Dungeon Warfare 2 Cheats

Dungeon Warfare 2 Hack 1.0.2 + Redeem Codes

Defend your dungeons!

Developer: Jin Man Kim
Category: Games
Price: $4.99 (Download for free)
Version: 1.0.2
ID: valsar.dungeonwarfare2

Screenshots

Game screenshot Dungeon Warfare 2 mod apkGame screenshot Dungeon Warfare 2 apkGame screenshot Dungeon Warfare 2 hack

Description

Dungeon Warfare 2 is the definitive sequel to Dungeon Warfare, a challenging tower defense strategy game where you become a dungeon lord to defend your dungeons with the deadliest of traps and insidious contraptions against greedy adventurers and wannabe heroes.

Game Features

* Physics-enabled tower defense mayhem
* 33 unique traps with 8 unique traits for each trap
* More than 30 unique enemies, each with a special trait
* More than 60 handcrafted levels + an infinite number of procedurally generated dungeons
* 5+ boss battles
* Progression with experience providing passive upgrades for the traps as well as skill points
* Three skill trees with 11 skills on each tree
* Equipment system with more than 30 unique items
* Mix your own difficulty by combining difficulty mode runes for more challenge & reward
* Endless mode
* Environmental Hazards

Version history

1.0.2
2019-05-01
Changelogs

* Added a feature that allows players to rapidly allocate skill points (press and hold the buttons)
* Added S-Pen support
* Improved app startup time and reduced memory usage
* Various bug fixes
1.0.1
2019-04-06
* Destructible walls are now much harder to destroy
* Decreased Battering Ram damage to 50%
* Increased Ascension Map Tier increment by 1
* Fixed a bug that caused Trap's activation range to not display
* Performance optimization
* Fixed crash issues
1.0
2019-04-02

Download Dungeon Warfare 2 on Android and iPhone for free

Download on Android

Ways to hack Dungeon Warfare 2

Download hacked APK

Download Dungeon Warfare 2 MOD APK
Request a Hack

Ratings

4.9 out of 5
341 Ratings

Reviews

Sweatyovenmitt,
Best TD game ever made
Let me start off by saying I am a long time fan of tower defense games, both on PC and iOS. I have played just about every TD game there is and Dungeon Warfare 2 is hands down the best one ever made. I have countless hours sinked into their first installment and loved every minute of it. This game is just like the first but amped up in every way possible. In depth trap upgrading systems, passive skill trees, items dropped for extra bonuses built around a magic find system, complex transmuting, a ton of exciting traps and well thought out levels. Even more ways to add experience bonuses by calling waves early, new enemy abilities to make you think even more about how to overcome them and beat the level. If you’re a TD fan this is a must have. Developers are genius with their design and do not trick you with IAPs. One time buy and you’re set for countless hours of challenging gameplay. 5/5 keep up the great work!
Unz Lagoonz,
Awesome Tower D game, and best on iOS
I’m so used to being disappointed by iOS games that I couldn’t believe how badly the first Dungeon Warfare game sucked me in.

Dungeon Warfare 2 is a beautifully crafted sequel that, like many classic sequels, shows a developer fully coming to grips with his own game design. The first game was very fun and replay able but some aspects of the gameplay - especially towards the end of the game- were a bit rough. The second game has many cool new designs for enemies, traps, skills and other layers of managing your dungeon, and many of the rougher aspects of the first game are addressed directly by these changes. This is a great sign of a developer who lives and breathes his own work.

Finally, the Dungeon Warfare games are *perfectly* suited to the iPad. (They work well on the larger iPhones too, if you need to kill some time, but it’s just better on the iPad). This game deserves a try from anyone who wants to support those guys who work hard to craft mobile games, even as they know their baby is going to be set adrift in a vast flood of half-assed mobile games. They have faith in people to spread the word about their game.

All in all, can’t wait for Dungeon Warfare 3.
Joshtko,
A step backward.
Loved the first installment. This version feels tedious. I feel like I’m spending more time preparing to play a board vs playing a board. The items and runes and skills are annoying. I waste so much time optimizing my setup that the p,ay to prep ratio is way off. The UI is also really really bad and gets in the way of enjoying the game. I can’t really recommend the game to anyone aside from hardcore strat gamers. The dev should focus on in game mechanics vs items and rune. For example bullets that pass through flames or ice do more damage or flames in demons make them temporarily flame ogres. Those interactions are far more intuitive. Traps also have too many variations which make it too complicated vs being fun. Old system of only 1 upgrade option with 2 ultimate options was better. Percentage increase for traps are hard to follow. Attributes like two spike =2x damage are far easier to understand. I want to play a game not bust out excel and run calculus to play each board.
gkid19,
Awesomeness
This game is worth $5 and has a lot of replay-ability. It’s a lot like gem craft.

Update: I finished the game after a month and I probably have more things to explore but I maxed out a few fun traps like the dart trap and spinblade. Once I got enough levels I removed skill points on traps I didn’t like and moved it over to better ones. By the end I had dart traps with 4 times the normal range and over 120 starting damage. I got soul steal and eventually had 633 attack damage. I also got the mastery skill up to 20 that increases damage by 100% for frozen units at max level

Now that I’m at level 200 I can focus on testing difficulty runes as I only picked the easy standard ones you can always select
PwnHammer007,
The Most Rewarding and In Depth Tower Defense Game I Have Played
This game is one of the few mobile games that I feel like the price tag is much more than reasonable with how much there is to do. The amount of different strategies one can employ with just a handful of traps is staggering, the branching skill tree, and the equipable items give you anything from more life to a better chance of getting rarer equipment and rarer runes. The runes add a risk and reward system that gives you various negative effects in exchange for a larger multiplier of experience for the selected level. My only wish for this game is for more traps because more traps has been proven to kill more adventurers.
Peteb370,
Best TD game on iOS
Honestly I’ve played a ton of TD games even stemming way back to when it originated with Starcraft mods. The dungeon theme fits oh so well with this genre and Dungeon Warfare (2) doesn’t pull any details. With this version, the addition of a skill tree is an awesome way to tweak the gameplay. The best part is if you don’t like a particular setup, you may reset all your unlocked skill points with no consequence. Just plain fun. No micro transactions which to me is quite refreshing and reminds me of the way games should be.
Andrew12345678901112131415,
a master piece.
I did not believe the reviews that said DW2 was better than DW1. Well it is. DW1 is a fantastic tower defense game, among the best. DW2 is a masterpiece of the genre. The game designer not only understands tower defense games well, he or she expands gameplay in new and interesting directions forcing you out of old tactics into new ones. Really the total package. If you love these types of games, download this one.
Al1223,
Ug. So much better and worse than the first
Adds so much good stuff. But this is more than counterbalanced by the bad. The maps just get dumb. 3 entrances and 3 exits. 15 different paths to protect. Oh and looks like you didn’t notice wave 20 was flying units sorry. Waste an hour. You end up having to not make one single mistake which is so frustrating. You spend most of the game pausing. All the joy is sucked out in this version. Oh there’s great things. But the best of it is when it plays like the first game. It’s a shame. Because you really see what could have, should have been.
lostproductivity,
The Grim disappeared
Can a tower defense game show off maximum iPhone graphic capabilities?

By all means it can. Should it hour after hour, day in and day out?

Most designers think so. Glad this one has strategy and not pretty battery-killing graphics as the most important part of the game. Big points for a ton of replayability on even the earliest levels, swashbuckling audio, a great layout and so much more. A+.

It does get a little time-consuming figuring what items are what... could you add a run number to each so they could be sorted by time acquired?

Also The Grim disappeared after I completed an ethereal dungeon. Will it be back with more ethereals completed or is this a bug?
rabbitt92,
Not as good as the first Dungeon Warfare game.
After playing DW2 for a few days, I realized how much I like the original game in comparison. This game, like a lot of sequels, tries to outdo the original. However, the result is not as fun to play. I can beat the levels and progress through the game, but the gameplay is more frustrating than anything else. I’m all for a game trying to change some things up, but the changes were at the expense of what made the original fun to play.