CozyBlanket Cheats

CozyBlanket Hack 2.0.4 + Redeem Codes

Retopology, UV, Baking

Developer: Sparseal SL
Category: Graphics & Design
Price: Free
Version: 2.0.4
ID: com.sparseal.cozyblanket

Screenshots

Game screenshot CozyBlanket mod apkGame screenshot CozyBlanket apkGame screenshot CozyBlanket hack

Description

CozyBlanket includes in-app purchases to fully unlock its import/export options and advanced features.
For the best experience, Apple Pencil is recommended, but not required.


## A complete suite for model preparation and optimization

CozyBlanket can perform manual retopology, seam-based UV unwrapping, manual packing, normal maps and vertex colors baking. With CozyBlanket you can take your high poly models and manually prepare them for animation, video games, real-time rendering and surfacing. All with a single app.

With CozyBlanket you can move the technical, manual work of creating 3D assets from your desktop to your iPad. By using a minimal UI and its innovative UX you can perform retopology, uv and baking as an enjoyable, game-like process similar to solving a puzzle, from the comfort of your sofa, on the train or while enjoying a hot chocolate at your favorite cafe.

CozyBlanket was designed to be able to handle high resolution meshes coming from scans and desktop DCCs in mobile devices. Its performance is mostly limited by the iPad available memory.

CozyBlanket allows you to import a high-poly sculpt and export a game-ready asset that looks the same, all without common pipeline issues such as scale mismatches, tangent space errors and snapping artifacts.


## A different approach to retopology, UV and baking

CozyBlanket was designed to be beginner friendly and approachable, but very powerful. You can learn CozyBlanket's fundamentals and start working with it just by seeing it in action. From there, you can start digging into the included instructive tutorial slides and Action Gallery to discover its advanced features.

All tooling was designed to take the most advantage of Apple Pencil and multitouch screens. When doing retopology, you create new quads, patches and grids by directly drawing on the high poly mesh. You can also transform the UV coordinates and texture position by using multitouch over the 3D mesh.

CozyBlanket actions are also coherent between different tasks. Fox example, its Relax action behaves identically when using it for smoothing topology positions, UV coordinates or the baking cage's shape.

## Integrates with desktop software and pipelines

CozyBlanket Standard version supports network functionality, This way it can be integrated with desktop software and pipelines by streaming geometry over the local network. No exporting and transferring files between devices is needed.

CozyBlanket provides a network protocol that can be fully scripted to fit the requirements of your studio pipelines and custom tooling.

Version history

2.0.4
2022-11-15
- Add new EditMesh backup/autosave system for restoring progress in case of network errors or unwanted changes.
2.0.3
2022-11-14
- Export files are now organised into a Export folder.
- Add option to export the triangulated mesh used for baking.
- .mtl file is always generated when exporting an .obj file.
- Fix crash when using UV pins.
- Export now writes normals on the .obj file.
2.0.2
2022-11-08
- Fix in-app versioning string
- Update App Store screenshots
2.0.1
2022-11-06
- Fix possible bug that makes Auto Relax always enabled after importing a mesh in the Lite version.
2.0.0
2022-11-04
CozyBlanket 2.0 includes retopology, manual UV unwrapping, packing and baking. Prepare your models for animation, video games, real-time rendering and surfacing, all with a single App.


Main changes:

- Introduced stages to organize workflow steps. Retopology, UV and baking can be performed in different stages.
- Multi viewport support for showing different data of relevant for the active stage.
- Target meshes now support smooth shading and obj vertex colors.
- Partial visibility can now be toogled per Target and EditMesh component.
- New theme and overlays color palette for better contrast.
- Much faster wireframe rendering and updated wireframe animations.
1.5.3
2022-10-31
Fixes and improvements:
- Move Action Bar position setting from general to actions.
- Fix multicast entitlement for network features.
1.5.2
2022-07-29
Fixes and improvements:
- Fix performance bug after playing tutorial videos.
- Show full version number on About menu.
1.5.1
2022-07-28
Retopology Pack:
- New setting for manually selecting the rendring mode in Retopology Pack. Replaces the "Force CPU Rendering" setting.

Fixes and improvements:
- GPU rendering performance has been increased.
1.5.0
2022-07-06
CozyBlanket 1.5 includes network features for desktop DCC and pipeline integration, redesigned store, image targets, better gesture accuracy and more.

Included in Retopology Pack

- Network Features
- CozyBlanket introduces support to be remotely controlled by sending commands over the local network. This allows for cuztomizable integration with desktop DCC and pipelines.
- The following features are available as network commands:
- Push/Load target geometry
- Pull/Load editmesh
- Clear scene
- Close document
- Display messages
- Create/Delete remote actions
- Check symmetry state
- Check editmesh changes
- Stream viewport camera position
- Documentation, scripts and examples on how to integrate CozyBlanket with desktop pipelines are availalbe in our website.

- Image targets
- CozyBlanket supports importing/replacing images to be used as 2D snapping targets. This can be used to create complex mesh shapes on top of a 2D sketch to later deform in other software.

- Added gesture for pinning an edge loop.
- Redesigned ExtendB interaction for automatic steps.
- Increased pencil gestures accuracy
- Option to reposition the toolbar to the upper half of the screen.
- Option to disable timeout gestures.
- Option to always force viewport rendering using the CPU.

Changes in Base

- Redesigned Store
- There is a new in-app purchase (Base I/O) that unlocks only the import/saving options. This option does not include the rest of the features available in Retopology Pack.
- The store now includes a list with all features available in the different in-app purchases, including descriptions and videos.
- There is no longer a limit on vertex count for importing.
- The free version includes the tweak and delete action.
- Extruding cylinders, edge loop bridge and edge rotation are now only included as part of the Retopology Pack.

Fixes

- Optimize Target mesh GPU rendering
- Optimize Editmesh batch editing operations.
- Fix settings not changing on first install.
1.4.0
2022-06-08
Included in Retopology Pack

- Partial visibility
- Draw a closed shape starting from empty space and crossing the editmesh to hide that portion of the scene.
- Draw a straight line downwards in empty space to invert the visibility.
- Draw a straight line upwards to show the entire scene.
- New VShowL and VHideL actions allow performing these visibility operations without relying on Pencil gestures.

- Viewport Options Popover
- Editmesh Opacity can be changed
- Editmesh occlusion can be controlled manually. Hold down the increase or decrease button to change the depth threshold that is uses to clip the editmesh against the target.

- Auto Relax
- Auto Relax can be enabled in the Editmesh Popover. Auto Relax automatically slides and adjust the surrounding topology after each operation to maintain an even distribution of quads.

- LoopInf
- The loopinf action displays information about the edge loop under the cursor, such as vertex and edge count, boundary info, snapping info and endpoint info.
- LoopInf can be activated by holding down the pencil tool over an internal edge.

- MergeP
- MergeP can now merge two adjacent triangles into a quad.
- BuildT
- New action to create triangles from existing topology
- Drag from an edge to create a new triangle
- Drag from an inner corner to create two triangles
- New vertices automerge with existing topology when releasing them.

- Boundary Grid Fill

- Before moving the camera, ExtendB can now fill boundaries by creating topology patters.
- Both grid fills and triangle fans are supported.
- Grid fill orientation and spawn can be adjusted by moving the anchor icons over the vertices.
- Boundary fill options are displayed again after each extend step, before moving the camera.

- Boundary Autoselect
- Hold down the Pencil over a vertex of a fully visible boundary to select it and start ExtendB without selecting all vertices manually.

- Force Save and Document Version

- New option to force save and reload the current opened document
- New option to save a new version of the current document, creating a copy of the document with a different name.

Other Features:
- New Options Menu
- Options are now split into different tabs, organizing them by category.
- Viewport Downscale
- Viewport resolution can be downscaled to increase performance or save battery life.

Fixes and Minor changes:

- Reworked selection occlusion code. Occlusion is now configurable and has back face culling.
- The Import popover now contains panels.
- Faster pin data drawing.
- Small contrast adjustments to the app theme.
- Fix crash when using subdivide with an ExtendB boundary active.
- Reworked DocumentIO code, should be more stable and fix bugs when saving file and starting loading animations.
1.3.2
2022-05-11
- Fix crash when opening a file containing a pin datalayer.
- Fix incorrect boundary detection of ExtendB with single strip topology.

1.3.1
2022-05-04
Fixes:
- Fix crash in ExtendB when first and last vertex are not connected.
- Fix drawing a full quad or tri with existing vertices not being recognized.
1.3.0
2022-05-04
CozyBlanket 1.3 introduces the Gallery with 5 new actions, customizable UI, EditMesh commands, Extend Boundary, Draw Strips and Bridge gestures, vertex pins, transform tools and more.

Included in Retopology Pack:

- Action Gallery: New menu containing all actions that can be used with the Pencil.
- Action items can be dragged into slots in the toolbar in order to use them.
- Double tapping an item quickly adds it to the toolbar, replacing the item below the separator and rearranging the remaining items accordingly.
- Tapping and item once shows a Help panel with a video and extra info about the selected action.


- Actions in the toolbar can now be rearranged:
- Drag items from the gallery into a small slot in the toolbar to add a new button to the toolbar. The toolbar can hold up to 14 slots. Small buttons take one slot, large buttons take 2 slots.
- Drag items from the gallery into an existing button to replace the action of that button.
- Drag an item from the toolbar into any empty space in order to remove it.
- toolbar configuration is preserved between sessions.


- ExtendB: Extend Boundary Action
- Draw a continuous path of 3 or more boundary vertices to activate ExtendB. When moving the camera, ExtendB creates a new quad strip attached to the boundary selection.
- ExtendB reports the number of vertices and edges in the active boundary.
- Pressing clear will cancel the next ExtendB action.
- Pressing Extend will do a single strip and preserve the boundary for continuing creating strips.
- Pressing Extend Once will create a single strip and clear the active boundary.
- When "Automatic Steps" is active, ExtendB will create strips while moving the camera.

- ExtendB can also be activated with the Pencil action by drawing a line over 3 or more vertices of the same boundary.

- StripD: Draw Strips Action
- Drag from a boundary quad edge to begin drawing a quad strip. The quad strip will follow the stroke and merge with existing quads.
- StripD can also be activated with the Pencil action by holding down a boundary edge without moving the Pencil.


- TransfV: Transform Vertices Action.

- TransfV creates a set of vertices and locks their transform to screen space. Vertices can be moved, rotated and scaled over the model by moving the camera.
- TransfV reports the number of vertices in the selection and the vertices that can successfully be snapped into the model after the transformation.


- PinFlip: Pins and Pin Flip Action
- Pinned vertices are rendered as a yellow circle.
- Pinned vertices won't be affected by any relax or move action.
- Pinflip can add or remove pins. If the PinFlip action starts over a pinned vertex, PinFlip will remove pins. Otherwise PinFlip will add pins.

- MergeP: Merge Pair Action.
- MergeP merges or collapses two vertices by drawing a line from one to the other. Useful when creating multiple consecutive merges.

- TopBar EditMesh Panel: This panel contains commands that modify data in the EditMesh.
- Snap and Relax all vertices in Editmesh.
- Subdivide and Triangulate.
- Clear Loop Tags and Clear Pins

- Reworked UI for Patch Clone
- Patch Clone now shows in a Panel at the bottom of the screen.
- Patch Clone now shows info about the cloned patch (Vertices, Edges and Faces)

Other Features:

- New gesture for bridge edge loops with the same vertex count.
- New gesture for partially bridging edge loops.


Minor changes and Fixes:

- Topbar panels now show the panel title.
- Fix crash when importing certain .obj files.
- Fix distorted relax when vertices are snapped to symmetry plane.
- Fix UI layouts showing in incorrect position for one frame.
- Improve performance of scene depth calculation.
- Pencil action icon does not longer disappear when switching the interaction mode. Can be removed using the customizable UI if needed.
1.2.1
2022-04-24
Fixes:
- Fix "Restore Purchases" button not working.
1.2.0
2022-04-22
Included in Retopology Pack:
- Subdivide and Reproject on export.
- Export .stl files.
- Import .obj as Edit Mesh.

Other features:
- New pencil gesture for creating cylindrical shapes.
- Show touch positions option.
- Apply symmetry.
- Redesigned top bar popover UI.
- Increase spacing in UI widgets.
- Smoother target mesh surface animation.
- Add Twitter link.

Fixes:
- Undo/Redo buttons are disabled when no operation is available.
- Fix crash on iPad Pro 1st gen.
- Fix firts vertex not being merged on symmetry exporting.
- Improve grid corner detection.
- Fix crash when trying to export corrupted topology.
1.1.0
2022-04-15
Included in Retopology Pack:

- Tweak tool: Moving vertices or sliding edge loops can now be activated from a tool. This is the same action as double tapping with the pencil.
- Build Quad tool: When active, drag from the middle of a boundary edge or a boundary vertex to create a new face one by one. Triangles are merged intro quads and new vertices are automatically merged when dragged on top of an existing one.


Other Features:

- Gesture for rotating an edge: Draw a circle shape over the center of an edge to rotate it and change the direction of the loop flow.
- Gestures for split and merge faces: Quads can now be split into two triangles and two adjacent triangles can be merged into a quad.
- Keyboard shortcuts: Includes the following shortcuts:
- Pencil: Spacebar
- Relax: Shift
- Move: G
- Erase: E
- Tweak: W
- PolyBuild: S
- Patch Clone: P
- Undo: Ctrl + Z
- 120FPS support on iPad Pro
- Redo
- Undo/Redo buttons
- Increase notification display time
- Increase undo/redo steps to 30

Fixes:

- Improve camera navigation stability.
- Disable showing Store on label "Changes will not be saved".
- Fix performance degradation after a certain time of usage.
- Fix creating a triangle from a single isolated triangle gesture.
- Minor performance improvements.
- Fix typos.
1.0.1
2022-04-11

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Lite
(Includes file exporting and saving features.)
$19.99
Free
JB380975441✱✱✱✱✱ E236C8D✱✱✱✱✱
Standard
(Includes file IO and extra features.)
$89.99
Free
JB965451355✱✱✱✱✱ 438068B✱✱✱✱✱
Standard Upgrade
(Includes extra features.)
$69.99
Free
JB437077731✱✱✱✱✱ 6B864F6✱✱✱✱✱

Ways to hack CozyBlanket

Download hacked APK

Download CozyBlanket MOD APK
Request a Hack

Ratings

3.7 out of 5
53 Ratings

Reviews

pop-ups,
Excited to See this Evolve
Brilliant app and I want desperately for this to be a regular part of my workflow but I would need a couple things for that to happen. #1 Better Palm rejection to eliminate unwanted UI actions. #2 Ability to adjust camera orbit speed, it’s feels a bit slow sometimes. #3 Being able to transition the target mesh verts to a flat surface matching the uv layout (for high poly models that have UVs like Marvelous Designer) so I can draw quads on flat mesh in order to easily create typology for difficult to reach/see places like in deep folds of cloth. That would be a game changer for me and make this app’s price easy to justify. I’m so excited to see how this develops and I think they have an incredible product on their hands. Making topology fun is no small feat, but they have already accomplished that. Hats off to the devs, Cozy Blanket is awesome! I Look forward to the updates you have in store 😋
Ivanebeoulve,
the app is great
Edit: most of my wishlist about the appawhere added fast, i love this app, it still has some misfires, or not recognizing some gestures, specially when you are in small spaces of your sculpt, but still beats everything else because of ergonomics. gret aop, totally worth it.

Original Review: its not frustratingly buggy but you encounter them from time to time, one in particular is the handling of scale, small objects like a shoe get clipped out by the camera view, so you need to upscale it in blender to 10x or more, the camera sometimes snaps a goes wacky all over the scene, it has a handy double tap to re center to the model, but in my experience you have to restart or it keeps happening, I still plan to use it a lot bc of portability and ergonomics, yes there are many addons and other apps that do a better job, but all of those are tied to a PC, the price is steep but this is a veeery niche app. wishlist: -import texture for reference -“apply” mirror so you can continue retopo on assymetrical but similar objects -subdivision, at least 1 level
Spawnroid,
Needs work
Editing my initial review: lowering to two stars because the camera needs a lot of work. If at anytime you have more than two fingers/skin contact on the screen, the camera will start erratically zooming and you can no longer pan/orbit. I cannot consistently fix this issue. In my last session, the camera got stuck inside the model and will no longer frame. Having save locked behind a license is detrimental because an app reset would likely fix the camera, but then you lose all of your work.

Original Review:
As a 1.0 release, this is a great start. As a learning tool for beginners, this is excellent. The app does suffer from some lack of quality of life features, but the core is there. Personally for me, I am not ready to purchase the perpetual license until these core features and perpetual license features start arriving. Suggestions: I think paywalling a save feature is silly. It is not conducive to a learning or game-ifying environment. More undo history steps would be nice Redo (three finger tap) is missing Cannot X-ray underlying mesh Extruding edges could be handy in some cases. Maybe hold a modifier and drag an edge out With perpetual license: More file type support, including FBX with multi object meshes
antihcl,
A joy to use
People in the reviews here are complaining about the price, then comparing it to Maya (expensive) and Blender (has a ton of capital from every major industry player). The price is fine - you’d rather have a subscription model? This is a niche product, it’s a joy to use, and I’m happy I paid for it. I have arthritis and doing retopo on the PC is painful, but using Cozy Blanket is very comfortable. This very nicely completes my workflow with Nomad Sculpt and Procreate. Kudos to the dev team for all of the behind-the-scenes programming magic that makes this feel so fluid and intuitive. And thank you for saving my hands. I’m doing all of my games art on iPad now, thanks to this. This app is worth the cost to me. Edit: I had an app crashing issue, sent an email to support, within a few hours they had an update out that fixed it. A++ support, very satisfied with my purchase.
H11709,
First of its Kind on IOS. Great for On the Go 3D Artists
This is fantastic! I can combine this with Blender and not have any excuses to not work on models. It’s also kind of therapeutic sitting there on the couch with the iPad and doing a small retopology.

Of course like any new thing, it has some minor things people will nitpick about. For example, the iPad 6th generation isn’t ideal for bigger 3D model cleanup because of its older processor and storage. But I have hopes for this one since it works pretty smoothly on the older model with mid grade models.

I can’t wait to see what’s in store for this app!
Luccio Braccio,
Very good, but…
First off, the app is great. It’s a solid tool that does one thing and does it well. I spent about an hour with the demo and experienced no bugs or crashes. Hats off to the devs.

However, the $90 price tag is a non stater for me. I have many $100 apps in my library and feel like I’ve gotten my monies worth on them. The scope of this app is just too small for that price tag when I can simply export my sculpts into 3DS Max, throw a retopology modifier or two on it and then do some hand cleanup. This won’t be a big time saver in my workflow, plus I use a laptop. The advantages of doing retopo on the iPad vs. the laptop simply aren’t that big.

$20? Sure, in a heartbeat. $40? I’d definitely think about it and then probably buy it. $60? Eh, maybe. I’ve paid that for some similarly scoped Max plug-ins. For me, $90 pushes it outside the range of cost/benefit.
Эрик,
Very Promising, but app crashes on open for my 2nd Gen iPad Pro
Shows much promise. I’ve really been looking forward to this for my workflow between Nomad and Blender. I’m playing with the free version on my 2nd Gen iPad Pro. I have the latest iOS update, but the app crashes whenever I open it. It takes a hard reboot to my iPad and even then with the stock frog model I can only open the app twice before having to hard reboot again. Wish there was a way to test my own high-poly nomad models to see if my device can even handle Cozy.

I really want to buy this, but at that price I can’t gamble on something that I don’t know will even open or not. I’m hoping maybe in the next few updates these kinks will be ironed out (and maybe add in a UV seam tool!). I really want this to work, I’m rooting for you guys!
Puinguin3D,
Works well, would really appreciate another feature
A big feature I feel is missing in the pro version is the ability to hide sub-models. As in- if I export an fbx with multiple separate meshes within the sculpt, it would be nice to have some sort of object manager to hide or make these sub models visible. I currently work around this by exporting my sculpt in multiple different pieces and I retopo each individually but I feel this is not an optimal solution.
Thank you.
nick applesman,
Incredible
This app is one of those incredible tools for Pro iPad use cases. Judging by the reviews, it has come a long way. BUT right now it feels like an expertly tuned app made with love. Apple Pencil inputs feel fantastic, this is a powerful tool that feels like it was made for iPad, rather than a desktop app ported to iPad.

Not to mention the one time payment to unlock additional features instead of a subscription.

This app deserves a much better rating than it has.
Mee&Squish,
Great companion to Nomad and retopo in general
I had to change my review after they added the base io for $20. This app is actually really good and intuitive. Ive been doing retopo for a while now and i can say that this app is quite great. Its still a little pricey for the full version but i think in the long run its quite a good investment. I only gave this a 4 star because its a little expensive, but functionality wise 5 star.