worMoon: Awakening Cheats

worMoon: Awakening Hack 1.0.6 + Redeem Codes

Roguelite Card Deck Building

Developer: Andes
Category: Games
Price: Free
Version: 1.0.6
ID: com.andesgamestudio.worMoonAwakening

Screenshots

Game screenshot worMoon: Awakening mod apkGame screenshot worMoon: Awakening apkGame screenshot worMoon: Awakening hack

Description

Embark on an epic journey in worMoon Awakening - A fast paced card battle game with some RPG and innovative roguelite mechanics to create a simple, fun and replayable game.

Build your deck of nine cards by combining the power of your team of heroes. Unleash the forces of nature with Bo, wield powerful magic with Ash, and uncover the enigmatic hero Jomei's secrets.

So... why would you procrastinate and play worMoon? Maybe to have something to do tomorrow! But seriously, don't put off playing worMoon Awakening any longer. It's time to -embark on your epic journey and restore balance between dreams and nightmares!

The game's core system creates an immersive atmosphere, enhanced by an original musical journey and hand-painted fantasy nightmare that will take you from a lost beach to eerie catacombs and beyond.

FAST SHORT BATTLES

These battles are so quick that you'll have enough time to make a cup of coffee, defeat a nightmare, and even enjoy your coffee afterwards!
Why play worMoon with one hand, you ask? So you can hold your coffee with the other hand, of course! But don't worry, the battles are so fast-paced you'll have plenty of time to put down your cup and take care of business.

HEADS UP, FOLKS!

Every player begins with a BASIC Starter Deck. From there you can craft new cards and increase your cards level with each run.
With each victory you will collect materials, recipes, runes, dishes and even Lunas, worMoon currency, that way you’ll master the game.

FOR THOSE WHO ENJOY STRATEGY AND CARD GAMES.

Each match in worMoon Awakening is unique, ensuring that players will never experience the same battle. Is a combination of grid-based and card games played in a vertical orientation, ideal for single-handed, short gameplay sessions.

If you're a fan of card games and strategy games, then worMoon Awakening is the perfect game for you! Set in a fantastical world where dreams and nightmares collide. And best of all, the battles are quick and easy to play, making worMoon Awakening the perfect game for on-the-go gaming sessions. So what are you waiting for? Embark on your epic journey and restore balance between dreams and nightmares today!

INNOVATIVE ROGUELITE MECHANICS: "Quadra”

In worMoon Awakening, the innovative "Quadra" mechanic allows you to play up to 4 cards each turn. As you draw, you'll trace a path to activate the actions of each card, choosing whether to apply them to the enemy or yourself. This unique feature adds a new level of strategy to the game, making each battle a unique experience.
Salt Marie, Tijou, Eugene… ETC

On your journey, you will have the opportunity to encounter a variety of partners with unique characteristics. Some will be helpful, providing you with valuable aid and support as you work towards your goals. Others may prove to be more challenging, presenting obstacles and difficulties that you will need to overcome in order to succeed. Regardless of their specific role, these partners will all play an important part in your journey, helping to shape and guide your path towards success.

A ORIGINAL SOUNDTRACK

The original soundtrack for WorMoon Awakening is an immersive and captivating experience that complements the game's fantastical world. Created by our talented composer Javier Santos Dacarett, the soundtrack features a range of musical styles and instruments. Each track has been carefully crafted to enhance the game's atmosphere and immerse players in the world of dreams and nightmares. Whether you're battling fierce creatures or exploring mysterious worlds, the music of WorMoon Awakening will transport you to another realm and enhance your gaming experience.

UNLOCK DIFFERENT GAME MODES

In worMoon Awakening, there are two game modes available: Adventure mode and Costume mode so you can enjoy a replayable game.
Why wait? Don't hesitate - dive in and discover for yourself worMoon Awakening.

Version history

1.0.6
2023-07-22
Thank you for all the feedback we have received. Some of the changes described here were included thanks to you.

- When you start the adventure mode, you were always free to choose in which biome to start. But now the first biome that shows in screen is randomly selected.
- In adventure mode the enemies in each biome are now random, that will refresh your visit to each biome.
- In the previous release we added the possibility to add turns to damage over time actions like Burn, Concussion and Bleed. But now, if you the damage over time action already has 3 turns and you apply 1 more action of the same type, it explodes and does massive damage.
- Now if you apply a damage over time action, your attacks of the same damage type to more damage. Example: If you apply burn, all your fire attacks will do more damage. But beware, this applies also to you.
- We added new feedback when you receive damage or heal :D.
- Now the chef only offers health upgrade dishes.
- Fixed a couple of bugs in Adventure Mode that randomly appeared to some players.
- Fixed a bug on the forge that appeared only to some players when choosing to craft multiple items at once.
- Fixed a bug that only was registered in the background on the game intro
1.0.5
2023-07-16
- Fixed an issue that enabled leaving empty spaces in deck name
- Now if you close your deck in the observatory the deck name is saved. Previously the name was saved only if you tapped the save icon
- After last chance was enabled some action status were stuck in the player inventory
- Some VFX in card upgrade were changed for a more smooth effects. And a tooltip was added when an upgrade was successful or unsuccessful
- There was an error with the nav buttons that got stuck in their active state
- Now when you apply a DoT action like burn, and you reapply them on the next turn, you don’t loose that action, now you add an additional turn to the currently applied burn.
1.0.4
2023-07-05
- Added new tooltips to let you know when an ad is available for rewards
- Fixed a bug that prevented the use of shuffle cards button on Tower and Custom game modes
- Fixed a bug that prevented a crafting window to be updated after purchasing Lunas
1.0.3
2023-07-03
- We added Facebook SDK for future integrations
- For new players there will be new tooltips available on the tutorial battle
- Everyone now will see new tooltips when defeated
- If you finish adventure mode now we will ask you for a favor, to review the game and help us reach more players. This will enable us to keep building amazing games
- You can now enable or disable Tooltips
1.0.2
2023-06-28
- Some players where having issues to log in if they didn’t have the Apple Game Center previously configured in their device. Now if an error is identified when attempting log in with Apple Game Center, it will give you the option to exit the game to try to configure or go ahead with anonymous log in. Just know that if you log in anonymously and you delete the game, your file save will be lost.
1.0.1
2023-06-27
- Fixed a bug that kept from cloud save to work correctly
- Added new localized text on battle grid
- Added new notification bubble to let you know that you have enough materials to craft cards or runes
- Added new icon to let you know that the Ads are paused and the remaining time
- Added new cutscene at the end of Adventure mode :D so if you already finished the adventure mode you can try again with the new difficulty and watch that amazing cutscene!
1.0
2023-06-17

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
5,000 Lunas
(Buy 5,000 in game currency Lunas)
$9.99
Free
DD657902567✱✱✱✱✱ F59D7BC✱✱✱✱✱
100 Lunas
(Buy 100 in game currency Lunas)
$1.99
Free
DD906743392✱✱✱✱✱ 33D5B4E✱✱✱✱✱
10,000 Lunas
(Buy 10,000 in game currency Lunas)
$14.99
Free
DD391318441✱✱✱✱✱ 0A76944✱✱✱✱✱
20,000 Lunas
(Buy 20,000 in game currency Lunas)
$19.99
Free
DD360141823✱✱✱✱✱ 6F2B68C✱✱✱✱✱
1,000 Lunas
(Buy 1,000 in game currency Lunas)
$5.99
Free
DD367645572✱✱✱✱✱ 08D5D08✱✱✱✱✱
500 Lunas
(Buy 500 in game currency Lunas)
$3.99
Free
DD133804627✱✱✱✱✱ C8F01DD✱✱✱✱✱

Ways to hack worMoon: Awakening

Download hacked APK

Download worMoon: Awakening MOD APK
Request a Hack

Ratings

3.8 out of 5
24 Ratings

Reviews

inf3rno02,
Worth Playing
The game has really fun gameplay and a pretty decent story. It feels rewarding going from your first couple battle experiences getting beat over and over to finally being able to level up a bit and start doing a lot of damage. I’ve been playing very casually and am having a good time. I’d say worth a try.
ElekCobra,
Doesn’t make sense
You pick 4 cards and there’s no rhyme or reason to why or what order. I pick heal every time at different points in the four cards, that and the other cards seem to randomly work. I picked four attack cards and didn’t see any damage. Random cards seem to work occasionally but sometimes it’s like nothing happens. The tutorial doesn’t really help. It just says to pick four cards and you can do them in the order you want… why??? It doesn’t say why that’s important and I have no clue what anything is actually doing if it’s even doing anything.
UltraFuz,
A lot of fun, but needs serious work
The game is actually really addicting. The artwork is pretty cool. The game is new, so maybe there is more content on the way, but after 1 day of playing I’ve more or less run out of content. You can re-challenge the same monsters over and over to power up your cards, but it gets a little boring and repetitive. Here’s hoping more content is on the way.
DoGeKiNgLoL,
Pretty good
Honestly a really good game that’s a ton of fun. The biggest downside I’ve had is the lack of instructions and the too quick pop-up tips.
PigPiePit,
Genuinely Good
Overall the game is great. Fairly simple concept but fun and easy. They give you more than enough materials to upgrade and craft new cards. Sure it does get repetitive sometimes but I get excited to see the next enemy design so it makes up for it.
changuitoPeruano,
Lacking Balance and Lacking Fun
The Good:
The art style is unique and there seems to be a decent amount of story elements from what I’ve seen so far. The core gameplay mechanic is interesting at first glance as you connect cards placed randomly on a grid to trigger their attack/effect. There is also progression through crafting new cards and runes that give you permanent upgrades. This is done through defeating enemies to acquire items and recipes. From the surface, there seems to be a decent amount of content to explore. However…

The Bad:
Animations look soulless. The game feels horribly unbalanced at the start as you will struggle to defeat the first three enemies even when you feel like you are strategizing effectively. The random grid of cards you can use ends up being a game of luck as each card can only be used if the path you choose crosses through a specified side. Need to heal? Too bad, it’s on the edge of the grid with no way to use it. Want to actually attack the enemy? Hope and pray that your actions land in an organized manner so you can do more than 1 damage to their 38 health. Oh don’t even bother with physical damage in the forest (the starting area of the game, mind you) as EVERY enemy you encounter has resistance to it.

This wouldn’t be a huge issue on its own except for the fact that your upgrades are tied to the items and recipes you get from defeating enemies. That, combined with the same enemy order in each area, makes for a very boring and unbalanced experience. Your progression is basically bottlenecked from the start. Which leads to…

The Ugly:
This has to be the most offensive use of ads in a strategy game I’ve seen. Watch an ad for a key to play the game. Watch an ad to reshuffle your cards when they inevitably land in a terrible order in a game where every turn matters. Watch an ad to slightly increase the rewards you get from killing an enemy. You can craft a new card pretty early on, only to realize it is not stronger nor different than your current deck. Combat feels unsatisfying due to the combination of weird animations, some damage being negated by resistances, and most damage being dealt over time. For a “rougelike” game, there is ZERO sense of progression other than throw yourself face-first into the same enemies repeatedly until you are able to craft runes I guess. No learning from your previous encounters, no feeling a sense of power growth after each victory, and absolutely no fun watching your runs disintegrate due to bad luck instead of a mistake on your part.

Maybe I just had a weird experience with the game, and other people end up really enjoying it. But I can’t shake the feeling that this game, in its current state, is flawed at the core and needing some serious adjustments to the early game in order to not lose players in the same way it lost me. 2/5 for the potential.
Livingfortodat,
Great art!
Not a good game