Mini DAYZ: Zombie Survival Cheats

Mini DAYZ: Zombie Survival Hack 1.4.0 + Redeem Codes

Vast offline pixel game

Developer: Bohemia Interactive a.s.
Category: Games
Price: Free
Version: 1.4.0
ID: com.bistudio.minidayz

Screenshots

Game screenshot Mini DAYZ: Zombie Survival mod apkGame screenshot Mini DAYZ: Zombie Survival apkGame screenshot Mini DAYZ: Zombie Survival hack

Description

How long can you survive in a post-apocalyptic world? Find out in Mini DAYZ now - an official pixel art rendition of the massively successful PC survival game - played by over 3 million fans.

It is you against the world in Mini DAYZ: explore a randomly generated map and scavenge for food, ammo and supplies. Use anything you find to craft advanced items. Protect yourself against aggressive infected and ferocious wolves. But most important of all: make sure to stay dry, warm and well fed at all times. The weather out there can quickly get under your skin and your wounds will not heal without you treating them…

There are no rules, except one - to survive.

In Mini DAYZ:

● Explore a beautifully handcrafted, pixel-art-style open world map with signature buildings
● Gear up your character and try to survive for as long as possible using tons of loot
● Watch your health, hunger and thirst levels, prevent blood loss
● Keep on surviving to improve your character stats, receive perks and collect achievements for your efforts
● Grow plants, craft new items and build a makeshift base with campfire and fences
● Meet AI survivors, both friendly and hostile, and fight (or avoid) various kinds of dangerous, ever-lurking infected
● Make the wilderness your friend, not your enemy - use natural resources to stay alive
● Find your way during the day/night cycle and do your best to stay warm while it is raining or snowing
● No in-app purchases

Version history

1.4.0
2018-05-23
This app has been updated by Apple to display the Apple Watch app icon.

• New weapons PM, PB, Bizon, Groza, Madsen, SV-98(unlockable), VSS(unlockable)
• New items and gear: soviet vest, claymore, Long range scope, ammo 9x18, ammo 9x39.
• New game mode selection in main menu, without codes now.
• New game mode Breach: Player need to hold small area as long as possible from infected attacks.
• New game mode Casual: after death player will spawn in same run again on coast.
• Bandit groups now appear only starting from 2nd island.
• Military bases now split in two types: NATO and EAST.
• Loot respawn reworked.
• New secret location with Madsen machinegun.
• New infected policemans.
• Player and friendly survivor now dont trigger landmines and claymore(also beartraps will be, but not in this version)
• SVD now not spawns without PSO scope
• Fixed issue with too much zombie near tent.
1.3.3
2018-02-14
Fixes:
• Fixed the over-spawn of the military and "Tank" infected over time.
• Fixed muted sounds and the fireplace sound positioning.
• Fixed the black light from drivable vehicles.
• Many other fixes.

Changes:
• Leaderboards reset.
• The infected with firearms have a bigger arsenal now.
• Slightly rebalanced gear and drop stats.
• Challenges added.
1.3.1
2018-01-16
Fixes
• Added support for iPhone X.
• Fixed an issue when the joystick stick was sometimes misplaced when using it while any touch was already in progress.
• Fixed an issue when clicking a dialogue button while talking to a quest giver froze the game.
• Fixed an issue when after resuming the game, the night overlay got distorted sometimes.
• Russian text appearing on the player from time to time has been removed.
• MAC10 unlock counter has been fixed.
• Fixed the missing health bars for enemies after resuming the game.
• The "Tank" infected now cannot cause damage through walls.
• AUG ammo eject has been fixed.
• RPK with Magpull reload time has been fixed.
• In some cases unpickable loot has been fixed.
• The inability to attack and shoot in some cases has been fixed.
• Neutral characters shooting in a random direction after the attack has been fixed.
• Disappearing bullets while shooting very close to walls has been fixed.

Changes
• The "Tank" infected respawn locations and respawn probabilities have been rebalanced.
• Fireplaces, landmines, and beartraps can now be planted in the underground bunkers.
• Loot spawn rebalanced.
• Camera is shifted a little bit now while in the car, for a better visibility on small screens.
• Staying in an active drivable vehicle now provides additional warmth to the player.
• Underground bunkers now provide additional warmth to the player.
• RDS now can be attached to Saiga-12k.
• The shooting spread of bandits has been increased for some weapons.
1.3.0
2017-12-28
• Drivable vehicles added.

• New unlockable playable characters and weapons added.

• Neutral survivors now can give tasks to the player.

• New Karma parameter added.

• Fishing feature added.

• New building, locations and secrets added.

• New bandits and the infected added.

• New game items, weapon attachments, consumables added.

• Loot spawn rebalanced.

• General bug fixes.
1.2.1
2017-10-13
• Melee weapons rebalanced, durability increased.
• Better loot in underground bunkers added.
• Empty map and tutorial notepad fixed.
• Running animations of the infected horde fixed.
• Survivors beyond the map edges fixed.
• The Remington shotgun not shooting fixed.
• Survivors shooting with no gear fixed.
• Added missing messages when trying to shoot from ruined weapons.
• Headshots now display correctly on the enemy health bar.
• Duplicating batteries via headlamp fixed.
• Immortal “ghost” enemies fixed.
• Bug with the inability to shoot or punch fixed.
1.2.0
2017-09-29
• 4th island added.
• New types of secret locations added.
• Gas stations on all islands added.
• Gun attachments system added.
• Underground bunkers added.
• New game items: RDS scope, PU scope, PSO-1, ACOG, Bandolier, Silencer 5.45, Silencer 5.56, Hacksaw, Helmet, Kevlar vest, Sweater.
• New weapons: Sword, FN-CAL, UMP45, RPK, IZH Sawed, Mosin Sawed, Rare Colt.
• New infected types added.
• Two new perks added.
• Two new achievements added.
• IZH-43 and Mosin Nagant can be sawed off for the pistol slot with the hacksaw.
• All ranged weapons have rebalanced parameters.
• Gear stats like heat bonus and armor bonus now show on tap.
• New aim system showing the dispersion cone for the currently selected gun.
• Player now aims only at enemies in the line of sight.
• Deployed landmines and beartraps now have a red highlight.
• Deployed civilian tents are now marked on the minimap.
• Traders will chase the player if he attacks them.
• Friendly bots now cannot damage the player.
• Fixed the empty stats on the death screen.
• General fixes.
• Brazilian Portuguese added
1.0.9
2017-07-31
- Added Portuguese, Chinese Simplified, Chinese Traditional languages
- General bug fixes
1.0.6
2017-07-14
General bug fixes.
1.0.5
2017-07-03
• Bleeding now stops automatically in 1 minute.
• Added English, French, Italian, German, Spanish, Czech and Russian languages.
• Ability to set stick position added (in options main menu)
• Leaderboards and achievements added (Game Center)
• Perks unlocking system changed, now you need score points for unlocking
• Stats tab for current run added (in perks menu)
• Map tab in tutorial pad fixed
1.0.4
2017-05-02
• fixed cold issue
• heat meter shows exact numbers
• airdrop tweaks
• general fixes with getting expierence points and characters unlocks
• crash fixes
1.0.3
2017-04-13
- 9 new unlockable characters and a new character selection menu added
- New survivors and infected enemy types added
- Airdrops added, available after watching a rewarded video
- Pistols now placed in a separated slot and can be carried as a sidearm
- Barter (trade in) items with neutral bots added
- Rebalanced difficulties and player damaging items
- Deplete textures removed from the inventory
- Improved performance
- Multiple general fixes
1.0.2
2017-02-14
- Fix for iPhone 6 Plus and iPhone 7 Plus GUI layout
- Game saving fixes
- Secret locations added to the map, they can be found in deep forests
- New item: Radio
- General bug fixes

Please note the game is in soft launch. We apologize for any technical issues you might encounter.
1.0.1
2016-12-20
- Tutorial level added
- Difficulty rebalancing
- Ability to choose different playable characters
- Visual difference between islands (terrain textures)
- Dpad (stick) movement control type added
- Inventory update: items can be picked up from the ground by drag and drop
- Fixed app crash after being suspended
- Performance update

NOTE: Current game save will be erased after the update
1.0
2016-10-24

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Ratings

3.8 out of 5
5 410 Ratings

Reviews

Channel 34,
We could use some help he...
This latest update, welcome and needed, thank you, has us combating random behemoths on the first island when you are very likely going to run into them (I ran into two in the first 10 minutes) wearing jeans and a T-shirt with a colt that you’ve probably used at least half the ammo. I play the survivor with the gun and “radar” perk, and 14 rounds on 45acp, at 3-4 rounds per zombie to kill it, isn’t a huge advantage. I decided to try pulling the regular difficulty to get the guns unlocked first. After at least a dozen games, none longer than 90 minutes, I unlocked the mac10 and the shotgun, (as yet to actually find one, though). Switched to Veteran to try unlocking the new characters, but the closest I have ever come to that was 2 completed tasks (a behemoth killed me before I picked up the reward). Way too hard to play. My wish list? I would like to see the islands difficulty ratings adjusted. I like the zoom out on it, but can you give us the ability to set our own screen resolution, and the joystick is practically near the middle of the screen, can we move it back to the corner? I play on an iPad Pro, so it’s a strain to hold the iPad and stretch my thumb all the way over there, very uncomfortable. As to the rest, we’ll keep playing as long as you keep providing us with this wonderful game, and you’ve done a GREAT job with fixes and content so far. Brilliant job.
GANK$TAH,
Multiplayer?
I love this game. I can never get enough, though it drains my entire battery in 45 minutes. I don’t have anything negative to say and positivity would sound generic and bot-like, so I’ve come up with a wishlist. 1) MULTIPLAYER- I feel the ability to be running around and just finding and teaming up with another player would be awesome, especially for those harder difficulties like veteran. There could be a little chat option where the player can type to team up or just… chat. 2)SPECIFIC ISLAND GUIDES- When I start a game, I usually go around looting every town on the first island to get the best gear before I hit up island 2, which usually leaves me with 0 exploration or knowledge of island 2, and I end up dying because of walking into something I shouldn’t have. I think it’d be great to have island specific guides that could tell you basically what the different symbols mean, what new zombie types you’ll be facing, and so on. I just think that this would help people who are newer to the game or just don’t have much experience outside island 1 to get a better hold of the game and allow for better decision making.
If you seriously read all that devs, I love you and I thank you sincerely for your time. You don’t have to follow my suggestions, I’ll still love the game anyways. Unless you make it harder. At which point there won’t be a point. Thank you for your time.
Zadamany,
Fantastic and Innovative
This game is by far one of my new favorites. When I first downloaded it from the App Store, I fell in love with it instantly. The 8 bit style, the random Gorka (Military) camps, I love it. A few things could be changed to make the game a bit more smooth such as auto stacking and showing what ammo each gun requires, as well as how long and how easy it is to cure poison (the poison doesn't go away unless your stats are all above 75% so maybe something more reasonable like 50%?). The game does crash occasionally though my progress still saves when it does. One other thing I would also recommend is more AI survivors. During the entire time I have played the game, I've only found one live survivor, and two corpses. Multiplayer is definitely something that would make this game so much better. I don't mean servers or Game Center, but a wifi based system similar to the mobile Terraria if you've played it. Overall, I really love the game!

Edit-
There is an annoying glitch that scrolls the game when I move my joystick. This causes parts of my screen to be viewable which has caused me to die. I also see a glitch that prevents me from picking up items when I am too close to a wall. Game is pretty good otherwise.
Impotent Walrus,
It’s a game with a ton of potential but...
The concept of this game is great and it has potential to be loved worldwide. But it needs some work.
For starters, if you’re attacking a zombie with a melee weapon (which is pretty much the only kind of weapon you’re going to be able to find for a long time) you have to run right up on them and whether or not you get hit by one is entirely up to luck. Most of the time, you won’t be able to kill a zombie without it hitting you a ton of times first. So then, you’re bleeding. You use a bandage. You’re good to go. Then BOOM- another zombie, or group of zombies. So again, you repeat the process, you finally kill them all but you’re bleeding and nearly dead because there’s no way to dodge the attacks but to hope they don’t land (which they will) so you tear up your shirt and apply it as a bandage. You go to loot to look for something to replace your shirt and boom- more zombies. You don’t have anymore bandages and can’t find any so you decide to run. But guess what! You can’t outrun the zombies either. There are a couple zombies that might be a bit slower than you, but most of them can keep pace and a good bit of them can actually run FASTER than you... so yeah, so much for that.

This game really could be great, but you need to change the looting and make the zombies much weaker... or at least make firearms and ammo easier to find. Aiming to make a game realistic is cool and all but some of us just want to have fun
Rottie25,
Don’t stop.
I’ve played this game since summer last year and I have loved how in the last update you actually changed some aspects and mechanics because you READ THE REVIEWS. I also love how now you can actually get a gun, before it was literally impossible to find a gun and even worse, ammo for it. I would like to address some recommendations though, everyone wants multiplayer, so AT LEAST put local(on same WiFi) and make the crafting part the other person put really into it and functioning. I also would like for you to, like the other guy said, add buyables but you can still unlock them. Like a shotgun that you need to kill ten zombies with the sawed off shotgun for example, to add something like that with all the other unlockable guns and maybe even a customize your OWN character, like in pixel gun where you can make you guy from scratch and add starting clothes that can be customized but still don’t affect your start. So in the end please add multiplayer and customizations, but apart from that I really recommend this game to anybody who wants a genuine zombie apocalypse experience.(and for the record, I don’t think the gun “decay” or whatever is too high but please try to put some matching ammo in gun shops with the guns)

Thank you for reading and have a great day.
Sherlock 2132,
Good but may I suggest something
Honestly I would rate a 3.5. I’m not saying that this game is bad but the truth is that it’s mediocre. The things it does well are the looting and map design. I like how the map is always random. It’s does this very well but each town looks more or less the same. The food and thirst system needs a lot of improvement. I shouldn’t have to carry around 5 things of bacon just so I can go to the next town without starving to death. The one main complaint I have does involved the loot system (that is good for the most part). There’s no reason to keep playing once you get an assault rifle and vest so I’d like to make a recommendation. Why not allow players to keep loot in a storage locker of some sort. Allow players to build containers and weapon lockers. I would also make it to where you can respond as long as you have a fort but you would spawn at a random location and have to find it (the fort). You could still keep the one life per game n veteran but this would allow players to gradually build up the skills to play on veteran and allow more replay ability. This is a good game and I would recommend it but you need to be patient and tolerate some things. I hope this game continues to get regular updates like the PC version and I hope you take what I’m saying into consideration. I’d look into Escape From Tarkov and DayZ Epoch for some ideas.
papanatzy,
You gotta love the challenge (add blue tooth sync)
I play this game proudly because of the kind of challenge it brings to a mobile app. There’s nothing more fun than constantly needing to adapt to survive this harsh world. Of course these challenges can be considered inconveniences in some eyes which I can understand. For instance the easiest difficulty can be pretty hard for a beginner but it’s not impossible. This game continues to surprise me with the random generation of maps, the random events that occur within, and how awesome it feels to overcome a near death experience. Scavenging never feels more rewarding when you actually find something you really need. Weapons and armor do deteriorate fast and the items you use to repair them are pretty much obsolete (I’ve rarely found a cleaning kit and it only repairs your gun 25%) but it’s these inconveniences that force you do constantly adapt your strategy and switch your load out that really makes this game amazing and challenging to play. And I love a good challenge, especially when it’s on my phone. Applause to the devs. One more thing: if multiplayer is too much, please add blue tooth sync or WiFi sync so at least 2 people can play together without changing too much in the base game
svethuhsfhef,
The game is good but it could use improvements
The game is really fun and I do enjoy it but there’s a few problems. First of all the inventory is way too small. you can only pick up a few items The zombie combat is kind of weird whenever I had to fight a zombie I would run away and slightly slow down for it to catch up but then I would have to trade damage with the zombie which felt a little weird and I lost health every time I had to fight a zombie. I feel like to fix this you should have it where it takes a few split seconds more for the zombie to hit you so that way you have time to dodge. Also I have another problem with the sound in the game. It all sounds like earape i’m not sure if it’s just me but for some reason it sounds like somebody is screaming into the microphone whenever it rains or whenever I take a step. Sounds like the volume of every single sound is turned up by 100. Besides all of these things the game is really good the items of scarce enough so that way it is impossible to find them and the game style fits perfectly with the game and the controls are pretty nice. I would suggest this game
Ineffable2646,
Great game and update but still some bugs
Some menus won't come up on occasion, stats aren't featured on game over screen, novice is still rather challenging. Other than that the game is solid! I was thinking it could use some music, but I do enjoy just turning on my iPod tunes and playing the game that way. All in all a great pixel game, I just can't give a full five star rating with some of the bugs because I was hoping this update would have fixed them. Looking forward to the next update, I understand that this is a work in progress, so I want to encourage the developers to keep polishing this game up, it's a real keeper. If you enjoy pixel games, survival adventure, and zombies, you should enjoy this game. Some of the complaints I've read are understandable, but at the same time, things like the game not pausing when you go in your backpack, or a zombie in a house, make the game more realistic and more unpredictable. It seems you've made it easier to find a weapon earlier in the game which is awesome. Multiplayer would be the cake icing in this case. Novice difficulty is still rather difficult, I still have not made it to the boat, but maybe I'm missing something. Great game!
EnigmaticZach,
Good Game Overall
It’s a good overall game, and can be a lot of fun to play, but there definitely a few things that this needs. The loot spawning system can be kind of a hit and miss at times. Probably about 1 in every 5 games or so spawn you by houses and such that have like no food or water and you you end up having nowhere near enough time to actually find any. This could be easily fixed be just boosting the spawn rates of food and water a bit. You should also be get more loot from each house, I don’t just mean lying on the floor though. The houses will often have cabinets and stuff that have solid collision and everything, but be interacted with. It kinda takes away from the immersion when you can’t even check the cabinets for loot! Another thing could be easily fixed l, is the guns. More specifically what ammo they take. If wouldn’t be very difficult to just add the ammo type in parentheses next to the name of the gun. The only other main complaint I have, is with the friendly survivors. You should really to interact with them more, such as trading supplies. Other then those couple of things I absolutely love the game and can’t wait for future updates.