TL;DR: Boring story, boring NPCs, the author is capable of so much better—give it a pass.
It feels like something took the life out of Choice of Games in 2017, as each new release has either been average your mediocre. Unfortunately, this game is in the latter category.
The preceding game in the series, Hero of Kendrickstone, was an average game, but at least it was enjoyable enough for a knockoff Dungeons & Dragons sort of game, had characters that were interesting, a villain with a clear motive, and had a little bit of replayability.
This game lacks the positive factors of its predecessor.
None of the NPCs are compelling. The PC initially ventures forth with two characters, both of whom if you’re to be trying their best to be annoying. Then, those people disappear never to be seen / heard from again after the first act.
There are two other higher level and PCs which more or less lot in after that. One of them is a man from a foreign land who is somewhat compelling. The other is simply predictable, made more so by the fact that he’s the one chosen to be Choice of Games’ token “non binary” character (In a series where romantic relationships have played almost no role so far) who, distractingly, the author insists on describing using the plural pronoun “they”.
Look, you can think what you want about gender roles in society, and certainly you can include anything you want in a game you’re writing yourself, but consider that a fantasy story where characters can be metaphysically different from humans, told in a non-visual medium where communication efficiency is key, calling a singular person by a plural pronoun isn’t edgy, it isn’t progressive, it’s just confusing.
And in a text adventure, confusing leads to boring. Boring leads to me stopping the game and deleting it from my phone.
The game ended pretty quickly, and they don’t appear to be any big moral choices, unless you want your PC to play the “Snively Whiplash cartoony bad guy” path.
Bizarrely, the game ask me during my play through whether I wanted to start a “relationship“ with one of the characters....after the crisis had been resolved.
Are you kidding me? Starting a romance in the dénouement??!? Was the game intended to be longer but got cut?
The game is all the more disappointing, because its author, Paul Wang, has written two of what are arguably the best choice script games of all time: Sabres of infinity and Guns of infinity. (And you should play those, if you haven’t yet.)
I am left thinking that this game was either rushed out to meet a deadline, or if the author put this out as an Andy Kaufman-esque parody of the sort of dreck Choice of Games has put out in the last year.
Either way, keep on walking, Man on the Moon.