1.9.6
2017-08-24
This app has been updated by Apple to display the Apple Watch app icon.
* Dice physics improved
* Artillery multi flank choice is presented in a more intuitive manner
* Fix to artillery selection with tactician card
* Fix to bug introduced in last update blocking some context sensitive cards from play
* Fix to allow sociable achievement to be collected through local multi player
1.9.3
2017-07-01
Fix to unit selection presented when playing supply shortage via combat card intelligence
Fix to game hang where the turn would keep waiting for action to complete after a unit was destroyed
Block trench raid from being played where command card blocks all unit movement
Fix to tactician default flank being highlighted after a different card is played
1.9
2017-05-13
* Fix to cards not prompting correctly in local pass and play matches
* Fixed issue where multiple retreat events during artillery fire could cause game to hang
* Improved AI targeting for artillery firing
* Improved retreat unit highlighting
* Added tutorial for crossfire attacks
* Fix to big show auto ending turn and skipping movement
* Fix to big show combined with some combat cards not applying the correct bonus per unit
* Fix to loading save files created in some previous versions
* Fix to in game briefing where this would lock up after consulting the in game manual
* Fix to replacements where player could be blocked from allocating all possible replacements
* Improved visuals for selecting cards to discard or keep
* Some visual improvements
1.8.3
2017-04-20
Added post match map view
Fix to game medals not restoring correctly
Fix to some dice rolls causing a crash
1.8.2
2017-04-17
* Fix to replacements crash
* Fix to shell shortage played against artillery bombard causing AI to freeze
* Some interface fixes
* Fix to retreat actions occasionally causing a lock up
* Fix to some bonus icons not showing correctly
* Fix to AI use of battle fury
1.7.2
2017-04-12
* Mortars can be used to attack barbed wire hexes with no enemy present
* Interrupt type cards show as in play
* Fix to in game manual
* Improvement to AI when using rush and rotation card
* Improvement to AI use of advance over the top
* Improved lighting
* Fix to memory issue causing crash
1.7.0
2017-04-05
* Additional option when playing counter intelligence card, allows valid cards to enter play the same turn
* Fix to counter intelligence card where card drawn from discard pile would appear as if played already, new card would never get applied
* Fix to some cards that appeared playable when they were not
* Fix to camera settings getting assigned correctly
* Fix to game log
* Fix to counter attack card
* Improvements to AI when choosing targets and attack order
* Fix to AI when using artillery, now uses correct amount of ammo
* AI some improvements to selecting cards, will not use artillery cards that leave no points for ammo
* Missed artillery attacks are clearer
* Lost messenger working against dice roll type cards
* Interface fix, block multiple orders to play an interrupt card. This was causing the game to become unstable
* Fix to in game manual for all platforms
* Reduced unit insignia and other minor interface improvements
* Improvement to dice physics, roll completes faster and is more contained
* Fix to victory medals, when removing more than one in a single action