Outlanders Cheats

Outlanders Hack 37 + Redeem Codes

100% organic town-builder

Developer: Pomelo Games
Category: Games
Price: Free
Version: 37
ID: com.pomelogames.KingdomsGame

Screenshots

Game screenshot Outlanders mod apkGame screenshot Outlanders apkGame screenshot Outlanders hack

Description

Outlanders is a charming town-builder simulation game that lets you play as the leader of a group of regular people building a town together. Some want to survive, while others want to build amazing things. It’s up to you to guide them towards their goal.

Take control of the will of a town leader and balance your resources carefully to lead the town to prosperity. Every choice you make directly affects the progress of your town and has an impact on the happiness of your followers.


Features:

- Play through a series of distinct levels, each with its own unique flavour and set of challenges to overcome, with many more to come soon.

- Engaging gameplay with no hand-holding! Carefully manage your resources and keep your followers happy or they might revolt!

- Crisp and clean audio-visual style with an atmospheric touch that lingers with you after you put the game down.

- Light but rich storytelling follows the tales of different town leaders in their search for a hassle-free natural lifestyle.

- A wide selection of buildings to choose from, with specific functions that are vital to the success of your community.

- Decree system lets you make the tough decisions, granting you a useful bonus in exchange for a small sacrifice.

Version history

37
2023-10-24
Time for a makeover!

This update includes:

- A redesigned UI to streamline the access to new features.

- An Advanced category on Sandbox to further customize your games.

- Full Joystick and mouse-keyboard compatibility on MacOS.

- Adapted texts and layout for iOS, macOS and tvOS.

- New in-game tips and an autosave icon.
36
2023-08-22
This update contains stability improvements and general bug fixes.

- Fixed an error where sound volume settings weren’t being saved correctly.
- Fixed position of end level panels.
- Minor text corrections to the Spanish translation.
- Added missing texts for pozole.
- Added missing trees to sandbox.
- Fixed optional completed text positioning.
- Fixed a bug where the chill mode button would disappear.
- Avoids more than one message to be visible at start of confirmation panel.
35
2023-08-03
Deep within the dense jungle lands of the Outlands, a girl is born. As she grows up in a world of power-hungry leaders and reckless habits, she will learn valuable lessons about the intricate cycle of life and nature, the cost of unrestrained ambition, and, most importantly, herself.

Welcome to Volume III of Outlanders Chronicles: “Life of Yolotli”.

Follow her whole life, from her curious childhood all the way to her enlightened elder years, across 6 challenging new levels.
34
2022-12-21
In the cold northern regions of the Outlands, five rivaling clans of vicious mountain folk will have to adopt a more sustainable lifestyle after a mysterious flood leaves their towns underwater.

Welcome to Volume II of Outlanders Chronicles: “Flood and Fire”.

Follow a cast of fierce leaders across 6 challenging new levels, as they put their differences aside to survive and discover the truth behind the flood.

In addition to the six new levels, every leader and building style in the campaign is now available in Sandbox Mode.
33
2022-10-06
This update contains stability improvements and general bug fixes.
11
2022-09-08
Far away, in the arid outskirts of the Outlands, a young girl has just inherited her father’s town and is planning something unheard of for its villagers: a journey to a faraway city.

Introducing OUTLANDERS CHRONICLES!

A new way of experiencing the game in which each update tells a self-contained story from a faraway land across six challenging new levels.

In Volume 1: “Heir of the Roads” we follow Fairuza through a journey full of perils, surprises, and heartfelt moments, as she makes her way through the harsh desert roads to the capital and back.

Plus, a bunch of new customization options for sandbox mode!

See you in the Outlands!
10
2022-05-12
Something smells good in the Outlands this season…

That’s right, the Outlanders have discovered Gastronomy! Gone are the days of eating pumpkin fresh from the soil. Now there are six delicious dishes to choose from, each with its own cooking stand.

Try all the new recipes across six new levels that include new characters, new crops, and a long-awaited new mechanic: fishing!

Bon Appetit!
9
2021-12-07
This update contains stability improvements and general bug fixes.
8
2021-11-18
Welcome back to the world of Outlanders! A brand new season is here, and it comes with new missions, new buildings, and a whole new way of keeping followers happy. Everybody’s coming back to the Outlands, come and join them
7
2021-02-12
This update contains stability improvements and general bug fixes.
6
2021-01-21
New levels!

Tree Farming has arrived to the outlands and it’s caught the attention of a new group of leaders who are looking for more than just a simple life in the outlands… they’re looking for a challenge!

In these 6 new levels, you’ll help a group of outlanders as they attempt to live off just the fruits from the trees they plant, take over an abandoned town without destroying its natural resources, and even build a town from scratch in a completely barren land around an active volcano!

The new Tree Nursery building plays a major role in every level, promoting a theme of preservation and restoration. On top of that, two new buildings are introduced: the Decorative Monument, and the Fountain!

Everything you’ve learned so far has only been the beginning… this is the toughest group of missions yet.

Good luck and happy harvest!
5
2020-12-17
Arborist Update

- Plant 8 different kind of trees
- Gather fruits
- New build menu
4
2020-08-07
New Levels!

Harvest season is coming to the outlands! Flowers are blooming, new crops are popping up, and an enthusiastic wave of new settlers are coming to build their very own towns in the breezy lull of the wilderness.

As the number of communities grows, so does the ambition of these town leaders. They don’t want to just build a simple town, they want to build one in a deserted landscape with no trees, create a magical town full of flowers and candy, and even build a gigantic monument that can be seen from across the sea.

It all builds up to a multicultural harvest festival celebrating harmony with nature and the outlander lifestyle. Come join them!

Additions:

- Five new levels with a variety of challenges to overcome.
- A new set of leaders with distinct personalities and different goals.
- Five new crops: Corn, Eggplant, Pumpkin, Lettuce and Sugar Cane.
- Introducing a new building: the Candy Mill! Outlanders now have candy.
- New decorative plants to make your town look pretty and fresh.
- New music tracks and sound effects.

New follower visual variants to add diversity to the people in the game
- Old: now older people will look different in the game and have their own walk and idle animations. Useful to get quick visual feedback of how old your population is.
- Slim: we added a new look to the outlanders, so now you have slim followers as well as the more robust ones we already have in the game.

Improvements

- New recycle mechanic: destroying buildings now gives back resources. Some environmental elements can also be recycled this way.

- Followers now have more distinct names.

- Improvements to food system
3
2020-05-22
New Sandbox mode!

Sandbox Mode allows you to build and grow your town as you wish without having to worry about objectives and level restrictions. You can choose four different terrain layouts: Island, Lakes, Rivers and Archipelago, each with their own advantages and disadvantages in regards of zoning and buildable spaces, and a unique color palette for each. In addition to that, you can also customize the number of resources, followers, and size of the map.

Improvements:
- Controller support
- Now when pausing you enter "tactical mode", which gives you a simpler look of workplaces
- Added an icon when a building doesn't have enough resources for production, or natural resources nearby
- Cutscenes for every level
- Performance and bug fixes
2
2019-10-16
- Landscape mode on iPad.
- Fix continue tutorial button.
- Fix players stuck in loading screen issue.
- Other bug fixes and performance improvements.
1
2019-09-17

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Ratings

4.3 out of 5
3 571 Ratings

Reviews

saryline,
Unclear Instructions
This game would get five stars from me, but when I first played it and played through the whole tutorial and learned everything they told me, I went to play the game and had a huge issue. I didn’t understand that when you place a building, the highlighted area around it is the area from which that building can collect its resources. Once all the resources in that area have been collected, an alert icon appears to let you know there’s nothing for those workers to do and you might want to recycle that building (another thing it would have been nice to learn in the tutorial).

After a short amount of time a red exclamation mark would pop up over all my buildings and I had no idea why or what to do about it and there was nothing about that in the tutorial. The tutorial really only explains how to move the camera, how to place a building, and how to give workers jobs. I searched online and after a while I found the answer on some random site. That was so annoying I thought I wouldn’t pick the game back up again but I just played it again yesterday and it’s a really good game. The strategy is intriguing and makes me want to try different things once I’ve figured it out.

This game is definitely still worth the download, I just wish they had explained that one very vital piece of information to me in the tutorial. I’m sure I’m not the only one who couldn’t put it together on their own.
RaidingSucks,
Feed back (please read developers)
This game is great and has lots of potential and I know you developers know that. These ideas may have already come across you minds but here are some great additions you can add. First, being probably the best addition to the game would be a boat to travel to new lands. This idea would let us make new Societies in other places and also gather more resources. I think adding bigger boats and smaller ones would let us bring a certain amount of people and resources to the new land and bring back to the original land. You should also add an armory to train area for fighting and hunting. This would let me villagers eat meat instead of veggies all the time. The area and training area would train guard to protect or attack enemy villages (online or AI I’m happy with both). Third will be quick mentions you should put your ideas into. Upgrading buildings so they can have more workers in one. Upgrade the lumberjack cabin would take stone and then I can have more people. When you upgrade things they should look cooler so the lumberjack cabin would become stone or atleast more stone in the build. Same with houses. Add walls to protect villagers if you do my second idea about attacks and protecting. Fishing should be added. Anyways I hope this does bug you guys because I know you guy are working and have probably thought of all those ideas already but I’m to excited for this games next update.
Nick 10baseT,
Needs balance in food
The overall game play is fun and the rotation of worlds and objectives keeps it engaging. My biggest bone to pick is with the food. Tomatoes are so far superior to bread that bread is pointless except for some objectives. It is almost a luxury good. Planting each takes the same time, as does growth to harvest. Each tomato plot produces 2 tomatoes vs each wheat plot making 1 wheat. But later on this gets balanced back when one flour becomes 2 bread despite what the bakery building says. The problem with bread starts with the harvest. Each time the little guy has to go to the barn get the scythe cut the grain then go back to the barn to return the scythe then go back to the wheat pick it up and stock it. For tomato harvest the little people just walk to the plot pull the tomato and trundle to the stock, done food available. The added time for wheat harvest is quite a lot. Then there is the windmill followed by the bakery, more labor, land and resources invested for as far as I can tell no gain. I just feel that the added complexity and inputs should garner some benefit and I do not see it. The brewery you can at least say gives happiness bonus but I am not sure how much. A smaller issue is with how the little guys seem focused on harvest over planning, if they swapped or if workers after the first could focus on planning then the utilization of the land would be much improved.
deedledug,
Loved this
Updated review spring 2021: still love this game. I have a couple recommendations! 1) level 11 instructions should be reworded, says everyone needs a home when guests arrive. I will have homes for everyone when the new followers arrive, and as soon as there’s a surge in babies you automatically lose. If the prompt is meant to be “no followers without a home *after* the new followers arrive,” I would make that shifting wording, “after” vs. “when.” 2) every now and then when I am recycling something it’ll leave the little dashed white border on the ground after the item is removed. Sometimes it’ll prevent new building in that spot, sometimes it allows it. I think more often than not, it allows building on top, but it’s a little annoying. Def not end of the world though, just thought I’d mention it ☺️ 3) some fun employment opportunities for the followers could be a printing press, textile maker, laundry, fishing, dairy farm, apothecary! Maybe even a theater / amphitheater :-) (could possibly add “health” and “hygiene” scales in addition to hunger and happiness)

Original review summer 2020: Very addictive, I couldn’t put it down! Would enjoy more levels (Not necessarily harder, just more prompts to do. The last two levels were quite challenging, haha.)
lookingformoonlight,
Very Good Game—Full of Potential
To me, this is the best game on the my iPhone which (far as I know) was made for this platform, though you can now play it on PC. Gameplay can range from blessedly simple to complex and challenging to track, but it ramps up gradually, even in sandbox mode.
However, it still feels a bit like an unfinished game—granted, one with a fair amount of levels, though they go by quickly.
I’ve only played on my iPhone, which may be more prone to these issues (I’m not sure), but sandbox mode can’t handle over 200 followers. Even approaching that limit is a bad idea, and the game with crash and start to quickly overheat my phone long before reaching it. That said, I’ve played enough to know how to delicately balance the population, which isn’t easy but prevents everyone from dying suddenly. Unfortunately, my phone will still crash regularly by the time they have enough people to run the village.
My biggest pet peeve with sandbox mode is that you can’t use certain styles of buildings, because they will change to a different theme when the game crashes, which it inevitably does. I’m sure if the developers keep committed to it, this will be a fantastic game. Maybe the PC is its future. I have yet to try it, but I’m sure I will eventually.
PhxThePizza,
This game is everything I have been looking for
I started my journey a few years ago, I wanted a civ sim game that was fun, had no ads, was not a “god” sim and had a lot of people working for you. I wanted it to have custom world generation, like Minecraft. There are only three problems I have with this game. I wish it had a better sandbox mode, like world box’s debugging thing, where you could give your civilization infinite resources. Another thing I wish this game had, is, again like WorldBox; a favorites system. I really liked a character named “germán” for instance; and wished there was a favorites feature where I could get updates about them, for instance if they are harvesting crops or if they die. And lastly; I have never seen a civ game do this. GIVE THE PLAYERS THE ABILITY TO SEE WHAT THE CHARACTER SEES!!! Make first person mode! I know it’s SUPER hard and I mean that. But I just KNOW that it’s possible. Do that and you have made the PERFECT civ sim game!! Thank you for ending my journey, I hope you read this. If you are thinking of getting this game; JUST DO IT. THIS GAME IS WORTH BUYING APPLE ARCADE FOR, I would say. Take my word for it. There is nothing on Apple Arcade or just- anywhere that is even remotely close to this. Thank you so much for reading all this.
Djdeester,
Cool game
I play this game all the time and completed all the levels . I believe in waiting for new levels to upload that once completing all the levels that it should unlock new things to build in the Sandbox for example being able to build a fire place for the villager or certain things you had access to build through the levels should happen in the Sandbox. I believe you can have fun with this game until the new levels upload also have more interaction with the villagers just like the sims game would make this a little bit more fun. It gets boring when you only have a few things to build and only three landscapes. I wish the developers put more into this game because it’s definitely my go to game when I’m bored and have nothing to do. Please develop this game and give better features.

Do the developers even read the reviews?

The head leader of the village should be able to die too and have a vote in by the other villagers. I’m tired of just seeing the villagers just work and sleep. I wish there was more engagement with the villagers. Additionally what’s the whole point of knowing about each villagers if that feature has nothing to do with the game. Also when is the next update to the game ?
SargSkySlayer,
Excellent game/must download/Bug fix Request
First want to say, Excellent update, if someone hasn’t downloaded the game yet it is a must. Now onto the bug or possible feature...

I am currently playing sandbox mode on the 3rd map (four separate land sections split by rivers). I am on day 360, with the Love each other decree on. I cannot seem to get my population over about 219 max. My food is at 2800 tomatoes, 400 bread, and a lot of the other resources. There have been countless times that a handful of villagers will die of hunger, even when the stock piles are spread throughout the islands all full of food. The other cause of death is old age, I understand that if 5 people were born on a day, they will also all 5 die on that same day, so my adult/child population goes up and down regularly with the child to adult conversion offsetting the old age deaths at times and others my adult population plummets while my child population skyrockets. I can’t get over the 220 population.

It would also be cool to be able to click on the hungry notification and be directed to someone who is hungry, so I can see if they are working in an area far from food or if there is something I can do to make food more readily available for them.
9685 out of them all,
The first challenge is very hard
So I’m going to start with my complaints, the first quest is really hard for a first timer. You have a limited amount of days and sometimes the workers just sit around and do nothing!
But this leads into my second complaint about the people, they will barely work and then be mad about starving even though they aren’t doing their jobs. And then when you have full happiness on one click on a button it goes down to zero. The game is fun in sandbox version and has very good graphics, I hav been looking for a game like this and it’s good but my question is why can’t you make your own person? Like if you Japanese and want to be a Japanese leader you might not have a option that you like. Another issue i see is how some of the people are made, one of the selection is a blue haired woman, this I find very odd as for since what seems like during this time they had no hair dye? And the kids turn adult 16 even though the way not in days is they turn adult 18. But in the old days and I will say this children turn adults when reaching near the age seven so this is why I don’t have to much issue for the age rang. But over all the game is good and I hope it has more updates 🔜🇺🇸
iLuv302,
Lots of progress, tons of potential.
This game is updated relatively infrequently, which isn’t such a bad thing when the updates are pretty substantial. I like sandbox mode, but it’s horribly limiting after a short period of time. Your population will stop growing, and your villagers will just quit having babies. Then when you close and come back, the game will try to right itself and stick an extra 50 or 100 babies to balance out the complete lack of children in the village. Problem is that I just opened up my game and have 47 homeless villagers now. And I can only build so many more houses without sacrificing the farms, and then they’ll starve anyway. I also can’t possibly employ that many followers, so they just get mad. The maps are relatively small, and there’s no room for expansion. I liked the idea of a boat and sending villagers to other lands and potentially receiving resources in return. That’s a simple idea but rather elegant fix. Less mouths to feed, and you get something in return. I rate 4 vs 5 stars because of infrequent updates, little to no information available in game or online for tips / tricks, and limited sandbox mode. I rarely rate apps, honestly, but this one is pretty addicting and fun to play.