This game is solid, and a decent way to pass a few hours. The puzzles are moderately challenging and, unlike in some games, are organic to the story and the environment. The puzzles are also more well constructed than in some games in this genre, avoiding repetitive slider and combination lock puzzles. The only downside to me may be that the game is a tad on the short side.
Overall, I like the Aircamp games, but this is probably the least of the three; I think Chimera Labs and Beyond Time are better games, and twice as long. Even so, Telescope Hill carries the same solid, organic puzzle style those games do, and that I think elevates the Room and House of DaVinci games. The Aircamp games aren’t quite as good as those, but they’re close, and worth playing.