1.6.3
2023-06-01
Improvements and fixes
1.6.2
2022-03-03
This is a major addition to the storyline that unfolds on an exciting new planet. Their epic battles are over for now, and our heroes have scattered across the Star Federation. Tired of heavy combat, Barret has decided to take a vacation on his home planet of Potatokon. Jim and Terra decide to visit his family farm. What could possibly go wrong on this little planet at the farthest edge of the populated worlds?
• Eight new storyline battles on the desert planet of Potatokon
• A special new hero, Uncle Barney, armed with his trusty revolver and a thousand old tall tales
• New abilities for the battle-hardened heroes Jim, Terra, and Barret
• Tons of new enemies, from flesh-eating plants to gigantic spiders
• The story of Potatokon is a continuation of the main story and sheds new light on the events of the main storyline
• A new map with a highly detailed space farm
• A special musical theme for the desert planet
• And much more!
Mercenaries Guild agents have selected new daily missions for you.
- Think Fast, Act Fast. Gordon and Marcus are trying to infiltrate enemy territory. Laser beams are the key to these super-high-tech doors.
- Rescue Mission. You have received a distress signal from a cargo station. Hordes of monsters have invaded the building. Find and rescue the survivors.
- Escape. Our squad has been captured and put in an underground jail swarming with monsters. Eliminate them all and escape.
- Alone in the Dark. After getting separated from the main squad, our heroes find themselves in a dark, seemingly empty facility...
- Sudden Takeoff. Our spec ops team has infiltrated the smugglers’ ship. We need to eliminate the threat and take control of the ship.
We’ve also added lots of other improvements and fixes.
1.5.2
2021-11-11
Greetings, Spacelanders! New daily mission have been added. We’re sure you’ll be able to complete them with distinction.
- Armored Protector. You’ve reached an underground robot production facility. Escort the scientist to the surface.
- Barracks. An enemy squad has taken over the living quarters on our station. Find and neutralize the most dangerous enemies: the grenadiers.
- Infested Nest. Our complex’s central server has been hijacked and infected. Disable the central nodes before the virus spreads.
- Emergency Exit. Our sabotage team has wired an underground laboratory with explosives. Now for the hard part: evacuating before the explosion.
- False Alarm. An alarm is going off. Monsters may have infiltrated one of the levels of Torvald’s mine. This had better be a false alarm...
We’ve also added lots of other improvements and fixes.
1.5.1
2021-10-08
Greetings, Spacelanders! New daily mission have been added. We’re sure you’ll be able to complete them with distinction.
- Armored Protector. You’ve reached an underground robot production facility. Escort the scientist to the surface.
- Barracks. An enemy squad has taken over the living quarters on our station. Find and neutralize the most dangerous enemies: the grenadiers.
- Infested Nest. Our complex’s central server has been hijacked and infected. Disable the central nodes before the virus spreads.
- Emergency Exit. Our sabotage team has wired an underground laboratory with explosives. Now for the hard part: evacuating before the explosion.
- False Alarm. An alarm is going off. Monsters may have infiltrated one of the levels of Torvald’s mine. This had better be a false alarm...
We’ve also added lots of other improvements and fixes.
1.5
2021-09-03
Greetings, Spacelanders! New daily mission have been added. We’re sure you’ll be able to complete them with distinction.
- Armored Protector. You’ve reached an underground robot production facility. Escort the scientist to the surface.
- Barracks. An enemy squad has taken over the living quarters on our station. Find and neutralize the most dangerous enemies: the grenadiers.
- Infested Nest. Our complex’s central server has been hijacked and infected. Disable the central nodes before the virus spreads.
- Emergency Exit. Our sabotage team has wired an underground laboratory with explosives. Now for the hard part: evacuating before the explosion.
- False Alarm. An alarm is going off. Monsters may have infiltrated one of the levels of Torvald’s mine. This had better be a false alarm...
We’ve also added lots of other improvements and fixes.
1.4.1
2021-05-11
Improvements and fixes
1.4
2021-03-04
Get ready for a new update with a co-op storyline campaign. In this prequel story you’ll find out how Jim went from Academy graduate to acting Space Ranger officer.
• Six new co-op story battles you can play through with your friends
• Two additional heroes, Harvey and Theo, will help Jim and Barret take down a gang of smugglers
• Several new types of enemies have plenty of unexpected tactical surprises for you
• The impressive space map will expand the world of Spaceland for you and help you learn more about the Star Federation
• And, needless to say, at the end of the storyline campaign you can expect a challenging boss with a couple of aces up its sleeve
1.3
2020-12-23
Greetings, Spacelanders! And here’s the update. These new daily missions are waiting for you.
- Last Stand. An elite squad of soldiers got surrounded. Hold your ground until the rescue party arrives.
- System Failure. The research facility’s protection system failed. The monsters now roam free. Your mission is to extract the valuable data.
We’ve also added lots of other improvements and fixes.
1.2.11
2020-10-14
Greetings, Spacelanders! Mercenaries Guild agents have selected new daily missions for you. We’ve also added lots of other improvements and fixes.
1.2
2020-09-10
Greetings, Spacelanders! Brand new update. New daily missions have appeared at the Mercenaries Guild base:
- Hydroelectric Power Station. Shut down energy production in the laboratory by disabling the four computers that control the generators.
- Mantrap. Our team got surrounded during a cleanup operation. Defeat all enemies.
- Bridges. Mutagens are being produced secretly in this laboratory. Shut down the pumps by disabling the control console.
- Deep Freeze. A squad of soldiers is trapped. The only way out is through a freezer chamber infested with monsters.
We’ve also added lots of other improvements and fixes.
1.1.9
2020-07-08
Greetings, Spacelanders! Mercenaries Guild agents have selected new daily missions for you. We’ve also added lots of other improvements and fixes.
1.1.8
2020-05-15
Greetings, Spacelanders! Strap in! The most dynamic strategy game just got its first intergalactic update:
• Online duels have been added. Invite your friends through Game Center to compete in two modes: Soldiers vs. Soldiers and Soldiers vs. Monsters. It’s time to see who the most amazing strategist is.
• Not enough duels? Try online co-op. Invite a partner and try to hold out as long as you can against a monster onslaught.
• Think that’s all? Eight daily missions from the Mercenaries Guild are waiting to be conquered. And more are coming later.
• Needless to day, we’ve added lots of other improvements and fixes, including more polished character selection and the option to enable turn confirmation.
• Oh yeah, and there’s one more thing. Apparently the evil was hiding even deeper than we thought. A secret boss has been added for the most persistent Spacelanders. You’ll need lots of unlocked mission achievements and Mercenaries Guild reputation points to unlock it.
1.0.9
2019-11-22
Improvements and bugfixes
1.0.8
2019-11-06
Improvements and bugfixes