Afterplace Cheats

Afterplace Hack 1.1.33 + Redeem Codes

Explore a world of secrets.

Developer: Evan Kice
Category: Games
Price: $6.99 (Download for free)
Version: 1.1.33
ID: com.kice.afterplace

Screenshots

Game screenshot Afterplace mod apkGame screenshot Afterplace apkGame screenshot Afterplace hack

Description

Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.

Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, or use two thumbs like a traditional controller. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket.


About the Author:
Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!

Version history

1.1.33
2023-10-24
- Fixed west cliff enemy sometimes attacking too quickly
- Fixed player-set volumes not being applied on game start
- Fixed how camera interacts with option dialogs
- Fixed shrine disappearing during endgame
- Fixed lag in town during endgame
1.1.32
2023-10-18
- Reworked game icon to be more zoomed in
- Fixed some text bubbles disappearing when switching to landscape
- Prevented Minno from fighting after switching areas
- Fixed some book reactions playing in sequence
- Fixed player jump down sprite layering
- Disabled Minno woods entrance logic after mine cart
- Fixed sword and roller golem directional glitch when leaving area and returning
- Fixed how Clover talks to player in secret clearing
- Fixed Joxxi disappearing after mayor scene
- Fixed invisible wall during Joxxi cliff scene if player is not nearby
- Fixed odd colored single pixel bar along left side of screen
- Fixed train floor tiles missing
- Fixed vending machine light missing
- Fixed some shadow placements
- Fixed armor stand image ordering
1.1.31
2023-10-10
- Fixed graphical tearing if screen is an odd number of pixels wide (iPhone 15, XS)
- Added support for 120fps
- Added two more normal armors, and one secret one
- Added more functionality to wheat
- Added one more ghost scene
- Made a treasure chest worse
- Added foreshadowing for an optional boss
- Added secret shrine
- Old lanterns now show in house
- Added more book and ramen chef dialogs
- Fixed Minno not using slingshot when appropriate
- Fixed inventory tooltip from getting larger over time
- Added goblin energy
1.1.30
2023-08-21
- added character interjections on name select screen
- prevented player from leaving some critical conversations
- made gray text more accessibility
- Fixed squirrel boss not aggroing when player left and came back
- Fixed ability to get multiple west cliff charms
- added some missing death dialogs for Bun
- fixed thermos disappearing
1.1.29
2023-08-01
- Fixed bug where player could start a scene early while on the elevator
- Fixed Thermos disappearing
- Fixed bug with heart being partially broken then left and refound later
- Fixed a room being partially hidden in library
- Fixed large text prices being cut off
- Fixed large text single lines being offset
- Fixed bug where players could get stuck if they turned game off during a specific cutscene
1.1.28
2023-07-11
- Afterplace can now play at either 30 or 60 frames per second.
- Added haptic feedback
- Added settings for both fps and haptics enabling
- Fixed an npc duplication bug
- Fixed a bug where players could get trapped in a cave
- Fixed nightmare beasts not following player between areas
1.1.27
2023-06-28
- Added more features to log and recover save files.
- Fixed two-thumb dodge rolling
- Fixed bridge troll occasionally not opening cage
- Fixed Clover occasionally saying a dialog variable
- Fixed some backgrounds not stretching properly in landscape
1.1.26
2023-06-21
Added additional failsafes to prevent corrupted save data.
1.1.25
2023-06-20
Fixed a bug where players would occasionally encounter a black screen on changing areas.
1.1.24
2023-06-14
- Can get minno at library if missed at surreal blob
- Can get armor from merchant in house if player beats flamingo first
- Added flamingo and ship monster killed dialog to bun
- Disabled merchant scene if minno is partner
- Added librarian “missing cage” dialog in shattered
- Vincent now has different dialog if joxxi is mayor
- Gramps now comments on librarian disappearing, if they do while around
- Can now report surreal door in library to librarian
- Added partner dialog for breaking relic hearts
- Can now be hit by minno sandwich
- Added generic partner regain scene if player dies with a partner
- Joxxi now has dialog at bun boss, if no minno present
- gramps now scolds player for skipping his intro
- minno can now notice joxxi while on bridge
- vending minno now laments if joxxi doesn’t help them
- can no longer bring joxxi to merchant house scene
- added dialogs for minno in blue woods and bun if joxxi is following
- added joxxi post-teleporter reflection
- added joxxi trail trash dialog
- added joxxi interactions to bridge troll
- can now push joxxi back across cliff
- fixed caravaner prices being different than listed
1.1.23
2023-04-28
- Fixed text bubble sizing at end of game
- Fixed initial bun dialog sometimes breaking
- Tutorials are now touch or controller based
- Tutorials no longer appear over settings menu
- Can now only get woods map if you ask
1.1.22
2023-04-11
- Fixed tiling in several areas for landscape mode
- Fixed roller golem missile indicators sometimes not disappearing on defeat
- Fixed lake area being visible incorrectly in landscape mode sometimes
- Fixed how train and catacombs work in landscape
- Fixed a bug where text bubble could move the camera while also moving itself
- Fixed bun clearing sometimes disappearing
1.1.21
2023-03-29
1.1.20:
- Fixed hud offset for phones with notches
- Made landscape and portrait mode swapping change hud offset dynamically
- Increased touch area for hud in landscape
- Fixed bun wood clearing disappearing sometimes in landscape mode
1.1.21:
- Fixed an issue with health bar horizontal positioning
1.1.9
2023-03-26
- Overhauled game to work in landscape mode
- Fixed minno showing up in town before meeting in woods
- Fixed multiple minnos bug
- Fixed Joxxi Cliff scene not resetting if player walked too far away
- Added an obscure easter egg
1.1.8
2023-02-02
- Made final boss transition more seamless
- Prevented doubles of some NPCs in some places
1.1.7
2023-01-11
- Added a new scene to library if in the endgame, fixed various instances of partners disappearing in library
- Fixed Clover scenes playing if Clover was not available
- Fixed multiple Minnos showing up at nightmare woods if quests done in specific order
- Made beach tree interactive
- Fixed how partners work in infinite areas
1.1.5
2023-01-04
- Fixed audio coming from phone speakers instead of media speakers
- Fixed missing audio when screen recording
- Fixed minno's quest in town not playing
- Fixed hint crow not considering a dungeon complete
- fixed some partner dialogs playing when they shouldn't
1.1.4
2022-12-30
- Fixed some volume issues on certain sound effects
- Fixed some missing dialogs
1.1.3
2022-12-29
- Fixed several bosses not working in low graphics mode
- Fixed Joxxi sometimes disappearing in library during end of game
- Fixed a missing wall near big sword in end game
- Added a missing credit
1.1.2
2022-12-20
- Added ability to delete game data from settings
- Added accessibility mode that makes player not take damage
- Added messaging to "send error report", in case error report does not send
- Fixed an endgame scene playing when it shouldn't
- Merchant scene disables if not all characters are available
1.1.1
2022-12-18
- Added camera shake slider to settings
- Fixed inventory not being usable during a boss fight
- Fixed text not playing during a boss fight
- Fixed game crashing during a boss fight
- Fixed some items being usable in a flashback
- Fixed text sometimes not playing at end of game
- Fixed characters disappearing if the game is turned off and back on mid conversation
- Fixed Minno not showing up in different places in town
- Fixed scene if you decide not to push a character
- Fixed being able to take wrong characters into scary woods
- Fixed pile of tapes exploding more than once
- Fixed character scenes playing when they shouldn't
- Fixed a wall that blocked player into scene that had already finished
- Fixed brief flash of wrong area before some scenes
1.1.0
2022-12-09

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Ratings

4.9 out of 5
274 Ratings

Reviews

U-Troop,
Fantastic game - Would love to see more!
Just beat this game after buying it last week, and was so pleasantly surprised. The visuals are incredible, the controls are easy enough, and the story and dialogue was next level. I’d even say exceptional.

This game was made by one individual, so, understandably, there were a few things that left me with an itch that had not been scratched, but was teased at. For instance, the combat & weapon system. In an ideal world you would have been able to buy a variety of weapons from the weapon store that eventually appears, with different specs (dagger= speed but lacks damage, great sword=damage, lacks speed, etc). And having the option for ranged weapons would have added a fun element as well, I believe.

I think any critiques I could have really are a compliment: this game is so good that it leaves you wanting MORE. I wish the mushroom forest was a whole world, I wish treasure chests gave more than just coins, I wish you gained exp from fights to level up and adjust stats. But none of these things were the point of Afterlife. In the end, the point was to be engrossed in a beautiful world, and to traverse a rich story about loss and how to move forward in it. For that reason this game deserves a solid 5/5. Great work.
freekittens101,
One guy from Texas?
That’s incredible! This is such a great game. I don’t want it to be over. This is the best mobile game I’ve ever played and it was so easy to move at any pace- i could spend hours in one sitting or just a few minutes exploring the world around me… the goal is imminent but you aren’t pushed through just trying to “win”. The experience is more important than the result (as games are, but you feel glad for it)
I can’t recommend enough. Best game in the App Store. Please make a sequel! Or a prequel! I want to see more of Clover’s story or Minno or the weird mean girls yelling at me from the balcony…. I want to know more about that giant wheat field and the guy trying to sell me drugs under that tree… and that dapper heavily accented catfoxgod… and the giant eye in the library… I need to know more!!!
Thanks for such a great experience! I’ll be watching for more from you, Evan. You deserve so many sugared bagels for this!
HarpSawLee11!,
Instant classic. Must play!
The most fun, interesting, and artful mobile game I’ve ever played. Most everyone can agree that botched ports, Gatcha, idle, and auto battlers all but dominate mobile gaming (though some of those can be fun). Afterplace is different. A true breath of fresh air.

Secondly, as someone only enough to have gotten the original Zelda the Christmas it came out (I’ve played every one since). Everyplace gives me that same feeling. It doesn’t hold your hand. The extremely simplified controls are everything because it leaves you free to explore this strange and beautiful world and learn about it as you explore. That said the controls simple, the battles can be complex. The enemy AI/patterns is so well thought out but also a little random sometimes.

Easily stands on top of all mobile games today. As well, as holds its place firmly in all games
ChRoNa3265,
Absolutely genius
What can I say that hasn’t already been said by so many others. This game is an absolute masterpiece, from the gameplay, the combat, the dialogue and story of characters, and even the music is perfect. Every single part of the game feels so smooth and well put together, and there’s so much to discover. On my second playthrough now and I’m still discovering different hidden details. The work put into this is amazing, and honestly, this would easily be a $20 game on more platforms if you wanted to branch out onto different platforms, and with landscape mode added in, that would be even easier to integrate. To anyone reading this, this is an amazing game and you should absolutely get it, it’s a beautiful experience. And to the dev, holy crap, you’ve got an amazing talent.
vmslcsw,
Best game in a while
I grew up with Atari and Nintendo (I’m that old). This reminds me of the best adventure and rogue type games, only better because it’s 2023 and we like mystery and puzzles (there’s a bit of a puzzle and a lot of mystery). This has a lot going for it - the graphics are cute and retro. Lots of humorous items and dialogue. The story is kind of touching and I found myself caring about the characters, so the story is very good.
The story is odd enough without being ridiculous and difficult to understand, which is a tough balance to achieve I think. I like that you need to earn coins to upgrade things, but I wish it was clear how to switch between items (last house on the left in the town).

When the game was over, I wished there was a way to free play and re-explore the world. I worked hard and invested time so starting over being my only option to play more was kind of a bummer.

2 things I’d love to see - a way to continue playing (as I mentioned) and a mini-map for the screen. I could see the mini-map kind of making some things too easy, but that library is maze-like. Maybe just a library map? I find myself wondering what I missed in the library even after completing the game.

Love this game. I’m super picky about games I spend time and money in, and I’m glad I found this one.
cactusfondler,
I am in love with this game
Evan if you’re reading this, thank you so much for making this game. I loved every bit of it. It really gave me the feeling that everything I did was discovering a secret. Many times I’d think, how is it possible that i NEEDED to do this to advance? It feels like I found a secret! My journey felt like my own, and was so fun and so cool.

My only complaint about this game would be that by the end, I felt like there were some plot points that I didn’t fully understand. Mainly, the time period between a long time ago, and when the game starts, from the main character’s perspective. I feel like maybe I could figure it out if I replayed and explored some more? But I hope this game gets really popular and some YouTuber just explains it to me 😂

I loved this game
NlGHTENGALE,
One of the deepest games I’ve ever played
This game brought me to tears at points. Not only is the story line have so much depth, but the characters each have their own backstories and plot that you have to work for. This game can only be described as a cinematic masterpiece. The artwork is breathtaking. The soundtrack is beautiful. The gameplay keeps you on the edge of your seat right up until the very end. Undertale would have nothing on this game. I was never disappointed for a single second since the moment I picked Afterplace up. It was absolutely worth every cent, and you can bet your money that I will absolutely recommend Afterplace to everyone I know. This game needs way more recognition for the hidden gem that it is.
Zackman11111,
Fantastic RPG - Exactly what I hope mobile RPGs become someday
Afterplace is not just the best rpg I have played on my phone, it is also one of the best rpgs I have ever played- comparable to Undertale imo. This is a fantastic game with a lot of charm to it, I wholeheartedly hope the developer continues to make these games.

The combat, while simple in terms of what the player can do is made interesting by the variety of enemies. The ability to collect upgrades is welcome, the characters are memorable and interesting, the bosses are very cool and enjoyable to fight- if a bit difficult at times.

At 6.99 dollars, I got my money's worth with a 10-12 hour adventure.
Johnnyboc,
Underrated, silly, and comfy
I have never laughed and smiled more at a mobile game than with this.

All of the characters and their dialogue feel unique and, despite the tiny sprites, convey emotion incredibly well. Some characters are also adorable little scrunkly scrimblos. :)

The writing so far is silly but not overly silly. Just silly enough to occasionally give you a chuckle without derailing the immersion. Not too dissimilar to a certain popular game maker game.

The visuals are simple and pleasant, and doors are always marked in a certain manner so you don’t miss them, while secrets are way less obvious and are fun to look for.

The music and ambiance make for a very chill experience, and ramp up for the combat.

The only issues I had was the music cutting out in the Library, and the menu buttons occasionally not registering taps. So far everything else works fine. (possibly fixed now)

The new landscape mode is a welcome addition, and feels way more comfortable for a game like this.
Pinkluxe,
Loved it, couldn’t put it down!
The story and depth of this game was delightfully surprising! I enjoyed it immensely. The controls are easy enough and I love that you can use invisible mode so you can enjoy the game without getting killed (that option is so great for busy folks with low patience lol!).

Some of the dialogue is indeed a bit silly, but if it bothers you, keep playing, it gets better. This game has a lot more to it than you’d expect, it’s very well done. It feels like something out of a complex dream! This creator has crazy imagination. Love it!!!!