Red Conquest! Cheats

Red Conquest! Hack 1.2.1 + Redeem Codes

Epic space battle simulator

Developer: Cat in a Box Software
Category: Games
Price: $0.99 (Download for free)
Version: 1.2.1
ID: com.catinabox.conquer

Screenshots

Game screenshot Red Conquest! mod apkGame screenshot Red Conquest! apkGame screenshot Red Conquest! hack

Description

Twice the gameplay originally released!
Local Multiplayer | Episode 2 missions | More Challenge missions | Difficulty settings

Command the Red forces!

Red Conquest is a real-time strategy (RTS) game, set in open space. Experience the intergalactic war between the Blue and Red forces like never before!

Take command of your fleet with a user interface designed specifically for the mobile platform! Casual players of RTS games will appreciate the ease of managing their units with simple multi-touch controls, while RTS veterans will love the variety of advanced macro- and micromanagement options for tactical warfare.

Conquer the Blue forces in this epic prequel AND sequel to the events in Blue Defense and Blue Attack!


Features:
-Save state and auto save
-Campaign Mode - Shows the beginning of the war
-Challenge Mode - 4 types, 16 more levels
-Local Multiplayer - up to 8 players over WiFi or Bluetooth


Reviews:

"A Hardcore RTS App with Incredible Depth"
-AppVersity

"Red Conquest could be a genre-defining RTS for the system!"
-Slide To Play

"A complex, exciting RTS that takes full advantage of Apple’s hardware."
-Cult of Mac

"Get ready to plunge into the battle between Red and Blue forces once again!"
-pocketfullofapps.com

"This is a must buy for fans..."
-RazorianFly.com

"OH MY GOD. OH MY GOD!"
-wegmans, Touch Arcade Forums (yeah, you deserve a little love here, wegmans!)

"A highly original RTS that is designed to work with the iPhone... not just a clone of real time strategy games on the PC."
-iPhone Strategy Games

"Prepare for another serving of Kooistra-awesomeness!"
-The Appera

"For those who stick with it and master the controls, one of the most complete, well-made RTS experiences on the iPhone await..."
-Touch Arcade

Version history

1.2.1
2023-05-08
Bug fixes
1.2.0
2022-05-12
Fixed a crash.
1.1.9
2021-12-30
Minor bug fixes
1.1.8
2021-12-12
Fixed some crashes.
Removed analytics and user logging data, we no longer collect any information about you while using the app! If we add analytics in the future, we will make sure to get your permission first.
1.1.7
2020-05-08
Support for latest iOS version and devices.
1.1.6
2016-03-02
Fixed a crash.
1.1.5
2016-02-18
iOS 9 support
Bug fixes
1.1.4
2013-12-12
Updated for iOS 7.
Fixed memory leaks.
Fixed status bar overlay issue.

Making steps toward greatness.
1.1.3
2010-12-18
-Fixed random crash during gameplay with AI
-Fixed random crash shortly after savestate load
-Removed ability to "stack" units in the corners of maps, you cheap jerks! :p
-Fixed a bug where the game might run out of memory if not connected to a network (infinite retry with memory leak)
1.1.2.4
2010-09-07
Game now runs on OS 3.1, not 3.1.3 and above. Sorry a second time for the mix-up!

1.1.2.2:

Game now properly saves campaign in-game state even when the app is force-quit in iOS4 or the device is rebooted.
1.1.2.3
2010-08-29
Game now properly saves campaign in-game state even when the app is force-quit in iOS4 or the device is rebooted.
1.1.2.2
2010-08-16
-Reduced OS requirement to 3.1.3, sorry for the scare, guys! OS 3 is perfectly capable of running Red Conquest.

1.1.2.1:

-iOS 4 compatibility!
-Updated app to display at iPhone 4 Retina resolution
-Updated app icon! (You finally nagged me into it! Blue Attack and Blue Defense icons will be updated shortly)
-Integrated PlayHaven into "more games" button
-minor tweaks to performance
-reduced texture memory footprint more
1.1.2.1
2010-07-31
-iOS 4 compatibility!
-Updated app to display at iPhone 4 Retina resolution
-Updated app icon! (You finally nagged me into it! Blue Attack and Blue Defense icons will be updated shortly)
-Integrated PlayHaven into "more games" button
-minor tweaks to performance
-reduced texture memory footprint more
1.1.2
2010-04-15
Version 1.1.2

-increased carrier-class HP, to make them more capable of blockades
-tweaked green base, it was a little bit too weak after the last update
-monitor-class ships are now correctly labelled as attack units
-the game will auto-sign-in to a specific server now (once in the online screen), so that you're more likely to see other players online
-fixed bug where playing with < 8 as the "maxplayers" parameter would not allow you to load and play levels


Version 1.1.1:

-Online Multiplayer fixes
-fixed crashes
-updated servers to be more resilient
-rebalanced green faction (no more harvester rushes!)
-by default, leave a game lobby as "advertised" when a game is not being played (more likely to be an open match waiting for you!)

-Fixes for older iTouch devices:
-reduced texture memory footprint by ~3MB
-white texture problem fix

-Interface tweaks:
-fixed icons not showing up in fleet build menu
-fixed icons going past the top of the screen for green units in the fleet build "filter" list
-made the green cruiser count as a combat unit in the multiselect filter menu



Version 1.1:

-Online Multiplayer (3G, Edge, Wifi)
-Friends lists, to invite others to play with you!
-Matchmaking, to play the type of game you want!

-Episode 2
-a whole new story arc in the campaign
-more challenge missions

-The Green faction!
-New ships, new build trees, new strategy!

-new features:
-new difficulty levels: very easy, easy, hard
-game balance tweaks for more balanced strategy
-Ship information screen - now you can compare the stats for each of the 26 ship types in Red Conquest!
1.1.1
2010-04-08
Version 1.1.1:

-Online Multiplayer fixes
-fixed crashes
-updated servers to be more resilient
-rebalanced green faction (no more harvester rushes!)
-by default, leave a game lobby as "advertised" when a game is not being played (more likely to be an open match waiting for you!)

-Fixes for older iTouch devices:
-reduced texture memory footprint by ~3MB
-white texture problem fix

-Interface tweaks:
-fixed icons not showing up in fleet build menu
-fixed icons going past the top of the screen for green units in the fleet build "filter" list
-made the green cruiser count as a combat unit in the multiselect filter menu



Version 1.1:

-Online Multiplayer (3G, Edge, Wifi)
-Friends lists, to invite others to play with you!
-Matchmaking, to play the type of game you want!

-Episode 2
-a whole new story arc in the campaign
-more challenge missions

-The Green faction!
-New ships, new build trees, new strategy!

-new features:
-new difficulty levels: very easy, easy, hard
-game balance tweaks for more balanced strategy
-Ship information screen - now you can compare the stats for each of the 26 ship types in Red Conquest!
1.1
2010-04-02
-Online Multiplayer (3G, Edge, Wifi)
-Friends lists, to invite others to play with you!
-Matchmaking, to play the type of game you want!

-Episode 2
-a whole new story arc in the campaign
-more challenge missions

-The Green faction!
-New ships, new build trees, new strategy!

-new features:
-new difficulty levels: very easy, easy, hard
-game balance tweaks for more balanced strategy
-Ship information screen - now you can compare the stats for each of the 26 ship types in Red Conquest!
1.0.1
2009-12-28
Features:
-Added "Easy Skirmish" Mode
-Can now pause in local multiplayer
-Added indicator to show how many resources a squad is collecting
-Added texture background loader for smoother loading
-Lowered difficulty curve for early levels
-Added one more campaign level to explain basic tactics
-Made it very easy to skip entire dialogue sequences

Graphics:
-Made red more of a deep red
-Changed resource color to make them stand out against asteroid fields

Minor bug fixes

Minor and Major UI updates
-Added squad descriptions in fleed build menu (touch the squads to see the text)

1.0
2009-12-11

Download Red Conquest! on Android and iPhone for free

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Ratings

4.6 out of 5
15 Ratings

Reviews

CygnetSeven,
Incredible
Back in the day this was the best strategy game on the market.... still is. The art is so jaw dropping you will want to frame your phone. This and Final Fantasy Tactics are all the strategy games you need but grab Blue Attack and Blue Defense as well, you won’t regret it. (shame on me for not writing this earlier)
TyCrisp,
Superb
I’ve played this incredible strategy game off and on for several years now. It never gets old. Truly this one of those secret gems of the App Store. So deep, artful, and satisfying. My only request is an update for the resolution of larger-screened iPhones. Thank you!!!
Phoenix155,
Excellent controls
I played this many years ago when I was younger and I just replayed through it and it’s still the best RTS to grace the iOS platform. I wish more people knew about this game!!!
Vossk ftw,
Thanks for continuing to update.
Can you fix local multiplayer?
I'm also curious what happened to the green campaign. I was never able to play it and it just disappeared. Hopefully you can add it back in. I might even pay for it if you do. Thanks for the support.
The Hegemon,
Fun game
I’ve played this game for years. It’s a fun little strategy game with decent balance. Thanks to the developer for providing continued support to keep the game going for a few more years.
MrFreeman101,
Should be number 1 on the App Store
Best game they have ever created! Excellent and polished game
CreativelyMad,
Play it Anywhere, Anytime, All the Time.
Starting off with the only con: the short campaign that was extremely short, quite vague, and didn't entirely explain what was happening to the main character. But the game doesn't end AT ALL with just the campaign. The game is stock full of mini games in which you gain score and rank, and for me the highlight of the game was it's exciting and sometimes chaotic skirmishes in which you can choose either side of your choosing.

This game is exceptionaly deep with so few unit variety. All races have their own major advantages and disadvantages giving each side a play style of their own. The gameplay is simply briliant giving you many tactics and techniques through skillful micromanagment with a variety of only 5-7 different, yet completely unique, units.

The interface may take some getting used to for most people, but once you do you will realize how well built it is for the iPhone/iPod touch. And the game holds it's last state so that you can turn it on, play a bit, close it to do something important (act like you're still working), than get right back into the game making it something you can play anywhere, easily.

I enjoy the highlighted style graphics as much as I did in the earlier installments of this one in a kind franchise, and I hope to see another spinoff of red vs blue in the future from you Cat in a Box Games.
doo doo guys 21,
LAZY
Stupid idea terrible NO IPDATE IN YEARS
WHY DID I BUST A DOLLAR FOR THIS
Senuti Person,
A fun easy to play rts for the rest of us
I bought this game on recommendation of a friend. It looked fun so i went and played it. This game is amazing! I originally had problems with starting it up but with the help of one of the CatInABox devs i got it fixed. If your ipod is stuck on a loading screen forever, try restarting your ipod (press power until "slide to turn off" appears, then start back up again). This game has the basics of a great rts so that un "hardcore" players like myself can play it, but it still delivers enough depth so that the hardcore players of the genre are satisfied. Im happily revising my older review to this new 5 star review and hope that CatInABox does more games this good.
P.S. if you have problems with this game, go to the CatInABox website to get help. it worked for me. :D
scottij,
Much promise, not yet delievered
I think there is potential to this game. The graphics are great and the selection of units, while limited, seems to cover most of the essential roles necessary to RTS strategies.

My big problem with the game is the cumbersome and overly complex control system. Even such simple tasks as moving a unit require multiple touches through a series of cascading menus. I was frustrated time and time again when I went to move a unit and found that it scrolled the screen instead because I hadn't first clicked on the "Move" icon to enter the magic "Move mode". A suggestion to the developer for future games: common and easy tasks should be quick and easy to accomplish. It's ok if more complicated tasks require more work of the user.

My other criticism is the lack of single-player content. You only get 5 single-player missions, plus two extremely confusing and not-terribly-helpful tutorials, plus 4 "challenge" levels. I was expecting a lot more of a single-player campaign experience when I bought the game.

So on the whole, if you have been dying to play RTS games on your iPhone it may be worth a look, but for now you might be better off checking out one of the other RTS offerings until the control system gets worked out completely.