1.5.6
2022-09-20
Release v1.5.6
+ Bugfixes (including the the tap/tooltip issue)
+ Some QoL & UI improvements
+ Notifications about life events of relatives formerly in your household
1.5.5
2022-09-14
Release v1.5.5
+ Significant under-the-hood overhaul: Performance improvements, Bug fixes, QoL improvements, & daapi modding API additions
+ Improved Accessibility support, with an emphasis on Screen Reader support
1.5.2
2021-12-16
Release v1.5.2
+ Fix for autosave & sound issues
+ Minor tweaks and improvements
Release v1.5.0
+ Support for multiple saved games, with option for manual saving, & support for portable save files
+ Women are now playable & can be heirs
+ "Matrilineal" Marriages where the children are adopted into the mother's family
+ Caretakers to help manage stewardship of assets when your parrifamilias can't
+ Twins, triplets and more
+ Several performance, UI & QoL improvements including buy to limit, autoplay speed & volunteer for conscription buttons
+ Balance changes around traits, conscription, costs and more
+ Bugfixes and other tweaks
1.5.1
2021-12-12
Release v1.5.1
+ Hotfix for autosave not working as expected on some devices
Release v1.5.0
+ Support for multiple saved games, with option for manual saving, & support for portable save files
+ Women are now playable & can be heirs
+ "Matrilineal" Marriages where the children are adopted into the mother's family
+ Caretakers to help manage stewardship of assets when your parrifamilias can't
+ Twins, triplets and more
+ Several performance, UI & QoL improvements including buy to limit, autoplay speed & volunteer for conscription buttons
+ Balance changes around traits, conscription, costs and more
+ Bugfixes and other tweaks
1.5.0
2021-12-09
Release v1.5.0
+ Support for multiple saved games, with option for manual saving & support for portable save files
+ Women are now playable & can be heirs
+ "Matrilineal" Marriages where the children are adopted into the mother's family
+ Twins, triplets and more
+ Several performance, UI & QoL improvements including a buy to limit & volunteer for conscription buttons
+ Balance changes around traits, conscription, costs and more
+ Bugfixes and other tweaks
1.4.7
2021-08-15
Release v1.4.7+ Hotfix for mods not loading on some devicesRelease v1.4.5
+ Traits (including genetic/congenital ones) can now stack
+ A few new character portraits
+ Stability improvements and bugfixes
+ Significant Balance tweaks
+ A couple of new achievements
+ Changes around elections, elected positions and pro-magistracies (plus Censor)
+ And other changes, tweaks and improvements
1.4.5
2021-08-14
Release v1.4.5:
+ Traits (including genetic/congenital ones) can now stack
+ A few new character portraits
+ Stability improvements and bugfixes
+ Significant Balance tweaks
+ A couple of new achievements
+ Changes around elections, elected positions and pro-magistracies (plus Censor)
+ And other changes, tweaks and improvements
1.4.4
2021-05-03
Release v1.4.4
+ Balance tweaks
+ Bugfixes
+ Option to nudge children towards an alternative trait
1.4.2
2021-04-18
Release v1.4.2
+ Significant balance changes
+ New option to enforce austerity
+ Choice to nudge child towards a personality similar to your own
+ Bug fixes & stability improvements, including a major one around warfare events not triggering as expected
+ A few UI changes
1.4.1
2021-04-15
Release v1.4.1
+ Performance and bug fixes
+ Modding improvements including support for dropdowns, warfare, character icons, global action buttons, and much more + several new mods (See https://rome.rangergo.net/modding-support/)
+ A few balance changes and QoL improvements
1.4.0
2021-03-19
+ Modding support (See https://rome.rangergo.net/modding-support/)
+ Warfare!
+ A multitude of new events
+ And other changes including performance improvements, bugfixes, naming changes and more!
1.3.7
2020-10-18
+ Bugfixes
+ UI tweaks and other QoL improvements
+ New event chains
+ Cash limit balance changes
1.3.5
2020-09-30
Release v1.3.5
+ UI and quality of life improvements including
+ "Buy all available properties" button when you have enough money
+ Pause/Resume button and property and cash info in event screens
+ Tappable character names with info on event screens
+ And much more
+ New event chains
+ Multiple bugfixes
1.3.4
2020-06-08
+ Multiple new event chains, including ones for various political offices
+ Performance improvements, especially for mid-late game
+ UI and quality of life improvements including a "Sell all unmanageable properties" button
+ Several balance changes and bugfixes
1.3.3
2020-03-04
Release v1.3.3 - Economies of Scale
+ New Economies of Scale modifier for owning a lot of a single property type
+ Free householders give a bonus to household stewardship and property revenues
+ Can now quit jobs
+ NPC jobs and education overhaul
+ New random events
+ Made the Combat / Physical Ability stat much more heritable
+ Made events like sibling rivalry less rare
+ New traits
+ Several balance changes around revenues, property costs, household expenses, health, etc
+ Bug-fixes
1.3.2
2020-02-11
Release v1.3.2
+ Multiple Bugfixes, tweaks and improvements
+ Gut feeling tooltip in Mercatus
+ Health boosts directly affect chances of curing illnesses, stress and depression
+ Balance changes
1.3.1
2020-01-13
+ Sibling rivalry and Several other new events and outcomes
+ More info on earnings and revenue multipliers
+ Navigable family tree
+ Sandbox/Infinity mode
+ Multiple balance changes
+ Several Bugfixes and tweaks
1.2.51
2019-12-08
Release: v1.2.48 - a calming new UI
+ Interface updates with a new sleeker, more calming UI
+ Bug and exploit fixes for perpetual senate posts, apprenticeships for wives of dead children, etc
+ Other tweaks and improvements
+ New Official Discord: https://discord.gg/ZVkxjC5
Release v1.2.49 - Inheritance changes
+ Major game balance change around inheritance, singular properties are now converted into money and spit between heirs
+ Added new jobs
+ New Estate property types
+ More trait based options and outcomes and random events
+ UI tweaks
+ Bugfixes and other improvements
Release v1.2.50:
+ Hotfix for inheritance calculation error
Release v1.2.51:
+ More trait based outcomes, especially in election campaigns
+ New events and sub-chains
+ New settings to automatically open education and election actions
+ Performance improvements
+ Some balance changes
+ Bugfixes and tweaks
1.2.47
2019-10-26
+ Added several new achievements
+ New events and outcomes
+ New setting for automatically participating in festivals without having to click a button
+ Bugfixes and improvements
1.2.46
2019-10-08
+ Beautiful new character looks & icons with inheritable hair color, etc
+ Balanced the stewardship limit penalties so that really bad things only start happening when 20% over the limit for several months
+ Educated and working relatives may leave a larger inheritance
+ Made it easier to tell which couple a child belongs to by different color and type of tree border
+ You can now educate spouses
+ Other improvements, balancing tweaks and bugfixes
1.2.45
2019-09-26
+ Fix for auto-marriage bug (kindly report if you still encounter this)
+ Traits now affect job revenue and growth
+ Negative events when over stewardship limit
+ New sound tracks and icons
+ More trait and job based outcomes, especially in Ludi
+ Other bugfixes, tweaks and improvements
1.2.44
2019-09-16
+ Hotfix for the rare 'paterfamilias getting auto assigned a wife' bug
1.2.43
2019-09-13
+ Bugfixes and performance improvements
+ Balancing around illness, birth rates and mortality
+ Made Cognomen optional to better match historicity
+ Some balancing around household expenses and inheritance
+ More personality trait based outcomes
1.2.42
2019-09-04
+ Heir designation
+ Economy and birth rate rebalancing
+ More personality trait based event outcomes and options
+ Property inheritance from NPC relatives
+ Bugfixes and improvements
+ Simplified the modifier/factor multiplier system to give more straightforward results
+ Other minor tweaks
1.2.36
2019-08-22
+ Several improvements and bugfixes
+ Nearly 20 new personality traits that allow new decisions and outcomes during events
+ Several new events adding job flavor, etc