Space Grunts 2 Cheats

Space Grunts 2 Hack 1.23.1 + Redeem Codes

Roguelike with card-battles

Developer: Pascal Bestebroer
Category: Games
Price: $3.99 (Download for free)
Version: 1.23.1
ID: com.orangepixel.spacegrunts2

Screenshots

Game screenshot Space Grunts 2 mod apkGame screenshot Space Grunts 2 apkGame screenshot Space Grunts 2 hack

Description

Land on a planet, find an entrance to a space station, and battle aliens, robots and hazardous environments using your deck of cards.

Key features:

] Endless variation – Every game plays like a unique mission for your away-team – the layout is different every time. From the level layouts, to special events, and alternate paths. Every game will be unique.

] Unique card/inventory system – Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck).

] Unlockable extras – Complete challenges to unlock special Trinkets to help you in your games. Complete multiply missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards.

Gameplay:

Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck.

Don’t want certain cards? don’t pick them up! That’s how you build your deck in this game: as you go.

When you encounter aliens, you will engage with them in a card-battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point.

The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same!

Version history

1.23.1
2020-06-19
CAPTAIN!
- we now have support for PORTRAIT mode ! ( and landscape )
- also improved touchcontrol-setup screen
- fixed some positioning on devices with a notch
1.23.0
2020-06-15
CAPTAIN!
- we now have support for PORTRAIT mode ! ( and landscape )
- also improved touchcontrol-setup screen
1.22.0
2020-05-15
- added: Electricity surge hazard - can spawn from plasma bombs + lights
- added: Electricity surge event (events are randomly decided each game, this one can appear in World 2 and up)
1.21.0
2020-05-05
Captain, we have a maintenance update, fixing a lot of tiny bugs for you:
- fixed: big-scenery blocking corridors/areas
- fixed: crash using the tactics card near a crate/non-creature
- fixed: NPC vanishing but area remains blocked
- fixed: NPC-dialog not closing correctly near special teleporter
- fixed: bio-dome exit not working unless power is restored (even tho door still opened up)
- fixed: terminal placed inside walls
1.20.0
2020-04-30
Captain, new area's discovered and scenery found including
- fixed: Scavenge boxes always gave copies of a single random card. Now they give proper random cards
- fixed: keycards could be placed in "hidden-rooms" and without a bomb, you couldn't access those
- fixed: tiny chance a tornado flings you in a locked or secret room without a key to get out.
- fixed: few info dialogs not popping up
1.19.0
2020-04-24
Captain, we setup some new functional rooms behind blue doors:
- added: MedLab rooms
- added: Teleporter room - optionally brings you to lowest floor (very rare spawn)
- changed: fruit-room now less fruit (was bit overkill)
1.18.0
2020-04-16
Captains, here are a few new cards for you to try out!
- added: new card - Cover
- added: new card - Shotgun
- added: Tiny Scavenge box - adds 3 cards
- changed: Scavenge box now adds 5 cards
1.17.0
2020-04-09
Captain, alien life-forms are getting more violent, and are now stealing exit-keys !
- added: Red-keys can now be stolen by Aliens ! (NPC at start of level will let you know)
- added: "interactive-sign" above NPC's head
- fixed: incinerator still did harm even with "Fireman datacard" activated
- fixed: Blindness is now properly reset on a new game
- change: shortened dialog-close button pop-up delay

1.16.0
2020-04-02
Captain new crawlspace discovered and a super event!
- added: Superman event - extra boost to attack+defense stats.. Acid is your kryptonite!
- added: Alternate route - Crawlspace
- added: new card: Card Printer (found in Crawlspace)
- fixed: iOS swipe-up closed the app
1.15.0
2020-03-27
Captain, we found new friendly life!
- added: NPC's with various items (random, red-card, power-card)
- added: can now also check on your Active modifier cards
- added: Buff cards now also added to pause screen
- fixed: oops! perma-buff cards were never actually activated :D - fixed!
1.14.0
2020-03-19
Captain, new life forms and watch out for blindness!
- added: new creature: Ooze
- added: new creature attack - Ooze spit
- added: new creature Acido (fast acid spitting creature)
- added: player can now become blind(ed) (by ooze spit)
- fixed: saving Sickness state of player
1.13.0
2020-03-13
Captain, we have a set of new cards available for you this week:
- added: new item - Super-shocker - like shockwave but wider range
- added: new item - "Overheated" gun card - will do good damage, but you'll drop some cards from your deck (due to hotness)
- added: new item - "Sandbag" the sand will blind your opponent. Turning their attacks into random hit and mostly miss.
- added: new item - "Random" when played turns into a random other card.
- added: new passive card: Fruity - all fruit will be healthy
- added: new passive card: Pillpop - sickness will not befall you!
- fixed: Updated the wiki with new aliens+cards info
1.12.0
2020-03-05
Captain, we have a new set of improvements for you:
- added: Wall terminals + Data cards
- Improved resolution on iPads
- added: Junk can now be punched (fists)
- fixed: MFI controller support on iOS

for full list of changes: www.spacegrunts.com .. See you next week captain!
1.11.0
2020-02-28
Captain, new life detected in this update!

- New creatures added
- Teleporters now have more functionality
- Some aliens are now faster (2 turns)
- fixed some tornado issues

full changes on spacegrunts.com
1.10.0
2020-02-23
Captains, this update comes with FRUIT! and a LOT of improvements:

- added: Fruit - instantly heals, but can be rotten (lowers HP) or poisonous (sickness)
- added: few new level building blocks
- added: replaced (fairly useless) "Retreat" card with "Beam out" card - taking you to last safe spot
- fixed: in-teleporting aliens should never be sleeping
- fixed: level-generator bug in 4-direction rooms
- fixed: lowered "XP" steps required to unlock later XP levels
- fixed: power-shield card ended turn (for no apparent reason)
- fixed: monsters now more likely to avoid hazards when moving (like acid)

And a host of other fixes and additions. For the full changes list: www.spacegrunts.com
1.9.0
2020-02-14
Captains, we spice up the planets environments in this weeks update ! Energize!

- added: alternate graphics for every region (randomized for more variation)
- added: new level building blocks
- fixed: re-organized skills and buff card code handling for future updates
- fixed: split tornado-event and single-tornado dialog text
- fixed: healing (sickness) now only works when using a medi-kit or enhancer card
- fixed: player energy wasn't correctly saved in saved-game
1.8.0
2020-02-07
Captains, you can now customize your character!

- added: Character customization
- added: mechanical walls are now visible on the radar
- added: transparency to walls blocking your view
- fixed: double check for levels creating an exit
- fixed: Tornado's now vanish after tossing player 3 times
1.7.0
2020-01-30
added: Tornado entities + events - they shuffle your deck, and teleport you to last safe spot
added: update info dialog at start
added: mechanical-walls
added: variation of new level design-blocks
added: new hints (on character select screen)
fixed: better balancing on the strength of The Blob (end boss)
fixed: possible cause for rare crashing when using Vial card
fixed: Bio-dome showing up multiple times in a game
fixed: improved settings menu items
1.5.0
2020-01-17
Captain.. we upgraded the ships systems:
- added: Patron-names to the credits screen
- added: More information through Captain log voice at start of new areas
- added: option to Mute captains voice (see sound in setup menu)
- fixed: bug in level generator causing player to end up in "the void" without a level
- fixed: Flamer entity image in Codex
- fixed: Cap-log triggers less often on first level (on restarts)

don't forget to drop a rating/review if you enjoy the game.. helps a lot!
1.4.0
2020-01-09
fixed: rendering bug in pause screen when selecting cards
fixed: blackrose card wasn't working correctly
1.3.1
2019-12-24
- added: new levels layouts!
- added: Trinket items - unlockable by completing challenges, enhance your game sessions!
- fixed: alien-codex information showed wrong names/data
- fixed: rare crash (when using Idle card)
1.3.0
2019-12-21
- added: new levels layouts!
- added: Trinket items - unlockable by completing challenges, enhance your game sessions!
- fixed: alien-codex information showed wrong names/data
1.2.1
2019-12-14
- added: wall-critters to Biodome
- fixed: last card not showing up in inventory view in pause screen
- fixed: Biodome route was endless
- fixed: Alternate routes didn't always return properly to standard progress
- fixed: last card sometimes dropping out of deck (including door keys!)
- fixed: Selecting Buff card resets chosen character
- fixed: stopped newsletter box from popping up way too often - oops! :)
1.2.0
2019-12-13
Added new game-mode: Challenges (8 challenges)
Added new alternate-route: Biodome + Black rose card
Added perma-unlockable Buff cards (complete a run to unlock one of these)
fixed keycards sometimes vanishing
fixed some aliens becoming invincible
1.1.0
2019-12-05
- added: pause screen now shows info on last cards collected and current deck
- added: Notch Toggle in touch-setup (moves statusbar outside the phone's notch area)
- added: swipe-to-move controls (see touch in options)
- fixed: large collection of tiny issues :)

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Ratings

3.9 out of 5
26 Ratings

Reviews

WhyAreNoNamesAvailable,
Fun game but currently crashing
The game is entertaining and well worth the value once fixed. The card based aspect is an interesting take on rogue likes without losing the fun of exploring unique levels over and over. I have only had for two days but am stuck on one level that will crash over and over, even after reboots. I have faith that the developer will remedy quickly and have only taken one star off an otherwise perfect score.
BethArific,
Greatness!
Another fantastic game!
Pascal is one of the few developers I would buy anything from.
My whole perspective on rogue-like/shooters/perma-death was changed with his games. Heroes Of Loot & Sir Questionaire are amongst some of my all time favorites, games that I still play and have remained on my device, which is remarkable in itself ...as I constantly buy/try/play/download/delete....
I’ve always found Pascals games to be so well developed! They play so effortlessly, with controls that have been tweaked to perfection. The file size is always so compact, I just don’t know how he pulls it off:)
Another really impressive thing is just how interactive he is with players, always ready to answer questions or offer advice. He genuinely wants feedback and just seems to want to offer the best experience for the player and make his games the best possible version.
It’s not everyday you happen upon such a passionate and talented developer, it’s just very much noticed and appreciated by me:)
Ev1226,
Refund
The reason I want a refund is not that I hated or didn’t enjoy but I wasn’t the one to buy it my little brother was bored to I told to get a game off the AppStore that was for free saw him downloading a game so I thought nothing of it at the time but just to make sure once he was off the phone I grabbed and checked and there it was 3.99. Again I’m not saying you don’t have to refund because of the law and whatnot but i would be so grateful if you could refund me my money
SomeBen,
Great Gameplay, but Occasional Crashes
I love the gameplay, and anyone familiar with Slay the Spire will find this to be a nice, distinct style of play. Love the swipe to move option.

The one issue is that I occasionally find the app crashes in the middle of combat. To the dev: If there’s a debug output or something I could supply I’d be happy to do that.
BlueMilk314,
Great concept and playability! I love the graphics!
This game is awesome. I got it yesterday and have played a few levels in and it’s awesome!
I have come across a problem with saving my game though. I can’t find any way to manually save, and if I swipe the app off of my phone, all of my progress is lost. Is there anyway to save my game so that’s can go back to it later?
Other that that, it’s a great with a cool method of combat!!!
Ralph durso,
Great rogue-lite
I never played the original Space Grunts but SG2 does a great job of mixing up quick card based combat and rogue-lite mechanics. Game is snappy and responsive, pixel graphics are good, and gameplay is pretty addictive. Definitely recommend for the price
#1Nerd,
Great Fun
This is an excellent and pretty original roguelike. The fast paced but still turn based combat is really cool, and the card play mechanic makes for an interesting twist. I’m sure I will be spending a lot of time with this one.
Rawdeath,
Re: Good game, but game breaking bug
Keycard bug was fixed along with others I was experiencing. Dev responded to me and fixed the issue really fast! Love the game and the support from the dev. 5 stars for sure!!
Nitecatchr,
Essential Game
I’d you play games on your phone or iPad this is a MUST HAVE. The developer has updated this numerous times and the labor of love shows! Support him today!
iampatmann,
Very Fun!
Not sure why a reviewer thought it played slow. It plays at whatever speed you play it at. This is a great sequel. Very glad they made it!