Shattered Pixel Dungeon Cheats

Shattered Pixel Dungeon Hack 2.2.1 + Redeem Codes

Roguelike Dungeon Crawler

Developer: Evan Debenham
Category: Games
Price: $4.99 (Download for free)
Version: 2.2.1
ID: com.shatteredpixel.shatteredpixeldungeon.apple

Screenshots

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Description

Shattered Pixel Dungeon is a traditional roguelike dungeon crawler RPG that's simple to get into but hard to master! Every game is a unique challenge, with five different heroes, randomized levels and enemies, and hundreds of items to collect and use. ShatteredPD is also updated every two to three months, so there's always something new.

◀ Choose Your Hero ▶
Each of ShatteredPD's five playable heroes has their own unique mechanics and gameplay style. Cut down foes as the durable Warrior or deadly Duelist, fry your enemies as the arcane Mage, or use terrain to your advantage as the stealthy Rogue or the markswoman Huntress!

As you progress through the dungeon you'll earn points to spend on talents, choose a subclass, and gain powerful lategame abilities. You can turn the Duelist into a dual-wielding Champion, the Mage into a soul-sucking Warlock, the Huntress into a tanky Warden, or explore loads of other possibilities!

◀ Explore the Dungeon ▶
ShatteredPD's dungeon is procedurally generated with random layouts, room types, items, traps, and enemies. In each game you'll find equipment and collect or craft consumable items to power you up or help you out in a pinch. There is a huge variety to what you might see from run to run and region to region.

As you progress through the dungeon you'll find equipment that can be enchanted, upgraded, and augmented as you outfit your hero. Set foes ablaze with an enchanted weapon, wade through enemies with upgraded armor, or gain powerful damage, defensive, or utility benefits from one of the many wands, rings, or magical artifacts.

◀ Succeed or Die Trying ▶
The Dungeon is filled with enemies, traps, hazards, and bosses intent on ending your run! Battle hostile wildlife in the sewers and caves, mad thieves and guards in the prison, occult servants in the fallen dwarven city, and maybe something even worse further down...

All these hazards can make the game quite tough, but don't be discouraged! You probably won't win on your first try, but there are many tricks and strategies to discover and learn on the path to getting your first win!

◀ Over A Decade in the Making ▶
Shattered Pixel Dungeon is an open source game based on the source code of Pixel Dungeon by Watabou (first released in late 2012). It started in 2014 as a project to rebalance Pixel Dungeon but has steadily grown into its own game over the last 8 years!

Features Include:
• 5 Heroes, each with 2 subclasses, 3 endgame abilities, and over 25 talents.
• Over 250 items including equipment, consumables, and items crafted via alchemy.
• 5 dungeon regions, 26 floors, over 100 room types, and trillions of possible floor layouts.
• Over 60 enemy types, 30 traps, and 5 detailed bosses to test your skills.
• 9 optional challenges and over 100 achievements for completionists.
• Interface modes for large and small screens, and support for multiple input types.
• Updates roughly every 3 months with new content, fixes, and improvements.
• Support for many languages thanks to the game's dedicated communities.

Version history

2.2.1
2023-10-26
Shattered Pixel Dungeon has been patched!
This patch contains tweaks to game balance.
This patch contains bugfixes.
This patch contains translation updates.
2.2.0
2023-10-18
v2.2.0 includes a brand new quest in the caves, almost 20 minutes of new music, and substantial improvements to the prison and sewers quests! There's also the usual bunch of big and small tweaks and bugfixes.
2.1.4
2023-07-09
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
2.1.3
2023-06-29
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
2.1.2
2023-06-17
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
2.1.1
2023-06-13
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
2.1.0
2023-06-02
v2.1.0 includes a bunch of Duelist balance changes, three new weapons, two new exotic enemies, and a bunch of big and small tweaks and bugfixes.

Be sure to check the changes screen for full details.
2.0.2
2023-04-17
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
2.0.1
2023-03-31
Shattered Pixel Dungeon has been patched!
This patch contains tweaks to game balance.
This patch contains bugfixes.
This patch contains translation updates.
2.0.0
2023-03-13
v2.0.0 includes Shattered's first ever new playable character! The Duelist is a melee weapons specialist who has a unique ability for every weapon in the game. Just like the other heroes, she has 2 subclasses, 3 armor abilities, and 26 talents!
1.4.3
2022-11-01
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
1.4.2
2022-10-30
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
This patch contains tweaks to game balance.
1.4.1
2022-10-12
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.
This patch contains translation updates.
1.4.0
2022-10-04
v1.4.0 is focused on new in-game lore and loads of other miscellaneous improvements. There are 30 pages of story text to find, a new ring, various reworks, a new tutorial, and over a hundred smaller tweaks and fixes!

Be sure to check the changes screen for full details.
1.3.2
2022-07-27
Shattered Pixel Dungeon has been patched!

This patch contains bugfixes.
This patch contains translation updates.
1.3.1
2022-07-09
Shattered Pixel Dungeon has been patched!

This patch contains bugfixes.
This patch contains translation updates.
1.3.0
2022-07-06
v1.3.0 includes a variety of additions and improvements, including a new scoring system, custom seeds and daily runs, and a harder alternate ending!

There are also some new and changed badges, various UI and control improvements, and a bunch of balance tweaks.

Be sure to check the changes screen for full details.
1.2.3
2022-04-14
Shattered Pixel Dungeon has been patched!

This patch contains bugfixes.
This patch contains translation updates.
1.2.2
2022-04-08
Shattered Pixel Dungeon has been patched!

This patch contains bugfixes.
This patch contains translation updates.
1.2.1
2022-04-03
Shattered Pixel Dungeon has been patched!

This patch contains bugfixes.
This patch contains translation updates.
1.2.0
2022-03-23
v1.2.0 is the first version of Shattered built for computers! It has a bunch of improvements for users on larger screens and who play with controllers or mouse and keyboard!

There are also several content changes, including new special rooms, a rework to the Master Thieves' Armband, and various improvements to spell items.

Be sure to check the changes screen for full details.
1.1.2
2022-01-14
This patch contains bugfixes.
This patch contains translation updates.
1.1.1
2021-12-22
This patch contains bugfixes.
This patch contains translation updates.
1.1.0
2021-12-10
v1.1.0 contains various improvements to the alchemy system and the items it produces, and a music track for each region of the game!

There are a few new spells, and several buffs and reworks to exotic potions and scrolls in particular, and various other smaller changes.

Be sure to check the changes screen for full details.
1.0.3
2021-09-01
Shattered Pixel Dungeon has been patched!
This patch contains bugfixes.

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Ratings

4.9 out of 5
1 800 Ratings

Reviews

trevorthetotalyrealpersone,
Best 5 bucks I ever spent
It took me hours to beat, upwards of 20, and not a second was boring or repetitive. Worth more than Minecraft PE, BTD 6, and Polytopia, all phone games I’ve spent money on. This has gotten me through plane rides, car trips, 3 in the morning I can’t sleep schedule, all the things. The turn based play is perfectly implemented and feels great, the game is well balanced and few deaths feel unfair or undeserved, and even after you beat it once it’s still as fun as it was. I can’t really play hard games like dead cells or any other staple rougelikes (or lites, idk the dif) and I already forgot where I was going with this. But point is I absolutely love the turn base, letting you stop to think, making it a near perfect mobile game, and overall making it a knowledge based game over mechanical skill. I first played the original around 7 odd years ago on my chrome book that had the google play store, and just recently decided to look for it again. Sadly, the OG game was taken off the App Store (I actually saw it before it vanished, when I was debating to spend the money or not) so I looked for a subreddit, found it and asked about shattered. Someone told me it is the same game with more and they were right. Best part is more is still being added every day. 100/5 stars, literally could not complain if I tried, and kudos to the devs of shattered, you guys are genuinely improving the world.
AdmiralBill,
Everything a Mobile Game Should Be
For those who are new or unacquainted with the Pixel Dungeon variety of games, go into this game expecting nothing but with patience, enthusiasm, and willingness to learn.

Evan, Shattered PD’s developer, has developed his version of this game into a well-balanced, fun, complicated yet easily understandable and satisfying game to play at any time: whether you have five minutes or an hour, Pixel Dungeon is the game to play. The game, being a dungeon crawler, perhaps isn’t what most mobile games are nowadays, but the intensity and replay-ability of this game is one that isn’t found among most. The developer himself is everything a consumer could ask for. He explains every single change he makes in the game, such as why he’s changed the spawn rate of an enemy based on data or tweaked the damage of a certain weapon in the early stages of the game. Every update adds more playability, and makes the game more fun.

I’ve put hundreds of hours into this game between shifts, late at night, waking up in the morning, and everything in between. It is a wonderful stress reliever, mind exerciser, and, sometimes, time stealer. I wholeheartedly recommend that even those with no experience of this kind of game try it.
Jammerbf,
Great but with one critique
I love this game, it has a great premise and has amazing mechanics that make it the best mobile roguelite I’ve ever played. That being said my critique is on the length of each run. I think the runs go on for a bit too long and it’s not satisfying to have to come back to a game so many times to finish one. It also makes it feel really bad when you lose a run to a mistake, as it takes a very long time to get back to where you were. For a game that rewards patience and resource management, you get really punished for rushing to try to finish a game faster. With the consistent updates on the game, I think a long term goal of slowly making the game faster would be amazing and solve my sole complaint about the game. Thank you so much.

Update! The dev decreased level lengths by a considerable amount and I would argue it is the perfect length now. Thank you so much, my love for this game has been reignited, and I'm back to runs again!

Seriously I’ve never seen a game so focused on and loved by its dev before, constant updates and promise of new content make this game a must have. Please try it out!
bethanycanfield,
One of my absolute favorites!
It’s an amazing game! I’ve been playing it for a long time now, and it never gets old. I helped Beta test it, and I pre-ordered it a week ago! It’s level of depth, complexity, and beautiful retro pixel art make you want to wander the dungeons forever! Tons of weapons, monsters, magic and more, each level will always be different. As a long time D&D Dungeon Master, I enjoy this game daily. It’s turn-based action lets you pause whenever. Always new content and bug fixes, means that you can count on never getting a stale experience. However, it can feel highly discouraging after reaching high levels, with tons of epic gear and items, only to die, and start back in the sewers with little but a water skin and a knife. Keep in mind that is what gives this game its replay ability! Thanks! Have a good one and stay safe.
Al1223,
Too hard. Too frustrating. There is no fun in repeating levels 1-2 a thousand times
I loved games like this as a teenager. Rogue, Angband, all the clones. And this is a faithful one. So props for that. But it’s just too hard. You die too easily. And I’m older now. I know it isn’t necessary to lose all progress. And it’s not rewarding to lose all progress either. Yeah it’s fine to have a learning curve. But there’s just no point in not being able to save at least occasionally if you are going to create a game with purposeful balance issues and a reliance on randomness. So five stars for making a good clone. One star for making a game that ticks you off and you put down after a few days and never pick up again. The price point doesn’t even frustrate me. I’m willing to pay. I want something rewarding of hard effort. Not something that just frustrates me. So let’s average it out at 3 stars. If you are a hardcore fan of something that will frustrate most people beyond belief then this game is definitely for you. I know there’s a few out there. Dwindling every minute. “Here lies me, killed by frustration. Or a rat. Again. Holding a bunch of unidentified cursed potions, scrolls and items. Again. RIP”.
TheLunchRaven,
Great game!
For those of you who even know what Nethack is, this is a pretty good modernization of that game. While, in my opinion, nothing will ever trump the original Nethack, this does come close to that feeling. Randomized potions, scrolls, wands, dungeon levels. Replayability is the best part of this game.

What absolutely baffles me though, is the lack of an option to have a D-pad. In a game where every single move can matter, and one wrong move can lead to you taking a hit that will kill you. Navigating through narrow corridors can be painstaking when you accidentally tap somewhere you didn’t mean to go, and end up circling around somewhere. Or end up moving in a fight when you meant to attack, an take a hit without giving one, putting you behind in the fight. I will most definitely change this to a five star game, which it can be, if this gets changed. Having the option to enable a D-pad for single movement at a time, while holding the direction to keep going, I feel should be essential to a game like this
Horsemover,
One of the best apps I have ever played
Shattered pdf is an insanely fun roguelike that I recommend to anyone who like more intense games. Every feature in this game has been polished to give the player as much freedom as possible, and every artifact or ring can be used differently each run. The randomly-generated roguelike style combined with the five unique classes adds enough replayability to the point that I have spend dozens and dozens of hours playing this game with different challenges and restrictions. Although you will initially die pretty often, every death feels fair as you could have approached encounters in a different way to increase your chance of survival. The only note I have for this game is that high amounts of challenges can make the game overly difficult (especially faith is my armor), so be prepared for that.
Theofficeisagreatshowjjdjjd,
Refreshing take on a classic
I’ve been a huge fan of pixel dungeon and have played most of the available iterations on the play store. I’ve probably played thousands of attempts and only won a handful.

Shattered pixel dungeon is the most thought out and balanced version of the game I’ve ever played. The addition of the skill tree and more complex alchemy allow for compelling replay-ability. The developer removed the dominance of the “chance” factor by allowing the user to customize characters and utilize resources in completely new ways. Pulling that off while maintaining the randomness of potions scrolls and maps is impressive.

I’ve seen this game evolve and this iteration seems like the natural conclusion. Don’t play shattered pixel dungeon as your introduction to this game or you will be disappointed and dissatisfied by the other versions.
We've Got One That Can See,
Amazing game - Lots of Replayability
This is the best roguelike I’ve ever played however the sound doesn’t work at all on my ipad or iphone. This happens with the original PD as well but has never happened with any other game or app. It’s still a great game but not being able to hear anything is a real bummer.

Edit: I’m a dummy. My phone was indeed in silent mode. I totally forgot there was a little switch on the side. Anyway thank you for all the amazing work you’ve put into building upon PD. And thank you for finally updating the music lol. My dream list for new features would be a new game + mode or an endless dungeon mode.

I find that although the talent system and armor upgrade mechanics are great, the game is almost over by the time I’m using them. Still a 5 star game. 👍
Beny Margolese,
The Perfect Mobile Roguelike
What more is there to say about this upgrade to pixel dungeon? It’s more well balanced and has far more depth in it’s gameplay mechanics. This game does nothing crazy like other roguelikes, such as strange gimmicks or ideas of working towards potent upgrades to persist across play-throughs! Instead, shattered pixel dungeon refines the core gameplay loop of gathering knowledge and building up intrinsic skill and gives the player the ability to learn it’s complexities at their own pace. It gives you all the knowledge necessary to succeed, and it’s always up to you to conquer the challenges it places ahead of you. Thus, doing so is genuinely satisfying, and achieving mastery over the dungeon is a goal that will drive you to play ever more. It’s a mastapiece!