DemonCrawl Cheats

DemonCrawl Hack 1.85 + Redeem Codes

Minesweeper Gone Rogue

Developer: Eric Black
Category: Games
Price: Free
Version: 1.85
ID: com.thereforegames.demoncrawl

Screenshots

Game screenshot DemonCrawl mod apkGame screenshot DemonCrawl apkGame screenshot DemonCrawl hack

Description

DemonCrawl is a puzzle roguelite that combines the addicting gameplay of minesweeper with hundreds of unique items, stages, and abilities!



• 700+ unique items to discover and collect: whenever you find something new, we'll record it in your Codex for future reference.
• 5 Quests & multiple difficulties for a long-lasting challenge.
• 50+ exciting stages to explore: think you've seen everything? Then it's time to dive into the Endless Multiverse, where stages are blended together and randomized for virtually unlimited possibilities.
• 70+ stage mods to keep things interesting: from "Abstract Burning Forest"[/i] to [i]"Double Dry Ocean" and everything in between - DemonCrawl stage mods can have a dramatic effect on how you approach the game board!

• Open-ended player progression, the roguelite way: find Tokens while playing and spend them on Talents that complement your playstyle. DemonCrawl lets you create multiple profiles in case you'd like to experiment with different builds!
• Gamemodes galore: in addition to standard Quests, we've got Endless Multiverse, a daily Hero Trial, an extra-tough 3-stage mode called Beyond, a simple Tutorial, and yes, even a Classic mode for the purists. Plus, Online Multiplayer is currently in Early Access - coming to iOS soon!
• 29 unlockable Masteries: enhance your runs with passive effects and charged abilities! Are you more of a KNIGHT or a SURVIVOR? A perilous HUNTER or a penny-pinching BANKER? A glorious FIREFLY or a special SNOWFLAKE?


• Customize your profile with cosmetics: build up your collection of Avatars and Inventories, then get wild with super-rare Paint drops... assuming you're lucky enough to find one!
• Online leaderboards for DemonCrawl savants: there's a leaderboard for every quest in Hard mode and above - including the daily Hero Trial. All scores are cross-platform.
• There's a crafting system too: solve blueprints, then craft your favorite items at will. Available in Hard Mode.

Version history

1.85
2022-04-18
Easter Event



- Expanded holiday questline - 10 missions in total
- 20 new holiday avatars and a new inventory skin to collect
- Every quest now has a Chicken Coop substage
- New rare egg with a unique set of rewards: Rainbow Egg
- Rabbit stranger rework: the rabbit will move whenever you interact with it, and then flee shortly thereafter. Keep interacting with it in rapid succession to prevent it from getting away!
- New passive item: Tablet of Yunnub - "Gain an Egg at the end of each stage, and open 10 Eggs at the end of the quest."
- Added alternate Easter stage: Wester
- New mythic emblem: Wester Side Story
- New seasonal holograph: Eggfall
- New holiday music for the Main Menu, Item Shop, Easter stage and Egghead boss



New Features



- New legendary item: Book of Mastery - "Collect hearts at full life to gain a mastery charge." (Suggested by community member ElectroTerra)
- New passive item: Spatula - "Whenever you gain a consumable item, you will lose it in 30 turns and gain a more valuable consumable item."
- Added blueprints for around a dozen items
- New community avatar: The Glizzy Gangster by ut2004frk
- New community avatar: Parakeet by ut2004frk
- New community avatar: Demonic Eye by Mrrp
- New community avatar: Rat? by Mrrp
- New community avatar: Cat With Fish by Polybius1201
- New community avatar: Idle Goose by Cubear
- New community paint: Pocket Crawl by Cubear
- New community paint: NegaBlue by Matthias720



Balance Changes



- Lumberjack II buff: "You can damage your Sawblades at will. Whenever a Sawblade explodes, gain Broken Sawblade."
- Lumberjack III rework: "Spawn a Sawblade, then fully repair your Broken Sawblades."
- Sawblade phasing is now managed with right-click
- Rabbit strangers are twice as common as they were last year
- Strangers can now drop their respective Medals
- Adjusted several item blueprints to make use of the Wire artifact



Bug Fixes



- Fixed a crash related to Mind Gut and Burnt Marshmallow
- Speculative fix for a rare crash related to Philosopher's Stone
1.83
2022-01-13
New Features



- New mastery: Ninja - Move with stealth and ignore monster effects
- New magic item: Kunai - "[100 Mana] Kill target visible monster and reveal any monsters nearby."
- New passive item: Ninja Doll - "When you activate your mastery ability, gain Shuriken equal to the number of times your ability has been activated."
- Updated the holograph effect engine
- New holograph: Waterfall
- New holograph: Ripples
- New holograph: Firepit
- New holograph: Magic Eraser
- New holograph: Flower Field
- New holograph: Heart Throb
- New holograph: Endless Rain
- New holograph: High Tide
- New holograph: Fireflies
- New holograph: Acid Bath
- New holograph: Splattering
- New holograph: Gather Energy
- New holograph: Through the Clouds
- New holograph: Cherry Blossoms
- New holograph: Sauna
- New holograph: Starstruck (Prizebox Exclusive)
- New holograph: Beacons of Light (Prizebox Exclusive)
- New holograph: Sonar (Prizebox Exclusive)
- New holograph: Vignette (Prizebox Exclusive)
- New holograph: Triangle Blast (Prizebox Exclusive)



Quality of Life



- The Immutable stage mod alert now includes the name of the stage
- Made Hellspire look slightly more demonic



Balance Changes



- Effects that trigger when a monster "spawns" are now distinct from "monster reveal" effects (e.g. Occultic Pendant)
- With the above in mind, Shuriken wording has been changed to "automatically discharges when a monster spawns" - otherwise Ninja couldn't use ninja stars, which would have been so wrong



Bug Fixes



- Fixed an issue that could cause active paints and holographs to change between updates
1.82
2022-01-03
Christmas Event



- Santa's back!
- Every quest now has a special Igloo - home to Mrs. Claus
- Complete new holiday missions to earn 4 new avatars and a new inventory skin
- Expanded holiday questline, 15 in total: you can now complete missions from previous years to earn the original rewards, or tokens if you completed them before
- Some of the older holiday missions have been tweaked and rearranged for better flow
- Added 3 new avatars to Christmas Prizeboxes



New Features



- Added gamepad support
- Menus now support the "Open Cell" keybind in place of left click
- Menus now support the "Flag Cell" keybind in place of right click
- Added setting: Camera Speed - "The speed at which the camera moves from certain effects. Default: 10"
- Added setting: Gamepad Camera Boundary - "The distance in cells from your gamepad cursor to the edge of the screen before the camera follows."
- Added setting: Gamepad Rapidfire Delay - "The amount of time in steps you must hold a direction on your gamepad before the input will auto-repeat. Default: 30"
- Added setting: Gamepad Rapidfire Rate - "The interval in steps between the input auto-repeat. Default: 10"
- Added setting: Gamepad Menu Toggle - "Swaps the gamepad cursor between the stage board and HUD elements."
- Added setting: Zoom In Keybind
- Added setting: Zoom Out Keybind
- Added alternative keybinds for panning controls
- Added setting: Escape Menu Keybind
- New consumable item: Milk - "Gain 1 defense. For the next 300 turns, you can powerchord Sanctified cells."



Quality of Life



- Effects that pan the board, e.g. Novice III, will do so in a smoother fashion
- Added active state for "play quest" button as requested by the speedrun community
- Added blue version of the selector sprite to indicate that it's piloted by the AI (for the Arena or Tutorial)
- Optimized script that checks if an object is outside of view - it now applies to nearly all kinds of board objects
- Improved cell performance
- Improved performance of UI group engine
- Improved monster count UI performances
- Minor optimizations for UI scrollbar elements
- Improved performance of player HUD
- Optimized stage creation script
- Improved panning performance
- Improved cell performance
- Improved orb performance
- Minor improvements to numeric abbreviation script
- Minor optimizations for the script that handles holographic effects
- Added error sound effect to certain notifications
- Added simple gamepad button images in the Options screen
- Updated credits
- Minor adjustment to the appearance of text input elements
- Updated GameMaker runtime to the latest version



Balance Changes



- Spawner rework: "Spawn [stranger type]. Has a chance to break instead, killing all visible strangers of this type."
- Bubble Solution buff: "Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way."
- Pufferfish buff: reduced mana cost from 200 to 160
- Binoculars buff: increased the rate of spawning Minions by 25%
- Regift nerf: increased the price from 10 to 12 coins



Bug Fixes



- Fixed a rare crash related to dying in a Misty stage
- Fixed an issue with hybrid stage skins that was causing the empty cell sprite to load on a much larger surface than necessary
- Fixed an issue related to a change in "is_real" behavior in new GameMaker runtime
1.81b
2021-11-11
New Features




- New avatar: Year Two Cake



Quality of Life



- Improved performance of cells and aura particle effects
- Improved performance of drawing colorized sprites in some areas
- Updated sign for Hearth stage



Bug Fixes



- Fixed a visual glitch related to the Workbench inventory skin
- Fixed a crash that could occur when completing a quest with Infinity Key
- Fixed a crash that would occur when a stranger tried to equip a Halloween mask outside of the seasonal event
- Fixed an issue with "Spells" sigil triggering more often than intended
- Passive items that trigger when you enter a stage will no longer bypass passive negation effects
- Fixed a rare crash related to Makeshift Weapon
1.81
2021-11-04
New Features



- New passive item designed by Mythic Patron CaineSenpai: Friendly Mimic - "Your chests are strong familiars. You can still open them."
- New passive item: Fairy Queen - "When you enter a stage, reduce the minimum stage power to 1."
- New passive item: War Hawk - "Whenever a familiar dies or kills a monster, gain a soul. Spawn two familiars at the start of each stage."
- New passive item: Loupe - "Diamonds are worth 1 more coin."
- New consumable item: Small Star - "Launch a Blessing in a random direction from target visible cell."
- Added "Lazy Draw Timer" setting to adjust the frequency of updating calculation-intensive numbers
- New daily mission: Overflow of the Heart - "Collect 5 hearts while you are at full life."
- New daily mission: Armor Up - "Gain 40 armor."
- New daily mission: Hallowed Ground - "Apply Sanctified or Cursed to 20 cells."
- Added a secret stage...
- Updated GameMaker runtime to the latest version



Arena



- Detour screen transitions have been streamlined a bit for comfort



Quality of Life



- Improved performance on shop screens
- Familiar sprites will persist between stage loads



Balance Changes



- Priest's upper price limit has been lowered from 40 to 30 coins
- Instead of sanctifying cells, the Priest will now get rid of any negative morality you may have
- Drill rework: "[90 Mana] For a number of turns equal to the value of target numbered cell, spawn loot in that cell each turn and conceal surrounding 5x5 area."
- Pickaxe price increased from 14 to 15



Bug Fixes



- Fixed crash related to Ectoplasm
- Fixed Shiny mod currency drops
- Mobile: fixed a couple missing video settings
1.80
2021-10-27


Halloween Event


- Spooky festivities have returned to DemonCrawl

- Complete the holiday questline to earn 4 new avatars and a new inventory skin

- Mysterious trapdoors have been sighted across the land

- Added rare, alternate Halloween stage

- Wickerwork inventory has been added to the Token Shop for a limited time

- New mythic emblem: Maniac's Heart
- New seasonal paint: White as a Ghost

- Added 6 limited time Halloween emotes in Arena prizeboxes

- Spookers can drop several more items, including the new Book of Ghosts

- Last year's Halloween avatars are now available in prizeboxes

- Added 7 new avatars to Halloween prizeboxes

- Added festive holiday signs and cell trims


New Features


- 1 new omen

Quality of Life


- The Arena server will automatically restart every night at 2 AM EST
- this should improve overall uptime while we work on stability fixes

Balance Changes


- Maniac now spawns with 2 strangers instead of 1

- Increased Spooker spawn rate


Bug Fixes


- Fixed a crash related to the stage power label script

- Fixed a rare quest softlock

- Fixed an issue related to strangers and the Ghost mastery
1.79
2021-10-03
New Features

- Every monster now has an expanded item drop table
- 2 new legendaries
- 4 new magic items
- 6 new passive items
- 8 new consumable items
- 1 new omen
- New sigil impulse: Just - "When a monster dies or flees..."
- New sigil impulse: Focus - "When you target a cell with a value of x or greater..."
- New sigil reflex: Run - "...x random visible monsters flee."
- New sigil reflex: Cleanse - "...remove auras from x random cells."
- Added "flee" as a library research subject
- Updated GameMaker runtime to latest version
- Updated BktGlitch shader to latest version
- Updated default leaderboard version to 1.79
- Added a couple hidden easter eggs

Quality of Life

- Refactored monster drop code for better performance
- Gambler uses emotes now
- Improved visual clarity of Ancient Coin effect
- Added dictionary entry for "flee"

Balance Changes

- Wizard II rework: "Whenever you cast a magic item, gain a soul."
- Wizard III rework: "Transform your cheapest magic item into one that's worth more, up to twice the item's original value."
- Banker I buff: "Begin the quest with 15 extra coins."
- Barbarian III buff: charge cost reduced from 4 to 3
- Demolitionist III buff: charge cost reduced from 4 to 3
- Mantis buff: "When you enter a stage, gain 2 souls for every stage mod."
- Trust Buster price decreased from 41 to 37 coins
- Elixir price decreased from 22 to 20 coins
- Fairy price decreased from 18 to 12
- War Paint price increased from 12 to 13 coins
- Iron Sceptre price increased from 13 to 16 coins
- Giga Health Potion Token Shop price decreased from 1000 to 800 Tokens
- Renamed Voucher to Gift Card and gave it the "card" tag
- Chisel can now upgrade a ground item to its magic equivalent

Bug Fixes

- Fixed an issue affecting stage shaders
- Fixed an issue with stranger item drops not saving to disk
- Fixed an issue with Eternal Jelly not randomizing its results properly
- Fixed a visual glitch related to the particle manager
1.78
2021-08-07
New Features



- New Patreon rewards: Alien Lifeforms
- Updated GameMaker runtime to the latest version



Arena



- New homeland: Tribe - "Whenever the owner casts a magic item, it is cast here as well."
- New homeland: Sewer - "Whenever you lose an item, send it in a bubble to the owner."
- New homeland: Prefecture - "All heart drops are converted to Dark Hearts. Whenever a Dark Heart is collected, permanently increase the max stage power."
- Island homeland buff: "Any coins lost in this stage are sent to the owner at the end of the round."
- Shrine homeland buff: "At the end of the round, the owner gains souls equal to the amount of damage taken in the homeland."
- Graveyard homeland nerf: "Whenever a player dies, add the minimum power of their homeland to your homeland."
- Brink homeland nerf: "Whenever this stage gains a tier 1 mod, it gains the same mod again."
- New T1 arena mod: Peddler - "Stage contains an additional stranger. Whenever a stranger spawns, attempt to activate it."
- New T2 arena mod: Malice - "Stage contains 3 additional Dark Hearts times the homeland tier."
- New T3 arena mod: Downgrade - "At the end of the stage, reduce your homeland tier by 1."
- Reboot mod tier lowered from 3 to 2
- Updated sprite for Mill mod
- Lowered the re-roll price from 3 to 2 coins
- 12 new emotes
- 32 new sign parts



Quality of Life



- Redesigned sprites for Duster and Moon



Balance Changes



- Nightmare mod difficulty rating increased from 3 to 4
- Lofty mod difficulty rating increased from 3 to 4
- Snowglobe buff: duration increased from 3 to 5 turns
- Capitalism buff: "If you spend at least 25 coins in an Item Shop, it remains open."
- Unstable Compound and its divine variant have an additional effect: "Whenever an aura is removed, the cell explodes in a 3x3 area."
- Troll Cross price reduced from 29 to 23
- Troll Cross mana cost increased from 100 to 150
- Lowered Doctor's debt cost by a few coins



Bug Fixes



- Fixed an issue related to Human III mastery activation check
- Fixed an issue related to the Arena AI and the Ominous mod
1.77.2
2021-07-31
Bug Fixes

- You can now unlock end-of-quest masteries on Shadowman
- You can now unlock end-of-quest masteries by reaching Endless Multiverse dimension 2 or greater
- Fixed a potential issue with Endless Multiverse local high score
- Gameover window buttons are no longer clickable during the window's opening animation
- Fixed an issue related to holiday events that could prevent bosses from spawning
- Fixed a crash related to accepting an Arena party invite with the game closed
- Fixed a couple server-side Arena bugs related to the new party system
- Fixed a crash related to throwing your Trash Bin into your Trash Bin
- Fixed a crash related to Splintering Wand and targetable consumable items
- Fixed a rare crash related to dying with a popup window open
- Fixed a rare crash related to activating a stranger who was killed in the same step
1.77
2021-07-22
New Features

- The engine now supports using consumable items on target cells
- New legendary item: Giga Health Potion - "When you gain this item, restore your life to max and gain 10 souls. When you lose this item, cut your max lives in half."
- New consumable item: Fire Bomb - "Apply Burning to a 3x3 area around target cell."
- New consumable item: Thunder Bomb - "Apply Electric to a 3x3 area around target cell."
- New consumable item: Stick - "Reveal target cell. If it has a monster, kill it."
- New consumable item: Flashbang - "Reveal quadrant around target cell."
- New omen: Caustic Wand - "Whenever you target a cell with an item, take damage equal to the value of the cell."
- Added option to change certain message about the player to female equivalent



Arena

- Implemented party system (work in progress)



Quality of Life

- Redesigned sprites for Rewards Card, Parasol, Gravedigger, Rainbow Dust, Nanobot and Drone


Balance Changes

- Demon Seed buff: "Add a random stage mod to the selected stage. Then, gain lives equal to your number of omens."
- Bomb rework: "Explode target numbered cell in a 3x3 area."
- Ice Bomb rework: "Apply Frozen to a 3x3 area around target cell.""
- Most fish items are now targetable
- Removed the word "magic" from the descriptions of items that adjust targetable item radius, as they can affect consumable items too
- The status effect limit has been increased from 48 to 100
- Increased difficulty rating of Double mod from 1 to 2
- Excalibur Token Shop price reduced from 1000 to 600



Bug Fixes

- Improved performance of Super Mana Potion
1.76
2021-07-13
Bug Fixes



- Fixed open and flag keybinds in Arena mode
- Fixed a crash related to Divine Fishing Pole
- Fixed tooltips for Summer avatars
- Fixed an issue with clicking the Dimensional Portal in ghost mode
- Fixed a softlock related to starting an Arena match with the rewards screen open
- Fixed Sunscreen effect not stacking
- Fixed missing string for unlocking Arena rewards
- Fixed crash related to winning the 3rd summer game
- Fixed a crash related to using Mind Gut on Sun Burn
- Fixed alignment of main menu icons
- Fixed a typo related to the Curses hero trial
- Fixed a rare crash that could occur when a stranger gets destroyed in the middle of a Beach Ball match
- Fixed an issue where having multiple Beach Balls could deplete mana from two at once
- Added failsafe for issues that can occur when using multiple right-click stranger effects at once
- Workaround for rare crash related to reloading older quests
- Workaround for rare crash related to swapping masteries
- Workaround for rare softlock related to Genie Lamp
- Speculative fix for a crash related to Hurricane omen
- Speculative fix for a crash related to activating a Harbinger while a Beach Ball is in play
1.75.1
2021-06-06
New Features

- New mastery: Ghost - "Death is meaningless."
- New mastery: Poisoner - "Strike monsters and strangers alike with deadly toxins!"
- Added 2 new mementos and mastery dolls
- Added Nomad that sells treasure chests
- 10 new items
- New Lv1 emblem: Lost Soul
- New Lv2 emblem: Wild West
- New Lv3 emblem: Murderous Intent
- New sigil reflex: Combos - "X% chance to increase your chain length by 2 instead of 1."
- New sigil reflex: Conditions - "Add X to new status effect counters."
- New sigil reflex: Deal - "Reduce the price of all visible strangers by X."
- New daily mission: Crack the Code - "Acquire a Treasure Key. Reward: 10 Tokens"
- New boss mod: Judge - "Activate mistake effects whenever you incorrectly chord a cell."
- New boss mod: Ornate - "Collect 3 Dark Hearts whenever you use your mastery, sigil, or heirloom."
- New boss mod: Overprotective - "You cannot interact with objects that are in the same quadrant as the boss."
- New boss mod: Tough - "Has additional resistance against effects that can kill it."
- New boss mod: Surprise - "After opening half of all empty cells, gain 2 boss mods."
- New paint: Icy Sunset by community member juh9870

Quality of Life

- Added search box to the Customize menu
- Added toast when you can't gain a status effect due to being at the status effect limit
- Improved performance of status effects
- We can now specify customized strings for status effect reward tooltips - check Rewind or Postbox as examples
- Updated Codex keyword from "favor" to "favored"

Balance Changes

- Detective I buff: "Each stage has a guaranteed stranger. Solve a cell whenever you activate a stranger."
- Hunter I buff: "Begin the quest with 4 Minions."
- Warlock I nerf: "Once per turn, you may right-click your mastery to cast Blood Magic."
- Powder Keg price reduced from 50 to 45
- Pendulum price reduced from 19 to 16
- Trust Buster price reduced from 45 to 41
- Leftovers price increased from 35 to 45
- Leftovers crafting recipe removed
- Perfume price increased from 18 to 22
- Badge of Honor price increased from 18 to 24
- Nunchucks self-inflicted damage reduced from 5 to 3
- Seismic mod difficulty rating increased from 1 to 2

Bug Fixes

- Fixed an issue with a few kinds of stage objects that could overwrite guaranteed chests
- Fixed a visual glitch where a new status effect could appear without its icon
- Fixed a potential memory leak related to status effect icons
- Fixed a visual glitch where the mastery icon could go missing after using an Academy
- Fixed an issue where Red Dye could bypass omen immunity
- Fixed a few issues related to the Demonlord hero trial effect
- Fixed Timeless stage mod not affecting realtime status effects like Sleeping Powder
- Fixed Sacred Ground emblem not applying Immutable mod
- Fixed a crash related to using Trash Bin with a magic radius upgrade
- Fixed a crash related to using Vampiric Blade on a frozen cell
- Fixed a rare crash related to Manaboard and Scalpel
- Fixed a softlock related to the Seismic mod with the board rumble setting disabled
1.74.1
2021-05-04
New Features



- New set of cosmetic rewards: Weapons of War



Quality of Life



- Added icon above monster when Vigilant triggers



Bug Fixes



- Lowered the effect stack limit from 500 to 400 to help curb crashes from computationally expensive item combos
- Mortar and Zombie Paw are involved in such combos, so they will now increase the stack counter several times per activation
- Fixed pathfinding preventing flagless stage completion
- Fixed an issue with Clay Chest not providing a duplicate item in some cases
- Improved performance of usable inventory item counter
- Fixed missing string related to Necromantic boss mod
- Fixed punctuation in Hearth stage description
- Added Detective dialogue for Automaton and UNIT-8055
- Mobile: fixed missing "invert controls" option
- iOS: fixed an issue with longpress functionality
1.74
2021-05-01
New Features


- New magic item: Jade of Poison - "Target cell gains or loses Toxic."
- New magic item: Neoplasm - "[100 Mana] Add a random mutation to each of your Cankers, plus a mutation for each of your Poisons."
- New passive item: Mind Gut - "Right-click items with ongoing status effects to consume them and activate their completion."
- New consumable item: Puppet Strings - "Transform all visible strangers into Dolls." (Idea by community member juh9870)
- New omen: Nuclear Waste - "Whenever you lose an item, gain Poison."
- New omen: Broken Pocket - "You cannot use items that you have more than one of."
- Added experimental save repair system
- Default leaderboard version updated to v1.74



Balance Changes

- Lowered the Doctor's post-treatment price
- Added a few item crafting recipes that utilize holiday artifacts



Bug Fixes

- Updated GameMaker runtime to v2.3.2.426
- Disabled GameMaker garbage collector as it appears to be crashing the game after exiting the Leaderboard
- Fixed another crash related to the leaderboards
- Fixed a minor issue with the "total unlocked" label of the Customize menu
- Fixed punctuation typo on special chest signs
- Fixed an issue with selecting certain items in the Workshop
- Fixed an issue that could cause new item icons to persist after leaving the Codex
- Fixed a rare crash related to the Constant Reminder emblem
- Fixed a couple missing strings
- Added failsafe for rare crash related to boss killing itself when picking something up
- Speculative fix for leaderboard issue related to score loss


Arena (Beta Only)

- Manual Division is now available
- New homeland: Mountain - "Whenever you make a mistake, reduce the stage timer by 5 seconds times the homeland tier."
- Ruins homeland buff: "Drop your passive and consumable items into random cells at the start of the stage."
- Ocean homeland buff: "At the end of the round, drain 100 mana times the homeland tier and send it to your opponent."
- New T2 arena mod: Boost - "Increase the homeland tier by 1 for the purpose of other effects."
- New T3 arena mod: Reboot - "When the stage timer hits 5 seconds, you restart the stage."
- Deadeye buff: "When you interact with an object, it has a 20% chance to get destroyed instead."
- Many improvements to AI
- Sign editor: you can now customize your homeland sign message with hundreds of unlockable sign parts
- Added a bunch of new emotes
- Minor visual improvements to existing emote designs
- Emotes can now be customized with paints and holographs
- Waygate is now available in Arena
- Lighthouse is now available in Arena
- Added Arena support for Dreamborne
- Failing to complete a stage in time will also inflict monster damage for incorrect flags
- Fixed an issue with Smithy providing its reward too soon
- Fixed a potential issue with Tunnel stairwell not spawning in arena
- Fixed minor alignment issue affecting emotes in the prizebox
- Fixed an issue with stage timer evaluation
- Fixed an issue related to the autosweeper and Nightmare mod
- Fixed an issue where latency could cause Arena mod effects to target the wrong players
- Fixed a few issues related to updating the player's Arena rating
- Fixed an issue with queue items in Arena, e.g. Miracle Seed
- If the timer runs out, the game will pass a turn before opening remaining monsters (this prevents invincibility with Hypnotist I)
- Fixed a rare crash related to opening a chest in Arena
- Prophet I now affects the AP you receive at the end of an Arena match
1.73
2021-04-09
New Features
- Cullstone rework: "You can use uncharged magic items, consuming them after use."
- New omen: Rust - "At the start of each stage, cut the durability of your armors in half."

Arena
- New homeland: Ruins - "Drop your passive items into random cells at the start of the round."
- Graveyard homeland rework: "Whenever a player dies, add the power of their homeland to your homeland."
- New T2 arena mod: Deadeye - "When you interact with an object, it has a 10% chance to get destroyed instead."
- New T4 arena mod: Overflow - "If you are about to gain an item with a full inventory, lose the first item in your inventory."
- New T5 arena mod: Time - "Reduce the stage timer by 10 seconds."
- Death mod has been given a new effect: "If you have any revives at the start of the stage, you die."
- Old Death mod has been renamed to Beef and moved to tier 4

Balance Changes
- Cullstone price increased from 11 to 15

Bug Fixes
- Updated GameMaker runtime to v2.3.2.420
- Fixed a visual glitch related to bubbles containing diamonds
- Fixed ambient sounds
- Fixed an issue with hovering some choices in the Starpond
- Fixed Righteous mod only providing Dead Rodent
- Fixed an issue that could prevent Favored items from saving to a codex profile correctly
- Fixed a crash related to Hypnotist's Memento
- Fixed Gluttony not correctly activating "CONSUME_ITEM" trigger
- Added failsafe for rare crash related to "CLOSE_CHEST" trigger
- Added failsafe for boss mod script
- Fixed stage mods on Easter mythic emblem
- Fixed a hardlock related to replacing Divine Shadowbind while having Doughnut
- Fixed an issue that could prevent the Dimensional Portal from spawning in the Metagate
- Rabbits are no longer considered loot drops (they are strangers and will spawn more often if you have an item like Friendship Ring)
- Fixed a crash related to using Chisel on a hidden cell
- Fixed a rare crash related to spawning loot on a boss stage
- Fixed a rare crash related to pathfinding tooltip
1.72
2021-04-04
Easter Event

- Complete the holiday questline to earn 4 new avatars and a new inventory skin
- 7 additional holiday avatars are available in prizeboxes
- Discover colorful Easter eggs and convert them to Tokens or open them up for rare prizes - including unique paints
- Added Easter Special Chest
- Added unique holiday stage

- New event boss: Egghead
- New consumable item: Chocolate - "25% chance to gain 50 mana during the next 10 turns."
- New holiday Mythic Emblem



Quality of Life

- Updated Bubbler II description for clarity



Bug Fixes

- Fixed Borderless Windowed mode
- Fixed an issue with item background hover animation
- Fixed an issue related to negative pathfinding and stage XP calculations
- Fixed an issue with Blessings not rotating if they collided with a monster while traveling downward
- Fixed a regression that caused Library to provide Mementos again
- Fixed an issue that prevented certain mistake effects from triggering
- Fixed Mildew bypassing omen immunity
- Fixed Leash not respecting omen immunity
- Butter can no longer drop your items into frozen or burning cells
- Fixed a Leaderboards crash related to the "My Score" button
- Fixed a crash related to passing a turn with Slingshot active when the stage is already over
- Fixed a crash related to the scripts that transform targeted magic items into full columns or rows
- Fixed a crash related to Divine Whip and Muscle
- Fixed a crash related to Mega Glint drop
1.70
2021-04-03

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Instant Revive
(On Normal difficulty, you may revive once!)
$0.99
Free
HI753413751✱✱✱✱✱ B36A544✱✱✱✱✱
Unlock Full Game
(New gamemodes, bosses, and much more!)
$14.99
Free
HI274328049✱✱✱✱✱ CF04411✱✱✱✱✱
Adblock
(Permanently removes all ads from DemonCrawl.)
$1.99
Free
HI623151428✱✱✱✱✱ 48B1DE2✱✱✱✱✱
500x Tokens
(Use tokens to get upgrades in DemonCrawl.)
$3.99
Free
HI755549581✱✱✱✱✱ EC3709E✱✱✱✱✱
1000x Tokens
(Use tokens to get upgrades in DemonCrawl.)
$6.99
Free
HI434370052✱✱✱✱✱ 1081BB6✱✱✱✱✱
100x Tokens
(Use tokens to get upgrades in DemonCrawl.)
$0.99
Free
HI139733304✱✱✱✱✱ 889480C✱✱✱✱✱

Ways to hack DemonCrawl

Download hacked APK

Download DemonCrawl MOD APK
Request a Hack

Ratings

3.3 out of 5
30 Ratings

Reviews

BluePheonixSoul,
Luck is not difficulty
There is nothing hard about hard mode, difficulty implies that something can be overcome with skill winning the lottery isn’t hard it’s unlikely. The game is get one shot by a true 50/50 repeat until you get some combo that makes the game brain dead easy
To be a bit more constructive all you have to do is differentiate the price you pay between forced and unforced mistakes something along the lines of only being brought too one health if you made a mistake in a true guess. There are items that do similar things, but sincerely I believe it should just be a standard system mechanics, also streaks are cool make a system mechanic that uses them so I can enjoy it for more then the green numbers 90+% of games I don’t get an item that uses them.

P.S the bug that causes the screen to randomly teleport is terrible a hint for debugging it is that if you turn on border annotations you can see them moving separately from the board while the bug is occurring, please fix the tele bug has killed several of my runs and it’s always infuriating🙏
Biyxtren,
Do people actually pay $15 for this?
This was recommended on a site I use so I was pretty excited to try it. Let's just say I was very disappointed. After you wait for long enough that you get bored, the game will finally load. Then once you figure out what you're supposed to click first, it takes about 5 tries to pick your difficulty (the controls are not at all intuitive and they don't even attempt to explain them until after you select this). Now you're in the tutorial. It will tell you what controls to use. It tells you wrong. You don't just click. You have to hold. So then when you finally get through that, it explains that in this game, "mines" are enemies (they show a spider as an example). Once you try and do the next thing it tells you to do, it will glitch and you will have to reload. This will happen at least 3 times. Once you finally make it through the whole tutorial, you'll realize that all it has explained to you is how actual Minesweeper works. Now good luck figuring out what to click to play the actual game. Honestly, it seems like it could be good but it's executed absolutely horribly.
EDIT: Once you figure out what to do, it is kind of fun. Debated giving it an extra star, but the selections you make to change the difficulty don't seem to do anything so it's staying at 1 star. Hope this gets improved, because it has a lot of potential.
evaevalyn,
Controls need improvements
Here are some things to look into fixing!

1. I can’t read info about consumable (green) items. Short tap makes me consume. There’s no way to read their info without just using it. I have to start somewhere off the item and slide my finger on top of it and then let go before it registers as long press, but that’s difficult and tedious. Maybe make it double tap to use an item

2. Moving around the map: if your finger is on the wrong square while you’re moving around, the square gets activated. You set off the monsters if you’re not paying attention to what squares you’re clicking.

Otherwise it’s fun
Lil Pips,
Terrible controls and UI
There could be a good game here, but there are so many problems. The controls are terrible. You have to tap and hold to open a spot, and double tap to mark a bomb. This causes mistakes. Other minesweeper games have done this better years ago.

The UI is just awful. It is super busy with icons everywhere and half the time you cannot find out what they mean. If you have a consumable item, it is nearly impossible to see what it does without using it. If a nomad appears, it is nearly impossible to see what he wants without accepting his deal before you can see what the deal actually is. The token shop lets you see descriptions of items you cannot afford, but items you can afford you can’t see a description! You are only asked if you want to buy the item.

The normal mode requires a great deal of guessing. These are not boards that can be solved through logic alone. You can verify this by choosing “casual mode” which explicitly states that that mode only has logic solvable boards.

In just the first area alone, each board required between 1 and 7 guesses. Since you only have 5 life before your run is over, you see how much luck is required to progress.

The prices are horrible as well. $15 will buy you more and better games on the App Store.

Deleted.
Hewhop,
Good game! Camera glitch is insanely infuriating and ruins half my runs.
Half the time I tap or hold on the screen, the camera will teleport to a random location. On most games this would be slightly annoying, but so often have I been killed or damaged while I was simply trying to scroll the screen because the camera teleported and the place I was holding down is now on top of a monster cell. Please fix this.
Dema9o9uehutq,
Love the concept. Lackluster controls
This is clearly a great PC game. Has all the content I would want in a game like this. However, the port to iOS is sloppy. Touch controls are not intuitive and are clearly still designed for a mouse. There’s no hover mechanic with touch so reading an objects info without accidentally clicking it and using the item is impossible on iOS. Please fix the controls or lower the full game price. But for a $15 game with ads the controls are unacceptable. If it weren’t for the controls I would consider paying for the full game.
Skorchon,
Good when it works, annoying when it doesn’t
My biggest gripe is moreso with how ports of this game work than with the game itself. It’s pretty hit or miss on whether the game will works. It’s worked on some devices but not others. Still payed for the full version because the game was fun and I wanted more.
Echoloco12,
Good game, just takes a while to load
I didn't think that this game worked until I waited a literal minute on the start screen for it to load. It's worth the wait, but a loading bar or loading animation wouldn't hurt.
As for the game itself, it's great! Love the combination of rpg mechanics with minesweeper.
WTFbananas,
Lack of iOS support
This game literally has not been updated for iOS in 2 years. It is stuck on Easter. 2021. The Discord is also borderline toxic — when I ask for help I have been told to “just play a different game”. I am sure it is a fantastic game (currently) but even as of today the entire website/wiki is down, so it is discouraging. I do enjoy this game, however new buyers beware.
DBP2D,
Doesn’t even load
I’m on iPhone 8+ with current iOS version. Every time I open the app it gets stuck at the black Game maker studio screen. Doesn’t work for me.

Update: finally worked, however, took multiple restarts on the app. Is the full version free? Or do you have to pay? Seems like it’s $15 to get the full version?