1.40
2023-08-18
- Added new bugs
- Fixed some bugs
- Added option "automatic research repeat" in research panel
- Added a very simple Additive Creation system, we can set the price, icon, name, some stats, and we can use your own created additive + sell it. First we need to research additive creation, then we need to hire a new worker type "Scientists worker".
- Added Company rating system, higher rating = higher additives sales + few other bonuses
- In the workers available for hire panel, we can now see hired workers/max workers text
- Added "recruit all" button in the workers hire panel
- If we will cancel research/marketing, we will now get back the cash, before the cash was just gone
- Changed a bit working of "work" panel, we can now cancel yerba creation from there, before we could do it only from the progress bar.
- Optimization of progress bars
- Fixed locked items tooltips on mobile.
- Translations update
- Tons of other small changes.
1.31
2023-04-25
- Added new bugs #GetThemAll
- Fixed some bugs.
The changelog is huge, you can read full one here: https://steamcommunity.com/app/1404560/discussions/0/2980781849383498353/ (V1.3)
1.3
2023-04-23
- Added new bugs #GetThemAll
- Fixed some bugs.
The changelog is huge, you can read full one here: https://steamcommunity.com/app/1404560/discussions/0/2980781849383498353/ (V1.3)
1.23
2022-08-15
- Added new bugs
- Added basic music "fade" on random music option
- Added support for tons of new languages (font characters)
- Translation system update, translations update.
- Bug fixes (loading language from .csv file, problem with loading game, selecting additive and a lot more)
1.22
2022-03-22
- Added new bugs
- Bug fixes
- Added new easter eggs
Full changelog (V1.2):
https://steamcommunity.com/app/1404560/discussions/0/2980781849383498353/
^ Changelog was too long to put it here :
1.21
2022-02-14
- Added new bugs
- We can now search additives :-} It's not the best solution, but yep here is it :-}
- Added "random" button for yerba name (yerba creation)
- Added 2 new additives: Sweet Potato, Chips
- Added 4 new research: Cocido, FuirTrade, Recycling, Better Management
- Computer Companies are now creating their own yerba (#+1% to depth)
- We can now set a policy for all owned companies (>= 75% shares).
- We can now rename yerba during creation.
- Added new types of enemy companies, they are not available at the game start, they are coming during the game.
- We can now ignore trade shows (they won't appear)
- Added new notification type to settings "Country", we can ignore all country stats change information.
- Added new stat "appearance modifier" to yerba additives, it can raise/lower appearance % focus
- Added new stat "taste modifier" to yerba additives, it can raise/lower taste % focus.
- A lot more additives now got % focus modifier, before I had even missed Durian :D
- Added new 10 companies to game + 4 new yerba names (combination).
- Added new sub-panel to products stats, it will show % focus chosen during yerba creation.
- In the statistics panel, we can see how many awards we have gained (it won't show data from the past, only from this update).
- Added "created products" number in company stats panel.
- The research button now got a number of available research positions on it.
- In created yerba mate statistics, we can see if yerba got awarded.
- Added to product statistics "months in the sale" to yerba stats.
- On medium or higher difficulty, yerba rate has now higher impact on max months in sales (before we could get yerba with a rate of 1.5, which would be sold for 7 months), this makes a game a bit harder, more "dynamic".
- In settings, we can now set autosave time in seconds (or set it to 0 = disable).
- Added "total sold yerba mates packages" to stats.
- Time-restricted additives now got tooltips about it with Month's info.
- History of made yerba mates will only show yerba mates removed from the market (sales end). Before it was even showing yerba during sales, it caused some problems.
- Translations Update
- Tons of other small changes/bug fixes :-}
1.2
2022-01-26
- Added new bugs
- We can now search additives :-} It's not the best solution, but yep here is it :-}
- Added "random" button for yerba name (yerba creation)
- Added 2 new additives: Sweet Potato, Chips
- Added 4 new research: Cocido, FuirTrade, Recycling, Better Management
- Computer Companies are now creating their own yerba (#+1% to depth)
- We can now set a policy for all owned companies (>= 75% shares).
- We can now rename yerba during creation.
- Added new types of enemy companies, they are not available at the game start, they are coming during the game.
- We can now ignore trade shows (they won't appear)
- Added new notification type to settings "Country", we can ignore all country stats change information.
- Added new stat "appearance modifier" to yerba additives, it can raise/lower appearance % focus
- Added new stat "taste modifier" to yerba additives, it can raise/lower taste % focus.
- A lot more additives now got % focus modifier, before I had even missed Durian :D
- Added new 10 companies to game + 4 new yerba names (combination).
- Added new sub-panel to products stats, it will show % focus chosen during yerba creation.
- In the statistics panel, we can see how many awards we have gained (it won't show data from the past, only from this update).
- Added "created products" number in company stats panel.
- The research button now got a number of available research positions on it.
- In created yerba mate statistics, we can see if yerba got awarded.
- Added to product statistics "months in the sale" to yerba stats.
- On medium or higher difficulty, yerba rate has now higher impact on max months in sales (before we could get yerba with a rate of 1.5, which would be sold for 7 months), this makes a game a bit harder, more "dynamic".
- In settings, we can now set autosave time in seconds (or set it to 0 = disable).
- Added "total sold yerba mates packages" to stats.
- Time-restricted additives now got tooltips about it with Month's info.
- History of made yerba mates will only show yerba mates removed from the market (sales end). Before it was even showing yerba during sales, it caused some problems.
- Translations Update
- Tons of other small changes/bug fixes :-}
1.12
2022-01-20
- Added new bugs
- Added losing indicator (days left, left bottom corner)
- Translation updates
- Bug fixes
1.11
2021-12-06
- Added new bugs
- Added Chinese/Romanian language (they are 50% done) + fixed issues with Russian language.
- Fixed crashes on new Apple devices.
- Updates to translations.
- Improvements to date formatting.
- Tons of bug fixes
- Bug fixes
1.1
2021-10-24
- Sort type is now saved after closing panel (before, if we closed panel, the sort setting was reset).
- Changed sorting behavior of companies (level is sorted from high --> to low), cost was the same, so cost is now low --> high
- Improvements/fixes to various time zones and data formatting.
- Improvements to mobile keyboard input
- Translation engine update
- Bug fixes
1.08
2021-10-06
- Worker search slider is now bigger on mobile devices + we can click the budget text to write the number
- Added information about 5000 minimum loan + loan improvements
- Changed scale of worker manage panel on alternative scaling and ratio other than 16:9
- Fixed cinnamon (anise) name.
- Fixed home button behavior
- Translation updates
- Other bug fixes