FINAL FANTASY DIMENSIONS II Cheats

FINAL FANTASY DIMENSIONS II Hack 1.0.3 + Redeem Codes

An Epoch RPG

Developer: SQUARE ENIX
Category: Games
Price: $14.99 (Download for free)
Version: 1.0.3
ID: com.square-enix.ffl2w

Screenshots

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Description

A journey that links the past to the future!

◆◇Game Introduction◇◆
A fascinating cast of characters of different races and eras.
An incredible story that leads you through the past and future to save the world.
Combine your strengths to defeat powerful foes in intense battles.
FINAL FANTASY DIMENSIONS II is an RPG that brings a new legend to the world of FF.

▼A great adventure that transcends time and space
Our hero Morrow and heroine Aemo travel through the present, past, and future and gain allies along the way on their great quest to save the world.
▼Abilities and summon magic
Battle monsters with a simple and strategic active command system!
Select from abilities like magic, skills, and powerful summons to battle terrifying enemies and emerge victorious!
▼Crystals that house the power of the Eidolons
Equip and fight with crystals known as signet stones to acquire new abilities for your characters.
Many of these signet stones possess the powers of summoned beasts from throughout the history of the FF series!

◆◇Story◇◆
The eastern continent of Ajima and the western continent of Westa.
A great disaster caused by human error destroys the civilization of magic that prospered during the Ancient Era and divides the world into east and west, ushering in a long period of conflict between the two.
A young boy named Morrow who lives in Navos, a small island at the center of the world, loses himself listening to tales of Wrieg's travels, a Westan adventurer.
Morrow follows Wrieg after he senses something strange from an odd shooting star and meets a mysterious girl from the future named Aemo.
The world of Eidola exists outside the present, past, future, and beyond.
Say hello and farewell to friends of different eras in a story about a promise for a better future.

■Recommended environment
・Supported Systems
iOS 7.0 and above

・Compatible Devices
iPhone 4S/iPad2/iPod Touch (fifth generation) and above

◆◇Contact us here with opinions, requests, bug reports, and other inquiries◇◆
http://support.na.square-enix.com/

◆◇Official Website◇◆
http://www.jp.square-enix.com/FFL2/en/

Version history

1.0.3
2017-11-20
This app has been updated by Apple to display the Apple Watch app icon.

Text bugs fixed.
1.0.1
2017-11-07
General bug fixes.
Introduced a cap to the maximum number of White Gem II evolution items that can be obtained with Babil Points.
1.0.0
2017-10-31

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Ratings

3.9 out of 5
92 Ratings

Reviews

Metachronism,
Squaresoft remix of the mobile era?
The storyline is a semi-decent amalgamation of the original Final Fantasy and Chrono Trigger. It's moderately entertaining with a decent play time (I obtained and maxed out every ability in the game and hit level 99, clocking in about 65 hours). However, most of that time is really letting the game play itself with autobattle. It's really only a handful of fights where you need to intervene directly.

The game was originally designed as a freemium mobile game and it's painfully obvious how the focus used to be on the business (enticing people to spend money on the microtransactions) rather than making a game that's genuinely well-crafted. It's been redesigned to eliminate the microtransactions. but with the deterministic drops of the signets, it feels a bit broken, since some abilities are clearly junk that are not worth upgrading, and yet, it just becomes the norm to do so because everything is handed to you as the result of story progression.

It's OK as a pay-once game that it currently is but definitely isn't the best that SE has to offer. 4 stars just because I somehow managed to max everything out without uninstalling.
Jason QQ + Blob,
Better Than Expected
FFD2 does a lot of things right - and a few things wrong.

The bad: The title - FF Dimensions 2 - is misleading to those of us who played the first game. No random encounters. No towns or dungeons to explore. No overwork map to blaze across. Meanwhile, FFD 1 had all of those elements. I personally feel that the game should have been called something else - many folks were disappointed enough by these changes that they never have the game a chance - which is too bad, because for what it is, and what it’s trying to be, FFD2 is quite good.

The game starts slow - it take some time before your characters start getting new abilities to make the fights more interesting. I almost quit at one point - but I’m glad that I didn’t.

The good: Everything else. I thoroughly enjoyed the story and experimenting w different party combinations. Battles are fun and fast, and the game is absolutely loaded with countless FF franchise references and details, making the game extra fun for those of us who have played many of the earlier FF games (e.g. The Tower of Babil music is a great remix of FF4’s original ToB music). Overall, the playable characters are enjoyable and have personality - maybe not as deep or as great as some past characters from previous FF games (Edge, Locke, Barret, Celes, etc.), but still enjoyable nonetheless.

Put in over 50 hours, was well worth the sale price of 7$. Got my money’s worth.
Nikyteen,
A New Adventure Awaits
For the Final Fantasy (FF) fan who thinks every FF title needs to be an exact carbon copy of every other FF title: if that is your expectation then you might be disappointed. My first impressions of the game are very positive overall. I feel like things are streamlined in such a way to keep the player steadily advancing while constantly adding in new elements of play. It also appears that Square Enix (SE) has taken heed of what's currently popular in the mobile RPG market and incorporated it into their new title. Of course, it still has many of the common FF mainstays found in any other FF title, such as moogles, chocobos, turn-based combat, towns, shops, world maps, etc. The common core elements that identify a FF title are all there.

It seems apparent to this long time, old school FF fan that this is a solid effort by SE to keep providing fans with more FF content that's relevant and high quality. However, I've not finished the game yet and although I highly doubt it, I could be wrong. I'll write the conclusion for this review upon finishing the game. For now, though, I'm quite satisfied.
Danny Hatake 😘,
Initially disappointed, but grew to love it
Now when I heard that a new FF Dimensions game was being released, I was excited because I played the first one and absolutely enjoyed it. After downloading this game and playing it for about 3 hours, I uninstalled it. I was disappointed. Now about a year later, I decided to revisit it with a open mindset. I can absolutely say I love this game. The story starts off realllllly slow but about midway it gets really good. It does a good job intertwining the timelines & introducing characters in a satisfying way. The gameplay is awesome, just playing the first tutorial battle seeing the powerful abilities you could obtain & eventually knowing you’ll be that powerful & even stronger is a great motivation to continue to play. You can even grind out your levels in particular towers to earn currency to buy new abilities and outfits. It may not be everyone’s cup of tea, but it’s a good game. Take your time and try it out before you cast it off.
Arthas972,
Final Fantasy Meets Chrono Trigger
I always wanted a remake of Chrono Trigger and unexpectedly found it in the form of this game. I was disappointed at first it’s not a sequel to Dimensions, but this game is AMAZING; the auto-battle system underwent a massive and much-needed overhaul, the combat is well-rounded, the story has you on the edge of your seat from minute one and has you in its grip right until the credits roll, and the initial 15 USD is the ONLY paid part of it, no micro-transactions.

Addendum: while it’s true that for the most part this game isn’t connected to the first Dimensions, that changes in Chapter 5 - and I’m not just talking about the Alba subquest, either. The first 4 Chapters closely resemble Chrono Trigger, but the last 2 completely change the direction of the plot, leaning toward a more Dimensions-esque ending involving the destruction of the space-time continuum and everyone’s most-hated Final Fantasy villain.
AghayeAbrams,
Boring but faithful
The game FF dimensions II is a traditional FF game with Menu turn based rpg. The main stuff which i expect from square enix. But the sad thing is the explore system. There is no map for exploring by yourself and everything is automatic. There game is extremely easy. U will not fail the battles . And the challenging part of the original FF series is not sensible inside the game. Artwork is awful. The music is very simple and the story is not attractive at all.
I gave 5 stars because i’m a big fan of final fantasy series and i must finish the game.
Federico L Medina,
Fun so far, but input controls...
Found out the game was out today and bought it before I could blink. I’m a big fan of the franchise (happy 30 anniversary!) and I’ve been enjoying this game the hour I’ve been playing.

The story is quite straightforward, taking elements from previous installments.

The battle system so far is pretty good. I’m sure there’s a lot I haven’t discovered yet!

My only frustration so far (and the reason why I remove a star from the rating) is that in my iOS 11 (iPhone 6), sometimes the touch input stops working. I can get it back working by swapping to another app and back into the game. It annoys me because it takes me away from the experience.

In any case, I’m looking forward to keep on playing the game and seeing how the story unfolds!
SSAJCM,
Glad I bought it
I almost didn't buy it because of the reviews but I'm actually enjoying it so far. I miss the exploration part a bit, as it is one of my favorite parts of any final fantasy game, but overall, I'm still glad I bought it. I also don't mind the price tag too much. I'd much rather play a flat fee upfront for the entire game than get annoyed when everything I want to do hits a recurring paywall.
nls0926,
Don’t be confused by the title.
The game has absolutely nothing to do with Final Fantasy Dimensions 1 other than reused sound-bits.
Unlike a traditional Final Fantasy game, you cannot walk in this game. You cannot roam or talk to random villagers, you cant explore towns or caves. Battles and caves and such consist of pressing a button to enter, then movement is automatic. Battle is nothing to be excited about either. Boring and basic with no real reason to feel attached or excited about new abilities or characters. The story is also boring and already done in every other game. The artwork is lazy and ugly. Basically a gatcha-game without the fun parts. Dont be baited by the name of the game. I have absolutely nothing good to say.
Kevington920,
Ok but with flaws
It’s a FF game. It had the standard battle system you are used to in the PS1 era games wrapped up in the waves mechanic. This mechanic displays the number of rounds you have to fight enemies in any given area( I think a lot of mobile rpgs use this). However, you cannot explore areas freely (just like FF13). The major flaw I have is on the iPhone X (not sure if this happens on other iPhones), it is very difficult to press the buttons to confirm an action. Sometimes you have to tap 5 times on a button just to save or exit out of the menu. The story is a bit slow compared to other FFs.