Baldur's Gate Cheats

Baldur's Gate Hack 2.5.17 + Redeem Codes

Enhanced Edition

Developer: Overhaul Games
Category: Games
Price: $9.99 (Download for free)
Version: 2.5.17
ID: com.overhaulgames.baldursgateenhancededition

Screenshots

Game screenshot Baldur's Gate mod apkGame screenshot Baldur's Gate apkGame screenshot Baldur's Gate hack

Description

This game is optimized for tablets and not recommended for phones with screen sizes under 7 inches.

Forced to leave your home under mysterious circumstances, you find yourself drawn into a conflict that has the Sword Coast on the brink of war. Soon you discover there are other forces at work, far more sinister than you could ever imagine...

Since its original release in 1998, Baldur’s Gate has set the standard for Dungeons & Dragons computer roleplaying games. Customize your hero, recruit a party of brave allies, and explore the Sword Coast in your search for adventure, profit… and the truth.

Baldur’s Gate: Enhanced Edition contains the original 60-hour adventure, as well as the following additions:

Tales of the Sword Coast: Explore more of the Sword Coast, including the fabled Durlag’s Tower.
The Black Pits: Battle a myriad of monsters and other adventurers in Baeloth’s marvelous arena.
Brothers Lost: Help Rasaad yn Bashir, the Sun Soul Monk, as he scours the Cloud Peaks in search of his lost brother.
Countless improvements to the original game, including an improved interface, dynamic zooming, and more.

The following content is available for in-app purchase:

Neera and the Red Wizards: Save the wild mage Neera from the machinations of Thay’s dreaded Red Wizards.
Path of the Bloodied: Join the blackguard Dorn Il-Khan in taking revenge against those who betrayed him in Luskan.
Gallery of Heroes: Reimagine your character with eleven new character portraits from Icewind Dale artist Jason Manley.
New voice sets to further customize your character.

Version history

2.5.17
2018-08-17
This app has been updated by Apple to display the Apple Watch app icon.

A fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes.
2.4.71
2017-09-28
Platform fixes
Added 64 bit support
Added ipv6 support

Multiplayer fixes
Fixed a crash bug that occurs when in the inventory and an area transition occurs
All devices should be able to connect to the multiplayer lobby on IPv6
Players should no longer see a Password Required box in the main game screen
The on-screen keyboard doesn’t obscure the multiplayer password box any more
The quickbar no longer appears on the UI when user is in a menu and another player opens a conversation

Gameplay & bug fixes
Fixed a crashing issue that sometimes occurred when importing characters from a save
Fixed a bug allowing for unlimited zoom out
Chapter text scroll no longer extends onto the background art
Long tapping then dragging party member portraits on the right sidebar now reorders the party
Double tapping an item in a store now brings up the "Choose Amount" pop up
Double tapping a save now loads that save
Double tapping a world map destination now invokes travel to the selected area
You can now rest while in the help section.
It’s now possible to export saves from the game

Find the full list of additional features and bug fixes at blog.beamdog.com!
1.3.1
2015-06-09
Universal App: Buy it once, and play it on your iPad or iPhone.

If a player's access to DLC becomes limited after installing the new patch, please select one of the two main game modes, then "Store," and then "Restore Purchase."

- Saved games can now be exported by long-tapping the Quick Save button during play
- Characters can now be opened in other applications during the Export Character process, including Baldur's Gate II: Enhanced Edition if it is installed
- The battle music now ends correctly after combat ends
- The kit description for the Wizard Slayer now correctly states that all of the Wizard Slayer’s attacks bestow spell failure, not just melee attacks
- The description of the Detect Illusion spell now correctly describes the radius of the effect as 30 feet, and that only enemies of the caster are affected by the spell’s effects
- The game will no longer crash when attempting to join a multiplayer game, with or without a password
- The side panels on the left and right sides of the screen can now be restored on iPhone by tapping the (enlarged) buttons in the bottom left and right corners of the screen
- The descriptions of innate abilities and spells can now be viewed from the gameplay screen by holding and releasing on the spell’s icon
- Double-tapping an item while purchasing equipment now displays a prompt to set a purchase quantity for that item
1.3
2014-09-09
- Added support for iPhone
- Added "Font Size" to Graphics Options (changing this during play will empty the combat log)
- While viewing a mage's Spellbook screen, players can now switch to a priest character and the game will immediately switch to the Priest Spells screen (and vice versa)
- Spell scrolls that can be written into a spellbook for the current character now display a green-tinted overlay
- Non-friendly NPCs that are Blinded will no longer stand still; they will wander aimlessly until they are close enough to see someone worth attacking
- Drizzt is now properly equipped with his scimitars, and has been recolored to match his description in the books
- All golems in the game now possess appropriate immunities to Poison, Charm, Hold, Fear, Sleep, and Backstab
- Luck spell no longer erases character's weapon proficiencies
- Improvements to Chinese, Korean, Japanese, Polish, and Turkish languages
- Hundreds of general gameplay improvements
1.2
2013-12-13
* Newly Enhanced User Interface
* New unique default colors for every race and class during character creation
* Cross-platform Multiplayer Match-Making (Beta)
* Custom portraits now only require a large portrait and will scale and resize from resolutions up to 1024
* Spellcasters can now select the same spell to be memorized more than once during character creation
* New, sharper fonts
* Locked containers will now highlight green for thieves
* Movies now offer subtitles (change this option in the Language screen)
* Rasaad's kit changed to Sun Soul Monk
* Shadowdancer kit rebalanced
* New Language support for: Italian, Polish, Czech, Brazilian Portuguese, French, Spanish
* Dual-class characters now receive the correct number of hit points when imported
* Arriving on the east side of an area now correctly places the party at the edge of the map
* Spells that can be written into the mage’s spellbook now display a green overlay
* User journal entries created during multiplayer no longer appear as invalid strings when created
* Characters that deplete a stack of ammunition will now automatically switch to the next stack if one is available
* The game no longer remains paused after resting (this prevents duplicate spawns from appearing in towns or other areas where rest is interrupted)
1.0.3
2013-02-28
Five new class kits: Dwarven Defender, Shadowdancer, Dragon Disciple, Dark Moon Monk and Sun Soul Monk
Item charges now displayed inside the inventory
Auto-pause enabled on map screen
Items appear over character portraits when used
Store items which the player can't afford are greyed out
Players able to raise each other at temples (Multiplayer)
Journal entries may now be edited
Notes may now be copied to the journal
Various minor UI fixes
1.0.2012
2013-01-24
*Crash Fixes
Improved multiplayer stability
Fixed Black Pits sword crash
*Features
Damage notifications change colour depending on type of damage done
Option to turn off coloured player circles (enables original green circles)
Added roll total to ability screen when creating a new character
Elven Chain Mail now obtainable
Yeslick may rejoin the party in Jopalin's Tavern
Black Lily purchases stolen goods
UI improvements
*Bug Fixes
Resolved random respawns occurring too often
Stat modifications for unidentified items now appear
Issue with Baeloth not returning solved (Black Pits)
Bounty Hunter class gains proper skill points
Eldoth and Skie removing and joining problem solved
Officer Vai will only purchase bandit scalps
Scroll case capacity increased
Improved chatbar (Multiplayer)
Fixed Yeslick infinite dialogue loop
Lothander and Marek's antidote will never vanish
Drizzt doesn't run away from gnoll battle
Shapeshifted spider no longer held in webs
Archers and Druids may now equip Ankheg Plate Mail
Characters respond appropriately during Obe's Combat tutorial
Charmed NPCs will give the player their promised gifts
Cat familiar now has an attack
Imp familiar polymorphing to orge and back works
Wand of Polymorphing's range has been increased
Improved Aldeth's Merchant League quest
Simmeon now gives XP
Some weapons not flagged as magical now are
Resolved issue with Kivan leaving the party
Characters with strength less than 5 are now able to complete the tutorial
Monks now able to complete the tutorial
Music restored to the Friendly Arm Inn
Issues with Elkart's ransom money have been resolved
Tersus will turn hostile if robbed
Tiax now properly summons Ghasts
Tiber will take his brother's body
Quiver/Case of Plenty now give proper damage bonus
Issue with Ring of Free Action not properly effecting mobility
Emerson no longer constantly updates player's journal
Imoen responds correctly to changes in reputation
Removed intelligence limit on certain miscellaneous items
Sorcerous Sundries accessible without force selling of nymph hair
Added an auto-save right before the opening cutscene (Black Pits)
Adoy's area is now correctly placed/coloured on map
Ambient noises can now be heard in Adoy's Enclave
Contagion spell now casts properly
Fixed Branwen refusing to join party when declined at first
Wizard Slayer and Beastmaster class have more weapon restrictions
Problem with Scar's character model dissapearing fixed
Increased text size of weight allowed in inventory
Dorn's starting XP and HP have been increased
Fixed exploit allowing Dorn to receive THAC0 bonus
Fixed exploit with Single-Weapon Style
Looping dialogue with Neera after Meklin encounter fixed
Spawning issue with Neera's initial encounter
World's Edge now glows
Longbow +2 and Composite Longbow +2 now give proper damage
All slings not usable by Kensai and Cavalier
Balanced certain pre-generated character's proficiency distribution
Fixed issue with some items not needing to be identified
Monks and Kensai are no longer able to equip shields
Prism and Greywolf's voiced lines added
Chaos Shield now has description when cast
Ring of Acuity/Captive Audience no longer equip-able by Monk
Treacle's gender no longer in question (Black Pits)
Travelling to other areas in Archaeological Site touched up
Fixed Enchanted Weapon Enchantment/Charm
Fixed issue with certain items playing the incorrect sound
The Vampires Revenge now has the correct effects
Tenya dialogue issues have been corrected
Bassilus's voiced line now plays
Issue with certain classes wearing armor
1.0.2007
2012-12-07
Build 2009 - iPad Launch version
Thanks for all the feedback, we're getting close on a new build with a lot of the fixes you've asked for.
1.0
2012-10-07

Download Baldur's Gate on Android and iPhone for free

Download on Android

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
To Flee Thay
(Explore wild magic in this 3 hour adventure!)
$2.99
Free
AF755749397✱✱✱✱✱ 55CF4D4✱✱✱✱✱
A Blackguard’s Revenge
(Embark on an all-new quest for vengeance!)
$2.99
Free
AF849084529✱✱✱✱✱ 52C2E14✱✱✱✱✱
Jason Manley Portrait Pack
(Customize your game with ten new portraits!)
$1.99
Free
AF411552136✱✱✱✱✱ D9DBA1C✱✱✱✱✱
Enhanced Voice Pack
(Enhance your game with new character voices!)
$1.99
Free
AF539744169✱✱✱✱✱ 946C868✱✱✱✱✱

Ways to hack Baldur's Gate

Download hacked APK

Download Baldur's Gate MOD APK
Request a Hack

Ratings

3.9 out of 5
591 Ratings

Reviews

BillCarson,
Made for the Fingers
Any old school top down RPG or point & click style game feels right at home on iOS! Instead of dragging a cursor around it feels very intuitive to simply point and have your commands met. In lieu of keyboard shortcuts, I actually find this method more enjoyable. The writing here is still the best aspect of the game; funny, engaging, and deep. The entire game has depth, don’t expect to be godlike your first time round - but the fun is deciphering the D&D gameplay mechanics! The only feedback i have preventing BG from getting 5 stars is the lack of iTunes File Sharing. Yes, you are able to export saved games to play on computer & iOS interchangeably. However, on the computer I have several custom portraits I’d like also transferred to iOS. Its not a deal breaker, but sometimes it does pull me out of the story not seeing the characters as I see them in my head. I’ve already purchased the portrait pack, but I like to have NPCs looking unique as well. This was enabled pre 8.3 update, but since it’s been blocked. Enabling the iTunes File sharing for this would be amazing! Overall, thank you Beamdog & Overhaul for giving us the ability to play on the go. Prepared to get hooked, & good luck in Faerûn!
fiercey13,
Perfect.
I played through Baldur's Gate when it was originally released many years ago and played it again five years later and then yet again five years later. Unfortunately, my old computer went toast and I swore off PC gaming forever because of the ridiculous costs and hassles of keeping a computer up to date. I had long thought the iPhone and iPad could make perfect platforms for some old classic games.

And here it is-- Baldur's Gate, in full iPad glory. Zooming made easy, click with a finger, and you can see all containers easily. I just finished it tonight and I'm a completionist, which means I look in every container and in every nook and cranny for content. There were zero problems and many old bugs fixed. [I do wish they would've fixed the old character scripting issue for thieves set to "Thief Aggressive" where pathing is interrupted whenever the thief automatically attempts to hide in shadows and/or a failure of shadow hiding, but alas...]

A friend bought this game for me... I didn't know of its existence on iPad prior to then. Now I'm downloading BG 2 and then Icewind Dale. I do hope Icewind Dale 2 AND Planescape: Torment are in the works!!
Van Vorst,
Almost 5 stars on the iPhone
I’ve now purchased this game three times! First, upon the original PC release, the updated PC release, and iOS. I really feel like there is so much more opportunity to port old RPG games to iOS... (Ultima Underworld: The Stygian Abyss, anyone?) I’m playing this now on the iPhone XS Max. I am LOVING it, but a few interface tweaks could really improve it. Obviously it is not optimized for iPhone X and above, so there is some wasted horizontal screen space. Also, though I know the game was designed for tablets, it is fantastic to bring it around in my pocket, and really the challenge on iPhone for me is just discerning some of the icons, specifically spell icons. Also if the game was programmed to fade the iPhone’s home bar that would be nice - I think there’s some precious vertical space lost there. Anyway, thanks to the developers for realizing the continued value in these classic older games! My opinion is that a pinch of iPhone optimization might get you a whole new batch of players.
Frank29460,
Should be rated higher
This is as much a review as a love letter to Beamdog. Thanks for porting those games. I’ve rolled five characters and played through these games repeatedly. I’ve racked up countless hours in gameplay and many times that much in thinking about ways to explore the game mechanics.

I’m sad to see so many bad reviews because it’s “too small for the phone”. I’ve played it on my iPad but honestly prefer playing it on my phone for some reason. I’m glad Beamdog didn’t restrict it to only iPads for fear of getting the occasional bad review from people with sausage fingers. I rarely hit the wrong buttons and don’t know why so many people seem to have a problem with that...

Beamdog did a great job correcting issues I had with this port in the past (e.g. collapsing side bars, save importing, etc). My only hope now is that they find a way to port some of the Neverwinter Nights titles someday. Trent said it would be a challenge and presume that means even more than the formidable challenges they faced in getting BG titles out the door, so I’m not holding my breath. Thanks for the memories either way.
Jnshorty,
Nostalgia, Does this generation really have more ADHD than me?
I read a couple of the reviews, and I will preface this one by saying I played ( although didn't finish ) the game when it originally was released on PC. There was not a tutorial at that time, and the game was an awesome experience. Apparently, today it looks as if most the poor reviews are from people that did not play the original ( and likely were not alive when it was released ) as the beginning area in this game provided more guidance than I remember of most games at that time.
Ok so I have rambled long enough, if you played games in the mid to late nineties, you will like this game whether you ran across this one or not. If you are accustomed to more recent games with integrated and in depth beginning tutorials, you will find this game difficult to get started with. I recommend buying it, and sticking with it. I find it is much easier to play on my iPhone than it ever was on my PC.
stscov,
Didn’t play the pc version
Looking for a good iphone DND game, I gave this a try. I am still giving this a try, but it is a hard slog. I probably have to change my combat tactics, but for the novice this game appears to highlight all of the worst parts of actual role playing games (yay! Let’s walk across a giant map for 5 minutes! Let’s click though countless menus trying to organize our inventory! Let’s struggle to walk through doorways! Let’s accidentally cast the wrong spell because one rock icon looks just like any other rock icon!). Meanwhile, the part of DND that most folks find enjoyable, combat, happens in a muddled flash. I have tried modifying the scripts, but the characters have yet to behave sensibly. So, we spend 15 minutes traversing a forest landscape, then 15 seconds getting killed during a random encounter. I’m sure I am missing something, but it has not been super enjoyable trying to figure this game out.
MikeH24,
UPDATE!
Update #5: THANK YOU! It’s sad that it’s so rare nowadays that a developer actually listens to their customers, but Overhaul has done it. Restoring the appropriate rating to this gem of a game. 5 stars, and well worth every cent! Thanks guys!

Update #4: While all the other Apps got an update (I already updated my reviews back to 5 stars), this one still hasn’t! What’s the hold up? You updated the sequel, but not the original? I’m still trying to beat IWD before I even begin on this one, and what’s the point of playing the second before the first?? Waiting....

Update #3: Still nothing, yet I added one more star to my rating because, according to the website (as of the 5th of July 2017), an update is "on the way" for BG:EE and BGII: EE (they added in ID:EE as an afterthought, so hopefully there as well), but no ETA. I'll update my rating IF this app gets updated.

Update #2: Still nothing. $10 for a game that won't even play correctly on the newest iOS devices (or anything after 2015). Instead of updating this and their other apps (the 2nd BG and Icewind Dale), they just release a NEW game for $10. Sorry Devs, but you won't be receiving any of MY hard earned cash until you start UPDATING your games.

Please, for the love of GOD, could you update this game! I paid good money for this!
Sdhbeyioqw,
Great game, hard game
Great game, MAKE SURE you get baulders gate 1 and not the 2 or 3rd as its a continuation of the story scaled to higher lvs, not a better version. in the starting area before you leave theres a shopkeeper in the north of the villige. and for making your character only certain races can use specific classes, try a different race if you want to be something else ( human can be most any class.) reroll stats a few times to get some good stats for your first playthrough. You will die alot, this is an old pc game, and as such its a steep learning curve. And a biggy is to remember that all the xp you get is split between your party so dont just recruit everyone you find, as youll have trouble leveling your main characters. (Get a healer) ~And above all ——REST to recover health/ spells often——
Iommiage,
Still a great game
One of my favorite games from childhood. Beamdog did a great job bringing it back to life and as unbelievable as it seems, the iPad is a fantastic medium to experience this fantastic game. The iPad’s multitouch screen has ruined me for the PC version. Being able to zoom in and out on the iPad is pretty glorious.

The first day my wife and I played we had numerous issues such as the game refusing to unpause after resting and constant network drops, but we resolved them by switching out her 2011 iPad for our PC and using the local network/direct connect option. After doing those two things the game has been rock solid. Crossplay between my 6th gen iPad and our PC has been great.

Being able to introduce my wife to this game has been awesome. She’s having a blast. Thanks Beamdog.
pather45,
5 stars forever
I’ll never know why this game is rated as low as it is it’s probably the best game on mobile for the fact the phone doesn’t play it for you and you actually have to put physical input and thinking into what you are doing and know how to make a character properly the first couple of runs if you don’t know D&D basics very well will probably be trial and error and the game might be hard but I feel that’s what makes it fun that being said there is a new feature where the mage class auto targets and cast his spells by himself I don’t like it absolutely hate it tryed to turn it off and can’t stop making my games play by themselves please I bought this one specifically because it didn’t then it got changed