3.3.55
2023-08-10
- Orbital Disaster rumors now damage Contact Influence rather than increase it
- Contact AI purchasing Rumors during UCF Era revised to use simulated votes (hurts aggressive Contacts)
- Buffed Paladin's Chain and Watchdog Whisper (Crew combat gear)
- Buffed Attribute bonuses for GAATSO Interlink and Vrax Harness (Fighter Pilot gear)
- Reduced chances of Xeno Rumors occuring early in the game
- Reduced rate of enemy Caliga Vindex and Shizari Huntress spawning
- Minor performance support patches, fixed reported crash & text bugs
3.3.53
2023-08-02
- Balance Change: Xeno Cards No Longer Appear in early Turn Explorer Hands
- Early game now contains more Surplus Rumors
- UCF Founding now triggers widespread shortages during trade disruptions
- Increased the number of Mercenary rumors that are created for 3rd Century
- Fixed issues with Secrets of Steel
- Fixed issues with Nine Bladed Cut
- Fixed crashes and freezes in Crew Combat
- Card title formatting adjustments in Salvage
3.3.51
2023-07-28
- New Rank 15 Doctor Talent: Medical Reset
- New Rank 15 Combat Medic Talent: Flechette Rounds
- New Rank 15 Pilot Talent: Engage Fighters
- New Rank 15 Soldier Talent: Still Standing
- New Rank 11 Swordsman Talent: Secrets of Steel
- New Rank 15 Swordsman Talent: Nine Bladed Cut
- Added 2 new character outfits
- Improved Xeno Talent selection logic (sorry!)
- Redesigned "Wolf Vector" 3400 Mass (now S-tier, 6 officer)
- Contacts receive discounts on Rumor purchases during Spy Wars
- Allow scrolling of main ship status screen to view any overflow of ship effects, components
- Improve Enemy Officer & Captain Talent Selection Logic
- Rare Relic, Zendu Deathward (Level 10) is even more rare
- Adjusted/raised some ship prices to avoid resell possible loops
- Fixed issue that could cause seized AI ships to have undersized HW drives
- Fixed issue with AI Bodyguards buying Talents from all Jobs
- Fixed issue with "Disarming Sabotage" and "Behind Enemy Lines" firing without functioning enemy weapons to target
- Fixed issues with most recently added flight helmet and full helmet
- Fixed bug in Pit Fighter V storyline if attacked by Char's agents, could expire too early
- Fixed small component display for Acheron Battlecarrier to show 15th small component correctly
- Fixes Hyperwarp Drive on "Acheron Battlecarrier"
- Fixes a data synchronization bug when hyperwarp gates were very close to planets
3.3.41
2023-05-16
- New 9000 Mass Battlecarrier, the Acheron
- Balanced "M101 Tracker Cannon" adding +7% Craft Defense
- L2 Xeno Autocannon adds "Miasmatic Death Haze" granting +3% Craft Defense
- Added a new "Reactor Accident" Salvage Result Card (-5)
- The "Web of Conspiracy" Card is now twice as common (because it is fun)
- Reduced chance of Caliga Vindex and Shizari Huntress enemies spawning
- Fixed too many enemy officers spawning on Caliga Vindex
- Fixed performance issues on huge maps with large numbers of living Contacts
3.3.37
2023-04-19
- Cargo and Stash Missions now display the required cargo icon above the mission step
- Improved Ship Encounter comparison of Engine stats (Speed/Agility) to be very specific about game bonuses
- Added missing SFX for Shock Trooper's "Stand Strong" Talent
- Buffed Templar Leviathan's armor (Exemplar Command) Hardness, Ballistic
- Added Medical Relics (Level 4) Dermlink Weave, Orgin Plate, Inkscale Mesh
- Added Ultra Rare Relic, Zendu Deathward (Level 10)
- Fixed rare issue where enemy craft pilots on a Flight Plan could be forced into boarding crew combat
- Fixed issue with Genetic Sequencing not always creating Scientific Intel after xeno battle
- Fixed Post Boarding Talent inconsistencies where Macabre Harvest and Genetic Sequencing could appear incorrectly
3.3.31
2023-03-01
- Added Military Relics (level 6) Crysplate Weave, Drak Ops Heavy, Dusk Stalker
- Fixes nasty crash in Salvage
- Synchronized Garner Favor Talent effect between buying / selling
- Enemy ship officers now gain the correct bonuses for their officers with bonus Electronics, Pilot, Nav or Ship Ops in ship combat
- Reduced repair time of some Mass Reducers and Mass Dampeners
- Fixed bugs with Escape debuffs incorrectly applied when resisting other ship Escaping
- Fixed issues with Healer's Intuition and Perceptive Boss rolling 20% + Skill instead of 30% + Skill
- Fixed captain's log scores and stats to clarify $50,000 and $500,000 trade counts
3.3.29
2023-02-19
- Synchronized Garner Favor Talent effect between buying / selling
- Added Military Relics (level 6) Crysplate Weave, Drak Ops Heavy, Dusk Stalker
- Fixes reported crash in Salvage
3.3.27
2023-02-15
- New Relic Armor (Level 9) : Pentaweave Mesh, Ranger Nine-Plate, Razorbright Stealth
- Improved behavior of Armor Relic Salvage Card (better filter, less duplicates)
- Improved Stash generation logic for "Shipyard Parts" salvage card (larger, more interesting stashes)
- New Black Market card that generates sneaky Traits (Discreet, Fearless, Menacing)
- Added colorful "death reason" to Logs for Contacts that died in Faction violence
3.3.25
2023-02-07
- During Pirate and Xeno Quadrant Rumors, Black Market confiscation risk reduced by 50%
- Reduced the chances of "Deadly Encounter" card being drawn in Black Market
- Substantially improved Black Market odds during Spice Festival, Xeno Fleet Rumors
- Increased XP bonus when Trait Conditioning Cards cannot be triggered
- New Level 5 Military Salvage Gear: Hexbolt Injector (Init Bonus Gear)
- Minor performance improvements, fixed reported typos & crashes
3.3.23
2023-01-27
- Fixed bugs with Plasma / Fire / Radiation resistance working in reverse or using wrong type
- Fixed bug with debuffs like Unfaltering Ire printing Talent name over wrong target
- Fixed Quartermaster's "Rallying Cry" to correclty healing the right number of crew (20)
- Correctly locked Neutiquam Cruiser behind Specialty Acquisitions achievement
- Fixed Interlocking Sensor Matrix 6 having duplicate stats with ISM 5
- Fixed typos in dialog, component descriptions and unlocks
3.3.21
2022-12-28
Fixes bugs and rendering issues
3.3.19
2022-12-26
- Fixed HUD overlap issues
- In Ship Combat, results of dice rolls for move, escape, boarding and attacks are shown in results
- Rebalanced Merchant's "Garner Favor" to use 10% + Negotiation chance to gain Rep Bonus, removed cap on Rep
- Improved balance and profitability of prize ship talents, wider range of results enabling high profit or no Rep loss
- Faction flags are now shown over ship components in all instances (ship status, starport ship layout, etc)
- Clarified that reductions in Hyperwarp Jump time can never exceed 50%
- Fixed crash in Auto-Battle for crew combat if character carried Sniper Rifle and trained AOE Talent
3.3.17
2022-12-06
- Economy adjustments for Clothing, Luxury Clothing to improve trade flow
- During Quadrant-wide Radiation Storms, Orbital Rumors will draw 50% more Rumor Duraction Reduction cards
- Added 4 additional early-game Salvage loot items focused on combat survivability
- New Military Gear: Tarbax Underplate
- New Relic Gear: Penta Scale
- New Medical Gears: Galbreth Bright, Memret Scaling
- Minor performance improvements, fixed reported typos & crashes
3.3.13
2022-12-01
- Improved trait-granting rules for "Impactful Expedition" Orbital Card
- Added new rare trait-granting card focused on Death Save Traits (+5 Salvage Reward Card)
- Hull Coating, Weaves and Meshes now grant some Radiation & Void Resistance
- Completely Rebalanced "Water-Fuel Reclamation 4"
- Repriced & rebalanced "Ferrochromium Plating"
- Repriced & rebalanced "Iridlaentine Weave-Coating"
- Minor platform support patches, fixed report crashes & text issues
3.3.9
2022-11-03
- Added two new "Valley View" Garden World outpost images
- Added new component "Advanced Medical Chamber" (Size 1)
- Added new component "Sensor Array 5" (Size 1)
- Added new component "Orbital Fuel Scoop 5" (Size 2)
- Added new component "Advanced Hangar Bay" (Size 2)
- Added Hyperwarp Jump Cost to 'Shielded Medical Chamber'
- Rebalanced Sensor Array 1-4
- Fixed issues with Orbital Fuel Scoop Estimates
- Adjusted ship prices for 'Caliga Vindex' and 'Shizari Huntress'
3.3.7
2022-10-20
- Added new 'Ice Outpost' planet artwork
- Adjustment base influence for "Retired Bodyguard" & "Racketeer"
- Revised influence equations for Templar / Templar Militant
- Increased drop rate on "Zendu Experience Booster" cards in Explorer / Orbital
- Increased effect of "Resource Rush" Rumor on Wild Zones
- Fixed bug with 'Zendu Lineage' Trait
3.3.5
2022-09-21
- Added 7 new Contact Scores to track your career's impact on Conflict Scores by type
- See your impact on Solar Wars, Trade Bans, etc from the Scores screen
- Added 5 new environment backgrounds for oceanic and radioactive worlds
- Sorting choice is remembered between shopping screens for components
- When selling Intel to Contact, the scroll position in the list is correctly remembered
- Fixed issues with oceanic world Urban zone artwork selection logic
3.3.3
2022-08-26
- Added new Captain Scores to track highest value Exchange and Black Market trades of your career
- Added new Captain Scores to track Exchange and Black Market trades over $50K and $500K
- Fixed wrong Attributes for Wing Commando's Traits
3.3.1
2022-08-24
- Added new unlockable Profession: Wing Commando!
- Lead boarding assaults from your shuttle as a Captain Commando
- Adjusted carrier-captain rules, Captain can now train as Wing Leader, Bomber or Commando (even without profession)
- Added 6 new environment backgrounds for remote worlds and small settlements
- Fixed display issue causing Captain's Trait not show in ship status after upgrading ship
- Marked Fuel/AU for engines as approximation, clarified hovers
- Fixed unlock typos
3.2.49
2022-06-28
- Added new starting carrier ship Shizari Huntress (unlock "Hunt the Hunter") to (A) priority
- Light service carrier packs long range weaponry, auto-cannons and dual hangars
- Added new Contact type "Spice Hall Presser" who recruits pilots, offers spice discounts and Black Market access
- Contact hovers in system orbit screen list all Contacts by type and name
- Fixed text overruns for new Starting Contacts on some screen resolutions
- Fixed missing unlock image for Specialty Acquisitions
- Screen flow when selling Intel or Scientific Intel to Contacts matches pattern for all services
- Adjusted visual engine burners for Galtak and other ships during Hyperwarp jumps
3.2.47
2022-06-23
- Added 4 new unlockable Starting Contacts
- Palace Guard (unlock Wraithful Corsair) recruits Bodyguards, offers Introductions, Discounts Fuel, Rank, Edict
- Smuggler Rover (unlock Salvage Contractor) recruits Blade Dancers, Black Market, Rare Trade Goods, Permit
- Naval Doctor (unlock Pit Fighter V) recruits Combat Medics, Sells Armor, Buys Intel, Rank
- Retired Blademaster (unlock Master Adventurer) recruits Swordsman, Sells Weapons, Recruit Rumors
- Hunna and Templar factions are now always shown in faction list
- Fixed issue with ESC > Quit to Main Menu not working in ship or crew combat sometimes
- Repositioned engine burners for Longbolt during Hyperwarp jumps
- Fixed too many Officer Cabins on Caliga Vindex
3.2.45
2022-06-19
- New Ship: Caliga Vindex (Steel Song, 2400M Officer-Focused Space Yacht)
- Salvage Cards that create Contacts can now create Hunna Contacts
- Added 'Kraesline Shards' to loot tables for recovered stashes
- Increased XP bonus Cards for Salvaging during Radiation Storms
- Increased spawn rate on 'Jyeeta Debris Field' Salvage Card
- Greatly increased spawn rate for 'Contact Rescue' Salvage Card
- Maps generated may now contain Quadrants that supply Kraesline Shards
3.2.43
2022-06-02
- Defensive Interdictors always trump attacking Bombers Initiative
- Knock from the Void Talent no longer crosses badly with defensive Interdictors and prevents bombing attacks
- Improved effect of all anti-Radiation and Ion Storm Talents; when available they completely mitigate damage
- Extended cooldowns of all anti-Radiation and Ion Storm Talents 10-30 Turns
- Fixed issues with Scientist "Amplified Assay" and "Distortion Field Survey" not triggering for Ion Storms or Rad Storms
- Fixed search string for contact to use buys/sells (Buys Intel, Sells Weaponry) instead of buy/sells
- Fixed crash with small craft combat and Knock from the Void or Emergency Grounding
- Fixed issue with ship bonus displays doubling and tripling upon multiple opens of upgrade components
- Fixed issue with hair clipping around hat
3.2.41
2022-05-20
- Quadrant pop-ups in galactic map now lists accepted and offered mission title and contact
- Quadrant pop-ups in galactic map now lists known Contact by title and name
- Contact / System Atlas / Map Preview search now support use of one OR and AND per search (spy recruits AND edicts)
- Contact / System Atlas / Map Preview search boxes now have pop-ups with useful examples included
3.2.39
2022-05-03
- Boost for Carrier-meta: all Wing Jobs (Leader, Bomber, Commando, Saboteur, Tech) now contribute their skill pools normally to ship
- Ship Upgrade and Ship Dry Dock now correctly lists bonuses like +Accuracy and +Escape
- Fixed Auto-Battle issue with Talents moving your team forward or backward would push them into enemy lines
- Clarified description of Smuggler's "Hideout" Talent to be clear -- only protects mission items
- Fixed bugs with some modal dialogs crashing on double click
- Fixes issues with crash reporting