Traitors Empire Card RPG Cheats

Traitors Empire Card RPG Hack 1.22 + Redeem Codes

Turn based fantasy tactics!

Developer: David Kudal
Category: Games
Price: Free
Version: 1.22
ID: com.triplerocket.traitorsempire

Screenshots

Game screenshot Traitors Empire Card RPG mod apkGame screenshot Traitors Empire Card RPG apkGame screenshot Traitors Empire Card RPG hack

Description

Are you looking for a new turn based rpg challenge?
Do you like turn based strategy & deck building ccg rpg games?

Then you must try the riveting heroes journey in Traitors Empire Card RPG.

Journey through the story-driven fantasy campaign as you gain new heroes, level up and loot cards for your collection. Refine your tactics as you set up battleground defenses and attack other players to increase your rank and earn legendary treasures.

Delight in one of the best rpg building, card rpg adventure & deck building cards battles of 2021!

◆ GAMEPLAY
Play the role of rpg adventure manager and set up a your party of heroes and assign them weapons and armor and a deck of ability cards, before you take them to the battlefield.

Engange in turn-based tactical battles, where choice of cards is played. Enjoy thrilling cards battle where careful movement and special abilities of allies and enemies will determine the winner.

Join a Clan and fight together to defeat tough enemies and claim their loot in an engaging card quest rpg board quest.

◆ FEATURES
◉ Turn-based combat: Engage your enemies on numerous battlefields where positioning, tactics, planning, deck building and card management make the difference between winning and losing.

◉ Single player PVE rpg: Battle through the rich campaign story, make your choices, fight your battles, defeat bosses, discover amazing loot and at last, pit yourself against challenge mode difficulty. Show great turn based strategy & ccg rpg building skils to dominate the pve rpg card game.

◉ Multiplayer PVP rpg: Attack other players and earn unique cards as you rise in the war ranks. Set up your defense, deploy allies, banners and landmarks that change the rules of the battleground and foil the attacker's tactics.

◉ Multiplayer PVE rpg: As part of a Clan you fight against epic bosses, requiring your combined strength, and set yourself against other Clans in the epic events of our rpg card adventure game.

◉ Crafting: Enjoy true ccg deck builder gameplay to improve your card collection by crafting new cards or by upgrading your existing cards.

◉ Events: Participate in periodic events, competing against other players in PVE or PVP and earn superior rewards.


This is the first chapter of the story, containing 50+ hours of gameplay. The concluding chapter will arrive in 2021.

► Download this epic ccg rpg and enjoy one of the best rpg card adventure games!

===
PLEASE NOTE: The game requires an internet connection to play. Also the game is in english - we realise a lot of users would prefer it in their own language, and we will work to accomodate this in the future.

Game Discord
Join the Traitor's Empire community here: https://discord.gg/YUcMUDV

Support
Please submit any feedback/issues either through the game interface, through the App Store or email [email protected]

Version history

1.22
2021-11-30
Fixed bug where targeting icons were not being shown when moving.
1.21
2021-11-11
Preparation for Chapter 2 Part 3.
Fixed bug where the last deck would not show stars for new cards correctly.
1.20
2021-06-24
Increased ration maximum capacity during War Events.
1.19
2021-05-19
Fix for error when viewing ads.
Fix for error when targeting teleport on large enemies.
Added App Tracking Transparency opt-in prompt.
1.18
2021-04-22
Added confirmation when starting mastery crafting.
Fixed interface problems when selecting multiple decks for an area.
Fixed display error where shop inventory sometimes did not update when buying refresh.
Fixed shop crate content layout so percentages are visible.
1.17
2021-04-02
Improved authentication flow.
Improved network stability and error handling during gameplay.
Option to disable confirm tap when enemies play cards.
Fixed visual bug when selecting upgraded clan support cards.
Fixed visual bug displaying wrong mana costs after playing Exhaustion challenges.
Various interface fixes and additions in preparation for Chapter 2.
Fixed hero rendering bugs on older devices.
1.16
2021-03-30
Improved authentication flow.
Improved network stability and error handling during gameplay.
Option to disable confirm tap when enemies play cards.
Fixed visual bug when selecting upgraded clan support cards.
Fixed visual bug displaying wrong mana costs after playing Exhaustion challenges.
1.15
2021-03-24
Improved authentication flow.
Improved network stability and error handling during gameplay.
Option to disable confirm tap when enemies play cards.
1.14
2020-11-12
Various interface fixes.
1.13
2020-10-21
Added line-of-sight indicators when moving
Long press during enemy turn to fast forward
Fixed various GUI bugs
1.12
2020-08-21
Improved chat system
Option to switch party on battle win screen
Party Manager: Tap the card count circle to display full deck listing
Fixed error when copying deck to last deck page
Option to clear all "new cards" stars
1.11
2020-06-19
Multiple fixes to game and chat network code.
Option to purchase extra pages of deck slots.
Option to change username.
Option to reset story.
Mute buttons for chat channel popup messages.
1.10
2020-04-28
Added link to Discord on chat page
Restricted battle log to max 150 lines
Fixes of various GUI bugs
1.9
2020-03-17
Show card rarity range for decks
Fixed ordering of clan quests, so completed quests are moved to the bottom
Reordered card list when upgrading, so cards not available for upgrade are listed last
1.8
2020-02-06
Chat interface made easier to read by making the colors higher contrast and adding an option for large text.
Show ability cards gained by leveling heroes up by using Training cards (these cards were always awarded, but were not shown)
Deck Manager filters: Filter by card effects and by all owned cards/cards in deck
Deck Manager sort: Name, Mana Cost, Rarity
Clan Support: Skip clan support is now a button instead of tapping the background
1.7
2019-11-10
Perform Test Raids against your own defense (from the Raid screen) or your clan members' (from their profile pages).
1.6
2019-10-24
Added elemental status icons when selecting heroes
Fixed some intermittent errors when skipping actions and during enemy moves
Added scroll to the card list when viewing hero details in battle
Redesigned the feedback/support form
Added additional crafting info when zooming on cards in the crafting menus
Dismantle: auto select all extra ability cards of which you have already upgraded 4
Added rarity filter on gear selection in party manager
1.5
2019-09-20
Fixed an error causing login to fail for some players
Improvements to network code
Fixed some sound effects playing when supposed to be muted
Extra information when zooming on war cards
Clan officers can view member participation in Clan Quests and Events
Added changelog in Options Menu
1.4
2019-09-18
Fixed an error causing login to fail for some players
Improvements to network code
Fixed some sound effects playing when supposed to be muted
Extra information when zooming on war cards
Clan officers can view member participation in Clan Quests and Events
Added changelog in Options Menu
1.3
2019-09-14
Improvements to network code
Fixed some sound effects playing when supposed to be muted
Extra information when zooming on war cards
Clan officers can view member participation in Clan Quests and Events
Added changelog in Options Menu
1.2
2019-08-23
Updated GUI for iPhone X
Added on-screen help when viewing hero details
Improved network stability
1.1
2019-08-16
Streamlined initial account creation when Game Center is unavailable or used decides not to connect to it.
Fixed a problem where the heroes would spam with requests for healing potions when low on health.
1.0
2019-08-14

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Premium Account
(Unlock premium features: Extra card reward on every victory, 9 deck slots, extra crafting slot.)
$2.99
Free
JD103515547✱✱✱✱✱ 6A6C096✱✱✱✱✱
Starter Pack
(A unique rare weapon and 5 card packs.)
$3.99
Free
JD441759712✱✱✱✱✱ E7CAE61✱✱✱✱✱
Town Assault Bundle
(Equipment, gems and card packs.)
$0.99
Free
JD179713714✱✱✱✱✱ E93619F✱✱✱✱✱
30 Days of 15 Gems
(15 Gems per day for 30 days.)
$3.99
Free
JD903713715✱✱✱✱✱ DF255D5✱✱✱✱✱
400 Gems
(400 gems for in-game purchases.)
$8.99
Free
JD593733359✱✱✱✱✱ 3563FD2✱✱✱✱✱
2.000 Gems
(2.000 gems for in-game purchases.)
$38.99
Free
JD484808504✱✱✱✱✱ 1D1934E✱✱✱✱✱
200 Gems
(200 gems for in-game purchases.)
$4.99
Free
JD343814523✱✱✱✱✱ F9C760D✱✱✱✱✱
Tower of Sky Bundle
(Equipment, gems and card packs.)
$1.99
Free
JD393435135✱✱✱✱✱ 387F490✱✱✱✱✱
100 Gems
(100 gems for in-game purchases.)
$2.99
Free
JD399364708✱✱✱✱✱ 87B545D✱✱✱✱✱
Marshlands Bundle
(Equipment, gems and card packs.)
$2.99
Free
JD123471577✱✱✱✱✱ 7077BBF✱✱✱✱✱

Ways to hack Traitors Empire Card RPG

Download hacked APK

Download Traitors Empire Card RPG MOD APK
Request a Hack

Ratings

4.7 out of 5
865 Ratings

Reviews

Blahgidah,
Hidden Gen
How did i not know about this, absolutely give this a try if you like turn based rpgs. Wish id been playing since launch!

It uses card mechanics that allow you to customize characters and teams, and frankly theres a lot to this. Each hero has multiple viable builds, and get better as you build around other team members. The key is to keep your deck small, with so many options its easy to let your deck grow massive and random. The random aspect really helps keep replay interesting and guilds offer more fun!

It is a freemium game, but if you’re willing to watch ads you can actually earn a fair amount each day, allowing you to save for purchases. A monthly package is another good option. All the powerful stuff can absolutely be built for free if youre patient, which is nice.
Joeymc87,
Sweet Game for a while, PVP could use work.
I liked this game a lot the first two weeks. The story telling was awesome the puzzles were fun and there’s even humor in it. If I would of rated it then I would definitely give it 5 stars. now I’m at a point where I replay the same mission over and over again; which gets boring. And even though I’ve been playing for at least a month I’m still weeks away from crafting a legendary ability or item. I mean I’m all for grinding but this game take it’s to the next level. I have 7 hero’s with the main 3 at level 12 and liva at 11. But the thing is when you match up in pvp it’s not real time it’s all AI. And let me tell you a level 12 team can get sweeped by a level 9 or 10 team because they have mystic abilities, legendary gear and 2 or 3 extra characters. But the icing on the cake is they have banners that make the attacks have extreme disadvantage like revivals, discards and heals. So if you kills a character the whole enemy team heals basically 2 attacks worth. And critical hits for defenders seems more often then attackers. I don’t know what the attackers have going for them other than maybe potions which are kinda bleh.

Maybe it’s just a match making issues but the way things are now be prepared to lose a-lot of battles because your starter cards will almost always be vs end game epic ones.

Still try it out for a while and see what I mean. You’ll have fun for a minute I promise
kubokor,
First impressions
Incredible game. Just picked up Corso and so far I can say, best I’ve played in App Store and top ten of all games I’ve ever played. I know that sounds ridiculous, but that’s how I feel. Maybe things will change, we’ll see.
1) extremely reasonable prices for a gotcha. I feel like makers were abused by other gotcha themselves and came to this with that mindset.
2) dark gritty western style rpg elements WITH SWEARING (none of that cutesy pandering jrpg crap). That takes balls and a dedication to the vision for their world.
3) excellent mechanics. Each card and class has a purpose. Some are more niche, but a thoughtful player can take advantage to great benefit.
4) maps and enemies are varied and interesting.
5) the grind is quite reasonable compared with other gotchas.
6) a satisfying sense of consequence when upgrading cards and gear.
7) decent replay value with challenges and alternate story elements.

The only complaint I have is that four character per battle feels more fun than three. Five would be too many. Otherwise *standing o*.
I’m a fan.
Letmechoiseanameplease,
Progression is painfully slow
Honestly, it’s a solid game. One of the simplest, straightforward yet rewarding games I’ve ever played on iOS. I’ve probably left reviews on less than 3 apps ever, but felt this deserved one.

It’s definitely not a pay to win game, though I’ve thrown like $50 at it since I feel like the developers deserve it. I genuinely enjoy it, but then you hit “the wall” around level 8.

Progression was relatively smooth til then, then it just becomes this painful, sluggish crawl of repeating the same looooooong battles over and over just for a tiny slither of experience. I’ve seen this in other games and the solution for those types is because you hit a pay wall. But in this one there’s not even a way to pay to get past. You just gotta grind.

I could rattle off a list of pros about it as well. There’s lots of them. This would be something I would play a very, very long time and toss a few bucks at it here and there, but the problem is there’s no point because you won’t get anywhere and money isn’t necessary. You literally just gotta grind, which considering the length of battles compared to rewards, kind of ruins what is otherwise an amazing game and very well made.
herhhd hi jdhhdhhdjhdhhd,
Good fun and a true F2P
So, the game is a basic strategy game that blends turn-based mechanics with deck-building. Think of it as Gloomhaven-esque, but not nearly as complex either in combat or story. Regardless, it’s fun.

Graphics - good enough. They are adequate. The big downside is that your characters rarely change with new equipment.

Story - cheesy and predictable. However, unlike most stories in mobile games, I read this one. It was fun with a handful of decent one-liners and a narrative that (gasp) made sense. It didn’t take itself too seriously but was rooted in fantasy. In other words, forgettable story but entertaining in its 30 second snippets.

Gameplay - I mentioned the mechanics, which are fun in small doses. There’s also a low level PVP system and an attempt at guild building. The one big detracting is the you can’t create your own character. An RPG with no character creation - tsk tsk.

FTP or PTW - FTP with some commercial watching to gain gems. I dropped a couple bucks on the game as a donation but, honestly, it made no impact on my game.

Download it. Play it. Watch some commercials so the developer makes a buck. And then delete after a week or two.
Espo37,
So many issues with balance
A deck of any size says can be used then when you are in a team it says max 150 and you can’t edit the deck without losing cards. Why would I want to reduce a deck from 239 to 150????????

Your spawn rates on these matches are laughable. 15 enemies spawn that are level 13 while you can only max any character to level 15. Oh and why don’t you tell everyone you are not even finished the game? That’s right the game stalls half way through saying “to be continued “. Who makes characters that max out at 15 when you have to fight triple the enemies that are 13? It’s not about buying cards packs stop with the money grabs. It’s impossible numbers. You all are baiting people into buying in game stuff and have no intention of finishing the game. 7 months published and nothing past level 15. Laughable
R0bo44,
Has Potential
Was a fun game through level 6. Now I’m stuck and can’t progress any further in the story. Seriously, 3 heroes vs 5-7 enemies (including a boss and a spawn point for them) is crazy and the enemy range units can hit me at twice the distance that my ranged heroes can. I can’t even use melee heroes because the range ones just run away and hit me at a distance. Also, the card concept is awesome, but SO slow and aggravating. Waiting for the enemies to work their way through their turn is excruciating and having to click a card, have it blown up, and having to click it again (I guess to confirm?) is frustrating. I figured I made some rookie mistakes in the beginning with weapons and leveling up, but I can’t reset my progress and try again. Seems like there’s no good way to progress unless I dump a lot of money into the game.
Akko Maldives,
Love it! Highly recommended
This game is what I have been looking for on the AppStore for a long while. It has a mix of deck building and turn based strategy combat. The main story is also interesting and makes you want to play. The old school type graphics makes you reminisce of RPG’s you used to play and love as a kid. I cannot recommend this enough.

P.S. all items can be crafted through in game resources. So if you don’t want to pay for it you can still acquire powerful gear and cards and hold your own with other players in pvp.
GmatterG,
Nice FTP Tactical RPG
It’s nice, but as with all free-to-play games, it’s geared to drive in-app-purchases more than it tries to deliver excellent gameplay. But that’s the nature of the beast and I’d rather have it ftp, than no game at all and fortunately there are no annoying popup Ads. Otherwise, a few minor issues: I’d rather double-tap to confirm targets than long-press. Long-press is cumbersome and better suited for infrequent ui actions. I also wish the line-of-sight mechanic had a bit more leeway, seems like some positions should have los but targets are ineligible to be attacked. Overall, despite these minor issues, game offers some legitimate tactical RPG gameplay.
Tythyrn,
Game is fun! Tired of Clan Systems Though
This game is really fun but I don’t know why there is a clan system in this game. There’s no context story wise for it to exist and yet it is integral to help grow your card collection.

Really tired of clan systems in mobile games because the the clans almost always die out and your left stuck in an inactive guild. What is particularly frustrating about this games Implementation is you can’t participate in events until you’re a member of the guild. You start as a recruit but if all the leaders no longer play the game you’re screwed and will never get to member status.