Evolution - Learning Creatures Cheats

Evolution - Learning Creatures Hack 3.1.0 + Redeem Codes

Simulate learning creatures

Developer: Keiwan Donyagard
Category: Games
Price: $1.99 (Download for free)
Version: 3.1.0
ID: com.keiwando.Evolution

Screenshots

Game screenshot Evolution - Learning Creatures mod apkGame screenshot Evolution - Learning Creatures apkGame screenshot Evolution - Learning Creatures hack

Description

Use joints, bones and muscles to build creatures that are only limited by your imagination. Watch how the combination of neural networks and an evolutionary algorithm can enable your creatures to learn and improve at their given tasks all on their own.

The tasks include running, jumping, climbing and flying. Can you design the ultimate creature that is good at all of the tasks?

The latest update allows you to easily share your simulation saves and creature designs with your friends.

Note that this is more of a simulation than a game. There are no real objectives. But there is a lot to learn if you are interested in the basics of machine learning and neural networks. You can even look at the source code if you want.

There is also a Mac & PC version available for download and a browser version for you to try out on the main project website (keiwan.itch.io/evolution).

Version history

3.1.0
2022-09-19
- Added wings and a flying task
- Define a fitness penalty if certain joints touch the ground
- Assign IDs to muscles that should expand and contract at the same time
- Exiting a simulation will now load its creature design into the editor
- Bug fixes
- Stability improvements
3.0.5
2020-09-03
- Fixed creatures with more than 100% fitness to still be properly sorted.
3.0.4
2020-04-01
Fixed a bug that could cause some not-yet-fully-placed muscles and bones to get stuck and stay on the screen in the creature editor when touches got cancelled.
3.0.3
2019-10-22
- Fixed a bug that caused neural network settings changes to not be applied immediately
3.0.2
2019-10-04
3.0.1: Bugfixes

Evolution 3.0 is here and it comes with many new features. Here are some of them:

- Import and export save files (so you can share them with your friends)
- Distance markers
- New and improved editor UI
- New save file selection UI
- Search save files
- Rename save files
- Undo & Redo
- Selection tool
- Move bones and multiple joints at once
- Pinch to zoom
- Customize muscle strength
- Customize bone and joint weights
- Multiple selection algorithms
- Multiple recombination algorithms
- Multiple mutation algorithms
- Improved physics simulation performance
- Improved visual simulation clarity
- Option to hide muscles completely
- Zoom during the simulation
- Change the population size during the simulation
- Rendering the neural network visualization is now about 200x faster
- Smaller save files
- New Help UI with improved performance

Fixes
- Added iPhone X/XS support
- Fixed memory leaks
- Improved deterministic playback
- The simulation is now more stable so there should be fewer glitches
3.0.0
2019-09-19
Evolution 3.0 is here and it comes with many new features. Here are some of them:

- Import and export save files (so you can share them with your friends)
- Distance markers
- New and improved editor UI
- New save file selection UI
- Search save files
- Rename save files
- Undo & Redo
- Selection tool
- Move bones and multiple joints at once
- Pinch to zoom
- Customize muscle strength
- Customize bone and joint weights
- Multiple selection algorithms
- Multiple recombination algorithms
- Multiple mutation algorithms
- Improved physics simulation performance
- Improved visual simulation clarity
- Option to hide muscles completely
- Zoom during the simulation
- Change the population size during the simulation
- Rendering the neural network visualization is now about 200x faster
- Smaller save files
- New Help UI with improved performance

Fixes
- Added iPhone X/XS support
- Fixed memory leaks
- Improved deterministic playback
- The simulation is now more stable so there should be fewer glitches
2.0.3
2018-05-30
Fixed a bug that caused the autosaver to accidentally delete old save files instead of just overwriting the current autosave.
2.0.2
2018-04-28
- Help section translation in Russian, Portuguese and German
- Visualization of muscle contraction / expansion
- Important fixes and other improvements
2.0.1
2017-11-14
- new default creature "ROO"
- the screen will not go to sleep during the simulation any more
- minor fixes
2.0
2017-08-31
New Features:

- You can now move joints after you’ve placed them
- There’s also an optional grid to help you with placing the joints
- Customizable Neural Network size
- Delete saved creatures and simulations
- Option to watch the creatures one at a time while they simulate
- Option to simulate a generation in multiple batches
- Adjustable advanced simulation settings
- You’ll get to see more stats about the best creatures

In addition to these new features I’ve also fixed a bunch of major and minor bugs.

v1.1.3 Update: Minor additions and fixes:

- You can now move the camera around in the creature building scene by using two fingers.
- Added an autosave option that saves the simulation at every generation that's a multiple of 10 (so 10, 20, 30...)
- The population size, time per generation and the chosen task is now saved in between simulations
1.1
2017-05-29
Major:
- Added the option to save and load simulations
- Increase hitbox sizes for bones and joints when building creatures
Minor:
-Added "FROGGER" as a new default creature
( You won't see this one if you already have a creature named "FROGGER")
1.0
2017-04-18

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Ratings

4.4 out of 5
503 Ratings

Reviews

/-\ppleUser,
Neat Natural Selection Simulator
This is a simulator about natural selection where these little stick-creatures try to evolve and do different tasks by changing how their muscles move, but not their body shape. It’s cool how you can build your own creatures. TO THE DEVELOPER: I know how many people want the creatures’ bodies to evolve, which would be neat, but it would be hard to do. But, I do have an idea for a big update: to add to running, jumping, obstacle jump, and climbing, you should add Swimming. Here’s how it would work: The task is to swim the furthest, like running. There would be a surface where water physics aren’t a thing, and then maybe 25 meters deep would be the ground, because that would be weird not to have a ground. Whatever part of a creature is submerged, it has hydrodynamics applied to it. (Like aerodynamics.) Hope you add this feature and please respond with you thoughts.
cuzco1,
Interesting start
For a basic look at how evolutionary algorithms work, this is a fun start. I did however quickly bump up against some limitations which I think could make it better.
- Muscles should have maximum and minimum stretch. I tried to make a creature with bones only connected by muscles (no joints) and found that the muscles could stretch to absurd lengths. So much so that they would extend way beyond the edge of the screen
- There should be a zoom out/zoom in feature so you can see your entire creature if it extends beyond the edges of your device
- It would be interesting to allow exact attachment locations on a bone rather than just the middle
- Multiple muscles between bones would also make it more interesting
- For experimenting with boneless creatures, it would be cool to have direct muscle to node connections rather than restricting them to bone connections
- And finally, for longer simulations (10 seconds or more) the creatures often get trapped in a steady state where nothing happens. There should be some sort of progress detector to look for stationary states and force the creature to do something different.
For what it is, it’s fun and easy, but it was so successful that it quickly had me wishing it could do more complex things.
baz scoggs,
A mind-stimulating app
I haven’t seen any other game like this! It’s so cool to give your creature muscles and skeleton, then watch it learn to use its body with the A.I. based on each trial. The 2D platform works as a challenge and as an advantage to use your creativity! I made this weird bipedal thing with a spring appendage that sprints using somersaults. It balls up it’s front leg and twerks it’s hoof for balance.

The only thing I’d fix is to give the muscles a limit to how far they can stretch. Because there is one pretty easy hack that seems to defy physics. Otherwise it’s a pretty solid platform.
Weiderkin,
Great game love it
This game is magnificent and is probably one of my favorite games on my phone actually. It also doesn’t have ads or in app purchases so you don’t have to deal with those features that may turn you away from it. But that being said here’s like 2 things I think would make it even better:

1) A tutorial. It’s pretty simple so there’s not much that would need to be said, and I figured it out pretty quick, however there are some features that I didn’t figure out til later. Also I don’t know what the neural networks do.

2) a mirror ability so that you could mirror your creations on 1 or 2 axis so that the creature can be uniform. It makes me unhappy when 1 side is not quite the same as the other and I think it would make it better.

That being said this is easily one of the best phone games I’ve ever played so like even if neither of these suggestions are added it is definitely still worth your time.
xXSuperFireCaptainXx,
Wonderful game, I have a suggestion.
This game is wonderful. You can make different creatures and watch them advance through the generations. There is a lot of customization too. If you can think it, you will most likely be able to make it (Bipedal creations are hard, you won’t really be able to make a humanoid and have it be able to walk). You can customize the neural network used by the creatures. You can have them compete in running, jumping, obstacle jumping, and climbing. But I have a suggestion, please add an ability to change the simulation speed during evolving.
JustANormalDude,
Amazing
I love this game, I saw it while watching oompaville and was like, “Man imagine if this game was on IOS..” turns out, it is! This game is still in the early stages too, there’s so much possibilities! For example, trying to make swimming or flying creatures. Fighting creatures like battle bots? Lol. But anyways, I just have one problem. That brain neural stuff. I don’t know how it works, I’m only 12 and honestly confused. You guys don’t give us enough of a description to do anything with it, which is probably why I’m failing so bad at the climbing challenges. But, I did make the perfect creature for running. Top speeds (at gen 50) of 12 meters per second, and a total distance of 170 meters in 15 seconds. It’s literally just a stick in the shape of zig zags like this

/\/\/\/\/\/\/\

With mussels attached everywhere 😂
So yea, great game, endless possibilities, keep up the great work 👌👍
Anonymous derper,
Love it!
There are some dumb evolution games on the App Store that are just merging mythical creatures, but this is something to learn and design creatures! I have one problem though. When you build complicated creatures with large amounts of bones, muscles, and joints, they tend to glitch and flip all over the place uncontrollably. I know this game is probably made for less complicated creations, but please make an update to make it easier to play with bigger creatures. Otherwise, this game is awesome. Thanks!
tally.bookman,
Amazing!
Every few months I look for new apps that are good artificial life, neural net, and digital evolution and rarely find ones at all, mich less good ones. This one, however, is a wonderful exception. Very well-implemented, and hours of fun for both enthusiasts and those just looking for a stimulating, thinking-person’s app. Plus you can build your own creatures - so a good app for people who like to play God of their own digital universe :).

Highly, highly recommend!
angry person who is also sad,
Great game but some issues.
I got this on my computer but my computer broke. I saw this on the App Store and thought hey I’m gonna play this again. I tried it made some new creatures re-made some old ones and stuff. Then I tried out the roo. It just fell forward for some reason and I realized one of them wasn’t moving at all but going forward. I think this may be because of the muscles contracting, but I’m not sure. Great game besides this bug.
Mega dot,
Genuine suprise
Thought this game would never be receiving an update again. I had loaded it onto an old phone and had it run millions of generations, after managing to have it climb roughly 220 stairs per minute i think it’s time to put down the monstrosity and make a new flying creature that will hopefully live up to, or even surpass their big brother. Thank you for this update and have a wonderful day!

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