1.1.5
2022-01-15
- Enhanced compatibility with iOS 14 in either landscape orientation.
- Swifter frame rate as standard.
1.1.3
2019-06-04
- "Classic" 1-handed control system is now more intuitive and allows you to handle multiple objects. A priority system will assume which hand you want to use or automatically vary between them. Stand still to pick-up or drop, whereas holding a direction will always throw.
- Re-arranged options allow you to fine-tune the button size for any device.
- New faces and costumes.
- Various bug fixes and balancing.
1.1.1
2017-12-03
- People are grateful if you save their life (pick them up when dying).
- Remarks about superior or inferior stats during fights.
- Friends are more likely to offer their items or request yours.
- Various bug fixes and balancing.
1.1.0
2017-11-27
- Variety of new wading and drowning sound effects.
- New weapons include a pick-axe, machete and samurai sword (may not be distributed until you restart).
- New recipes to accommodate the above new possibilities.
- The 'T' button can now be used to wear backpacks under the 1-handed system.
- More health benefits from eating/drinking.
- Various bug fixes and balancing.
1.0.9
2017-11-03
- Classic 1-handed control system is now optional!
(Consult the in-game diagram to see changes, rafts can only be built in the water under this system)
- New hats include a wolfskin, pith helmet, sombrero, and witch/wizard.
- New characters and slight roster changes upon "Restore Default".
- Various bug fixes and balancing.
1.0.8
2017-10-28
- Lots of costumes and weapons from the zombie spin-off, "Extra Lives"!
(New weapons may not appear in saved games, so restart to see those)
- Blood stains on weapons used to sever limbs.
- Alternative stabbing and swinging animations for some weapons.
- Injured or missing legs cause people to crawl differently.
- Faster sailing with slower disintegration.
- Various bug fixes and balancing.
1.0.5
2017-04-04
- Fixed crashes caused by v1.04.
- Large scale invasions from one side to the other.
- Alliances between different tribes.
- Extinctions of tribes are acknowledged.
- More reactions to killing or attacking animals.
- You can now insert blades as missing hands or wood for missing feet, and losing such limbs produces that material instead of flesh and bone.
- Wooden legs have accompanying sound effects.
- Lost limbs are no longer replaced by costume changes.
1.0.4
2017-04-01
- Large scale invasions from one side to the other.
- Alliances between different tribes.
- Extinctions of tribes are acknowledged.
- More reactions to killing or attacking animals.
- You can now insert blades as missing hands or wood for missing feet, and losing such limbs produces that material instead of flesh and bone.
- Wooden legs have accompanying sound effects.
- Lost limbs are no longer replaced by costume changes.
- Various bug fixes and balancing.
1.0.3
2017-03-28
- Free range chickens that produce eggs.
- Created objects can be broken down into their constituent parts after prolonged use.
- Improved character generation.
- Masters & natives are critical of destroying resources.
- Masters risk expulsion for stealing.
- Various bug fixes and balancing.
1.0.2
2017-03-19
- New bear species and better distribution of animals.
- Generated characters option and dead characters may reincarnate.
- New storylines include floods and droughts.
- Interventions to stop mass murderers.
- Masters risk expulsion for getting into romantic relationships.
- Grabbing friends on the ground should help them up.
- New tiger-striped hips.
- Various bug fixes and balancing.
1.0.1
2017-03-12
- Your current tribe is indicated above the health meter.
- Wider variety of reactions and remarks from other characters.
- Killing a member of another tribe is more likely to lead to retribution.
- People hold a grudge against you for maiming them.
- Masters risk expulsion if they harm others.
- Masters cannot drown under water.
- Combining objects on the ground no longer drops them.
- Various bug fixes and balancing.