1.20.5
2021-10-12
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.
Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.
Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
1.20.4
2021-10-11
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.
Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.
Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
1.20.3
2021-06-15
What awaits you in this update:
Innovations:
- A brand new combat mode has been added - the Weekly Challenge!
Changes:
- Monk removed from the game. Gold from his chest converted to silver and distributed evenly across the location.
- The torch can now be carried by two of your characters at the same time.
- If the player drops the torch, it now falls to the ground and continues to burn for 10 seconds. The player can pick up the dropped torch again and continue to carry it. If the torch is dropped again, the timer will start counting again from 10 seconds. (The timer may be revised in the future.)
- Now a player running with a torch and taking any damage other than intermittent damage (such as poisoning) will be knocked down, the torch will be forcibly knocked out of his hand.
- Significant changes were made to the selection of players in combat.
Continuing work on the changes in the blacksmith shop:
A lot of changes were made to the interface.
The appearance of the village window has been changed.
Changed window battle selection.
Changed squad windows, as well as the display of inventory cells - Arsenal, Shrine, Forge.
Groups were significantly redesigned, the display of groups was moved to the main window, the separate Group window was removed.
The Friends functionality has also been changed:
The Friends tab has been moved just below the chat tabs.
Friends list is now limited to a maximum of 100 friends.
1.20.2
2021-04-01
Release Notes 1.20.2 – What’s new?
Village Level:
- the village is now leveled up not for valor, but for participation in battles.
- regular and rating battles are taken into account. For Breendallen and Nemeton the player receives: 2 points for a victory, 1 for a defeat, for Trollheim 4 and 2 points, respectively, for Lindisfarne - 6 and 3.
- all levels of villages are brought to the new system while maintaining - the current player progress.
- the number of village levels increased from 100 to 200.
Equipment Slots:
- 15 Equipment Slots are now available to all players from the start. Additional slots are no longer required to be purchased with gold. All players who bought slots received 100% compensation for their purchase in gold.
Character ranks:
- the rank system is abolished. Now the level of weapons for characters is not limited by their level.
- in battle, the character's level is now displayed, not his rank.
GreatHall:
- Improvement of the GreatHall has been removed due to the lack of bonuses for players.
- Now the model of the GreatHall in the village will change with every 10 levels of the village that the player reaches, up to a model of rank 10 at village level 90.
- Smithy and Shrine upgrades are no longer limited to either the Hall or the village level.
- Players with an improved GreatHall are credited with 100% compensation for the construction and for accelerating the construction process, if used.
Thor Chests:
- Gold in Thor's chests 1-3 was converted to silver.
Thor’s Blessing:
- blessing’s bonuses have been increased:
Regular account - from 50% to 100%
For the Hersir title - from 60% to 120%
For the Hevding title - from 65% to 130%
For the title of Jarl - from 70% to 150%
For the title of Konung - from 75% to 200%
Daily Quests:
- valor has been removed from daily quest rewards due to the village leveling rework.
Artifacts:
- the artifact Gold (Legendary) has been removed from the game. Players will receive 175 gold compensation for each artifact in their inventory.
- artifact Silver (Legendary) has been removed from the game. Players will receive 8500 silver compensation for each artifact in their inventory.
- artifacts Leather, Metal, Wood (all rarities) have been removed from the game. Players will receive compensation in the amount of 100 silver for each common artifact in their inventory, 2500 silver for each rare artifact, and 250 gold for each legendary artifact.
-rename (Legendary) artifact removed from the game. Players will receive 800 gold compensation for each artifact in their inventory.
- artifact More quests (Ordinary) removed from the game. Players will receive a compensation of 1500 silver for each artifact in their inventory.
Smithy and Shrine:
- blacksmith / shaman / merchant advice windows removed completely.
Friends:
- the friends window has been moved from Ting to Chat.
- friends’ invitations from social networks are disabled due to incorrect work. Quests linked to this function are disabled.
Social networks in the game:
- new accounts can no longer be registered using VK. Old accounts can still use VK for login.
- the Share on social networks functionality has been removed from the game due to unused functionality.
1.20.1
2021-03-15
Release Notes 1.20.1 - What’s new?
- Thor Chests reworked!
- Tutorial changes!
- Dice rolls reworked!
1.20.0
2021-02-18
Release Notes 1.20.0 - What’s new?
Features:
Clan Hall is now opened! Now clan options are available.
New character in early access – Galvin! Mighty Celtic warchief, who goes by the name Galvin The Unbreakable, is ready to rush into battle for treasures and glory!
Abilities:
- main ability “Shield Bash” – Galvin strikes multiple enemies with a shield in a wide area, damaging them and slowing their attack speed
- secondary ability: ”Living Fortress” – while active, Galvin is immune to stun and slow effects and takes 40% reduced damage
Changes:
- Ingvarr can now rob houses while Provocation is active.
- Rurik’s Eagerness can now be interrupted with crowd control abilities.
Fixes:
- fixed bug with replay system not responding.
- fixed bug with Eogan’s first strike not dealing damage correctly.
- fixed bug with Svanhvit floating around while casting Valor Spirit.
- fixed bug when other players marks after battles were not shown to player.
- collision of drakkars on Trollheim map was fixed.
1.19.9
2021-01-26
Тechnical update.
1.19.8
2021-01-21
The technical update.
Besides, fixes were made in previous version:
- fixed incorrect timing display of Svanhvit’s Air Dash while robbing a house.
- sound of sea waves on locations is lower by default.
- fixed bug caused by incorrect display of Eogan’s bought window.
- fixed characters sometimes stuck in stones on Lindisfarne map.
1.19.6
2021-01-19
Fixes:
- fixed incorrect timing display of Svanhvit’s Air Dash while robbing a house.
- sound of sea waves on locations is lower by default.
- fixed bug caused by incorrect display of Eogan’s bought window.
- fixed characters sometimes stuck in stones on Lindisfarne map.
1.19.5
2020-12-23
1.19.5 is technical update.
1.19.4 - What’s new?
The new character - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.
UI improvements.
1.19.4
2020-12-07
The new character has arrived to your shores - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.
UI improvements.
1.19.3
2020-11-24
Changes:
voice chat is now disabled by default settings.
Fixes:
fixed bug which caused crash when watching ad in Store.
fixed bug which caused Rurik's Eagerness be blocked by Svanhvit's Valiant Spirit ability.
fixed bug which caused gold loot in Nemeton disappear.
1.19.2
2020-11-13
Features:
- New character in early access – Svanhvit (available in Premium Path to Valhalla Season 11, starting November 16). Shaman’s apprentice, ready to help her village in glorious battle!
Abilities:
-- passive ability “Healing Spirit” – while Svanhvit is not engaged in battle, healing waves fly to nearby allies, restoring them HP amount equal to 20% of her damage.
-- main ability “Valiant Spirit” – Svanhvit sends guardian spirit to nearby allies, increasing their damage by 25% and giving them shield. Svanhvit gains valor points each time ally under the effect of valiant Spirit kills an enemy.
-- secondary ability: ”Air Dash” – Svanhvit dashes 10 meters forward, increasing her movement speed for short period of time.
While in early access (16 to 30 November), Svanhvit will be available only as part of premium Path to Valhalla.
- voice chat added in battle mode.
- battle replay system added in game.
- blacklist option added to Chat.
Changes:
- Battle system:
battle modes divided into Normal and Ranked battles. While Normal mode works as always, but now trophies are not changed. Ranked battle is played on random map, and game can be played only if at least 2 real players are found.
- Bots:
AI algorithms of ability usage were improved.
- Glyphs:
some additional info was added to several glyphs
- Profile:
deleting account option was returned to Profile window.
Fixes:
- fixed bug when ad reward was uncollectable.
- fixed bug when abilities cooldown wasn’t working properly under Madness glyph.
- fixed crash, when graphics settings weren’t applied properly.
- fixed bug with Shock glyph when stun was stacking incorrectly with Gunnar’s Parry ability.
1.19.1
2020-10-24
Minor bug fixing.
1.19.0
2020-10-16
Features:
New map – Nemeton! Fight for sacred druidic forest.
- battle 2x2.
- team who acquires most valor points, kills all enemies or captures Nemeton, wins.
- there are three points you need to capture. If 2 points are captures, than it means that Kromlech is captured. Your team will get 4 points of valor per tick.
- if all three points are captured. It means that you control Nemeton! Control it for 20 seconds for instant win!
- to capture the point you need to kill all NPC around it.
Changes:
Battle:
- new effects for character attacks.
- Shields mechanic reworked: new shield are fully separated from health. They are no longer healed by any efforts, but can stack. So now Berserker’s Rush, glyphs Madness and Aegis are no longer give extra health when it’s incomplete but instead always give shields.
Shrine:
- Valhalla glyph reworked: now character drops to 1 HP instantly, transforming all of its lost health into the damage.
- Valhalla (Diamond): damage buff decreased from 2.2% to 1.5%.
- Valhalla (Pentagonal): damage buff decreased from 3% to 2%.
Madness: shield amount decreased from 25% to 15%.
Merchant:
- now items are generated with random glyphs, not with only those unlocked by player.
Artifacts:
- Equipment 1 rank (Rare):
the value has been reduced from 300 silver and 5 gold to 250 silver.
- Equipment 1 rank (Legendary): The cost is reduced from 300 silver and 5 gold to 250 silver:
cost increased from 15 gold to 25 gold.
- Equipment 2 rank (Rare):
cost reduced from 2700 silver and 25 gold to 2500 silver.
- Equipment 2 ranks (Legendary):
cost increased from 130 gold to 150 gold.
- Equipment 3 rank (Rare):
cost reduced from 6700 silver and 65 gold to 5000 silver.
- Equipment 3 ranks (Legendary):
cost increased from 330 gold to 350 gold.
- Equipment 4 ranks (Rare):
cost reduced from 13200 silver and 125 gold to 10,000 silver.
- Equipment 4 ranks (Legendary):
cost increased from 640 gold to 800 gold.
- Equipment 5 rank (Rare):
cost changed from 21100 silver and 200 gold to 400 gold.
- Equipment 5 rank (Legendary):
cost increased from 1030 gold to 1200 gold.
- Equipment 6 rank (Rare):
cost changed from 26300 silver and 250 gold to 600 gold.
- Equipment 6 rank (Legendary):
cost increased from 1280 gold to 1500 gold.
- Equipment 7 rank (Rare):
cost changed from 31500 silver and 300 gold to 800 gold.
- Equipment 7 rank (Legendary):
cost increased from 1530 gold to 2000 gold.
- Equipment 8 rank (Rare):
cost changed from 36800 silver and 350 gold to 1000 gold.
- Equipment 8 rank (Legendary):
cost increased from 1790 gold to 2500 gold.
- Equipment 9 rank (Rare):
price changed from 42400 silver and 400 gold to 1200 gold.
- Equipment 9 rank (Legendary):
cost increased from 2050 gold to 3000 gold.
- Add experience (Common):
cost reduced from 10000 silver to 2500 silver.
- Add experience (Rare):
cost reduced from 20,000 silver and 300 gold to 250 gold.
- Add experience (Common):
added experience increased from 100 to 1000.
- Add experience (Rare):
added experience increased from 500 to 2500.
- Add experience (Legendary):
added experience increased from 1000 to 10000.
Fixes:
- fixed bug in Valhalla Pass when wrong artifact is chosen.
- fixed bug when Ingvarr could be hit by Lightning when invincible.
- fixed bug with sudden character revival during the battle.
- fixed bug with wrong number of open chests.
1.18.10
2020-09-03
Changes:
- New rules in battle system:
1) basic attacks are now longer shock enemies (except for the first attack laid on running character). Those changes do not afflict neutrals.
2) succesful Block now decreases cooldown of main ability by 1 second.
- Berserker's Rush now allows to shock enemies with basic attacks.
- Madness glyph now allows to shock enemies with basic attacks and gives shield.
Fixes:
- Fixed bug which caused Spearman to miss with his main ability.
1.18.9
2020-09-01
Changes:
- New rules in battle system:
1) basic attacks are now longer shock enemies (except for the first attack laid on running character). Those changes do not afflict neutrals.
2) succesful Block now decreases cooldown of main ability by 1 second.
- Berserker's Rush now allows to shock enemies with basic attacks.
- Madness glyph now allows to shock enemies with basic attacks and gives shield.
Fixes:
- Fixed bug which caused Spearman to miss with his main ability.
1.18.8
2020-08-18
Improvements:
- Stirfus is now equipped with two-handed sword instead of one-handed.
- Stirfus base damage decreased from 350 to 190.
- Stirfus damage increase decreased from 7 to 3.
Fixes:
fixed troubles with AppleID authorization.
1.18.7
2020-08-05
New Features:
New glyphs, available only in Merchant:
Disguise – active glyph, gives your character invisibility.
Dew – active glyph, vanquishes any extra fireplace on map.
Silence – active glyph, forbids.
Aegis – passive glyph, gives extra shield of 10% HP amount.
New daily tasks:
increase level of any of your characters.
use specific active glyphs in battle.
increase you squad metascore.
Ad rewards: gain extra rewards for watching short advertisements.
Improvements:
Changed interfaces for creating active glyphs and characters hiring.
Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
1.18.6
2020-08-04
New Features:
New glyphs, available only in Merchant:
- Disguise – active glyph, gives your character invisibility.
- Dew – active glyph, vanquishes any extra fireplace on map.
- Silence – active glyph, forbids.
- Aegis – passive glyph, gives extra shield of 10% HP amount.
New daily tasks:
- increase level of any of your characters.
- use specific active glyphs in battle.
- increase you squad metascore.
Ad rewards: gain extra rewards for watching short advertisements.
Improvements:
Changed interfaces for creating active glyphs and characters hiring.
Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
1.18.5
2020-07-08
Minor bugfix
1.18.4
2020-07-01
- Building upgrades up to rank 10 are available
- Character level cap increased to 50
- Added more info to advanced battle results
Merchant changes:
- New items with unique rarity – white. White items can be equipped by characters ignoring level and rank restrictions
- Merchant’s equipment is now generated with random passive glyphs
1.18.3
2020-06-12
Release Notes 1.18.3 - What's new?
Fixes:
- fixed bug with incorrect heath bar of Berserker when Rush ability was used.
- fixed disconnect in Valhalla Path if reward was clicked too many times.
- fixed bug with wrong rewards in battle results.
- visual minor changes in Leaderboards and League rewards.
1.18.2
2020-06-06
New features:
- New reward system for league progress. By acquiring trophies, you will get extra rewards for every passed mark.
- Seasons in Legendary league. Each month, players will compete for the highest trophies score. At the end of season, all trophies will reset to 4500.
- New daily reward system.
Main changes:
- To reach new leagues, you will now need to increase your squad total might to specific number in order to gain trophies in battle.
- Your allied bots will now listen to your markers on minimap, such as “Attack!”.
1.18.1
2020-05-08
What’s new?
- visual changes to Battle Pass UI.
- visual changes to buttons in all village.
- fixed bug with moderators nicknames.
- chat names visual improvements.
- is now available only in Smithy.
Battle changes:
- companions don’t stop while picking sacks or attacking target.
- fixed bug with priest not hiding in building on Lindisfarne map.
- “Meditation” glyph is now correctly increases duration of Stirfus “Invisibility”.
- fixed bug which caused allied commands to be seen by enemies.
- now, in case of Draw, trophies of both teams will not change.
- in rating battles of 4500+ trophies, Surrender option will be available only after half-time.