2.6.5
2017-10-25
This app has been updated by Apple to display the Apple Watch app icon.
* Changed legion visibility rules for online games
* Fixed direction of entry display for Towers in Fight/Flee dialog
* Fixed issue where iOS push notifications sometimes would not update application badge count
* Fixed issue recognizing push notifications while the app is running a local game
* Fixed issue where online activity could get out of sync if app is running a local game
2.6.4
2017-10-24
* Changed legion visibility rules for online games
* Fixed direction of entry display for Towers in Fight/Flee dialog
* Fixed issue where iOS push notifications sometimes would not update application badge count
* Fixed issue recognizing push notifications while the app is running a local game
* Fixed issue where online activity could get out of sync if app is running a local game
2.6.3
2017-06-14
Fixed error resulting from receipt of chat in completed games
2.6.2
2017-05-30
Players can now search by nickname to mark as favorite
Invites from ignored players are now automatically declined
Game actions are now suspended while entering text, to improve stability
Game server connections should now be more stable
Unread chat from closed/removed games no longer counts as a pending action
Fixed errors resulting from receipt of chat in closed/removed games
Fixed issue with game log display when the previous turn ended with a Titan elimination
Fixed visual issue with moves returning Legions to their origin on a roll of 6
General stability improvements
2.6.1
2017-01-30
Added online player status indicators to game screen
Fixed issue with online activity indicator count getting out of sync
Fixed several issues with online avatar icon handling
Fixed layout issue with direction-of-entry indicator in fight/flee dialog
2.6
2017-01-20
Updated Legion Inspector with new look, and auto-show during movement
Added Legion List to show all legions for a given player
Players can now attach notes to legions, which follow a legion (by marker) until defeat
Online chat now supports an indicator for unread messages, both in-game and in activity lists
Players can now explicitly remove completed online games without visiting them
Online open games list now shows participating player names
Added confirmation prompt for skipped Rangestrikes
Added option to disable confirmation prompts for skipped actions
Fight/Flee/Concede dialog now shows an overview of map terrain with direction of entry
Game logs now show which legion a summoned Angel came from
Fix issue with incorrect die rolls in game logs
Fix graphical defect with defeated summons/reinforcements in game logs
Fix graphical defect in online game invite dialog
Clarify Rangestrike rules wording for Slopes
2.5.6
2016-09-11
Fixed issue with concession during strike phase
Fixed issue with revealed legion contents after flight
Players can now add others as favorites in-game and in Online Play lobby
Movement rolls are now shown in game log
Fixed visual glitch in game log showing dead summons or reinforcements
Fixed confusing labeling of engagement sequence
Fixed turn sequence tip for Muster phase
2.5.4
2015-10-24
Players can now set a custom nickname for online play
Fix issues with terrain and hazard inspectors on iOS 9
Fix issues with client/server time sync on iOS 9.0.1+
Fix logic issue with skipped final strikes
Fix issue where battle rewards window, once hidden, cannot be un-hidden
Fix issue with main screen music
2.5.3
2015-09-26
* Fix iOS 9 issue moving pieces via tap+tap gesture
2.5.2
2015-08-31
* Fixed issue maintaining clocks during timed online games
* Fixed issue removing games from active list once complete
2.5.1
2015-07-27
* Fixed critical issue creating online games by invitation
2.5
2015-07-25
* Added cross-platform friends list management
* Players can now set achievement icons as their online badge
* Final strikes that do not affect gameplay are now skipped, helping speed up online games
* Game log now reports which lord was used to teleport
* Game log now correctly reports the results of fled battles to the attacking player
* Tapping action icon now highlights all stacks, not just stacks in player's starting color
* Fixed critical issue related to underage Game Center players
* Fixed error that treated all first-turn losses as concessions, preventing reinforcements in rare cases
* Fixed error that incorrectly gave Dragions in the Volcano a defensive bonus against melee attackers
* Fixed various issues related to error handling during online game synchronization
* Fixed issues related to expired timers in timed games
2.2.6
2014-11-24
* Fixed issue connecting to online game servers
2.2.5
2014-11-22
* Fixed issue with local ratings showing as NaN
* Fixed issue preventing attacker gate from toggling open/closed during defender deployment
* Fixed rules issue: base Angel count should be 18, not 12
2.2.4
2014-10-22
- Fixed issue with Concessions
- Fixed issue with push notifications in iOS 8
- Fixed issue undoing Reinforcements
2.2.3
2014-10-11
* Muster Diagram can now toggle between remaining and eliminated characters
* Ratings adjustments now weight early eliminations less heavily
* Fixed UI issues on iOS 8
* Fixed an infrequent stability issue in online games
* Fixed an issue in legion history related to undoing certain moves
* Fixed a minor documentation error
2.2.2
2014-07-05
* Fixed crashes on 64-bit iPads
2.2.1
2014-06-30
* Fixed issue with repeated display of earned achievements in iOS 5 and 6
* Fixed issue cleaning up Battle Window if it is hidden when Battle ends
* Fixed various minor display issues
2.2
2014-05-26
* New Game Summary window shows player and roll statistics for the completed game
* Updated animations related to Battle
* Modal dialogs can now be hidden/collapsed
* Chat and player nicknames now support international character sets
* Game Center nicknames are now updated if changed after Titan HD registration
* Fixed rules bug related to rangestrikes in the Desert
* Fixed rules bug related to strike sequences when characters are killed by Drift damage
* Fixed many minor/edge-case display issues
2.1.4
2013-11-06
* Fixed critical issues in local play where mulligans, flight, and spills are ignored
2.1.3
2013-10-31
* Fixed critical race condition in processing online games
* Reveal battle map if hidden when rewards are offered
2.1.2
2013-10-24
* Fixed issues in earning criteria for various achievements:
** Dabbler, Hobbyist, and Gamer
** Angelic Host
** None Shall Pass
* Fixed issue where win/loss statistics for local play were lost on game close
* Battle map can now be toggled open/closed even when the player is choosing rewards
* Many stability improvements for handling online play
* Minor graphical fixes
2.1.1
2013-09-21
This version fixes a critical issue in iOS 7 where text is rendered with incorrect spacing and line breaks.
In addition, this version contains the following changes:
* Online win/loss statistics should once more show correct values
* Fixes to earning criteria for various achievements:
** Slayer, Eliminator, and Assassin
** Overwhelming and Unstoppable
** Bronze, Silver, and Gold series
** None Shall Pass
* Fix for handling of earned Angels via attacker's concession
* Improved labeling for attacker concession state
* Fix for logic errors occurring in Online Play view
* Improvements to guard synchronization between client and server in online games
2.1
2013-09-07
* Achievements! Achievements have been added for many gameplay elements.
* Added online activity indicator to game views: respond to invites, track pending moves, and switch between games
* Added Game Log feature to show game activity since the current player's last turn
* Added badges to app icon and main play screen to indicate pending online actions
* Active games listings now show what player has the current pending action
* Players can now see and join open games manually (not just using QuickMatch)
* Players will now time out from inactivity even in asynchronous games: warning after two days, withdrawal after three
* AI strength can now be selected independently, allowing for e.g. six player games against all three star AIs
* AI no longer has absolute knowledge of Titan locations in opposing stacks
* Minor improvements to AI battle estimation and Titan handling during Battle
* AI now avoids choosing colors picked by human players in prior games
* Players can now waive spill damage
* Attackers can now concede prior to defender deployments, e.g. to deny clearing space for earned Angels
* Players can now choose to see all derivable legion information (in local play only, for now)
* Improved UI in Battle Summary and Reward Choice dialogs to show unit origins for clarity
* Fixed bug where Feedback link no longer worked
* Fixed bug where push notifications would sometimes cause game messages to be dispatched twice
* Fixed rules bug where players could sometimes summon from engaged Legions
* Fixed rules bug where players could earn Angels even if no Angel counters remained in play
* Various other minor UI improvements and edge-case bug fixes
2.0.3
2013-06-01
* Fixed bug loading online games where the player has been defeated