2.5.17
2018-08-17
This app has been updated by Apple to display the Apple Watch app icon.
A fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes.
2.4.71
2017-09-28
Platform fixes
Added 64 bit support
Added ipv6 support
Multiplayer fixes
Fixed a crash bug that occurs when in the inventory and an area transition occurs
All devices should be able to connect to the multiplayer lobby on IPv6
Players should no longer see a Password Required box in the main game screen
The on-screen keyboard doesn’t obscure the multiplayer password box any more
The quickbar no longer appears on the UI when user is in a menu and another player opens a conversation
Gameplay & bug fixes
Fixed a crashing issue that sometimes occurred when importing characters from a save
Fixed a bug allowing for unlimited zoom out
Chapter text scroll no longer extends onto the background art
Long tapping then dragging party member portraits on the right sidebar now reorders the party
Double tapping an item in a store now brings up the "Choose Amount" pop up
Double tapping a save now loads that save
Double tapping a world map destination now invokes travel to the selected area
You can now rest while in the help section.
It’s now possible to export saves from the game
Find the full list of additional features and bug fixes at blog.beamdog.com!
1.3.1
2015-06-09
Universal App: Buy it once, and play it on your iPad or iPhone.
If a player's access to DLC becomes limited after installing the new patch, please select one of the two main game modes, then "Store," and then "Restore Purchase."
- Saved games can now be exported by long-tapping the Quick Save button during play
- Characters can now be opened in other applications during the Export Character process, including Baldur's Gate II: Enhanced Edition if it is installed
- The battle music now ends correctly after combat ends
- The kit description for the Wizard Slayer now correctly states that all of the Wizard Slayer’s attacks bestow spell failure, not just melee attacks
- The description of the Detect Illusion spell now correctly describes the radius of the effect as 30 feet, and that only enemies of the caster are affected by the spell’s effects
- The game will no longer crash when attempting to join a multiplayer game, with or without a password
- The side panels on the left and right sides of the screen can now be restored on iPhone by tapping the (enlarged) buttons in the bottom left and right corners of the screen
- The descriptions of innate abilities and spells can now be viewed from the gameplay screen by holding and releasing on the spell’s icon
- Double-tapping an item while purchasing equipment now displays a prompt to set a purchase quantity for that item
1.3
2014-09-09
- Added support for iPhone
- Added "Font Size" to Graphics Options (changing this during play will empty the combat log)
- While viewing a mage's Spellbook screen, players can now switch to a priest character and the game will immediately switch to the Priest Spells screen (and vice versa)
- Spell scrolls that can be written into a spellbook for the current character now display a green-tinted overlay
- Non-friendly NPCs that are Blinded will no longer stand still; they will wander aimlessly until they are close enough to see someone worth attacking
- Drizzt is now properly equipped with his scimitars, and has been recolored to match his description in the books
- All golems in the game now possess appropriate immunities to Poison, Charm, Hold, Fear, Sleep, and Backstab
- Luck spell no longer erases character's weapon proficiencies
- Improvements to Chinese, Korean, Japanese, Polish, and Turkish languages
- Hundreds of general gameplay improvements
1.2
2013-12-13
* Newly Enhanced User Interface
* New unique default colors for every race and class during character creation
* Cross-platform Multiplayer Match-Making (Beta)
* Custom portraits now only require a large portrait and will scale and resize from resolutions up to 1024
* Spellcasters can now select the same spell to be memorized more than once during character creation
* New, sharper fonts
* Locked containers will now highlight green for thieves
* Movies now offer subtitles (change this option in the Language screen)
* Rasaad's kit changed to Sun Soul Monk
* Shadowdancer kit rebalanced
* New Language support for: Italian, Polish, Czech, Brazilian Portuguese, French, Spanish
* Dual-class characters now receive the correct number of hit points when imported
* Arriving on the east side of an area now correctly places the party at the edge of the map
* Spells that can be written into the mage’s spellbook now display a green overlay
* User journal entries created during multiplayer no longer appear as invalid strings when created
* Characters that deplete a stack of ammunition will now automatically switch to the next stack if one is available
* The game no longer remains paused after resting (this prevents duplicate spawns from appearing in towns or other areas where rest is interrupted)
1.0.3
2013-02-28
Five new class kits: Dwarven Defender, Shadowdancer, Dragon Disciple, Dark Moon Monk and Sun Soul Monk
Item charges now displayed inside the inventory
Auto-pause enabled on map screen
Items appear over character portraits when used
Store items which the player can't afford are greyed out
Players able to raise each other at temples (Multiplayer)
Journal entries may now be edited
Notes may now be copied to the journal
Various minor UI fixes
1.0.2012
2013-01-24
*Crash Fixes
Improved multiplayer stability
Fixed Black Pits sword crash
*Features
Damage notifications change colour depending on type of damage done
Option to turn off coloured player circles (enables original green circles)
Added roll total to ability screen when creating a new character
Elven Chain Mail now obtainable
Yeslick may rejoin the party in Jopalin's Tavern
Black Lily purchases stolen goods
UI improvements
*Bug Fixes
Resolved random respawns occurring too often
Stat modifications for unidentified items now appear
Issue with Baeloth not returning solved (Black Pits)
Bounty Hunter class gains proper skill points
Eldoth and Skie removing and joining problem solved
Officer Vai will only purchase bandit scalps
Scroll case capacity increased
Improved chatbar (Multiplayer)
Fixed Yeslick infinite dialogue loop
Lothander and Marek's antidote will never vanish
Drizzt doesn't run away from gnoll battle
Shapeshifted spider no longer held in webs
Archers and Druids may now equip Ankheg Plate Mail
Characters respond appropriately during Obe's Combat tutorial
Charmed NPCs will give the player their promised gifts
Cat familiar now has an attack
Imp familiar polymorphing to orge and back works
Wand of Polymorphing's range has been increased
Improved Aldeth's Merchant League quest
Simmeon now gives XP
Some weapons not flagged as magical now are
Resolved issue with Kivan leaving the party
Characters with strength less than 5 are now able to complete the tutorial
Monks now able to complete the tutorial
Music restored to the Friendly Arm Inn
Issues with Elkart's ransom money have been resolved
Tersus will turn hostile if robbed
Tiax now properly summons Ghasts
Tiber will take his brother's body
Quiver/Case of Plenty now give proper damage bonus
Issue with Ring of Free Action not properly effecting mobility
Emerson no longer constantly updates player's journal
Imoen responds correctly to changes in reputation
Removed intelligence limit on certain miscellaneous items
Sorcerous Sundries accessible without force selling of nymph hair
Added an auto-save right before the opening cutscene (Black Pits)
Adoy's area is now correctly placed/coloured on map
Ambient noises can now be heard in Adoy's Enclave
Contagion spell now casts properly
Fixed Branwen refusing to join party when declined at first
Wizard Slayer and Beastmaster class have more weapon restrictions
Problem with Scar's character model dissapearing fixed
Increased text size of weight allowed in inventory
Dorn's starting XP and HP have been increased
Fixed exploit allowing Dorn to receive THAC0 bonus
Fixed exploit with Single-Weapon Style
Looping dialogue with Neera after Meklin encounter fixed
Spawning issue with Neera's initial encounter
World's Edge now glows
Longbow +2 and Composite Longbow +2 now give proper damage
All slings not usable by Kensai and Cavalier
Balanced certain pre-generated character's proficiency distribution
Fixed issue with some items not needing to be identified
Monks and Kensai are no longer able to equip shields
Prism and Greywolf's voiced lines added
Chaos Shield now has description when cast
Ring of Acuity/Captive Audience no longer equip-able by Monk
Treacle's gender no longer in question (Black Pits)
Travelling to other areas in Archaeological Site touched up
Fixed Enchanted Weapon Enchantment/Charm
Fixed issue with certain items playing the incorrect sound
The Vampires Revenge now has the correct effects
Tenya dialogue issues have been corrected
Bassilus's voiced line now plays
Issue with certain classes wearing armor
1.0.2007
2012-12-07
Build 2009 - iPad Launch version
Thanks for all the feedback, we're getting close on a new build with a lot of the fixes you've asked for.