1.5
2023-06-13
Updated App to improve compatibility with new OS versions and new devices.
Fixed some application Bugs.
1.4
2022-03-24
Get in the game with Tadashi, Sabrina, Sam and A.dron.ai, as they pilot their way to victory! Take on challenges on your own, or face your buddies in multiplayer mode!
• Take on Challenges! Face them on your own! New mode: Challenges. (But remember you can also face your buddies in Multiplayer mode).
• We squashed the usual bugs and made sure everything on screen was nice and useful.
• The first rounds were a bit uneventful, so we upped the ante by adding extra kWs for the first rounds of multiplayer!
• The slowmo field was affecting our sensors, so we had to reduce its area.
• The AirStrike no longer fires a single shot, but a barrage of projectiles per shot! -Much more of a Striking motif now.
• And we went retro with saving your game in separate slots! If only cartridges were still here...
• Entropy is now split into two modes: Normal, where you don't need to start over if you die, and Hardcore, with a roguelike death mechanic.
• New Entropy Boss: Bitl.Saws. Go ahead: say that name 3 times in row!
1.3
2020-12-23
Get in the game with Tadashi, Sabrina, Sam and A.dron.ai, as they pilot their way to victory! Take on challenges on your own, or face your buddies in multiplayer mode!
• Take on Challenges! Face them on your own! New mode: Challenges. (But remember you can also face your buddies in Multiplayer mode).
• We squashed the usual bugs and made sure everything on screen was nice and useful.
• The first rounds were a bit uneventful, so we upped the ante by adding extra kWs for the first rounds of multiplayer!
• The slowmo field was affecting our sensors, so we had to reduce its area.
• The AirStrike no longer fires a single shot, but a barrage of projectiles per shot! -Much more of a Striking motif now.
• And we went retro with saving your game in separate slots! If only cartridges were still here...
• Entropy is now split into two modes: Normal, where you don't need to start over if you die, and Hardcore, with a roguelike death mechanic.
• New Entropy Boss: Bitl.Saws. Go ahead: say that name 3 times in row!
• Fixed graphical errors on iPhone 12.
1.2
2020-05-07
Get in the game with Tadashi, Sabrina, Sam and A.dron.ai, as they pilot their way to victory! Take on challenges on your own, or face your buddies on multiplayer mode!
• The bigger the bot, the harder they hit! We made our bots bigger to improve visibility. Some stage elements were modified to only focus on the action.
• Take on Challenges! Face them on your own! New mode: Challenges. (But remember you can also face your buddies on Multiplayer mode).
• Your audio is now pilot-centered! You hear what your pilot hears!
• Every player has their way of aiming! We created three aiming control schemes: Automatic, Assisted and Manual. Test them out and see which one fits your style.
• Remember the Gamepad? We made bot selection and command assignment way easier
• Walls are no longer the limit! Be careful of the mighty Airstrike! a whole new bot.
• Would be nice to have an area shield, right? We got you covered: Take the Dome with you: A new defensive bot.
• Stomping with our mechs is awesome, but pummeling your enemies with mecha-hammers sounds even better! New mech weapon: Hammer.
• A little down time makes the difference: Stun your enemies with the new Stun Grenade.
• We made sure notch-screens don’t block your view.
• Attack bots are aggressive by default, while Support bots are now defensive by default.
• The usual maintenance-bug-squashing and bot-tuning was also done.
1.1
2020-02-05
Gameplay
- Aiming and movement controls were improved.
- Added different types of customisable aiming (Auto, Assisted and Manual) in the Settings menu.
- Improved balance of damage and health statistics of some bots.
UI
- Size of texts was adjusted, mainly for smaller devices.
- Accessing the main game modes is easier now.
- It's also possible to check out the complete descriptions and statistics of all components from the Squad editor.
Tutorial and Entropy
- Improved balance of the difficulty curve.