I’m so used to being disappointed by iOS games that I couldn’t believe how badly the first Dungeon Warfare game sucked me in.
Dungeon Warfare 2 is a beautifully crafted sequel that, like many classic sequels, shows a developer fully coming to grips with his own game design. The first game was very fun and replay able but some aspects of the gameplay - especially towards the end of the game- were a bit rough. The second game has many cool new designs for enemies, traps, skills and other layers of managing your dungeon, and many of the rougher aspects of the first game are addressed directly by these changes. This is a great sign of a developer who lives and breathes his own work.
Finally, the Dungeon Warfare games are *perfectly* suited to the iPad. (They work well on the larger iPhones too, if you need to kill some time, but it’s just better on the iPad). This game deserves a try from anyone who wants to support those guys who work hard to craft mobile games, even as they know their baby is going to be set adrift in a vast flood of half-assed mobile games. They have faith in people to spread the word about their game.
All in all, can’t wait for Dungeon Warfare 3.