Every once in a while, I feel the old itch for Nethack or Dungeon Crawl. Unfortunately, nowadays I have much less time & energy to spend on such games... which makes a smaller and more portable (but no less difficult or charming) game like this absolutely perfect. Admittedly, my prior experience probably made it easier for me to pick up, but I still feel like this game explains itself very well. The controls are smooth, the mechanics intuitive, and the yokai theme and cute graphics are both very fun to look at.
My only complaint is actually the difficulty -- so far, I've had half my attempts end in starvation, UNLESS I'm lucky enough to find a Wood Omamori early. Perhaps I just need to fine-tune my strategy more, but it still feels like my run's success hinges on getting this random item. (I mean, not that I don't still die even with one, but at least it's not to "well I straight up haven't found enough food anywhere, time to lose HP every turn with no options to fix that before I perish.") It feels a bit imbalanced and frustrating, especially when the enemies are often difficult enough on their own!
Still, this is a really easy game to pick up and play during lunch breaks, as advertised, and I consider it to be $3 very well spent. Thanks, Kemco!