Rivengard Cheats

Rivengard Hack 1.31.4 + Redeem Codes

Fantasy Tactical Battle RPG

Developer: Snowprint Studios AB
Category: Games
Price: Free
Version: 1.31.4
ID: com.snowprintstudios.rivengard

Screenshots

Game screenshot Rivengard mod apkGame screenshot Rivengard apkGame screenshot Rivengard hack

Description

Challenge your tactical mastery in this new turn-based RPG!

STRATEGIC BATTLES
Make use of the terrain and the specific strengths of your heroes to lead them towards victory!

CHOOSE YOUR TEAM
Unlock and upgrade your ultimate collection of heroes to deploy as an unwavering force on the battlefield!

EPIC ABILITIES
Strike down and conquer powerful hordes of enemies by unleashing your heroes' unique abilities!

YOUR CHALLENGE AWAITS!
Fight your way to the top and take down the world's strongest bosses together with your Guild mates!

* Access full game features when connected to the internet

Version history

1.31.4
2023-07-24
New Guild Boss Classes - Now battle Rogue and Mage Guild Bosses!
Two resturning Festivals - The Walled Kingdom's Mivera and Sacred Grove's Nixie!
Competitive battles in the Tournament Arena continue
New Onslaught tiers
1.30.2
2023-05-30
Two resturning Festivals - The Hive's Snazzbang and Fiveport's Vittoria!
Competitive battles in the Tournament Arena continue
New Onslaught tiers
New Log-in Rewards!
1.29.4
2023-04-17
A Festival of the Sacred Grove is set to begin, featuring Silverroot
Competitive battles in the Tournament Arena continue
New Onslaught tier
1.28.3
2023-02-24
New Quest Levels, progression, and rewards!
A Festival of the Walled Kingdoms is set to begin, featuring Pelator
Competitive battles in the Tournament Arena continue
New Onslaught tier
1.27.0
2023-01-23
The Sparring Fields are now open! Challenge others to casual Live PVP Battles at any time.
A Festival of the Hive is set to begin, featuring Staticrackle
Competitive battles in the Tournament Arena continue!
New Treasure Beach levels!
1.26.6
2023-01-03
A Festival of Fiveport is set to begin, featuring Ignozio the Eternal!
Competitive battles in the Tournament Arena continue!
New Onslaught levels!
1.26.3
2022-12-22
A Festival of Fiveport is set to begin, featuring Ignozio the Eternal!
Competitive battles in the Tournament Arena continue!
New Onslaught levels!
1.25.2
2022-12-01
A Festival of Fiveport is set to begin, featuring Doge Freneric!
Competitive battles in the Tournament Arena continue!
New Hero Adventures!
New Onslaught levels!
1.24.4
2022-10-27
A Festival of Fiveport is set to begin, featuring Contorta!
Competitive battles in the Tournament Arena continue!
Explore the final part of the Waning Moon’s Elite Campaign!
New Onslaught levels!
1.23.4
2022-09-29
A Festival of the Sacred Grove is set to return, featuring Scruffy!
Competitive battles in the Tournament Arena continue!
Explore the next part of the Waning Moon’s Elite Campaign!
New Onslaught levels!
1.22.8
2022-09-02
A new Festival of Fiveport is set to begin!
Competitive battles in the Tournament Arena continue!
Explore the next part of the Waning Moon’s Elite Campaign!
New Onslaught levels!
1.21.5
2022-08-16
Get ready for the first Festival of Fiveport, starting August 14!
Competitive battles in the Tournament Arena continue!
Explore the next part of the Waning Moon’s Elite Campaign!
Several other smaller improvements and bug fixes
1.20.11
2022-07-08
The first section of the Chapter 4 Elite Campaign arrives!
Get ready for a return to the Festival of the Cavern Realm on July 17!
New Upgrades and Ranks for all Heroes, up to Diamond III
Several other smaller improvements and bug fixes
1.19.5
2022-06-13
More competitive battles in the Tournament Arena!
Continue exploring the Cursed Lands in the final section of Chapter 4!
Get ready for an all new Festival of the Hive, starting June 19!
Several other smaller improvements and bug fixes
1.18.30
2022-05-17
Competitive battles in the Tournament Arena have arrived!
Continue exploring the Cursed Lands in Part 4 of Chapter 4!
Get ready for an all new Festival of the Hive, starting May 22!
Several other smaller improvements and bug fixes
1.18.7
2022-05-11
Competitive battles in the Tournament Arena have arrived!
Continue exploring the Cursed Lands in Part 4 of Chapter 4!
Get ready for an all new Festival of the Hive, starting May 22!
Several other smaller improvements and bug fixes
1.17.1
2022-04-19
New Game Mode: Tournament has arrived!
Continue exploring the Cursed Lands in Part 3 of Chapter 4!
Get ready for the Festival of the Hive, starting April 27!
Several other smaller improvements and bug fixes
1.16.3
2022-03-17
Continue exploring the Cursed Lands in Part 2 of Chapter 4!
Get ready for the Festival of the Hive, starting March 27!
Onslaught has more encounters, more rewards, a smoother difficulty curve, and can be replayed!
Several other smaller improvements and bug fixes
1.15.2
2022-02-16
Explore the Cursed Lands in a new Chapter of the Campaign!
Get ready for the Festival of the Walled Kingdoms, starting February 27!
Treasure Beach battles now allow more Heroes
Several other smaller improvements and bug fixes
1.14.2
2022-01-19
Get ready for the first Festival of the Hive, starting January 30!
Akio’s Kill Command now only affects Summons within 3 Tiles
Pari’s Spider Web no longer adds Spider Web to the Tile she moves to
Improved Aradel’s, Hanna’s and Pendar’s active abilities
Several other smaller improvements and bug fixes
1.13.14
2022-01-06
Welcome to the Holiday season!
Celebrate the Season with us and keep an eye out in January for Rivengard's 1st anniversary!
Also the New Year kicks off with the next Festival of the Sacred Grove, starting January 2!
1.13.6
2021-12-22
Welcome to the Holiday season!
Celebrate the Season with us and keep an eye out in January for Rivengard's 1st anniversary!
Also the New Year kicks off with the next Festival of the Sacred Grove, starting January 2!
1.12.0
2021-12-01
Get ready for the next Festival of the Sacred Grove, starting December 5!
Cinder and Lyonette can now use their abilities after moving
Improved Epic or Legendary Badge drops throughout the game
Improved Hero Arena and Guild Raids rewards
Added 5 Treasure Beach tiers (30 new levels)
Added 2 Onslaught tiers (12 new levels)
Many other improvements and bug fixes
1.11.0
2021-10-29
Get ready for the Festival of the Sacred Grove, starting November 7!
New "Hero Master" quests
Added one more tier of Treasure Beach battles
Many ability balancing improvements
1.10.0
2021-09-29
Get ready for the Festival of the Sacred Grove, starting October 10!
XP Books now provide more XP and cost less Gold
Smoothed the difficulty curve in Onslaught

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Bucket of Gems
(A Bucket of Gems!)
$9.99
Free
JF211079453✱✱✱✱✱ 5CDD801✱✱✱✱✱
Trunk of Gems
(A Trunk of Gems!)
$19.99
Free
JF359551259✱✱✱✱✱ 00BE25A✱✱✱✱✱
Festival Bundle
(Festival Bundle)
$19.99
Free
JF190458688✱✱✱✱✱ 5BDD5D2✱✱✱✱✱
Daily Gem Delivery
(30 daily deliveries of Gems)
$4.99
Free
JF791231546✱✱✱✱✱ 51762B4✱✱✱✱✱
Hoard of Gems
(A Hoard of Gems!)
$99.99
Free
JF199016025✱✱✱✱✱ EC5E492✱✱✱✱✱
Pouch of Gems
(A Pouch of Gems!)
$4.99
Free
JF248831735✱✱✱✱✱ 847FBF0✱✱✱✱✱
Daily Gem Delivery
(30 daily deliveries of Gems)
$2.99
Free
JF791231546✱✱✱✱✱ 51762B4✱✱✱✱✱
Handful of Gems
(A handful of Gems!)
$1.99
Free
JF745955349✱✱✱✱✱ 691C38C✱✱✱✱✱
Hero Bundle Starter Pack
(Unlock Salvo (Special offer))
$4.99
Free
JF725750949✱✱✱✱✱ 75ACABA✱✱✱✱✱
Festival Bonus Delivery Offer
(Special Festival bundle offer (Week 1))
$9.99
Free
JF992462011✱✱✱✱✱ 21911B5✱✱✱✱✱

Ways to hack Rivengard

Download hacked APK

Download Rivengard MOD APK
Request a Hack

Ratings

4.7 out of 5
1 458 Ratings

Reviews

II ViLab II,
Underrated game
I am a veteran when it comes to hero collectors. I really love Rivengard. The art, characters and gameplay all stood out from the crowd. The special abilities really pop off the screen and feel impactful when used. I am not a frequent spender in games I do play. The market has been saturated by companies trying to bleed their fan base dry with awful deals *cough cough* marvel strike force.. I am pleased to say Rivengard has had good deals which is a nice change of pace in the genre. I am really looking forward to the future of this game. I hope the devs have a marketing strategy planned because Rivengard has all the makings of a successful game.
GomezP15,
Great on the Outside, Rotten on the Inside
As I and a lot of other reviews here agree, the game is great on the outside. Graphics, characters, boards etc.. but once you start the grind of leveling these characters you start to feel like “ok is a grindy kind of game, but it’s fun so not bad.” Unfortunately, it is grindy and bad!

The grind in this game is almost impossible! I get the devs don’t want all the pay to play peeps to get everything and be bored but I don’t even see how they can do it!! Seriously here is a legit breakdown.. one character let’s say is an Uncommon. This character comes in at 1⭐️. To raise its star it takes some emblems, no biggie. Get it to 2⭐️ then three with the emblem amount increased each time. No issue just quick raid each level right... nope. Only 10 a day! But, let’s say you get to 4⭐️, now it’s time to “evolve” to rare. This takes a new set of emblems (rarer drop) and two other ingredients that can, you guessed it only be purchased or dropped from a different mode that you get three attempts a day, good luck!

This all wouldn’t be bad if it didn’t keep you from leveling up characters past a certain level (Uncommon capped at 17) which in turn makes clearing stages eventually halt! Sadly, this will happen and all you are stuck doing is daily achievements to get 10 tokens to hopefully draw some luck out of a 10 summon. It’s really off balance for any player tbh. Devs need to listen and fix some of these issues. The game is broken.
Lyrapunx,
Could be fun if it wasn’t so buggy
I’m a big fan of turn based strategy, so this game was very fun initially, but as I’ve played for over a year now I’ve watched the game get worse and worse. In the past three months I’ve dealt with bugs around the energy and ticketing system almost weekly, and their support team hasn’t done anything to fix the problem. It’s especially frustrating in the middle of their tournaments, as I’ve been knocked out of strong positions with no support received when I reached out.

Most recently they changed the game so internet is required to play. I was hoping this would fix the problems, as their support team said their issues were around syncing when I played offline, but I’m still having the same problems, as well as a whole host of new problems where the game won’t recognize my internet. Hoping this review will help others avoid getting invested in a game that doesn’t support its players or correct for the impact of its bugs.
Breaktex,
Almost Fun for everyone
Good graphics. Interesting Strategy with roleplaying. Fighting terrain is always different and keeps you on you toes. I do like the game.

Not able to play the game at all is not fun. I was hooked then energy drained then i finished all the side activities and still waiting for energy. The energy regeneration time needs to be decreased or energy needs to be bought or earned more too keep a player moving. Free to play player make pay to win players happy. No free to play = No pay to win. Matchmaking is embarrassingly terrible. Bosses are surprisingly difficult on difficult maps. Cant out strategize opponents when maps bottleneck. Heroes are fun but I can see heroes unbalancing fights very quickly due to tier levels. Going to need more characters to balance. Only 2 skills per character is low and worse that the skill can only be used once yet some characters use passive skills repeatedly. Unbalance and dead time are huge flaws in this. Thanks for all the good parts.
The Boomas,
Extremely stingy game
I love tactics games and gatcha games, and this is both. Similar to FF Tactics, but very different world and art style. The gameplay itself is fun, but my goodness, this is the stingiest game I’ve played on the App Store out of hundreds.

As many others have noted, the economy is completely warped. Buying anything with any of the currencies is absurdly expensive, the energy system/recharge are ridiculous, even cool downs are 12 hours for a 90 second run — everything is out of whack. This makes progress extremely slow, and there are multiple limitations/restrictions on powering-up characters, which slows things down even more.

Shard systems are fine for unlocking characters, but shards AND “laurels” AND multiple other “slow down the players to make them pay money” measures is inexcusable. I’ll still give it a shot since it’s new and the developers will hopefully make some changes, but if not, I will not be sticking with this one or spending any more money. Lots more enjoyable and generous games out there.
GonnaGoPlayGameOfWar,
A game with lots of potential, but a broken economy.
This game is really fun! Graphics are awesome, characters are enjoyable. The primary reason for my 3 stars is the insane in-game economy. As it currently stands, new players will get 2-3 free 10 pulls when they first start. Which may sound like a lot, but because it uses two separate shard systems AND includes gear, that’s not much at all. Once you’ve used your 2-3 10 pulls, it becomes a complete grind fest. 3000 gems for a single 10 pull is at least several weeks of work. On top of that, a single energy refresh is 200 gems!! The cooldown for other game modes like Onslaught and Raids is also extremely long. I’m giving the developers the benefit of the doubt because it’s a brand new game, but the economy has to change. If things become more affordable, players like me will be more likely to spend a few dollars here and there. If things don’t change though, I’m guessing many of us will leave.
Prefer risk,
Tons of potential but...designed for 🐳
UPDATE: I deleted it. I like the game a lot. But I just can’t afford to play it the way they want.

I don’t normally leave these but this game has a lot of potential and I hope the Devs listen to the community. The balance in the game is skewed toward pay to play and whales. We all know games aren’t free to develop and they need to make money to keep content coming. However, if you drive away the fan base of ftp and low spenders the game will die too.
The positives: very fun to play when you have energy or tickets for events. Graphics are great and the character system is interesting. Lots of potential for growth.
The negatives: Wait time for energy is excruciating. Gem costs, gold drop amount and character shard drop rates are abysmal. The two shard upgrade system makes leveling your heroes take a ridiculously long time as you grind away unless you 🐳. Plus there is a two gear system that also makes powering up expensive. 3000 gems for a 10 summons seems reasonable until you see that you only get a few gems a day. Heck you can’t even do a 10x summons for less than $25 if you don’t have the “bonus gems” and that 10x summons might not include anything other than gear and shards for heroes you aren’t close to getting.
Lots of potential for a winner. Lot of potential for it to die quickly if the devs don’t adjust some things.
Clever Cugel,
Great gameplay, greedy developers
This is really a fun game to play. Good blend of tactics and character collection/development. However, after a week or so of play, it will rapidly become apparent how much the developers want you to drop some real money, and how they will increasingly punish you if you don’t. You’ll find that the one resource you will always be lacking in is gold coins; virtually everything in the game depends on it. This game gives “miserly” a whole new meaning. Without spending cash, gold is ludicrously scarce. A whole day’s worth of gameplay might earn you enough to increase ONE stat on maybe ONE of your heroes. It’s very frustrating, and ironic, because that level of scrooge-ness just makes me more stubbornly NOT to want to give them money. Hopefully soon, they’ll realize their error and tweak things a bit....
Missed Chance,
Missed Opportunity
This game had a lot of potential. The graphics are good, the characters are interesting, and the table top style game play is fun. But the game very quickly becomes a total grind. Any progress requires characters to advance, and that’s an incredibly slow and expensive slog. You either need to spend outrageously or still spend a lot and invest tons of time repetitively using raid tickets for a increasingly slim chance of obtaining what you need to advance. There’s also an onslaught mode that can help you advance, but that can be used very infrequently. Otherwise, you quickly hit a point where there’s just not all that much to do. All this is fixable, but it doesn’t seem like the developers are interested in growing the game or devoting much thought to it.
Travelerdan,
Love this game. -cost is aggressive
Wish I could play more. The cost to play is getting out of hand. This one will likely go to the bottom of the pile as I'll have to wait a day or two to play again.

Update

After playing for a couple of more days. The time it takes to get anything and the cost to play are fast making this potentially great game impossible to play. I pay for games and have been known to put money down when it's worthwhile. The cost/time structure is slightly ridiculous. Between laurels OR shards, and wasting a lot of time and effort to not get what you need, and then time it takes between attempts on top of sheer cost, I'm losing interest. After reading Reddit threads on this game it sounds like this is a common complaint. It's too bad you're losing long term players.