Frozen City Cheats

Frozen City Hack 1.7.10 + Redeem Codes

Developer: Century Games Pte. Ltd.
Category: Games
Price: Free
Version: 1.7.10


Game screenshot Frozen City mod apkGame screenshot Frozen City apkGame screenshot Frozen City hack


A city-building simulation game set in an ice and snow apocalypse. As the chief of the last town on Earth, you have to gather resources and rebuild society.
Collect resources, assign workers, explore the wilderness, conquer tough surroundings, and use various methods in order to survive.

Game features:
* Survival simulation
Survivors are the basic characters in the game. They are the important work force who keep the urban area running. Assign your survivors to collect materials and work in various facilities. Mind the survivors' physical and mental health. If the food ration is in shortage or the temperature drops below freezing, the survivors may get sick; And there may be protests if the work mode or the living environment is dissatisfying.
* Explore in the wild
The town sits in the wide wild frozen place. There will be exploratory teams as the survivor teams grow. Send the exploratory teams out for adventure and more useful supplies. Reveal the story behind this ice and snow apocalypse!

Game introduction:
- Build towns: collect resources, explore in the wild, maintain people’s basic needs, and balance between production and supply
- Production chain: process raw materials into living items, set reasonable production ratio, and improve the town's operation
- Allocate labor: Assign survivors to different positions such as workers, hunters, chefs, etc. Keep an eye on survivors' health and happiness values. Learn information about the town's operation. Experience challenging hard-core gaming.
- Expand the town: Grow the survivor group, build more settlements to appeal to more survivors.
- Collect heroes: Army or Gang, what matters is not where they stand or who they are, but whom they follow. Recruit them to help the town grow.

Terms of Service:

Version history

1. Claim your reward right away for each milestone achieved in an event.
2. Introducing the Harvest Journal, launching on October 27th.
3. Added a new event, the Relentless Factory.
4. Improved the visual effects when entering new cities.
1. Updated the Traveler's Journal event.
2. Updated the Vain Castle event.
3. Improved user interface.
1. New Event: Haystack Hustle
2. New Event: Caveman's Quest
3. New Event Bonuses
1. Optimized the Elden Tree Village event.
2. Optimized the main city Adventure experience.
1. We've changed the Furnace to a brand new set of Fire that we hope you'll enjoy.
2. We have made optimizations to the "Fish Farming" event. Get ready to dive in and experience the improvements!
We've changed the Furnace to a brand new set of Fire that we hope you'll enjoy.
-Small fixes and improvements.
We have made optimizations to the "Fish Farming" event. Get ready to dive in and experience the improvements!
New Event: Clown Festival (Coming Soon).
New Event: Elden Tree Village
New event: Cocktail Fest
In this version update, we have made the following adjustments to improve your experience with the Vain Castle event:
1. Added a new item, Castle Coin, so you can choose when to activate the Castle Arcade.
2. Assigned a hero to the Kitchen.
3. Optimized survivors' stats.
Small fixes and improvements.
New Cities: Steamy Haven and Island Hotel
Small fixes and improvements.
New Event: Evil Fur Factory.
Small fixes and improvements.
1. New event: Traveler's Journal (Open in May).
2. New event: Intergalactic Gem Exchange.
3. New event: Gem coupons.
4. New event: Vain Castle.
1. New event: Traveler's Journal (Open in May).
2. New event: Intergalactic Gem Exchange.
3. New event: Gem coupons.
4. New event: Vain Castle.
Small fixes and improvements.
-Small fixes and improvements.
1. New event: Coin Frenzy (only in Grandpa's Farm event).
2. New system: Resource Ads Voucher and Construction Voucher.
3. New cities: Toy Factory and Camping Area.
4. New Exploration levels.
5. Modified milestones in weekend events.
1. New event: Egg Hunting Adventure(Start in April).
2. New event: Ocean Milestone (Only in Fish Farming event).
3. New system: Furnace Skin(Start in April).
1.New event: Buffy's Gift.
2.New event: Piggy Bank (Only in Grandpa's Farm event).
3.Optimized the experience of Exploration.
1.New event: Buffy's Gift.
2.New event: Piggy Bank (Only in Grandpa's Farm event).
3.Optimized the experience of Exploration.

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Small Special
(Small Special)
AF374181077✱✱✱✱✱ EFCFB4C✱✱✱✱✱
Medium Deal
(Medium Deal)
AF153471359✱✱✱✱✱ FFE4368✱✱✱✱✱
Medium Deal
(Medium Deal)
AF153471359✱✱✱✱✱ FFE4368✱✱✱✱✱
A Couple of Gems
(A Couple of Gems)
AF938194396✱✱✱✱✱ 20AF106✱✱✱✱✱
A Handful of Gems
(A Handful of Gems)
AF114553345✱✱✱✱✱ D989847✱✱✱✱✱
Small Deal
(Small Deal)
AF946169149✱✱✱✱✱ 467DC60✱✱✱✱✱
A pile of Gems
(A pile of Gems)
AF355377342✱✱✱✱✱ CB7936B✱✱✱✱✱
Medium Deal
(Medium Deal)
AF153471359✱✱✱✱✱ FFE4368✱✱✱✱✱
Large Deal
(Large Deal)
AF147554387✱✱✱✱✱ EAB3361✱✱✱✱✱
Medium Special
(Medium Special)
AF713946517✱✱✱✱✱ 404207B✱✱✱✱✱

Ways to hack Frozen City

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4.8 out of 5
44.3K Ratings


It's fun, but the commercial is misleading and could be better!
I would have given it five stars, but there are two or three things—hell, maybe more—about this game that I absolutely do not like. The advertisement is misleading. I thought I was going to be building my town from the ground up like the survivors in the trailer, but instead I’m moving from town to town, which is very annoying. I hate the idea of starting over every time my main survivors take me to a different location, just to start over. Second, I despise relying on the idiotic eight-hour free card to bring my hero to my town.I have two buildings that I can’t even move forward with because I don’t have the heroes. I wish they would just come with the story like the other survivors do when you upgrade your town's sleeping quarters. I mean, this is ridiculous. I have five excellently upgraded machines, but only one Survivor is working in my building. Why? because the so-called hero has not shown up. My other building has four machines but only one worker. one worker, and it's because the hero hasn't shown up for that one either. Again, this is ridiculous. Who came up with this stupid concept? and I'm definitely not desperate enough to spend money to get them to come to my town either. Also, another misleading thing your commercial shows, which clearly doesn't happen in the game, is that the survivors don't freely talk to each other!
Love it buttttttt
I love this game but I would like to see more of the chatting between characters (the chat pop ups of dialogue) and more life from the survivors while working and waking around such as frustration while working (bubble above the head with anger emoji) or running when late to work, turning blue or slow while cold and holding stomach while hungry (I love when they run to the kitchen/lunchroom) and a tad bit more explaining when going to a new city such as how did we get here, why we left the other town, what our goal is in the new city or something like that to get the player motivated to play in the new city because as I seen in these other reviews people are complaining about starting over but if you don’t want to start over play outlanders on Apple Arcade or something. I love the story line you guys have built but I feel like it’s got plot holes when you transfer to a new city, also where do the hero’s come from? You could add more story there just not too much to bore the average player. Thank you I hope you take my thoughts into consideration
Wolfie The Gamer,
Don’t get me wrong, it’s a great game but
This game is so heavily dependent on the heroes I’ve been stuck on city 3 for the past week. I understand it’s an idle game but truth be told there’s nothing fun in returning just to find out you barely have any more items than you did the last time you logged in. The people on the discord server are of no help either and act as if everything is all rainbows and cupcakes, boasting about how they made it without paying, especially because they’ve seen the multiple people who complain about not being able to collect the heroes too. I’ve gone without Sophia in city 3 for so long and it’s getting to the point even foundry 2 has progressed a lot more. It’s so bad and the survivors have paused multiple times because there wasn’t enough resources to continue production. There is currently only one survivor working in the first foundry and I don’t have the patience to wait until every event to get a chest or card, just to find out it isn’t even the card that I need.

Don’t bother with the “thank you for feedback and if you have more you can email us” because I will tell you right here. Stop making the game so focused on the heroes because you’re intensely slowing down gameplay for not just me but for multiple other players. I’d rather have more upgrades and longer building times than have to sit and wait for days just to never end up getting the card I need.
Set up for failure
I actually enjoyed this game as a time consumer. I’m disabled so I have a bit of down time and I’m always looking for new games. This is a good game for that. I actually really enjoyed it. It has an adventure part you do on the side that keeps it non repetitive for the most part and it has side events where you go and build side towns for rewards. So that stuff is pretty nice.

Unfortunately I did pay a little here and there to keep up to even out of the rewards that I got. I wish I never spent any money on this game now. As time has went on and I’ve passed levels (currently on 5 my screen only shows 7) it’s slowly made my people angry for no reason. Your survivor dissatisfied bar. Last town (4) for some reason they were almost ready to strike and it gave me 0 indication as to why. The temp, stomach and sleep were all basically always at the top so I have no idea what was going on. Now that I’ve moved on to the next town although all three of my major bars are full my meter is starting to drop. With 0 indication as to why. It’s frustrating that I’ve done all the requirements to keep them safe and fed but something is causing them to be dissatisfied and it won’t tell me what. Very frustrating.
The fact I can’t get my money back is the only thing that keeps me playing.
Luis Tejeda91,
Another fun game ruined by microtransactions
Firstly I'd like to say I realize devs need to monetize their products. I'm not bothered by that at all. This game however breaks a few days into playing it specifically so you're enticed to make a microtransaction. Let me explain: TLDR: the drop rate on some necessary heroes is so insanely low that you're either stuck or forced to pay. full explanation: There are "heroes" which grow the output exponentially. If you don't get the hero you can't get more people working on that resource and thus have an extremely limited output. So when you get to copper there's a hero that they don't give you no matter how many earned suitcases you open. I imagine he is there but they made the drop chance so low that you get stuck. To give some reference, right now i'm outputting about 54 bronze pieces per 13 seconds and our idle output is limited to 2 hours; unless... you guessed it, another microtransaction. This makes it nearly impossible to progress and i'm not even that far into the game. The weirdest part is that it's a pretty even increase in difficulty until you get to bronze then it comes out of nowhere and the production goals just get more and more out of reach until you're considering paying. I was so into this game I would have bought stuff if it wasn't so coercive.
Paid to play after a certain point
I played until the certain point in the game. When I was getting less hero’s cards to upgrade the ones I was currently playing per city it was becoming more frustrating to get more materials and people to make them.
I’ve noticed I built a bad habit of spending unnecessary money for the game to move on for the main game and their side games. So How i viewed it I was spending money just to play a game. Sorry I can’t no longer support it not when it was 1. Getting me no where and two when I’ve nearly spent $30 in one day. That’s when I knew I need to delete this game. After that I knew I needed to delete the game before I end up investing more money to only bring me joy for a few minutes.
It was great to play the game in the beginning but once you past city 10 that’s when you spend your money. I liked it when you played the mini events they would give you gems 💎as rewards when they were up in 2-3 days (the main thing that would help you by past building materials) but now they hardly give you any good rewards to help you advance in the game.
Like any game once you start spending for a free game it’s no longer free and not worth playing.
Great Game, Giant Issues
To start off I loved this game initially, it was an even level of grinding for resources and then getting rewarded by being able to progress. But the issues arise when you start progressing further into the story and into the harder cities and realize the only way to get the heroes you need (which are used for resources you must have to progress) is essentially to buy them the first time they pop up in the shop, hope to get them in a random pack if you miss your chance, or grind fanatically during events to maybe get them. You can of course grind for weeks to slowly amass enough resources to move to the next city but by the time you do that you essentially have to start over and it’s not worth the time spent just clicking and waiting ages to collect resources.

It has a lot of potential to be a great game, but having to spend maybe more than ten dollars attempting to get a character to progress the story is ridiculous, paying to unlock skins and other fun things is great but paying to progress is incredibly frustrating as even if you do buy the pack you aren’t always guaranteed to get the hero you need.
Just too many bugs
I really want to love this game. It is fun but the bugs that persist through many updates are increasingly frustrating. Some are hard to notice but are undermining the ability to strategize at all. For example: the game will show that a certain upgrade will increase oil production by 400K but when you actually do the upgrade it increases production by only 100K. That’s bad, but what is much worse is the game has serious issues keeping track of your production when you’re not actively in the app. I will look at what my factory is producing and what amount I need for the next upgrade, figure out that should take x hours and plan to return. When I come back after the time, there has been zero actual production. Worse, even though I literally have 250K in excess raw food and a fully staffed kitchen, all my survivors are starving or have died and abandoned their posts. This is especially a problem in the events. To avoid this I have to leave the app open and my phone on. Kind of a deal breaker as it defeats the purpose of an “Idle Game”. If they could iron these issues out I would rate 5 stars and consider spending on an otherwise really well designed game.
Great until 3rd City
I have the same comments as everyone else. This game is really fun, well done and with nice progression, and the rewards feel proportional up until city three. Then, instead of the heroes you need to being given out as you finish tasks, suddenly one vital hero is behind a pay wall. You can’t put more than one worker in a key building, no matter how much you upgrade. Progress grinds to a halt, and there’s no real point in logging in more than every couple of hours to grab your rewards and make hope is enough for one tiny upgrade.

I love supporting developers who make good games. I’m always happy to throw money towards them because I know how expensive it is to make and maintain a mobile game. But the Hero paywall feels bad; also, $10 a week or $20 per month to go ad free is outrageous.

Don’t respond to this and say you’d like my feedback on how to improve, because I’m giving it here: (1) don’t suddenly put heroes behind a paywall after you’ve led your gamers to believe that they’ll be handed out as rewards, and (2) lower the fee by about 90% for ad free (make it a one time fee or up at $1-$2 per month). Or don’t offer it at all, if ad revenue is so important to your income.
Fun game, terrible support and value for money
I’ve been playing this game for quite some time and strongly supported it. The game, progressively could get boring or difficult especially if you’re stuck with the food resource providers or the fuel ones and have to upgrade them as your game will pretty freeze for a while until you upgrade them.
In terms of events, they keep coming up with good ideas but the even repeat themselves.
I wouldve given the game a 4-5 star review had it not been to the recent incident in the event.
Briefly, the new events they issue out consume a lot of processing space along and results in the overheating and lag of the device. I use two phones and I switch between them for this game. I purchased a few packages and consumed gems that I’ve been saving since I started playing. I ended up losing the progress I made after the purchase right when I switched phones and the maximum compensation they offered was a 120 minute resource pack which costs literally 180 gems after two hours in real time along with the gems and money spent ending up being useless due to the loss of progress and acquired cards. Over 1500 gems and 5$ were wasted.