Wilderless Cheats

Wilderless Hack 1.8 + Redeem Codes

Open World Wilderness

Developer: Robert Kabwe
Category: Games
Price: $3.99 (Download for free)
Version: 1.8
ID: com.protopop.wilderless

Screenshots

Game screenshot Wilderless mod apkGame screenshot Wilderless apkGame screenshot Wilderless hack

Description

COMPATIBILITY
iPad Pro, iPad Air 4, iPhone X and up.

A HUGE PROCEDURALLY GENERATED OPEN WORLD
No enemies. No quests. Just miles of beautiful, natural, untamed wilderness to explore and relax in. Enjoy a world of quiet moments and stunning views, with golden sunsets behind sky-high mountains, flower filled rolling green hills, and frost covered tundra and frozen lakes

- Explore a gorgeous, vast open world wilderness
- A true Open World. Go anywhere, anytime
- A beautiful soundtrack covers many moods as you explore
- Customize your character with hair, hats, outfits and more
- Place shelters: choose from 2 tents, natural rock and a small house
- Relax in a natural and calm stress-free environment
- Ad-free, no in-app purchases or additional downloads
- Take beautiful photos with PhotoMode
- Tons of effects, filters, and options to customize
- A solo indie project made with love
- Run, swim, and fly through deep forests and rolling hills
- Go skating on the frozen lakes of the North
- Feeling anxiety? Take a quiet boat ride along the river
- Fly through the skies as a mighty hawk
- Shapechange into horses, bears, boar, foxes and more
- Ride a pirate ship - fireworks included
- Benchmark with extensive quality options and settings
- Gamepad support

SUPPORT
Questions or Comments? : [email protected]
To reset game: goto Splashscreen-options-reset button.
To optimize: goto Splashscreen-optimize

TRAILER
https://www.youtube.com/watch?v=6x3DeLJyR3w

FOLLOW ME
- Instagram: https://www.instagram.com/protopopgames/
- Twitter: https://twitter.com/protopop
- YouTube: https://www.youtube.com/user/ProtopopGames/
- Facebook: https://www.facebook.com/protopopgames/

SHARE
Feel free to put footage of my game on YouTube or any other website. It helps me spread the word and reach more people, and I appreciate it.

Thank you for supporting independent games:)

Version history

1.8
2023-08-14
Dragon Riding
New Shroom Folks
New rideable animals: Roller robots, Collie, Dragons, Mantas, Horses, Chunky dragons, Hipposaurus, golem, Shrooms, Alligators, Baedils, Ents, Bear, Boar, Giant Mushroom
New music by Tomás Palazzi
Auto spawn animal herds and babies (Options > Animals > Auto Spawn)
Animal behaviours, migrate, patrol, explore, sleep
Color coding in performant meter
Jump up tree trunks
Animal Generator to create animals on the fly (Options > Animals)
Updated toon shader
Updated UI, Splash screen and Inventory
Pirate Ship stop spawning in puddles
Animal feeding system
Baedil and Hippo dung
New items to collect
Focus system -agents take interest and look at objects
Emote system affects animal behaviours
New Wilderless Logo
Added World 0 and World 1000 generators
Photo button now draggable
Hundreds of updates and bug fixes
Titanic Glarestone Golem is now super rare to find
Volumetric Fog added to main fog options (Experimental)
First Person Field of View options
1.7
2022-11-01
Country Roads on newer devices
2 new soundtrack songs
Experimental road generation options
Experimental Keyboard /Mouse support
New path materials
OPTIMIZATION Disabled Queries Hit Triggers in physic panel
OPTIMIZATION reduced Default Solver Iterations fro 6 to 3
LOD Bias Slider
More options
Edges screen effect
Tap protopop logo to skip anilogo
Removed Chinese language to save memory
Bug fixes and optimizations

Note: Procedurally generated text available only in English due to grammar complexity
1.6.1
2022-04-13
Update 1.6.1
-Gamepad Support
-New Interface + Button Design: Hex
-Dodge Button
-Slower default jog with boost button
-Wagon Shelter
-Memories now saves screenshot
-Increase number of memory save slots from 6 to 40
-Water FLOOD slider
-Camera motion amount slider

Update 1.6
Dungeons and Ruins
- Return to dungeon entrance button
- Splash screen Optimize button with Low Memory Mode - less detailed terrain save memory
- Optimize - Tree density slider
- House painting color and house vine color picker
- Landscaping flatten terrain around dungeons
- Lumino Flame companion for player underground / Also in action wheel
- Meditation Mode - slows down time, in Action Wheel
- Fixed terrain texture graininess
- New Weather system - smoother blends between weather types
- Weather interface - updated options + removed humidity
- Weather types can be skipped
Added debris/dust to weather types
- Current Weather type name displayed in Weather options
- Weather can be edited when dynamic weather is enabled or disabled
- HUD options - show/hide dinged markers
- Context buttons - pop up near various items allowing you to interact with them
- Context button can be positioned to left of screen or beside jump button
- Interactive items have icon dot
- Flames/fireplaces, torches can be lit/extinguished
- Updated Home - larger, new decor
- Animation updates, faster horse, new player jog
- Updated underwater effect
- Dynamic, bouncing hair + new hair options for player
- Witches hat
- Dynamic hair toggle
- Splash screen redesign - world size can be directly selected here
- New music
- Player slows down when inside house
- Holiday box with holiday decor in house: Diwali, Hanukkah, Christmas and Halloween
- Variable Procedural noise added to dungeon and ruin texture coverage (snow, moss)
- Updated Shelter UI
- Moths for some lights
- Updated environments - new trees, gras and flowers I south and center
- Updated climate zones to work with different size worlds
- More game customization options
- Windy vines
- Wind “trails” lines off by default
- Ambient Occlusion for dungeons
- Lily pads use wind
- Mirror in house (experimental, newer devices, toggle in options)
- Added world size to saved memories/moments
- Shrooms wont enter house
- Scary emote scares shrooms
- Fixed performance slowdown when northern brown bushes are close by
- Multicolor trees
- Choose World size from splash screen
- Pirate ship fireworks
- ios 11 minimum
- Rock shelter aligns to terrain
- 500+ Bug fixes and updates

Note: Procedurally generated text available only in English due to grammar complexity
1.6
2022-01-01
Dungeons and Ruins
- Return to dungeon entrance button
- Splash screen Optimize button with Low Memory Mode - less detailed terrain save memory
- Optimize - Tree density slider
- House painting color and house vine color picker
- Landscaping flatten terrain around dungeons
- Lumino Flame companion for player underground / Also in action wheel
- Meditation Mode - slows down time, in Action Wheel
- Fixed terrain texture graininess
- New Weather system - smoother blends between weather types
- Weather interface - updated options + removed humidity
- Weather types can be skipped
Added debris/dust to weather types
- Current Weather type name displayed in Weather options
- Weather can be edited when dynamic weather is enabled or disabled
- HUD options - show/hide dinged markers
- Context buttons - pop up near various items allowing you to interact with them
- Context button can be positioned to left of screen or beside jump button
- Interactive items have icon dot
- Flames/fireplaces, torches can be lit/extinguished
- Updated Home - larger, new decor
- Animation updates, faster horse, new player jog
- Updated underwater effect
- Dynamic, bouncing hair + new hair options for player
- Witches hat
- Dynamic hair toggle
- Splash screen redesign - world size can be directly selected here
- New music
- Player slows down when inside house
- Holiday box with holiday decor in house: Diwali, Hanukkah, Christmas and Halloween
- Variable Procedural noise added to dungeon and ruin texture coverage (snow, moss)
- Updated Shelter UI
- Moths for some lights
- Updated environments - new trees, gras and flowers I south and center
- Updated climate zones to work with different size worlds
- More game customization options
- Windy vines
- Wind “trails” lines off by default
- Ambient Occlusion for dungeons
- Lily pads use wind
- Mirror in house (experimental, newer devices, toggle in options)
- Added world size to saved memories/moments
- Shrooms wont enter house
- Scary emote scares shrooms
- Fixed performance slowdown when northern brown bushes are close by
- Multicolor trees
- Choose World size from splash screen
- Pirate ship fireworks
- ios 11 minimum
- Rock shelter aligns to terrain
- 500+ Bug fixes and updates

Note: Procedurally generated text available only in English due to grammar complexity
1.5.2
2021-04-15
1.5.2
Restored lakes to flat areas
Updated to unity Engine 2019.4
Updated touch joysticks to use Canvas UI system
Updated simple water and options
Memory optimization
Reflection on/off for advanced water
Simple World option on splash screen
1.5.1
Improved point light performance
Updated terrain textures
Fixed water specular and color options
iPhone 11 defaults to simple trees
1.5
Animal shape changes: Boar, Horse, Fox, Foxil, Wolf, Deer, Bear
Emotes: Animations, facial expressions, poses, runs
Updated environment
Character updates
Time slow option
Hundreds of small updates and bug fixes
Added support for new iPads / iPhones
Fast Travel map
1.5.1
2021-03-31
1.5.1
Improved point light performance
Updated terrain textures
Fixed water specular and color options
iPhone 11 defaults to simple trees
1.5
Animal shape changes: Boar, Horse, Fox, Foxil, Wolf, Deer, Bear
Emotes: Animations, facial expressions, poses, runs
Updated environment
Character updates
Time slow option
Hundreds of small updates and bug fixes
Added support for new iPads / iPhones
Fast Travel map
1.5
2021-03-26
Animal shape changes: Boar, Horse, Fox, Foxil, Wolf, Deer, Bear
Emotes: Animations, facial expressions, poses, runs
Updated environment
Character updates
Time slow option
Hundreds of small updates and bug fixes
Added support for new iPads / iPhones
Fast Travel map
1.4
2020-06-10
+ Choose from 4 shelters - 2 Tents, Rock outcrop, and wooden home
+ Added shelter rotation to shelter options
+ New Planar Water. Options > Mods > Water > Planar water
+ Water now reflects everything. Default on High quality +
+ New Planar ice with full reflections and transparency
+ Added Planar water roughness, specularity, color and transparency options
+ Character creator hair and skin color pickers. Can choose any color now. Toggle between preset colors and color picker with edit button below presets
+ Default world is now the old world 13, original default world is now world 27
+ Spawning stone altars
+ Snow and Rain collision toggle
+ Earmuffs hat option (thanks Ashley)
+ Blue butterflies - found in all climates. Orage are restricted to low altitudes or warm environments
+ Water match fog color option for planar water
+ Option to automatically take Hi Resolution photos in camera mode on newer devices
+ small edit icon for color picker toggle in character customizer
+ Negative camera height option
+ Added Action Wheel shortcut button (4 dots)


Performance
+ Planar water disables realtime reflection probes
+ Disabled dynamic clouds by default on earlier
+ Disable Device Manager after initialization for performance
+ Realtime reflection probes disabled by default - now used only by legacy water
+ Planar water disable reflection casters/renderer when not in use
+ Removed unused code packages
+ Stream instead of preloading soundtracks (unchecked preload data) and long sound effects like wind
+ changed soundtracks to load in background to keep loading off main thread
+ Disabled light probes and reflection probes on objects that don’t use them
+ altitude, altitude, longitude and temperature text fields - only concatenate strings if visible to minimize garbage
+ Language translation inow happens after terrain generation - reduces memory pressure at start up
+ Translations only activated if default language is not english, resulting in faster startup time in English game
+ Fixed stutter in splash screen caused by redundant particles
+ Disabled stop nan on ppv2
+ Pixel lights default to 0 on earlier devices
+ Default to simple clouds for mid range devices and no clouds for early devices
+ Lower texture default quality in earlier devices
+ Flight trails and flight dust off in low quality
+ Gpu instance textures for shelter textures and decor
+ optimized tetxures

Other
+ Smaller creating world text
+ Moved photomode to camera Options > Camera > Photomode
+ Increased default Crocozid running speed
+ New option button design
+ Moments now called Memories - new heart icon
+ Separate HBOA screen with intensity, quality, multi bounce, and color bleed Options > Quality > HBAO
+ Removed old planar water (new version is improved)
+ Seperate options screens per water type, New Water options screen layout
+ Translations for snow collisions, HBAO options
+ Camera correctly collides with terrain and occluders
+ High resolution auto camera needs to freeze camera motion - works with both regular and hi res shots
+ Vsync toggle in debug
+ Camera collider ignores tree trunks but not terrain
+ Highlight selected action in action wheel
+ Shelters only on terrain not water (but can be placed on ice)
+ Planar reflection render follows water height
+ Camera zooms out for better view in Crocozid shape change
+ pixel light warning icon
+ Removed auto loading for Motion blur
+ Button size changes and makes sound on click in splash screen
+ Weather sliders use icons instead of text - move towards language agnostic options
+ Translated start up tool tips: DOUBLE JUMP, HOLD to GLIDE. And take a photo

1.3
2020-05-12
+ Character Creator to customize your character: Options-shapechange-edit button
+ Randmize character button
+ New button/Slider/UI style
+ Faster moving Crocozid shapechange
+ Turned off reflection and light probes on all skinned mesh renderers for optimization
+ visited world show a STAR on splash screen
+ Changed loading screen font
+ Changed "Camera follow player" to “camera face forward”
+ fixed missing shadow brightness slider text
+ Fixed text alignment wrapping on some buttons
+ Added camera buffer script to optimize effects
+ Automatic zoom out when switching to crocozid
+ Shape-changing disable when underwater
+ Fixed missing head when switching between bird and First Person View player in some situations
+ Fixed splash sounds persisting after exiting water during shape-change

1.2
2020-04-28
+ Added languages - English, français,中文,deutsche,Bahasa Indonesia,español,português,русский,한국어, 日本語, Italiano, Polski,ไทย, svenska
+ Added option to swap joysticks left and right handed
+ Each world has a different starting point
+ Increased maximum world number from 500 to 999
+ Added iPhone SE (2nd generation) support
+ Added language select to Start, Splash screen options, and main game options
+ Changed saving MOMENTS to MEMORIES (Options-Mods-Memories)
+ Fixed button typos
+ Disabled unused Unity analytics, Video and Web request Packages
+ Reversed Oil Paint resolution button names
+ Changed Actions button to Shapechange with Bird icon
+ Moved generate distance/spread and draw distance to debug : heavy effects
+ Add choose world to splash screen
+ Changed iPhone XR default quality to Medium from High
+ Changed iPhone X defat quality from low to medium
+ moved Insta,Lowfi and misc filters out of Resources folder
+ Replaced text with icons for shape change buttons - language agnostic
+ Moved Garbage collection to debug
+ Disabled location name generator - saves blit memory and will be rebuilt in future update
+ Changed music button titles to be just numbers - language agnostic
+ Removed coloured tip from compass
+ changed cookie name for generate distance
+ Removed hard coded line breaks in UI text components - let ui handle layout for flexibility
+ All Text components use a single main font
+ remove raycast targets from all text for optimization
+ Removed Brawler font used once in World Number
+ Add Taptic to reset buttons
+ glowing wilderless logo
+ Fixed Reset jump speed resets to too low not correct ones - JS 83 gm 5.6
+ removed all missing references
+ Made fallback medium quality
+ select language once except upon reset
1.1
2020-04-10
+ Fixed crash when unknown device is detected
+ Added iPad Pro 2020 detection
+ removed unused resources
+ compressed some uncompressed textures
+ removed unused realistic eye shader from build
1.0
2020-04-02

Download Wilderless on Android and iPhone for free

Download on Android

Ways to hack Wilderless

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Ratings

4.2 out of 5
202 Ratings

Reviews

RoseyKay44,
Honestly one of the best games
I just got the game and I’m honestly amazed all of the worlds I’ve tired are so thought out and unique in there own way. It’s so refreshing to not have to stress about tasks or anything and just enjoy the world the way I want the only problem I’ve been having is a small bug. Whenever I try to load up one of my memories or have been playing for a minute it crashes, which is kind of disappointing because I would love to play this game for hours on end. But nobody’s perfect and i know it will probably be fixed in an update so I’m not too worried. Still amazing to play and I don’t think I’ll ever delete it. Also a serious help with my anxiety. It calms me down☺️☺️
Danyurco,
Not enough
Love the open world concept. Love how you can change the way you jump and stuff. However I wish that there was character customization and I wish that there was a purpose to this game. It’s open world and you run around, but that’s it. You’re not collecting anything, there’s no goals. There’s no other people like a hometown village where you can buy stuff sell things you might find. The mushrooms don’t have a purpose and the big giant rock that follows you around doesn’t have a purpose either. Would be cool if you could hunt, and collect herbs, wood (for the fire) or to
Build a cabin. I mean you can place a cabin anywhere so that’s cool but it disappears when you get back in the game or when you
Build another one somewhere else. Would be cool if there was a map as well so you can mark your location and know where you explored and where you’ve been. This game has the right idea of open world exploration in the wilderness but it needs a purpose. Also, there are way too many worlds for a game with no purpose. Get rid of a few worlds and add the things mentioned and you’d have the perfect game. And maybe do add some enemies here and there, add a bow and arrow or a sword. Add giants you can fight and animals you can befriend to follow you around like a wolf or a bear or even lion or a dog. Over all this game is fun at first but running Around and not doing anything gets repetitive and boring really fast.
masonvida,
Overall beautiful
To put it simply, this game is absolutely stunning. The controls to fine tune the weather and environment are something you don’t see very often especially on a mobile device game. I love Tom he simplicity of the game, just open the app and explore. The reasoning behind my 4 star review is that as a designer myself I feel that there could be more to do. Maybe not so much more to do but more to see and explore such as monument type areas. Maybe a few villages here and there, rivers and waterfalls, animals such as deer and foxes and rabbits. Simple creatures that you could run up to and shape shift into them. Maybe more character animations like drinking from streams of eating mushrooms, making your own campfire from gather material and being able to sit down weather that be on the ground or in your home on the bed or in a chair. Those are just a few recommendations I can think of as of now. That being said I think this game is amazing as is for a brief relaxation session. As I sit here writing this review I am imagining myself playing this game with the added features I have mentioned and could see myself playing for an hour plus using it as time to think of creative ideas for my own projects. Thank you for the beautiful game hope to here from you.
Mearlao,
Awesome
This is great! Wow! Love the game! The graphics are beautiful! This is a beautiful game. I finally got what I expected!
After the update the game kept crashing though, and it was annoying. Also whenever I take a picture it can also crash. Even when I’m just flying around and hit the picture button. Now it seems better but it’s annoying when that happens. The mushrooms. If you build a house and then leave your person there and go running around as a horse or something, later you can find a mushroom and follow it back. But maybe they can lead you to some secret places too. That would be cool. Like a cottage or pond or something like that. Maybe like a place where it’s like all like glowing with mushrooms and stuff.
And— well. I don’t know if this is necessary but it would be cool if you could shape change into a dragon. And there could be a white and green and red dragon. I don’t know. Also so the dragon could walk on land and fly.
Otherwise the game is awesome. Keep up the fabulous work!
A WorldTraveller,
Beautiful Open-World Sandbox with Slight Issues
I came to know your beautiful works through performance benchmarks of mobile devices via Bright Ridge. Paid $3 for Wilderness and it’s worth the money. A slight issue I’ve had is the raining situation when the character is under water. Raining outside seems to have stopped once the character is fully under water and only starts once again once the character pops up. A bit inconsistent there. Maybe a it’s processing power thing? Oh, and, it can be really great if you enable Apple Silicon Mac support and add high refresh rate support for your games. Can be a great time killer from work and one can finally crank all the settings up to enjoy your beautiful work on news Macs with more GPU cores, say, an M1 Max MBP with that beautiful 120Hz panel. Nevertheless, great job Robert for a solo work!
hdhdjfhfjje,
Crashing as soon as entering the game
Hello! Since the recent update version 1.5 i’ve had difficulties getting into the game. Even when I choose the lowest quality setting before entering the game, it still kicks me out of the game immediately when trying to start the game. Even before this patch I couldn’t even go 2 minutes without the game fully closing down even with the lowest settings possible. (I’m unsure if these problems are still occurring in the new patch if so then ignore that part!) I’m not going to give you a bad rating because I think your work is very impressive and is growing very quickly especially when you are the only one working on this project.
But please take this into consideration and fix these crashes so I can continue to play this amazing game. Thank you!
Moonbe@m,
Big fan of this developer
I work for a company that has iOS apps, not games mind you, but I know what goes into developing to an extent and it’s not easy. I have been a fan of this developer for years now. It’s the most beautiful content I’ve ever seen. How someone has not grabbed him up has to be his choice. I will buy anything he publishes just to support in anyway I can. I can’t wait to show my grandson this one because I think he will love it! IMO this is the best developer in the App Store. The detail in these apps is just incredible. This is a one man shop and it still amazes me years later. Thank you for such beautiful apps. To the developer if you adde in app purchases I would fully support it.
CheapskateJT,
WOAH!
I have to start off by saying this game has surpassed my expectations by a landslide! I would love if there were more options for the Character Customization, but I’m pretty content with what I have. The only main issue I have is that the game keeps crashing. I can’t play for over a minute without it crashing. I also think that more animals and a cabin or more homes/structures. I did come to notice that there was a campfire and I really enjoyed that. I would LOVE if the Shrooms had a purpose? Maybe I’m missing something but if they could lead you to a secret house, cottage, lagoon, pond, lake or forest would be AMAZING. But the graphics are beautiful and I love the concept of an open world exploration game. Keep up the good work!
vader's biggist fan,
Can’t believe I missed this!
Hi, I have been a fan of Protopop games for, well, since I played BrightRidge! They are consistently amazing, and I would recommend that anyone even remotely considering getting get it. You won’t regret it. Anyway, this part is to Protopop, (sorry, I don’t know your actual name.) Wilderless is amazing, sort of like a Breath of The Wild for mobile, but I would like it if there was some indication of when you think that the other phases are going to come out. Sorry if this seems rude, and I understand if that that isn’t possible for some reason. Another new thing I really like is the ability to fly with my cape. Anyway, keep up the good work!
nogrease,
Finally!!
Love this game. I think this has so much to offer. Suggestions: Add stars and meteors to the night sky. More fun would be an Aurora. Add simple gathering abilities. I did not see fish while swimming under water nor other birds while flying. Add wildlife to explore. Add forgeable foods like fruits, nuts, berries, mushrooms and plants. Include fish as a transformable option.
I’ve been looking for a game that is based on basic survival. This game is very close. To explore and find a suitable environment to enjoy is so much fun. Create a comping/basic survival scenario, this game will become highly popular very quickly. Thank you for this game. I look forward to seeing it evolve. 👍😊