2.0.4
2022-11-15
- Add new EditMesh backup/autosave system for restoring progress in case of network errors or unwanted changes.
2.0.3
2022-11-14
- Export files are now organised into a Export folder.
- Add option to export the triangulated mesh used for baking.
- .mtl file is always generated when exporting an .obj file.
- Fix crash when using UV pins.
- Export now writes normals on the .obj file.
2.0.2
2022-11-08
- Fix in-app versioning string
- Update App Store screenshots
2.0.1
2022-11-06
- Fix possible bug that makes Auto Relax always enabled after importing a mesh in the Lite version.
2.0.0
2022-11-04
CozyBlanket 2.0 includes retopology, manual UV unwrapping, packing and baking. Prepare your models for animation, video games, real-time rendering and surfacing, all with a single App.
Main changes:
- Introduced stages to organize workflow steps. Retopology, UV and baking can be performed in different stages.
- Multi viewport support for showing different data of relevant for the active stage.
- Target meshes now support smooth shading and obj vertex colors.
- Partial visibility can now be toogled per Target and EditMesh component.
- New theme and overlays color palette for better contrast.
- Much faster wireframe rendering and updated wireframe animations.
1.5.3
2022-10-31
Fixes and improvements:
- Move Action Bar position setting from general to actions.
- Fix multicast entitlement for network features.
1.5.2
2022-07-29
Fixes and improvements:
- Fix performance bug after playing tutorial videos.
- Show full version number on About menu.
1.5.1
2022-07-28
Retopology Pack:
- New setting for manually selecting the rendring mode in Retopology Pack. Replaces the "Force CPU Rendering" setting.
Fixes and improvements:
- GPU rendering performance has been increased.
1.5.0
2022-07-06
CozyBlanket 1.5 includes network features for desktop DCC and pipeline integration, redesigned store, image targets, better gesture accuracy and more.
Included in Retopology Pack
- Network Features
- CozyBlanket introduces support to be remotely controlled by sending commands over the local network. This allows for cuztomizable integration with desktop DCC and pipelines.
- The following features are available as network commands:
- Push/Load target geometry
- Pull/Load editmesh
- Clear scene
- Close document
- Display messages
- Create/Delete remote actions
- Check symmetry state
- Check editmesh changes
- Stream viewport camera position
- Documentation, scripts and examples on how to integrate CozyBlanket with desktop pipelines are availalbe in our website.
- Image targets
- CozyBlanket supports importing/replacing images to be used as 2D snapping targets. This can be used to create complex mesh shapes on top of a 2D sketch to later deform in other software.
- Added gesture for pinning an edge loop.
- Redesigned ExtendB interaction for automatic steps.
- Increased pencil gestures accuracy
- Option to reposition the toolbar to the upper half of the screen.
- Option to disable timeout gestures.
- Option to always force viewport rendering using the CPU.
Changes in Base
- Redesigned Store
- There is a new in-app purchase (Base I/O) that unlocks only the import/saving options. This option does not include the rest of the features available in Retopology Pack.
- The store now includes a list with all features available in the different in-app purchases, including descriptions and videos.
- There is no longer a limit on vertex count for importing.
- The free version includes the tweak and delete action.
- Extruding cylinders, edge loop bridge and edge rotation are now only included as part of the Retopology Pack.
Fixes
- Optimize Target mesh GPU rendering
- Optimize Editmesh batch editing operations.
- Fix settings not changing on first install.
1.4.0
2022-06-08
Included in Retopology Pack
- Partial visibility
- Draw a closed shape starting from empty space and crossing the editmesh to hide that portion of the scene.
- Draw a straight line downwards in empty space to invert the visibility.
- Draw a straight line upwards to show the entire scene.
- New VShowL and VHideL actions allow performing these visibility operations without relying on Pencil gestures.
- Viewport Options Popover
- Editmesh Opacity can be changed
- Editmesh occlusion can be controlled manually. Hold down the increase or decrease button to change the depth threshold that is uses to clip the editmesh against the target.
- Auto Relax
- Auto Relax can be enabled in the Editmesh Popover. Auto Relax automatically slides and adjust the surrounding topology after each operation to maintain an even distribution of quads.
- LoopInf
- The loopinf action displays information about the edge loop under the cursor, such as vertex and edge count, boundary info, snapping info and endpoint info.
- LoopInf can be activated by holding down the pencil tool over an internal edge.
- MergeP
- MergeP can now merge two adjacent triangles into a quad.
- BuildT
- New action to create triangles from existing topology
- Drag from an edge to create a new triangle
- Drag from an inner corner to create two triangles
- New vertices automerge with existing topology when releasing them.
- Boundary Grid Fill
- Before moving the camera, ExtendB can now fill boundaries by creating topology patters.
- Both grid fills and triangle fans are supported.
- Grid fill orientation and spawn can be adjusted by moving the anchor icons over the vertices.
- Boundary fill options are displayed again after each extend step, before moving the camera.
- Boundary Autoselect
- Hold down the Pencil over a vertex of a fully visible boundary to select it and start ExtendB without selecting all vertices manually.
- Force Save and Document Version
- New option to force save and reload the current opened document
- New option to save a new version of the current document, creating a copy of the document with a different name.
Other Features:
- New Options Menu
- Options are now split into different tabs, organizing them by category.
- Viewport Downscale
- Viewport resolution can be downscaled to increase performance or save battery life.
Fixes and Minor changes:
- Reworked selection occlusion code. Occlusion is now configurable and has back face culling.
- The Import popover now contains panels.
- Faster pin data drawing.
- Small contrast adjustments to the app theme.
- Fix crash when using subdivide with an ExtendB boundary active.
- Reworked DocumentIO code, should be more stable and fix bugs when saving file and starting loading animations.
1.3.2
2022-05-11
- Fix crash when opening a file containing a pin datalayer.
- Fix incorrect boundary detection of ExtendB with single strip topology.
1.3.1
2022-05-04
Fixes:
- Fix crash in ExtendB when first and last vertex are not connected.
- Fix drawing a full quad or tri with existing vertices not being recognized.
1.3.0
2022-05-04
CozyBlanket 1.3 introduces the Gallery with 5 new actions, customizable UI, EditMesh commands, Extend Boundary, Draw Strips and Bridge gestures, vertex pins, transform tools and more.
Included in Retopology Pack:
- Action Gallery: New menu containing all actions that can be used with the Pencil.
- Action items can be dragged into slots in the toolbar in order to use them.
- Double tapping an item quickly adds it to the toolbar, replacing the item below the separator and rearranging the remaining items accordingly.
- Tapping and item once shows a Help panel with a video and extra info about the selected action.
- Actions in the toolbar can now be rearranged:
- Drag items from the gallery into a small slot in the toolbar to add a new button to the toolbar. The toolbar can hold up to 14 slots. Small buttons take one slot, large buttons take 2 slots.
- Drag items from the gallery into an existing button to replace the action of that button.
- Drag an item from the toolbar into any empty space in order to remove it.
- toolbar configuration is preserved between sessions.
- ExtendB: Extend Boundary Action
- Draw a continuous path of 3 or more boundary vertices to activate ExtendB. When moving the camera, ExtendB creates a new quad strip attached to the boundary selection.
- ExtendB reports the number of vertices and edges in the active boundary.
- Pressing clear will cancel the next ExtendB action.
- Pressing Extend will do a single strip and preserve the boundary for continuing creating strips.
- Pressing Extend Once will create a single strip and clear the active boundary.
- When "Automatic Steps" is active, ExtendB will create strips while moving the camera.
- ExtendB can also be activated with the Pencil action by drawing a line over 3 or more vertices of the same boundary.
- StripD: Draw Strips Action
- Drag from a boundary quad edge to begin drawing a quad strip. The quad strip will follow the stroke and merge with existing quads.
- StripD can also be activated with the Pencil action by holding down a boundary edge without moving the Pencil.
- TransfV: Transform Vertices Action.
- TransfV creates a set of vertices and locks their transform to screen space. Vertices can be moved, rotated and scaled over the model by moving the camera.
- TransfV reports the number of vertices in the selection and the vertices that can successfully be snapped into the model after the transformation.
- PinFlip: Pins and Pin Flip Action
- Pinned vertices are rendered as a yellow circle.
- Pinned vertices won't be affected by any relax or move action.
- Pinflip can add or remove pins. If the PinFlip action starts over a pinned vertex, PinFlip will remove pins. Otherwise PinFlip will add pins.
- MergeP: Merge Pair Action.
- MergeP merges or collapses two vertices by drawing a line from one to the other. Useful when creating multiple consecutive merges.
- TopBar EditMesh Panel: This panel contains commands that modify data in the EditMesh.
- Snap and Relax all vertices in Editmesh.
- Subdivide and Triangulate.
- Clear Loop Tags and Clear Pins
- Reworked UI for Patch Clone
- Patch Clone now shows in a Panel at the bottom of the screen.
- Patch Clone now shows info about the cloned patch (Vertices, Edges and Faces)
Other Features:
- New gesture for bridge edge loops with the same vertex count.
- New gesture for partially bridging edge loops.
Minor changes and Fixes:
- Topbar panels now show the panel title.
- Fix crash when importing certain .obj files.
- Fix distorted relax when vertices are snapped to symmetry plane.
- Fix UI layouts showing in incorrect position for one frame.
- Improve performance of scene depth calculation.
- Pencil action icon does not longer disappear when switching the interaction mode. Can be removed using the customizable UI if needed.
1.2.1
2022-04-24
Fixes:
- Fix "Restore Purchases" button not working.
1.2.0
2022-04-22
Included in Retopology Pack:
- Subdivide and Reproject on export.
- Export .stl files.
- Import .obj as Edit Mesh.
Other features:
- New pencil gesture for creating cylindrical shapes.
- Show touch positions option.
- Apply symmetry.
- Redesigned top bar popover UI.
- Increase spacing in UI widgets.
- Smoother target mesh surface animation.
- Add Twitter link.
Fixes:
- Undo/Redo buttons are disabled when no operation is available.
- Fix crash on iPad Pro 1st gen.
- Fix firts vertex not being merged on symmetry exporting.
- Improve grid corner detection.
- Fix crash when trying to export corrupted topology.
1.1.0
2022-04-15
Included in Retopology Pack:
- Tweak tool: Moving vertices or sliding edge loops can now be activated from a tool. This is the same action as double tapping with the pencil.
- Build Quad tool: When active, drag from the middle of a boundary edge or a boundary vertex to create a new face one by one. Triangles are merged intro quads and new vertices are automatically merged when dragged on top of an existing one.
Other Features:
- Gesture for rotating an edge: Draw a circle shape over the center of an edge to rotate it and change the direction of the loop flow.
- Gestures for split and merge faces: Quads can now be split into two triangles and two adjacent triangles can be merged into a quad.
- Keyboard shortcuts: Includes the following shortcuts:
- Pencil: Spacebar
- Relax: Shift
- Move: G
- Erase: E
- Tweak: W
- PolyBuild: S
- Patch Clone: P
- Undo: Ctrl + Z
- 120FPS support on iPad Pro
- Redo
- Undo/Redo buttons
- Increase notification display time
- Increase undo/redo steps to 30
Fixes:
- Improve camera navigation stability.
- Disable showing Store on label "Changes will not be saved".
- Fix performance degradation after a certain time of usage.
- Fix creating a triangle from a single isolated triangle gesture.
- Minor performance improvements.
- Fix typos.