Idle Research Cheats

Idle Research Hack 0.21.9 + Redeem Codes

Fun Incremental Game!

Developer: Considera Core LLC
Category: Games
Price: Free
Version: 0.21.9
ID: com.CryptoGrounds.IdleResearch

Screenshots

Game screenshot Idle Research mod apkGame screenshot Idle Research apkGame screenshot Idle Research hack

Description

Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. Research and craft colorful Flasks, Tubes, and Cylinders to earn as much Energy as possible! Big numbers guaranteed!

Idle Research is the most satisfying incremental game with lots of fun things to do! If you love idle or clicker incremental games with basic and complex features, this game is for you!

FEATURES!
Cute & Colorful Art - Lots of colorful and fun items!
Modern UI - A very simplistic, beautiful, modern, and colorful UI that's pleasing to look at!
Massive Numbers - Up to the e100000s is guaranteed!
Lots of Content - Lots of places to unlock that make numbers grow! Hundreds of hours gauranteed!
Cloud Saving - Transfer your saves to any device with just one login!
Made With Love - This game is being worked on by a solo developer who is very passionate!

CONTENT!
Research - Research and unlock up to 18 different and colorful items!
Crafting - Craft items that unlock tons of features and make numbers grow!
Accelerators - Speed up the game with up to 62 different Accelerators!
Automation - There are a ton of ways to automate the game and let it play for you!
Mastery - Improve your Research speed by mastering your items!
Prestige - Reset some aspects of the game to speed things up even more!
Adventure - Fight enemies in 7 different zones and infinite stages!
Skilling - Access up to 70 different skills that boost tons of stuff!
Potions - Brew up to 12 different potions!
Simulations - Start simulations for your adventure zones and earn fragments! Buy up to 17 different upgrades!
Daily Solitaire - Play the solitaire minigame and gain as many points as you can! Earn in-game rewards that make you progress further!

Play Idle Research today for FREE!

Version history

0.21.9
2022-08-22
v0.21.7/9 Patch Notes!


[Added]
- (Accelerators) You can now hold on the little buttons on every accelerator.
- (Crafting) EXPERIMENTAL: Added a manual input for crafting presets. If you somehow add some weird string or something and it messes up the game, please get in contact with me!
- (Tutorial) During the tutorial, when you need to head to a certain location in navigation, the button will turn blue!
- (Research) Added the crafting cost in the description of current research.
- (Settings) Ability to toggle patch notes on game load.
- (Settings) When using Mixed Notation, you can now switch through a few numbers when you want it to switch to scientific.
- (Diamond Shop) If you feel generous and appreciate my work, you can now donate in the Diamond Shop. These do not change the game in any way, just donations. If you are in my Discord and want a donator role, reach out to me!
- (Misc.) Quick save and return to the main menu button on the navigation panel.
- (Misc.) When you unlock a feature and it involves the navigation panel, the button will turn red.





[Changed]
- (Achievements) The auto slot achievement has been changed to “Buy 10 Crafters”
- (Adventure) Deploy All bugs
- (Adventure) In stats, the Skill shards per kill was relabeled.
- (Crafting) Orange Flask base crafting time: 40 => 30 seconds.
- (Crafting) Yellow Flask base crafting time: 200 => 150 seconds.
- (Crafting) Yellow Flask base crafting cost: 25 => 20 Orange Flasks.
- (Tutorial) Redid the entire Flasks tutorial, made it more friendly and up to date with the recent changes :)
- (Tutorial) The tutorial is now a floating window that can be moved around and resized :^D
- (Research) Orange Flask base research time: 60 => 30 seconds.
- (Research) Orange Flask base research requirement: 50 => 100 Orange Flasks.
- (Misc.) Adventure and Diamond Shop buttons have been repositioned in the navigation panel.





[Fixed]
- (OFFLINE) OFFLINE PROGRESS SHOULD WORK AS NORMALLY NOW. IF IT DOESN'T BE THE FIRST LOAD, IT SHOULD BE AFTERWARDS. REPORT TO THE DEV IF IT DOESN’T STILL.
- (Achievements) The Auto Crafting slot achievement has been replaced by: Buy 10 Crafters.
- (Ice) Fixed a bug where the crafting slots don’t reset on freeze mode/ice age upgrade doesn’t working. I am aware others are having issues, but I’m going to try to figure out
- (Ice) Fixed buy max ice makers
- (Mastery) Fixed some mastery bugs
- (Skilling) Fixed distribute all skill shards
- (Skilling) Fixed an ice upgrade that isn’t supposed to hide skill tabs
- (Solitaire) Fixed an issue where doing practice mode can reset solitaire cooldown
- (Diamond Shop) Certain upgrades not unlocking
- (Misc.) Minor UI/Game bugs
- (Misc.) Letter Notation
- (Misc.) Fixed several buy maxes
- (Misc.) Fixed a bug where certain old saves couldn’t be imported in settings
- (Misc.) Fixed an ad exploit on mobile





[Removed]
- (Accelerators) The toggle spend mode, useless
- (Ice) Auto Upgrade and Unlock Auto Deploy, useless
0.21.8
2022-08-12
v0.21.6/7/8
[Added]
- (Crafting) Presets now have a custom preset input.
- (Solitaire) A setting to toggle Auto Win



[Changed]
NOTE! A lot of the balancing related changes in this update are subject to change!
- (Saving!) Save System has been reworked. Flasks, Tubes, and Shared data has been merged! No more importing/exporting/managing multiple files! This should eliminate a lot of the save-related bugs. With this save system change, current backups have been wiped. You are still allowed to import previous saves with the following tags: “FLASKS>”, “TUBES>”, “SHARED>”.
- (Saving) You now have a maximum of 50 backup files.
- (Menu) Menu has gotten a touch up since the save system was reworked, so it should be less confusing now!
- (Research) Orange Flask Research Time: 120 => 60 Seconds
- (Research) Yellow Flask Research Time: 600 => 300 Seconds
- (Research) Yellow Flask Requirement: 250 => 100 Orange Flasks
- (Research) Blue Flask Time: 7,200 => 20,000 Seconds
- (Research) Purple Flask Time: 1.00e7 => 1.00e8 Seconds
- (Diamond Shop) The upgrades have been moved to their own page
- (Diamond Shop) (subject to change!) The upgrades have been reworked to make it more fair for F2P and pay-to-speed-up players. Most upgrades have been grouped together, so you can buy one upgrade with multiple effects. Each upgrade group starts at 1 Diamond Item, the cost multiplier is 4x. Costs are no longer shared. Upgrades work exactly the same, just a bit easier to choose which upgrades to get. This also means the UI has been cleaned up :). Everyone's upgrades will be reset for the first time, just so you can respend your diamonds accordingly!
- (Crafting) Start of the rebalancing phase, for a smoother early game experience. Here are some base Flask cost changes: Yellow (15 => 25), Green (25 => 250), Blue (75 => 1.00e3).
- (Accelerators): (subject to change!) Energy boost accelerator unlock cost: 1.00e10 => 1.00e15
- (Prestige): (subject to change!) Base formula: log(energy / 1e10 + 1, 1.35) => log(energy / 1e15 + 1, 1.35)
- (Prestige): (subject to change!) Prestige Unlocks at 1.00e18 Energy



[Fixed]
- (Accelerators) Item Accelerators generate items when you haven’t unlocked the accelerator.
- (Ice) Fixed a bug where ice makers went negative for some reason
- (Offline) Fixed offline progress



[Removed]
- (Crafting) Manual Crafting! Whenever you buy a crafting slot, it automatically starts crafting for you. You no longer need to buy Auto Crafters. This is to make the early game feel smoother.
- (Settings) Flask/Tube Resetting, due to the reworked save system.
0.21.7
2022-08-11
v0.21.6/7
[Added]
- (Crafting) Presets now have a custom preset input.
- (Solitaire) A setting to toggle Auto Win



[Changed]
NOTE! A lot of the balancing related changes in this update are subject to change!
- (Saving!) Save System has been reworked. Flasks, Tubes, and Shared data has been merged! No more importing/exporting/managing multiple files! This should eliminate a lot of the save-related bugs. With this save system change, current backups have been wiped. You are still allowed to import previous saves with the following tags: “FLASKS>”, “TUBES>”, “SHARED>”.
- (Saving) You now have a maximum of 50 backup files.
- (Menu) Menu has gotten a touch up since the save system was reworked, so it should be less confusing now!
- (Research) Orange Flask Research Time: 120 => 60 Seconds
- (Research) Yellow Flask Research Time: 600 => 300 Seconds
- (Research) Yellow Flask Requirement: 250 => 100 Orange Flasks
- (Research) Blue Flask Time: 7,200 => 20,000 Seconds
- (Research) Purple Flask Time: 1.00e7 => 1.00e8 Seconds
- (Diamond Shop) The upgrades have been moved to their own page
- (Diamond Shop) (subject to change!) The upgrades have been reworked to make it more fair for F2P and pay-to-speed-up players. Most upgrades have been grouped together, so you can buy one upgrade with multiple effects. Each upgrade group starts at 1 Diamond Item, the cost multiplier is 4x. Costs are no longer shared. Upgrades work exactly the same, just a bit easier to choose which upgrades to get. This also means the UI has been cleaned up :). Everyone's upgrades will be reset for the first time, just so you can respend your diamonds accordingly!
- (Crafting) Start of the rebalancing phase, for a smoother early game experience. Here are some base Flask cost changes: Yellow (15 => 25), Green (25 => 250), Blue (75 => 1.00e3).
- (Accelerators): (subject to change!) Energy boost accelerator unlock cost: 1.00e10 => 1.00e15
- (Prestige): (subject to change!) Base formula: log(energy / 1e10 + 1, 1.35) => log(energy / 1e15 + 1, 1.35)
- (Prestige): (subject to change!) Prestige Unlocks at 1.00e18 Energy



[Fixed]
- (Accelerators) Item Accelerators generate items when you haven’t unlocked the accelerator.
- (Ice) Fixed a bug where ice makers went negative for some reason
- (Offline) Fixed offline progress



[Removed]
- (Crafting) Manual Crafting! Whenever you buy a crafting slot, it automatically starts crafting for you. You no longer need to buy Auto Crafters. This is to make the early game feel smoother.
- (Settings) Flask/Tube Resetting, due to the reworked save system.
0.21.6
2022-08-11
v0.21.6
[Added]
- (Crafting) Presets now have a custom preset input.
- (Solitaire) A setting to toggle Auto Win



[Changed]
NOTE! A lot of the balancing related changes in this update are subject to change!
- (Saving!) Save System has been reworked. Flasks, Tubes, and Shared data has been merged! No more importing/exporting/managing multiple files! This should eliminate a lot of the save-related bugs. With this save system change, current backups have been wiped. You are still allowed to import previous saves with the following tags: “FLASKS>”, “TUBES>”, “SHARED>”.
- (Saving) You now have a maximum of 50 backup files.
- (Menu) Menu has gotten a touch up since the save system was reworked, so it should be less confusing now!
- (Research) Orange Flask Research Time: 120 => 60 Seconds
- (Research) Yellow Flask Research Time: 600 => 300 Seconds
- (Research) Yellow Flask Requirement: 250 => 100 Orange Flasks
- (Research) Blue Flask Time: 7,200 => 20,000 Seconds
- (Research) Purple Flask Time: 1.00e7 => 1.00e8 Seconds
- (Diamond Shop) The upgrades have been moved to their own page
- (Diamond Shop) (subject to change!) The upgrades have been reworked to make it more fair for F2P and pay-to-speed-up players. Most upgrades have been grouped together, so you can buy one upgrade with multiple effects. Each upgrade group starts at 1 Diamond Item, the cost multiplier is 4x. Costs are no longer shared. Upgrades work exactly the same, just a bit easier to choose which upgrades to get. This also means the UI has been cleaned up :). Everyone's upgrades will be reset for the first time, just so you can respend your diamonds accordingly!
- (Crafting) Start of the rebalancing phase, for a smoother early game experience. Here are some base Flask cost changes: Yellow (15 => 25), Green (25 => 250), Blue (75 => 1.00e3).
- (Accelerators): (subject to change!) Energy boost accelerator unlock cost: 1.00e10 => 1.00e15
- (Prestige): (subject to change!) Base formula: log(energy / 1e10 + 1, 1.35) => log(energy / 1e15 + 1, 1.35)
- (Prestige): (subject to change!) Prestige Unlocks at 1.00e18 Energy



[Fixed]
- (Accelerators) Item Accelerators generate items when you haven’t unlocked the accelerator.
- (Ice) Fixed a bug where ice makers went negative for some reason
- (Offline) Fixed offline progress



[Removed]
- (Crafting) Manual Crafting! Whenever you buy a crafting slot, it automatically starts crafting for you. You no longer need to buy Auto Crafters. This is to make the early game feel smoother.
- (Settings) Flask/Tube Resetting, due to the reworked save system.
0.21.5
2022-08-07
v0.21.4-v0.21.5

Added
- Flask’s Assembly: Added shortcut buttons in Juice.
- You can now hold on the Sample Processor buttons.
- Mastery: (QoL) since there is a large phase where you only have 1 mastery slot, assigning another mastery slot will disable the already enabled one (assuming you have no slots left).
- Potions: You can now see tube expenditures at the top.
- Settings: Added a setting where the game can run in 10 fps if it’s out of focus.
- Misc: Added Skill Shards to the Skilling navigation button
- SOLITAIRE: YOU CAN NOW DOUBLE CLICK THE CARDS IF YOU WANT THEM TO GO TO ONE OF THE 4 FOUNDATION PILES (if it can) (WOOOOOO!!!)
- +5 Diamonds for winning! Game will also automatically end if you win.
- Solitaire cooldown has been reduced to 23 hours, so users don’t keep pushing it further and further into the night.
- AUTO WIN CONDITION HAS BEEN ADDED! No more needing to spam drag/click cards!
- You can now switch between the normal Idle Research solitaire cards and super basic easy to read ones!!
- Upon ending the game, there is a confirmation now

Changed
- Adventure: Auto Stage is a little more flexible for when you first start out/enter freeze mode.
- Settings: “Mute Music” has been relabeled to “Music”, to make it more straightforward.
- UI Scale Change is now saved based on the device.
- Tube’s Simulations: Auto Purify no-longer saves, just so you don’t miss out on nice gains.
- The concept of Simulation Length is gone! Simulations will run forever. No need to start them either, once they are unlocked, they are free to go! That means the Simulation Length - - upgrade was removed and that right panel has been cleaned up. Woo!
- Diamond Shop: The Special Upgrade and others are now hidden until you unlock the previously specified feature.
- The Time Bender IAP now ranges from 0.1x-5.0x (previously 0.5x-5.0x), if you enjoy the pain.
- Misc: Some buttons in the navigation panel have been indented.

Fixed
- Minor Bugs
- Skilling: Distribute skill shards on color works properly.
- When you change pages, it will keep the last skill you selected.
- The skill XP goal was being displayed.
- Crafting: In Tubes, the tube consumption from potions is now correct.
- You can now scroll on the actual crafting screen. This comes with a cost, when holding while crafting, moving your finger will disable it because Unity prioritizes moving the scroll system. I tried at least.
- Change All would not update the Item Accelerators’ generator properly.
- Fire: Burning time was shared between Flasks and Tubes.
- Assembly: 45% of the samples are supposed to go to crafting speed and count accordingly, not 40%.
- Ice: Fixed a bug where queuing in Flasks will start Freeze mode in Tubes, even if you haven’t unlocked it.
- Misc: Discord RPC was displaying “mspace” when using mixed scientific notation and had the monospace setting on.
- When a number is negative while using letter notation, it became NaN

Removed
- Smooth progress bars for skills, tutorial, adventure, and research. Not needed and it causes issues with lower FPS. If the game freezes or slows down, these may cause major problems.
0.21.4
2022-08-06
v0.21.4
Added
- Flask’s Assembly: Added shortcut buttons in Juice.
- You can now hold on the Sample Processor buttons.
- Mastery: (QoL) since there is a large phase where you only have 1 mastery slot, assigning another mastery slot will disable the already enabled one (assuming you have no slots left).
- Potions: You can now see tube expenditures at the top.
- Settings: Added a setting where the game can run in 10 fps if it’s out of focus.
- Misc: Added Skill Shards to the Skilling navigation button
- SOLITAIRE: YOU CAN NOW DOUBLE CLICK THE CARDS IF YOU WANT THEM TO GO TO ONE OF THE 4 FOUNDATION PILES (if it can) (WOOOOOO!!!)
- +5 Diamonds for winning! Game will also automatically end if you win.
- Solitaire cooldown has been reduced to 23 hours, so users don’t keep pushing it further and further into the night.
- AUTO WIN CONDITION HAS BEEN ADDED! No more needing to spam drag/click cards!
- You can now switch between the normal Idle Research solitaire cards and super basic easy to read ones!!
- Upon ending the game, there is a confirmation now

Changed
- Adventure: Auto Stage is a little more flexible for when you first start out/enter freeze mode.
- Settings: “Mute Music” has been relabeled to “Music”, to make it more straightforward.
- UI Scale Change is now saved based on the device.
- Tube’s Simulations: Auto Purify no-longer saves, just so you don’t miss out on nice gains.
- The concept of Simulation Length is gone! Simulations will run forever. No need to start them either, once they are unlocked, they are free to go! That means the Simulation Length - - upgrade was removed and that right panel has been cleaned up. Woo!
- Diamond Shop: The Special Upgrade and others are now hidden until you unlock the previously specified feature.
- The Time Bender IAP now ranges from 0.1x-5.0x (previously 0.5x-5.0x), if you enjoy the pain.
- Misc: Some buttons in the navigation panel have been indented.

Fixed
- Minor Bugs
- Skilling: Distribute skill shards on color works properly.
- When you change pages, it will keep the last skill you selected.
- The skill XP goal was being displayed.
- Crafting: In Tubes, the tube consumption from potions is now correct.
- You can now scroll on the actual crafting screen. This comes with a cost, when holding while crafting, moving your finger will disable it because Unity prioritizes moving the scroll system. I tried at least.
- Change All would not update the Item Accelerators’ generator properly.
- Fire: Burning time was shared between Flasks and Tubes.
- Assembly: 45% of the samples are supposed to go to crafting speed and count accordingly, not 40%.
- Ice: Fixed a bug where queuing in Flasks will start Freeze mode in Tubes, even if you haven’t unlocked it.
- Misc: Discord RPC was displaying “mspace” when using mixed scientific notation and had the monospace setting on.
- When a number is negative while using letter notation, it became NaN

Removed
- Smooth progress bars for skills, tutorial, adventure, and research. Not needed and it causes issues with lower FPS. If the game freezes or slows down, these may cause major problems.
0.21.3
2022-08-05
Patch notes in game!
0.21.2
2022-08-03

Fixed playfab and tutorial related bugs.
0.21
2022-07-31
Release!
0.18
2022-06-18

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Ad Bundle
(All Ad IAPs but cheaper!)
$9.99
Free
BB207038757✱✱✱✱✱ C042BFC✱✱✱✱✱
New Player Bundle
(150 Diamonds, 10x Research Speed, 5x Fire)
$4.99
Free
BB929949925✱✱✱✱✱ F78D0B6✱✱✱✱✱
The Time Bender
(Unlock the Game Speed Changer!)
$4.99
Free
BB533416397✱✱✱✱✱ 57A1717✱✱✱✱✱
The Crafter
(5x Crafting Speed & Count for all layers!)
$1.99
Free
BB493722394✱✱✱✱✱ CCF93A0✱✱✱✱✱
The Freezer
(+1% Ice Items Per Second While in Freeze Mode)
$4.99
Free
BB354015978✱✱✱✱✱ B4E815E✱✱✱✱✱
Research Bundle
(50 Di., 5x M. XP, 10x Res. Speed, 5x Crafting)
$2.99
Free
BB111344441✱✱✱✱✱ B0C4250✱✱✱✱✱
The Master
(5x Mastery XP for all content layers!)
$0.99
Free
BB850941711✱✱✱✱✱ 9D64CF9✱✱✱✱✱
Free Ad Rewards
(You get ad rewards for free! No ads!)
$7.99
Free
BB434700794✱✱✱✱✱ 2BC6DAF✱✱✱✱✱
The Melter
(5x Fire Gains for all content layers!)
$1.99
Free
BB633218112✱✱✱✱✱ B0D981E✱✱✱✱✱
A Diamond Mine
(+400 Diamonds)
$9.99
Free
BB602437432✱✱✱✱✱ 6B22A5C✱✱✱✱✱

Ways to hack Idle Research

Download hacked APK

Download Idle Research MOD APK
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Ratings

4.8 out of 5
608 Ratings

Reviews

Armcannon9,
Great idle game. Daily Solitaire is better now :)
The progression in this game is really great. I’m looking forward to see some more content getting added. I have to bring up that the daily solitaire is just not good though. Its my biggest and only gripe. Without an undo, only being in landscape, and being unable to take cards back from the Ace slots, theres a lot of situations where cards overlap off the screen and are unable to be played creating a loss where you could normally win. I hope this gets fixed. If the cards collapsed so in a K to 2, that was all you saw then that could fix it.

Edit: there’s a scroll bar now which makes the solitaire way better. Ty for fixing this
Spearhead500,
A very well made idle game
For a genre that is filled to the brim with cookie cutter formats and boring gameplay loops that serve mainly as an excuse to serve up ads every thirty seconds, this game is an absolute standout.

It is entertaining, well balanced, and well designed, with no ads whatsoever unless you choose to watch them. It has good pace without sacrificing on quality, and without giving too much a way it has a legitimately surprising amount of depth that will only grow with time.

The dev seems lovely and I’m so glad I found this game, it’s truly a fun experience and I can’t wait for future updates!
ThatGuy7255413,
It’s great, just one miniscule issue
All in all this game is great, you can be idle and gain resources, but you can also just keep it on. It has great features and as a puzzle lover, I love the daily solitaire gimmick. It also has good progression rate. It is also slightly complex, but those complexities are pretty easy to learn.
My problem is that the “Lab” section is confusing, and generally hard to understand. It compares all of one resource to all of another (I think), and it’s generally hard to tell what’s the best item. Theoretically it would be the final one, but the energy variation upon switching makes it really confusing. I would love a plain 1 to 1 comparison.
Other than that though, keep up the good work.
HippopotameBlanc,
Loved the game, solitaire crashes are very frustrating
It’s been a while since I played the main content of the game but I really enjoyed it. The progression was good and gave me a solid few weeks of fun before I reached the brick ceiling that cylinders will remedy. That said, I still get in most days to do the daily solitaire, which I think is a great addition to the game. Unfortunately, the app crashes all the time in the solitaire game, making completing a full round, let alone winning, very difficult. I’ve never had any problems with the game crashing outside of solitaire. I don’t know what the issue is but it is extremely frustrating.
randorns,
A Proper Reminder to How Good Idle Games Can Be
When I first downloaded this game and I saw credit given to some of the best idle makers out there, 4G to name one, I knew I was in for a treat and this game did not disappoint. This is one of if not my favorite new incremental games for mobile and I really appreciate the quality and the thought put behind it.

No overbearing ads, new systems to keep to you involved and learning, and, of course, big numbers that feel earned.

Can’t wait to see what future updates bring and I can’t recommend this game enough.
vestingparsely,
Idle Research is a must have
This game somehow keeps you always entertained. It releases new aspects of the game at a learnable pace. Ads are optional, gameplays fluid, and it even has a online save option so you can play on computer and phone! This game culminates my favorite aspects of other idle games into 1 great experience. There is in app purchases in it, but the game has been tested without the use of these. Being a free game, there is not point in trying it out!
KodyLenzer,
Presets don’t work at all.
Been trying for days and it never works at all. Also auto prestiging gets kind of useless after the fact you make more per second based on how much you can prestige for since presets don’t work and you just have to keep manually unlocking the flasks in order to research quicker. But even with that, it takes a minute before you can even prestige with so it’s just getting frustrating to even do anything.

Updated Game: Presets still reset upon prestiging and despite tinkering with it for the last half hour, nothing seems to work correctly. I’ve read the guide in settings and it’s no help either.
Librariandad,
Great game that’s over too quickly
This is a very good idle game with several interlocking mechanisms. My only critique is that the prestige reset could be tweaked down to stretch things out just a little. Either by making it take longer before it becomes available in later iterations and/or reducing its power. I was able to get through 95% of the game in about a weekend. And that’s fine. But with a few tweaks, I think it could stretch out to maybe a week or longer without feeling like it’s dragging.
HelioDeer,
Solitaire Broken
I like to play solitaire while idle but when you do a practice run it resets the timer. I just had 44 minutes till I could do my daily runs again then it reset to 22 hours after I won a round. It’s been happening the past few days since the recent update.

Otherwise the game is fun, but also the flasks and diamonds stuff is acting weird. Before the update I had 59 and now the update makes where I can only spend 30 some on the upgrades.

If it’s fixed it’ll go to5 star because I do enjoy the game but it’s buggy.
Mikedizzle239,
Very well done
Idle game fans will love everything about this! Progress is absolutely not limited by the in game purchases but I bought one anyway just to support this developer.

Pros- multiple levels of prestige, easy to learn, great UI

Cons- none really. I’m just waiting for the next update so I can do the other part of the map!