At face value; the game gives you extreme plague inc vibes. You collect bubbles on the planet and then invest them in different categories just like plague inc and try to destroy the world before humanity saves itself.
The similarities completely end here.
Don’t get me wrong, this game is a good game to just turn your brain off to and play around with various scenarios of how an apocalypse would impact the world… except you could hardly call it a game. The core mechanic of the game is *selecting* what you want to happen for the apocalypse, which has pre-determined effects. What I mean by this is if you go down one path, it is literally exactly the same every time you go down it… 5 million people die for example, but people do not continue to suffer from the effects of the disaster. Furthermore, this means you can spend 10-15 minutes in a game and find out the path you went down doesn’t kill 100% of the people needed to win, meaning you *have* to restart and do something else, because once you reach the end of the path, there is no way to go back and there is nothing to do but wait for humanity to save itself.
However I must admit I have played this more than I thought I would, which still isn’t a lot mind you but I have. Don’t look at this as a game, look at it as just looking at interesting and creative scenarios someone made for an apocalypse that *may* or may not kill everyone. There is realistically zero gameplay.