Astalo Cheats

Astalo Hack 1.0.2 + Redeem Codes

Sword fighting action game

Developer: Tree Men Games
Category: Games
Price: Free
Version: 1.0.2
ID: com.treemengames.astalo

Screenshots

Game screenshot Astalo mod apkGame screenshot Astalo apkGame screenshot Astalo hack

Description

Ready, aim, slash! Astalo is a dungeon crawling action game designed for mobile.

+ One button hack and slash arcade game
+ Find secret treasures and collect powerups
+ Battle against evil monsters, skeletons, scary creatures and bosses
+ Travel thru multiple arenas
+ Unlock characters with different mechanics
+ Fight huge waves of enemies on the endless mode
+ Cool slow motion effects
+ Compete on leaderboards
+ Unlock achievements

Version history

1.0.2
2020-06-03
Bug fixes
1.0.1
2020-05-22
Bug fixes
1.0
2020-05-19

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Remove Ads
(Remove Ads)
$3.99
Free
ED556617458✱✱✱✱✱ 56A01B6✱✱✱✱✱
10 000 Coins
(Spend coins to speed up your game progress)
$0.99
Free
ED473975171✱✱✱✱✱ 127DA74✱✱✱✱✱
40 000 Coins
(Spend coins to speed up your game progress)
$1.99
Free
ED947416894✱✱✱✱✱ 380E94A✱✱✱✱✱
100 000 Coins
(Spend coins to speed up your game progress)
$4.99
Free
ED862381185✱✱✱✱✱ 98C183F✱✱✱✱✱

Ways to hack Astalo

Download hacked APK

Download Astalo MOD APK
Request a Hack

Ratings

3.5 out of 5
142 Ratings

Reviews

13579-08642,
Great game but has its issues
I like this game, it’s fun and doesn’t take much to understand or start which is important because of the craziness of life and always being on the go. The progression is fun but can be annoying at times, I like that it’s simple but not to easy of a game. One of the big things that I don’t like about the game is that when dashing around with any troop better than warrior you jump off the edge of the map. This could be made on purpose and if so why? If you want people to purchase coins to get any better troops don’t let them be easily defeated by something that doesn’t make sense. And for this reason I think that the best character to use is the warrior because it just doesn’t jump off the map for no reason. That being said I love this game, I’ll keep playing it but I hope and recommend that you fix this issue.
LessThanSome1,
I love the concept, but please allow inverse controls
It seems great! I feel like its one i could start to seriously enjoy. But please allow reverse controls. Or if you have an option to change it, please make it more accessible. Its just so disorientating to swipe towards enemies rather than wind up and shoot towards them more like a slingshot. Thats all i need! Otherwise, great game and concept!
<>\~€]>||<<|€\<^{<,
Awesome game, Few things to make it better
At first glance, I thought this was just another spam click game, but I started playing and was immediately addicted to it. Its fast paced and very enjoyable. But there are five things that I would like to have added: 1) something that tells me what the stats are, 2) a bigger stage where all the enemies can fit (since the enemies are overrunning me a lot), 3) being able to customize the character with different weapons and stuff with different stats, and 4) having endless mode start easy and progressively get harder. Sorry if this is asking for to much, and that this is a long review, but I wanted to make suggestions to get this game from awesome to awesomer than awesome.
CaydenPlays,
Astalo: An Amazing Game Made For Mobile
This is hands down one of the best mobile games I’ve ever played. The best part? While I wouldn’t say it is the best mobile game I’ve ever played, it’s the best I’ve played that takes full advantage of the fact that it is on mobile. The game is essentially a hectic fight as you swipe your character through boards of enemies, each one with he capacity to kill should you even lose focus for a second. Other mobile games are so great they get ported to computers and consoles. This one is so great it doesn’t need a port.
$chars$12345678998765432151,
Quick Fun Game
Nice way to pass a few hours. A little more diversity would be nice (like magic or whatever) because the heroes are fairly similar.
There are three types of heroes. Instant heroes, medium heroes, and slow heroes. Medium are the best for progression. Instant heroes are hard to play because you can’t infinitely swipe, so you can be hit by enemies if you aren’t careful. Slow are crazy good for normals mobs but falls short against bosses. Buying more expensive heroes increases their specs and changes their visuals.
Paige_267,
amazing! but missing a crucial feature
i LOVE this game!! it’s an amazing way to pass time, but a big drawback is that you can’t turn off the music/sound. i usually listen to a podcast on my phone while playing mobile games, so the sound is annoying :(
Skald77,
Profoundly boring
I've played hundreds if not thousands of games since 1998. Astalo to me, is the worst of mobile gaming. Takes zero thought, just swipe around, and watch the score go up. This game could be remade by one person in a day or two and it'd likely be better. There's just nothing to do. It's very Un fun. To the developer I'd recommend making some obstacle courses maybe that aren't just 1x1 squares. Run through a couple stages, get an obstacle course. Maybe have some gaps or ledges to cross to keep it exciting. The creeps and boss fights are really not enough.
Lucky choclate donut,
Great game!
It's really simple and fun, the best characters can be unlocked very early on, and it doesn't spam you with ads. My choice is for sure the Emperor, I do wish they had more characters or at least some ways to customize them a bit.
stab845,
Hands down great game!
I honestly have nothing else to say it’s really fun and honestly for the first couple hours it was pretty difficult to learn but it was really fun and i recommend it to anyone who plays mobile games
Satar Gaéoédoæ,
No Variation
The game seems decent until you realize all you see is all you get. Despite having 5 different levels to unlock they are all pretty much the same, and there is no variation within the levels either. It’s clear the designers thought they could get away with just adjusting numbers instead of actually designing a game.