Lifeline 2 Cheats

Lifeline 2 Hack 1.4 + Redeem Codes

Developer: 3 Minute Games, Inc.
Category: Games
Price: $2.99 (Download for free)
Version: 1.4
ID: com.3minutegames.lifeline2

Screenshots

Game screenshot Lifeline 2 mod apkGame screenshot Lifeline 2 apkGame screenshot Lifeline 2 hack

Description

The original Lifeline took the App Store by storm, reaching #1 Top Paid Game on iPhone and Apple Watch in 29 countries. Its compelling mix of real-time storytelling and Dave Justus’s suspenseful writing continues to capture the imaginations of countless players worldwide.

Lifeline 2 raises the bar with a new story almost twice as long as the original, with many more choices and paths to explore. Lifeline 2 features a 28-minute original soundtrack and is fully optimized for watchOS 2, delivering the best Lifeline experience on Apple Watch yet.

The second story in the Lifeline series connects you with Arika, a young woman on a deadly quest to avenge her parents and rescue her long-lost brother. Your choices will keep her alive and help her succeed as she faces mortal danger on her way to a final, fateful showdown against the forces that threaten all of humanity.

Lifeline stories play out in real time. As Arika travels to complete her quest, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when you’re free. You can even respond to Arika directly from your Apple Watch or your iPhone lock screen, without launching into the app on your phone.

After completing any story branch, you can rewind to earlier parts of the story, or speed through parts you’ve already read. See what happens when you make a different choice: will you guide Arika virtuously, or cut corners to gain an edge? Seemingly simple actions can deeply affect the outcome.

Arika’s story, and the fate of the world, depend on your judgment. You will face the consequences together, because Arika is relying on YOU.


Lifeline 2 features no in-app purchases and no ads. An Internet connection is not required.

WATCH US: http://www.youtube.com/c/LifelineGame

Praise for the original Lifeline:

“[A] surprising iPhone and Apple Watch bestseller is pushing the boundaries of fiction” - boingboing.net

“This is the best game on the Apple Watch” - Time.com

“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo

“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer


Lifeline 2 was created by:
Dave Justus
Matthew Sturges
Colin Liotta
Dan Selleck
Mars Jokela
Benjamin Ellebracht

Original music composed by Norman Fairbanks. Soundtrack available on iTunes: http://bigfi.sh/LL2iTunes

Version history

1.4
2015-12-02
This app has been updated by Apple to display the Apple Watch app icon.

We've translated Lifeline 2 into Chinese!
1.3
2015-09-29
Arika improved her spell and the game should now run much better on older devices.
1.2
2015-09-26
We fixed a progression bug when Arika is hunting for a car. She would just search, and search in vain, so we found her some wheels.

We also took care of an issue with our Japanese font displaying incorrectly on the Apple Watch. Sorry, our font barber trimmed a little too much off the top!
1.1
2015-09-24
We fixed a bug in the Russian version (other languages were not affected). If you were stuck on one of the quests, please update the app and your story will proceed normally. Sorry about that—Arika wasn’t ignoring you!
1.0
2015-09-22

Download Lifeline 2 on Android and iPhone for free

Download on Android

Ways to hack Lifeline 2

Download hacked APK

Download Lifeline 2 MOD APK
Request a Hack

Ratings

4.4 out of 5
1 105 Ratings

Reviews

Musical Dinosaur,
Great as expected, but....
The game is great, as expected after playing Lifeline 1. My knock of one star is for the readability of the text. This is much harder to read than 1. There is no setting for font size, and sadly they did not write the game to Apple’s font sizer API. This is the only game of this kind that I have to grab my glasses for. Very annoying and disappointing for Big Fish to ignore those of us without 20/20 vision.😎

Another issue for me: If someone grows up in an isolated town, then an orphanage, then a decade on the run focused on just one thing, how the heck do they pick up all the societal slang, and music and film references that they constantly use. That’s a rather big logical leap. Almost another star just for that time flaw. 🧐

I also wanted to knock off another star for your treatment of my cities. I was born and raised in Portland, and now live one block away from Happy Valley. Given that Happy Valley has the highest income per capita of any city in Oregon (amazing what 1 block can do for your income), and is completely full of McMansions (mansion wannabes). Given these McMansions have only about 6 feet separating one from the next, it’s very hard to picture a dilapidated orphanage still standing anywhere in Happy Valley. Fiction I know, but really?? However you did get the Pearl district right, so that evens out. 😁
Yo229no,
*WARNING SPOILERS* I Loved the first one and silent night
I love the lifeline games especially the first 2 (1 and silent night) the stories are great and the humor, although sometimes corny, is a great addition. I also like the idea of "real time" so you can't just finish the game in 2 hours or something and that you can play it just by the notifications when your phone is locked. I do have to say I was disappointed in the end of silent night. you spend who knows how long on the first game and who knows how long on silent night only for them to die in the end?! (Apparently the best ending to get) like the whole point was to get the person out alive and not die right? So then I got lifeline 2 hoping it had some kind of reference to the first ones like maybe your Captain Shepard or the one lady pregnant in silent night or maybe even somehow Taylor survived going into the blackhole and you could still communicate. I did only play through silent night once so I don't know all the endings cause maybe she does survive in the end, But so do the aliens. It will be really nice to see another lifeline were Taylor comes back or something. Either as an alien or as the person you talk to again. Lifeline 2 is a big jump with setting all future and space travel then now it's modern day? I feel like it should have stuck to the future space travel and stuff in the same universe at anything. But over all all 3 are great and enjoyable! 5 stars for sure.
Jsjdjfhfn,
Not as good as the first but still a good time
I really enjoyed this game. It's much longer than the first which really helps me feel invested in the main character Arika. It's much easier to care about her and the journey than Taylor from Lifeline 1. That being said, she is like the female version of Taylor, however being even more sarcastic, which makes Lifeline 2 feel a little too similar to the first game.

The game also ends very abruptly and somewhat unsatisfyingly. While this was a problem in Lifeline 1, it only feels worse in 2. Assuming you make smart choices, the climactic challenge at the end feels more like a "what, that's it?" Considering how much more time I spent with Arika than Taylor, I was rather disappointed in how it didn't really feel like we ended the journey on a high note. The second to last encounter was far more climactic .

However the encounters are very fun and the descriptions of environments are detailed poignant. I had a lot of fun helping Arika and despite some failings, I think this game is well worth $3. I would definitely recommend it to a friend. I'm sad the journey is over and can't wait for the next game.
séamuis,
Feels very familiar
I throughly enjoyed Lifeline, despite having my quibbles, like most, with the story and the character. But by the end of it all I really felt connected to Taylor, and really felt invested in his survival. When I first started off with lifeline 2, I went into hoping for the same. That however, was obviously a mistake on my part. I could go on with quibbles about the character, the authors try's at humour, the oddities in the story, but really not of that matters because the story itself is nothing more than a retailing of the original lifeline story. It's not exactly the same, but halfway through, it becomes painfully obvious, the near identical events and subsequent choices at your hand. It quickly starts to feel very familiar, both in storyline and it character. The author really shows an inability to develop different unique characters and that's very disappointing. I didn't feel like I wasted my money with lifeline or with lifeline: silent night. But with lifeline 2, I wish I could get my money back. I couldn't even make it to the end, I just felt too much like I was playing the same story, and I just ended up deleting it. If you really like these sort of adventures I'm sure you'd be willing to play it till the end, but I was disappointed to say the least, and would be very unlikely to purchase any future titles written by the same author.
US_Atlas,
More storyline than before, same excellent concept
The concept behind these series of games is excellent. All too often in the freemium games we all download to play, there is some way to speed up advancement. Or, the game is designed to get so agonizingly slow after you've invested some time into it to tempt you into to buying whatever mega currency it's pushing.

This game is completely different. Following the main characters around takes time, and the first play through you can't speed up (there's no in game currency). The effect is that, while you're waiting, you actually think about what the protagonist is up to, almost as if they're real. The effect is that you're more immersed in the scenario in a way that no other game emulates.

This is not a sequel of the original, but has a completely new story arc that has more choices to make which greatly expands the potential pathways to take. It's worth a buck, if for no other reason than to enjoy the unique gameplay and style.
Jafcx,
I'm Stuck
I don't know why this happened but after I get out of the loop in the monastery Arika makes a doctor who reference and then she says : "I'm through the door. This is what the slype is supposed to look like." "On one side, I can clearly see the (null), where I just came from." "In the middle, I can see an arch leading to what must be the chapterhouse." And then it stops. There's nothing after that at all. It doesn't say [Arika is busy] or anything like that and there's no three loading dots either. I've reset the game restarted my phone and charged my phone but nothing is working. And I've waited for about an hour and nothing is happening. I really like this game and I'm rlly sad that I can't play anymore so if someone could tell me how to fix it that would be great. And I've already went to their website for how to fix any of your problems with the app I've tried them all and they didn't work. But I love this game I just need help to continue.
KeHblAm,
Best game of the Lifeline series!!!
I played the first lifeline game and I have to say, that was amazing and incredibly immersive, but this game completely tops that!!! This is the first time I have ever written a review but I have to say this game deserves it. I got really hooked into Arika's storyline and I would love to see her story continue more than anything. It's taken me a couple of days to complete it and get the best ending possible and I could really feel a deep connection with this character as I was playing this game to the point where every time there is a break in the dialogue, I keep anticipating for her to reply back and I love the sarcastic humor displayed throughout the whole story. I've even gone to the point of going back in the story just so I can see all of the different possible endings that could occur just to make sure I didn't miss anything. I would love to see this series continue and especially want to hear more of Arika's storyline.
Aaron Balton,
Captivating
So I played lifelines and then lifelines Silent Night before playing lifelines 2. I have to admit I died in both lifelines and lifelines SN towards the end but I just wasn't captivated by the story of Taylor. Don't get me wrong I enjoy Taylor's story it's unique and well extremely original but Arika's story Felt different before yes they have some similarities but it was way longer and just more caring. You could actually connect to a character and not just be worried about their life and more of what they have to say. Making it through Arika's story and keeping her alive on my first play through was so rewarding the choices I made in Taylor's story were different from Arika's instead of driving mission forward I choose to ask how she was. Goes to show that I personally think it's a story that you can deepen your bonds with. To conclude I understand people will either like Arika or Taylor depending on if you give it all a chance.
Talohawk808,
Great Story Based Text Adventure
If you liked Lifeline 1 and Lifeline: Silent Night,
Then you will love this game. It takes a story outside of our previously beloved Astro-cadet Taylor, but LL2:Bloodline brings you, the player, to a heart touching character that gets closer to you than Taylor ever could in Lifeline 1.

Bringing along features of the previous lifelines, this one makes the player even more involved and submerged in the story by having the character use your name that you give. Something I wish Taylor did. This simple thing makes the player more involved and it brings more satisfaction and of course feelz to the game. It makes you feel more connected to the character and more hopeful of their condition. Great game. Longer than the previous lifelines, but filled with just as good of a story. Excellent soundtrack too! It imbeds into the player's mood according to the situation very well.

Overall I love this game's story, and all the little interesting features passed over from the last Lifeline. I hope in another Lifeline (3?), the makers of this game will find even more ways to emerge the player and involve him/her into the story, much like they did adding the name function. It makes the player more closer to the character subjectively. Excellent feelz are felt in this game. Even for just a simple text game, but even books are evidence of such great storytelling.
She-Pudding,
Solid Story, Worth Your Time
If you're up for a good story, and a surprising amount of personal investment in a fictional character, this is probably your game. The new character might grate on you at first, but give her some time. You can't help but see her mission through (and perhaps feel guilty about the things you've encouraged her to do). Poor girl. The people and locations were always interesting, though not ground-breakingly novel. The incredible number of solutions to puzzles and endings you could stumble into were wonderfully well thought out. (I "solved" one with a wad of gum, more or less). Having to rely on her descriptions of the surroundings, and what (& when (& if)) she chooses to tell you adds a tangible layer of tension to every decision. There are no cheap or undeserved Game Overs, and they all have the promise of revealing something interesting. An unexpected, but worthy follow-up to the original 2 Lifelines.