To Ivan, I salute you. You not only make mobile games that are free of ads, but fun to play as well! The mechanics of Bleentoro are relatively simple. Get a resource(s) from point A to point B. However, the level design in the campaign really makes it interesting. How are you supposed to compact conveyors and other mechanisms in a way that it doesn’t interfere with the walls and the pre-placed machines? The mechanics are top-notch, and a few things are present that I’ve never seen before in these types of games. It can’t hurt to give the game a shot, and if you really support the dev, buying the pro version is more of a donation to this person’s great work, rather than other mechanics that are sadly often present in mobile games like pay to win, cheats, and more. In short, play the game. As well, I’m excited for the next project!