Darkest Dungeon:Tablet Edition Cheats

Darkest Dungeon:Tablet Edition Hack 1.6 + Redeem Codes

Developer: Red Hook Studios Inc.
Category: Games
Price: $2.99 (Download for free)
Version: 1.6
ID: com.redhook.darkestdungeon

Screenshots

Game screenshot Darkest Dungeon:Tablet Edition mod apkGame screenshot Darkest Dungeon:Tablet Edition apkGame screenshot Darkest Dungeon:Tablet Edition hack

Description

"Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring.

***AWARDS AND HONORS***
***Rock Paper Shotgun - 50 Best RPGs of All Time***
***IGN - Best of 2016: 2 Nominations***
***IGF 2016 - 3 Nominations***

Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.

* The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
* Striking hand-drawn gothic crowquill art style
* Innovative turn-based combat pits you against a host of diabolical monsters
* Narration system to celebrate your successes...and failures
* 15 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
* Camp to heal wounds or deliver inspiring speeches.
* Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
* Classic CRPG and roguelike features, including character permadeath, procedural dungeons, and incredible replay
* 3 game modes and over 80 hours of gameplay*

Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?

Descend at your peril!

Please note that the game currently supports the following languages only: English, German, French, Russian, Polish, Czech, Spanish, Italian, and Brazilian Portuguese

Version history

1.6
2022-05-02
- Fixed issues with district bonuses
1.4
2020-11-03
Updated to fix crash issues caused by iOS 14.
1.3
2019-05-09
- Added subtitles in all cinematics.
- Some icons have been updated.
- Fixed issue where Miller's trinket interaction buff was being resisted.
- Fixed issue where user couldn’t view crimson court cinematics when importing a save data from PC that has those cinematics unlocked.
- Reduced letter-boxing for the 11-inch iPad Pro 2018.
- General bug fixes.
1.2
2018-10-22
Our brand new DLC The Color of Madness is now available, along with the Musketeer and many updates to the base game!
DLC Features
* New region: The Farmstead!
* Endless Quest: Survive as long as you can while getting lost in time and space, confronted by unending waves of enemies new and old, pushing ever closer to the crash site of the Comet.
* Twisted new trinkets, available for purchase from the Jeweler. Put your gold away—he trades only in Comet Shards!
* All-New Enemy Faction: The Miller and his loyal workmen have become eerie husks of their former selves.
* 3 new bosses - The Miller, The Thing From the Stars, and the Comet itself!
* New Curios help keep your party in fighting shape as you face the enless hordes!
* Expand your Hamlet with 4 new District buildings and reap their benefits.
* New Quirks, with unique and powerful effects!
* Our biggest soundtrack addition yet from Stuart Chatwood

* New hero class: The Musketeer (mechanically identical to Arbalest)
* Musketeer class-specific trinkets.
1.1.2
2018-03-21
-Fixed an issue where the app stops working for some users after reaching the title screen.
1.1.1
2018-03-15
- Downloadable Content "The Crimson Court" and "The Shieldbreaker" are now available!
1.1
2018-03-14
- Downloadable Content "The Crimson Court" and "The Shieldbreaker" are now available!
- Added Curio Tracker As you interact with curios in the game, you will see icons on the items in your inventory that will help you remember which ones yielded positive or negative results! This feature will allow you to build up your own knowledge base of curio hints through experience!

You can turn this function off in the Gameplay Options. (Default is set to ON)

- New Combat Mechanic: Stealth. Stealthed monsters cannot be targeted by direct attacks unless that attack has the Bypass Stealth quality. Stealth generally lasts for the first 2 rounds of combat. Stealthed monsters can be hit with indirect attacks such as AOE.
These Monsters have been given Stealth beginning at Veteran level:
Brigand Fusilier
Brigand Hunter
Crone
Pelagic Shaman
Bone Soldier
Swine Slasher

These Skills have been given Bypass Stealth and De-Stealth. In other words, the attacks can hit stealthed monsters AND pull those monsters out of stealth.
SHIELDBREAKER (see DLC)
Highwayman: Tracking Shot
Arbalest/Musketeer: Rallying Flare
This skill now targets one enemy to remove stealth, while still granting its original party buffs.
Antiquarian: Flash Powder
Occultist: Vulnerability Hex
Leper: Intimidate

- Some quality of life improvements regarding input
- Fix various bugs
1.0.2
2017-10-11
- Fix bug in iPad Pro with game appearing smaller in a corner, touch input offset from real input point.
1.0.1
2017-09-08
- iCloud bugfixing
1.0
2017-08-24

Download Darkest Dungeon:Tablet Edition on Android and iPhone for free

Download on Android

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Musketeer
(A new hero class!)
$0.00
Free
BE546987871✱✱✱✱✱ 9761445✱✱✱✱✱
The Shieldbreaker
(A new character class comes to the Hamlet!)
$1.99
Free
BE772317459✱✱✱✱✱ A837AFD✱✱✱✱✱
The Crimson Court
(A new hero, added mechanics, and new region!)
$4.99
Free
BE337977387✱✱✱✱✱ 8B53994✱✱✱✱✱
The Color of Madness
(A new area, with new challenges!)
$4.99
Free
BE555347097✱✱✱✱✱ 334079A✱✱✱✱✱

Ways to hack Darkest Dungeon:Tablet Edition

Download hacked APK

Download Darkest Dungeon:Tablet Edition MOD APK
Request a Hack

Ratings

3.4 out of 5
614 Ratings

Reviews

Rangeraragorn,
Great Dungeon Crawler!
I experienced Darkest Dungeon for the first time watching people on Twitch playing the game on the PC. I loved the visual presentation of the game - that dark noir style artwork, the animations, the narration, the music...it was just a great looking dungeon crawler - one you didn’t need a high end PC to play. Before buying the game myself, I read reviews online - the biggest gripe for most is the “random number generator”, and because of the randomness, you never know what will work and what won’t. For someone trying to beat the game, I can see how that can be a frustration. For me, though, I guess I’m more of a casual player, and if my group of adventurers don’t make it through a quest, it’s no big deal. I’ll just recruit a new group and try again, or even try again from a new slate by starting up a new game. I just think this is a beautiful and in-depth game that’s a great time killer! Being able to have this game on the tablet is a huge bonus! Some say the menus are too small, but for my iPad 2 Air’s screen, it seems fine. The fact that you can share saves between your PC and tablet is a nice feature, too! If you play this game to win, you’ll probably get frustrated with it eventually. If you play to just enjoy the game - win or lose - you will probably enjoy this game.
TheGamerFox,
Immersive and Stressful, in a good way.
When I first saw this game, I though it would be an interesting thing to try out. Granted, it did take some getting used to the whole system of strategy, but now it is so immersive I can’t put it down once I start a session (which usually last for hours before I’m ready to stop).
This game has a way of putting stress not only on the characters you control, but on you as well. The jarring hits and sound effects, the dark design of enemies, and the idea that random encounters or unfavorable events could happen at any time makes me nervous and tense, yet more ready than ever to tear my enemies apart piece by piece.
My only wish is that while there is a lot of adventurers already, I feel one or two more with different themes would round out my roster more fully. All in all, this is a sound investment to those who like turn based action.
Gr1mwolf,
A terrible port
First of all, I am a fan of Darkest Dungeon as a game. But this iOS version of it specifically is terrible.
I have an iPad Air 2, so it isn’t that terribly old with some odd aspect ratio or small screen. In spite of this the game letterboxes everything by nearly an inch on both the top and bottom, severely shrinking things down. On top of this, the UI and text in the game is tiny even relative to the available screen real estate.
Then on top of that, all the descriptive popups that come up when pressing stuff appear DIRECTLY BENEATH YOUR FINGER! How does a rational human being even do that? The tiny text can’t even be read because your own finger is obscuring most of it.
Interacting with the interface is rough as well, because there’s no distinction made between selecting something and actually activating it. You have to press and hold stuff to get those pop up descriptions telling you what it actually does, and if you just tap something it immediately activates it. The game was originally built to be played with a mouse, so a lot of vital information on what the hell UI elements or items actually do is completely hidden from you, normally requiring you to hover the mouse over it to see a pop up. So you have to press and hold on EVERYTHING just to see what it does, and if you accidentally tap it instead, it instantly activates it. And those vital pop up windows will be tiny and hidden by your finger anyway!
ninside,
Giving it another chance
Coming back to this game after a couple years. Once you accept that dying is part of gameplay and understand nuances about who to attack first, this game becomes enjoyable! Like a management game + RPG. Game mechanics aside, I still wish there was keyboard support and better touch controls. I liked how Iratus Lord game (PC/Mac) plays with keyboard control. Where you can select a skill to use. Would be nice to be able to better see buffs/debuffs with one key press or some toggle on screen. Touching small icons with your finger is a bit annoying. Especially since you can miss and instead issue an order :( Overall I am glad games like this make their way to iPads. I find it to be the most enjoyable way to play.

Ah and what with the letter box, please please fix it
Hypnotoast,
Frustrating & boring gameplay
I really want to like this game for its ambiance and quality graphics presentation, but ultimately I’m finding the technical issues and game play frustrating.

UI is buggy and hard to control, and text is too small. Display is not optimized to iPad; it’s letterboxed top and bottom.

The combat choices are uninteresting. Every battle feels like a damage race with enemies. I’m not seeing the point of many buffs when four enemies are chewing down your health with cheap shots, and most healing options are inadequate. Battles feel slow with lots of animations, and not many ways to speed thing up. I don’t feel like there are many clever synergies between classes to exploit.

Dungeon exploration is linear without compelling gameplay. Do I open the box or not? Oh, I miss clicked on the trap and triggered it. Didn’t bring a shovel? Your crew gets scared and takes damage tearing down obstacles. Tap torches or not, depending on how spooky you want it.

City management is also boring. you spend money to heal characters of stress and annoying conditions, you spend alt currencies to upgrade buildings, the progress is slow and fairly linear. It reminds me of bad free to play city management games.

Ultimately, I want it to move faster with more interesting choices throughout. I’m ok with difficult, strategic games, but this feels like you’re strapped in to a defined progression path that is made artificially long with slow grinding gameplay.
LemonAgeKK,
Great and very hard!
This game really doesn’t hold hands. You are expected to make mistakes early on, and you quickly learn not to be too attached to these characters. Not all quests are meant to be completed. You will have to abandon the quest early to save your broken heroes, or risk losing them as you proceed onward in hope that luck is on your side. Your team composition is crucial as synergies between some classes can vary from easy expedition to your worst nightmare. Yes, RNG can sometimes screw with you as many games with RNG would. But it is your own ability that can reduce the odds of it happening, or preventing it from happening. This isn’t some 10 hour long iOS RPG, normal difficulty should take roughly 50-70 hours for completion. If you love a challenge, take a shot at it, as it sure will give you some like you have never had before.
Indarien,
Good, needs some polish
After spending a lot more time playing this game, I am revising my review. The RNG nature of the game makes it a bit difficult to deal with at times, but then, reality is not fair, so games can get away with it also.
Really, this game can be very rewarding and highly frustrating, and takes some getting used to. Heroes will die, sometimes because it seems like the enemies get 3-4 actions to your one. I have lost more people to random hallway encounters than all the bosses in the game combined.
My biggest issues with the game are structural, not game play related. The recent change to Dropbox broke the ability to sync games - you can now only export. The UI is a bit clunky and hard to manage, and the fonts need some scaling options. This is obviously a port from a PC game, and needs some "love" to make it work well as a tablet game.
Jim Socks,
Amazing Game, Crippling Bug
My save at week 99 crashes the game. I am not sure if "week 100" just blows the game's mind or what, but that means I have sunk a LOT of time into a game I can either not play anymore, or start over knowing week 99 all may be lost again. Not interested in either of those options.

The game is so great, I really wish they would fix this problem so I can play it again. I was totally about to buy the DLC addons too- good thing I didn't!

P.S. While I absolutely do love the game, I have to agree with another reviewer about the pointlessness of buffs when damage and debuffs are so much more valuable to ending combat encounters quickly. Wasting a turn on a buff spell is similar to just skipping your turn without the stress penalty. A little more reason to care about buff-like abilities would be beneficial for gameplay I think.
the3rdhorseman,
Not for the faint of heart
This game is great! It’s very challenging and makes you pay for not being prepared. This isn’t a mindless rpg, you have to pay attention. When you over come challenges the sense of accomplishment and victory is pretty phenomenal. All the class are fun and help you find a style that best suits you. My personal favorite is the plague doctor. She is powerful and versatile. She can dish out damage and give light heals to your team. This game gave me a great appreciation for the h.p. Lovecraftian horror genre. The monsters you face are all cable of wrecking you and your party so the sense of challenge is always there. The darkest dungeon is loads of fun but unforgiving. That’s what makes it beautiful. I hope you enjoy!
robbjunk2,
Terrible Documentation/Help Features
I’m not sure where all of the multi-star ratings are coming from — maybe people who are impressed by the artwork? The game itself is a complete mess. There is no tutorial. You are presented with a list of literally dozens of abbreviations and statistics, with no idea of how they work. The game boasts a “context-specific help menu,” but I’ll be damned if I can ever find it; just a generic five-sentence help screen that says things like “touch something to activate it.” I’ve spent most of my time randomly touching and clicking on things hoping they’ll do something. Imagine being sat down at a chessboard for the first time ever and told “OK, go ahead and play” without ever being told what the rules are, how the pieces move, or even what the object of the game is. There appear to be quite a few wikis and articles on Steam — maybe that is how people learn how to play?