Accept the challenge to explore uncharted lands with Om Nom and cute little Nibble Nom! This exciting adventure starts with an old map and a promise of great discoveries — and takes all three of you through amazing locations full of challenging puzzles! Solve them all to find new species of Nommies and become the Ultimate Explorer.
FOR THE LOVERS OF PHYSICS-BASED FUN: Packed with all your favorite signature Cut the Rope mechanics, along with a bunch of new ones that'll have you hooked!
FOR THE LOVERS OF ADVENTURES: Explore the breathtaking locations and unique levels that'll put your brain to the test as you try to snag as many stars as possible!
FOR THE LOVERS OF CUTE MONSTERS: The world's cutest monster Om Nom, a close contestant for that title Nibble Nom, and lots of lovable Nommies for you to collect!
This newest chapter in the global Cut the Rope franchise whisks you away into a vibrant and immersive world. The key to travelling is getting the restless Nibble Nom back to Om Nom, but how to do this? Level objects will help – if you think of a way to use them. Work it out! Start on this exhilarating adventure today!
Version history
1.0.2
2023-09-25
The physics of the falling candy is now 0.0000002% more realistic.
Well designed game, but with a lack of unique levels
This game is remarkably well made in terms of visuals, physics, and cuteness. It’s not so difficult that you feel like you’ve hit a wall as well.
My sole complaint is the level design. Once you’ve done the levels that introduce new mechanics, you end up seeing a lot of levels that have essentially the same general setup and solution. If you play this game as a casual time waster then you’ll never really notice, but play enough levels in one sitting and it gets a bit stale over time.
Regardless I still highly recommend giving the game a try so you can form your own opinions. It’s definitely one of the better Arcade titles out there.
SirBillium,
Review (from someone who has 100% completed already)
TLDR: This game is fun and relatively simple.
The good:
-The level designs are creative and fresh.
-Doesn’t feel out of place in the series, but does offer a “new” way to play given that they removed candy. Gameplay feels the same, though.
-Cute. Graphics are good.
The meh-
-The four worlds don’t feel different. You constantly move in and out of them and they all feel identical- may as well not have 4 worlds.
-Completely random feeling of levels. No continuation between any set of levels makes it pretty jarring.
-Kind of short. I completed 100% with only 3 levels that were tricky to get all the stars. I would expect more levels regularly.
All in all, not a bad entry in the series, but would like to see changes in future updates to bump my rating up.
seanm13!,
Simple Fun
I actually really enjoyed this game. It provides a unique twist to the format, but still feels feels like the original. However, I do have one little nitpick. They created these little creatures that you collect through out the levels. The character designs are absolutely amazing and unique, but you don’t really have any benifit to collecting them. The characters are just images. I think it would have been amazing if there was another aspect to there inclusion. But I’m really exited to see future updates.
Error-418,
Classic CTR, Short Game, Small Annoyances
This is Cut The Rope. If you enjoyed the style and play of the classic versions, you’ll enjoy these puzzles too. There aren’t many of them. 120 levels is only about 1.5 hours of play given how easy some of them are.
The real pain in this game is that every three levels you have to watch the same ~5-10 second cut scene to progress. It’s unskippable and after seeing it 10 times it gets real old, real fast.
All told, worth the playthrough, hope they let you skip scenes when more levels are released.
SamSBD,
Not bad for a free game but too short and way too easy
On the one hand it’s nice to see a cut the rope that is not overgrown with extra content and is not plagued by in-app purchases. On the other hand, it’s very very easy and therefore does not last. It took me maybe 3 1-hour sessions to get all the stars. I don’t recall the previous games being this quick to beat.
Michael in Lyons,
WAY too much animation not enough gameplay
So far there is way too much animation and not enough gameplay. It frustrating in that I keep tapping the screen trying to skip past the animation to get to the levels but to no avail. It feels like there is a 3x watching to playing ratio. It lets you play 3 levels with animations after each level then when you complete the three levels then there is a whole bunch more animation. Then it does a random selection of 3 more levels and repeats all the previous animation.
ElIhzdbdn,
Fun, but got boring
The levels are fun and some are challenging, the only real complaint I have is the fact that every 3 levels you have to load to return to the balloon, then load while it selects a “world”, then load again to select one of three levels, then load once more to play the level. This seems like an ideal game for a level map with story points along the way to streamline the game experience.
im somone,
Read before playing
The removed the candy! The animations are kinda bad but this is the first version. Add more content, there are only levels right now so add stuff from the remaster would be great.
This is a decent game and I think there should be a classic mode with the candy.
ConnorCRM,
Solid Cut the Rope Game
This game has (what feels to me like) the perfect balance of challenge. Nothing is unreasonably hard or complicated, the physics work well, and the steady addition of new mechanics really spices things up. Finished the game in about 4 hours, but the devs are adding much more levels. Also, Om nom and (what I’m assuming is) his son are so cute!
Ace & Angel,
Masterpiece!
This is the most fun I have had in a long time. It really feels like Zeptolab is really starting to take these games seriously again. I am excited to see what comes out next for this game. Keep up the good work Zeptolab.