Industry Idle - Factory Tycoon Cheats

Industry Idle - Factory Tycoon Hack 2.53 + Redeem Codes

Build, Automate and Trade

Developer: Ruoyu Sun
Category: Games
Price: Free
Version: 2.53
ID: com.fishpondstudio.industryidle

Screenshots

Game screenshot Industry Idle - Factory Tycoon mod apkGame screenshot Industry Idle - Factory Tycoon apkGame screenshot Industry Idle - Factory Tycoon hack

Description

Feature Highlights

- 120+ different factories to build and manage
- 85+ different resources to produce, buy and sell
- Realistic market simulation that challenges your trading skill
- 12+ Procedurally generated maps with both hex grid and square grid
- Unlock 50+ powerful policies that drastically change the gameplay
- Manage and optimize your economy with detailed charts and data tools
- Offline earning based on your company's valuation
- Prestige and unlock powerful upgrades

Choose Your Own Play Style

Each factory has a lot of tweaks that you can micromanage and optimize. Or you can just sit back, trust the game AI and watch the numbers go up, either way, you can enjoy the game with your own play style. And you even get earnings when you are offline!

Optimize Your Economy

There are a lot of tools in the game to help you analyze your production bottlenecks, wasted resources, and imbalanced resource distribution. There are powerful policies that allow you to take your economy to a whole new direction.

Prestige and Progress Further

Prestige allows you to unlock new maps with new resources and endless possibilities. You also earn Swiss money to unlock permanent upgrades to help with start faster and expand bigger.

Version history

2.53
2023-10-24
- If you own either expansion packs, you can double your offline earning without watching a reward video
- Bugfix: When Factory Mining policy is active, wholesale orders will not contain natural deposits (reported by @jgestiot, fixed by @FishPond)
- Bugfix: When Pumpkin Battery or Pumpkin Steel is active, the corresponding research buildings are not shown in Research center (reported by @WingedLeo)
- Add in-game notification about seasonal events in Policy Center
- Add a banner and link in Headquarter about CivIdle: Industry Idle's spiritual successor. The banner can be turned off in settings
2.50
2023-09-18
- Introducing weekly free premium city roster: every week, a city in either of the expansion packs will be free for all players regardless of expansion pack ownership
- Previously, if your account has connected to another game profile, it will fail authentication silently. Now the game will show 'Account Connected' check in Headquarter
- Bugfix: In previous patch, the trade quota calculation is incorrect. This patch corrects the calculation: profits result from trading will be excluded when calculating market cap-based quota
- Add Hungarian Translation (@KaaPeeM)
2.39
2023-08-17
- Update translations
- Balance: When calculating market-cap based trade quota, trades since the last market update will be excluded (@FishPond)
- QoL: The game will try to renew authentication if it expires. There's also a new button in Headquarter to manually renew authentication (@FishPond)
- Upgrade game engine and runtime frameworks - this should help improve compatibility (@FishPond)
2.36
2023-04-09
- Added Turkish and Bahasa language in chat (@FishPond)
- Hide Produce All Crops Swiss Boost if the game does not have Expansion Pack 2 (@FishPond)
- Bugfix: Activating Electric Fish Pond policy without Hydro Power Plant will cause Fish Pond to malfunction (@FishPond)
- QoL: Add building count in building panel (@WingedLeo)
- QoL: Add a warning if a building does not benefit from certain policies (@WingedLeo)
2.33
2023-02-27
- New anti-cheat mechanism: previously repeated trades with cheating account will result in an anti-cheat ban. This process involves a lot of investigation and takes a lot of effort. Now this will result in a trade suspension - you can resume trading after returning all the profits made from trades with the cheating account. This can be resolved automatically in Player Trade UI (@FishPond)

- Add a page showing past player trades (by @FishPond)
- QoL: New settings menu (by @GrayTheWanderer)
- QoL: New batch mode action: Downgrade - All/Cluster/Adjacent (by @GrayTheWanderer)
- Add Turkish translation (by @Readrift)
- Improve Steam Deck support (@FishPond)
- QoL: Add support for game controllers: use left joystick to move camera, right joystick to move cursor, trigger buttons to zoom/scroll, right shoulder button and X button to click. Joystick sensitivity can be adjusted in settings
- QoL: Add support for camera edge pan (@FishPond) - Activate in Settings -> Input
- Add support for moderator to remove suspicious player trades. Resources will be refunded for removed trades (@FishPond)
- Improve stability of Steam Cloud integration (@FishPond)
There are 154 resources, 234 factories, 66 policies, 19 maps and 71 achievements available in this version
2.25
2022-12-11
- QoL: Add more purchase amount option in Trade Center (by @jimmyh77)
- QoL: Allow filter player trade by price range and player name (by @jimmyh77)
- QoL: Add warning for Purge My Trades (by @jimmyh77)
- QoL: Add an option to show only positive tile modifiers (by @jimmyh77)
- QoL: Change power bank units to Joules (by @2kai2kai2)
- Bugfix: Nikola Tesla policy in Detroit no longer requires nature gas (by @ryansb)
- Bugfix: Wind Turbines and Solar Panels cannot be turned on when turned off by inheriting default settings (by @GrayTheWanderer)
- Bugfix: Fix an exploit w.r.t cancelling player trades. You need to upgrade to this version to cancel player trade (reported by @WingedLeo)
2.11
2022-10-10
- Bugfix: Fix a bug where some buildings are not appearing in Research Lab on maps that meet the unlock requirement

- Bugfix: If a building is shut down, it will not be supply-chained boosted (boost will be given to other eligible buildings)
- QoL: Add 'Set as Default' for production settings in building page
There are 154 resources, 234 factories, 66 policies, 19 maps and 71 achievements available in this version
2.9.35
2022-10-03
0.20.0
- Buildings with multiple recipes now shows an icon indicating current production recipe: we are still missing some icons for certain recipes. If you'd like to help add missing icons, contact me directly
- Seasonal harvest: Farmland and Greenhouse will produce pumpkin in October. Pumpkin productions are doubled!
- Seasonal recipes: Bakery will produce pumpkin pie (from pumpkin, flour, butter and milk) and drink factory will produce pumpkin spice latte (from pumpkin, refined sugar, coffee and milk)
- New building: Quantum Computer Lab
- New building: TV Studio+
- Resource explorers, farmlands and greenhouses now use recipes - this also allows them to be part of an Industry Zone chain - you might need to re-select their output
- Update translation files - a big thank you to all community translators
- Update game engine version to improve stability
2.9.34
2022-08-21
We are live on App Store. This update contains lots of new content, bugfixes and performance improvements. Please read in-game patch notes for details.
2.9.33
2022-08-07
- Player trade tariff will replace the old player trade quota. Each player will be granted tariff credit based on production and market cap. Trades that exceed the tariff credit will be taxed. The tariff rate depends on price difference between trade price and local price. You can see a detailed tariff calculation breakdown when adding and filling trades
- Cancelling a trade will now refund 100% of resources (instead of 90%). Tariffs are not refundable
- Offline productions are now counted towards production-based tariff credit
- Add a new recipe for Photogram: 8x Three Course Meal -> 2x Internet
- New building: Meal, Ready-To-Eat Plant (Expansion Pack 2). It has the following recipe: 3x Whopping Burger -> 1x Spaceship; 4x Cocktail -> 1x Nuclear Missile; 7x Wine + 7x Pastry -> 1 Aircraft Carrier; 22x Joyful Meal -> 1x ICBM
- New building option: Resource Input Buffer - The maximum cycles of input resource to keep in the storage before this building will no longer transport that resource. Auto means using prediction to keep a minimum buffer that allows continuous production. Stockpile means always transporting input resources regardless of the amount in the storage. This will replace existing Stockpile option and your existing map will be migrated to this new option
- New building option: Input Capacity Override - It allows you to override the input capacity to between 50% to 1000% of the amount needed for production
- New policy: Super Water Pump - Water pumps produce 2x output but consumes 2x power
- Bugfix: Fix a bug where buildings with multiple recipes do not work with Industry Zone correctly
- Bugfix: Fix a bug where Factory Mining policy doesn't work for power plants
- QoL: Numbers in the game now always shows 4 valid digits: 2.9M will become 2.901M, 21.2K will become 21.21K, 321.1B will remain the same
- Add support for Cyrillic characters in world map
- Player trade time limit for limited account has been changed to every minute instead of every 5 minutes
- Update translation files - a big thank you to all community translators
2.9.32
2022-06-28
- Multiple Sources is always enabled for Trade Center (this no longer requires Expansion Pack 2)
- Balance: Adjust trade center pricing - now the minimum price is 10% of the original price instead of $1. This will increase the resource valuation (and trade quota)
- Balance: Auto-selling now drives down the price slower than before
2.9.31
2022-06-04
- Add achievements for Auckland map: Hoiho, Whio and Kiwi
- Balance: Auto sell capacity is now measured as percentage of your production. The upgrade cost and corresponding Swiss upgrades/boosts have been adjusted
- Balance: Player trade value limit (1%) with specific player will reset every day (together with market news and crowdfunding)
- QoL: Add a warning icon in player trades listing indicating your trading value with that player has exceed 1% of your market cap and extra quota is needed
- QoL: Add a new filter to hide player trades that require extra quota
2.9.30
2022-05-22
- New map: Auckland. Unique building: Hydro Power Plant. Unique Policy: Mine Booster, Electric Fish Pond, Hydro Farming
- Balance: Player trade quota now applies to filling orders as well. If the total traded value with a specific player stays within 1% of your current market cap, trades with that player are exempt from price deviation penalty when applying the quota
- Balance: Sugar refinery's capacity is increased 2x
- Market News Rework: now market news will always be positive: it will provide 50% - 200% output boost. It will be re-rolled everyday (same time as crowdfunding)
- Balance Policy: Press Conference - All market news are 50% more effective
- New Swiss Upgrade/Boost: Extra Player Trade Quota - Initial player trade quota is 1% of your market cap - this will grant extra percentage
- New Swiss Boost: Research Agreement - Filling each trade with an unique player gives 10 mins of research point production
- New Policy: Modern Fertilizer - Farmlands and greenhouses produce 2x crops but crop transport costs 2x fuel
- New Policy: Livestock Steroid - Chicken farms, pig farms, cow farms, fish ponds and fodder factories have 2x capacity but uses 2x power
- New Swiss Boost: Produce All Crops - Farmlands and greenhouses can produce all crops, including the ones that are not on the map
- Balance: Reduce the power requirement for pig, cow and chicken farms
- Bugfix: Fix a bug where Kansas City hydro dam unique bonus is wrongly applied
- Bugfix: Fix a bug where certain Swiss boosts' costs are not calculated correctly with Swiss Boost Cost Divider
- Bugfix: Fix a bug where Industry Zone fail to recognize certain supply chains
- Bugfix: Fix a bug where rewarded ads sometimes fail to grant rewards
2.9.29
2022-04-25
- Balance: Industry Zone Plus policy requires all buildings inside the zone to be working
- Bugfix: Fix a bug where theoretical input/output does not take Industry Zone Plus into account
- Bugfix: Fix a bug where warehouses cannot select input routes of buildings that support multiple recipes
- iOS: Game Center sign in is required to participate in player trading
There are 151 resources, 212 factories, 60 policies, 18 maps and 68 achievements available in this version
2.9.28
2022-04-17
- New Building for Expansion Pack 2: Fine Dining Restaurant, Photogram, Drink Factory
- New Resources for Expansion Pack 2: Sushi, Pastry, Joyful Meal, Whopping Burger, Soft Drink, Alcohol, Wine, Cocktail, 3/6/9-Course Meal
- New Policy for Expansion Pack 2: Industry Zone Plus - Every tier or every 10 level of an Industry Zone provide 10% output boost to buildings in it
- New Swiss Upgrade: Industry Zone Capacity Booster, Extra Building Permit
- New Swiss Boost: Industry Zone Capacity Booster, Extra Building Permit
- QoL: Introducing experimental portrait mode support on mobile devices
- Balance: Adjacent Bonus Plus/Tile Modifier Plus/Industry Zone Plus will not apply to Food Processing Plant and FaceApp
- Bugfix: Fix a bug where Random Island map causes the UI to disappear
- Bugfix: Fix a bug where Admiral of the Fish Pond achievement is not correctly unlocked
- Bugfix: Fix a bug where total rewards for Tower Defense mode is not calculated correctly
- Bugfix: Fix a bug where resources in-transit are lost when closing the game (Steam only)
There are 151 resources, 212 factories, 60 policies, 18 maps and 68 achievements available in this version
2.9.27
2022-04-07
- Add 'Trusted Account': to prevent cheating/fraud, free-to-play accounts are required to pass the platform requirement to participate in player trade
- Add achievements for Expansion Pack 2 maps: Perth (Pademelon/Wallaby/Kangaroo), Kansas City (Corn on the Cob/Corn Dog/Popcorn), Rio (Leblon/Barra da Tijuca/Copacabana), Random Island (Bernoulli/Poisson/Gauss), Istanbul (Leo the Great/Justinian the Great/Constantine the Great), Admiral of the Fish Pond
- Show Expansion Pack 2 badge in Leaderboard
- Bugfix: Fix a bug where greenhouses on Random Island have UI glitch showing random crops on every cycle (If you are on random island, you might need to restart on that map)
- Bugfix: Fix a bug where 100% Gluten Free does not unlock Flour Mill
- Bugfix: Fix a bug where UI panel covers the edge of the map when it is docked
2.9.26
2022-03-27
- Expansion Pack 2 is here: this version contains the support Expansion Pack 2
- Trade Center UI has been redesigned
2.9.25
2022-03-17
- QoL: Optimize the UI of Statistics Bureau to allow easy toggle on/off resources in the top bar
- QoL: Add an option to filter 'what I have' in player trade filter option
- QoL: Add an option to change mousewheel zoom sensitivity
- QoL: When zooming using mousewheel, the camera will zoom to the cursor location
- QoL: Add a confirm dialog when cancelling player trade
- Change: Disable profit warning icon on buildings as it is confusing for new players and useless for experienced players
- Bugfix: Fix a but where turning on automatically claim trades will result in right to trade error
- Remove 'Always Export' option in Trade Center since it is mostly useless
2.9.24
2022-02-24
Introducing "Right To Trade" - only one of your progress can participate in player trading - right to trade can be transferred across devices
2.9.23
2022-02-12
This update fixes a bug where the game fails to launch on some devices
2.9.22
2022-02-11
This build fixes a bug where the game fails to launch on some devices. Please upgrade to this version if you encountered this issue.
2.9.21
2022-02-10
- When you use batteries as fuel, they will become battery shells after use
- New building: Battery Recycler - you can recycle battery shells to iron and aluminum or recharge battery with C. If your map has lithium, you can also recycle shells to lithium or recharge it with lithium
- New Batch Mode: You can upgrade or apply changes to adjacent, clustered or all buildings of the type
- New save format: Now all save is filed based instead of text based
- Save import player trade cooldown adjustment: from 2h to X^X h where X = the number of imports in the last 30 days
- Add UI font size scaling option in Headquarter
2.9.20
2022-01-30
- Increase active trades allowed for Expansion Pack 1 owners from 4 to 6 (Hong Kong still gets 50% more active trades)
- QoL: You can now batch upgrade a type of building to certain level
- Lunar New Year event (25 Jan - 10 Feb): New resource - Lantern, produced by power plants and can be used as fuel. New policy - Year of The Tiger. All buildings that consume paper will use Lantern instead and will have 2x capacity. Paper mills become Paper Academy and produce culture instead
- Optimization: Add a new resource movement option: In Viewport
- Optimization: Improve the performance of large base with resource movements turned off
- Optimization: Improve the resource movement (flying dots) rendering by 30%-60%
- Bugfix: Expansion Pack 2 resources accidentally show up in news and crowdfunding
2.9.19
2022-01-24
- Add an option to force graph's Y axis to start from zero
- Add an option to show the whole supply chain when highlighting a building
- New chat badge style for mods and expansion owners
- Update translations and game framework
- Bugfix: chat doesn't scroll to bottom if there's an image
- Bugfix: clear My Trades doesn't work properly
- Bugfix: achievements are not translated
- Bugfix: force downgrade might lead to data corruption
2.9.18
2022-01-10
We are live on App Store. This update contains lots of new content, bugfixes and performance improvements. Please read in-game patch notes for details.

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Expansion Pack 1
(Industry Idle Expansion Pack 1)
$2.99
Free
DA167163108✱✱✱✱✱ D40EDB0✱✱✱✱✱
Expansion Pack 2
(Industry Idle Expansion Pack 2)
$2.99
Free
DA430323931✱✱✱✱✱ 82CFECA✱✱✱✱✱

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Ratings

4 out of 5
91 Ratings

Reviews

altimitmine,
Fun and addicting
This game is fun and addicting once you figure it out. Tutorial isn’t bad but could be a little more detailed. Did not know about building colors until the second play-through.

One change I would make is regarding offline bonus ads. I bought the expansion, so have the option to disable ads, but did not. However, lately the system keeps making the bonus button disappear, stating it could not play the ad. I assume it’s because II have done it so much the ad service ran out of ads for me.

My change would be, if you own the DLC, and the ad cannot play, reward the user anyway.
TreborSeveer,
A Favorite! Really impressive.
Finally! An idle game that is not silly, ad bound, and too simple. This is a surprisingly interesting game of supply management. The depth in details like statistics and displays to analyze systemic problems with supply chains is deeper than most games of its kind considering the minimalist display. Fits well on an iPhone for all it does. And the lack of the typically childish look and stupid coin or stars floating all over creation begging frantic screen banging to get “rewards” is so refreshing. I really hope more developers take note of the quality of this product!
Again, the most striking thing is it does not have the look feel it’s targeted for a 6 year old like most games these days. And one that begs for in app purchases to play. It does have 1 package that expands industries which I was more than happy to buy if only to support developer.

Ps My first review in years. That’s how impressed I was!
ZetaU56,
More Confusing Than Most Games
The tutorial doesn’t do well at explaining things or highlighting what building it’s actually talking about. Supply and demand for my own buildings (not selling resources) also wasn’t making any sense. In short: I produced 80 gas, used 60 on a power plant, and should have excess of ~500 power. Instead, my power plant randomly says it doesn’t have enough gas, and my gas mines don’t have enough power.

It should have been self sustaining with extra gas to sell for profit and extra power so I could build new buildings but nope, it randomly says something doesn’t have what it needs.

It also does terrible at easing you into the game mechanics. Right off the bat you can build a lot anywhere, and each building has several menus/catatonies of information. Not worth the time to figure out an “Idle” game.
Dickbog,
Bugs
This is a good game. But I am having problem with all of my advanced power plants. Even if I have the resource they won’t start and they won’t work. Then it causes my cash flow to stop completely and then it never comes back. I’ve had to jump around so many places and it always does the same thing. Any tips or ideas why this is happening or how to avoid it I also have the dlc and idk if that has anything to do with it. Love the game but that’s an issue that needs to be fixed ASAP
hfrebjgbjhervggvbfdjbgwj,
Bug report. Great game though!
I LOVE your game. It is easy to play, even if the statistics are a bit overwhelming at first. But, bug report. Input and output are switched around in buildings. But I really love this game. It is an incredible method of combining a factory game and really simple graphics. You see so many games now that are incredible graphics, bad game. But I feel like this is the perfect example of quality over visuals. Dev, if you see this, you should make some involuntary ads come in, because you deserve so much for making such a great game.
Solplaya,
Great and underrated
All these games that you download that are supposedly business tycoons are actually just games just for tapping but industry idle actually makes you think and I personally want to see you add to the game like that you can make trade with governments and fund rebels manufacturer guns as well as international map to see what countries you would like to expand instead from starting from scratch but whatever you add I’ll play and pay because it’s really worth it.
Tenten888,
One of my favorite mobile games
This game is so good because it takes time but it’s not like other “idle” games where you don’t get to interact this game is hands on in the since you have to keep updating your play strategy to adapt to the constantly changing market where it’s not boring and the Swiss bucks are awesome because it’s like a prestige system where the next play through is a little bit easier
Modern_Ketchup,
Love the app, free & fun!
Hello, rarely do i write reviews of anything but wanted to support this. Absolutely love the game and just updated to the expansion pack today! However in the last couple days I have been unable to collect my money from idling. The app will crash after the video or even if I don’t sometimes it will go black. Sadly I am unable to open the app now but i will update my phone just in case :) Love the app! so fun ❤️❤️
cmgrey,
Amazing and AD FREE
Honestly the fact that the game isn't constantly trying to trick me into clicking on ads is reason enough to give the game a try, but I promise you'll find yourself very addicted to it once you understand the premise.
Corey Hubbard,
Solid game
Super solid game with some depth, not the same old stuff in the flashy colorful games like this, the steam version is farther along in updates so there’s a lot still coming to the app I hope