5.1.5
2023-04-19
- Leyline Gravity now debuffs Lightning Res instead of Holy Res
- Fixed incorrect mention of Invocation skill in curses like Leyline Gravity - corrected to Sorcery
- Fixed issue with Leyline Gravity reporting incorrect Range - correct is 4 range
- 10% reduction of SP cost for Malediction
- Fixed skipped story scene at the Temple under Red Hill for Witch
5.0.7
2021-05-06
- Fixes bug, improves device support
5.0.6
2019-12-07
- Fixes issues reported by players
- Improved stability
5.0.3
2019-10-16
- Improved iPad Pro Support
- Fixed bug in Shrine Mounts preventing some groups from proceeding
- Fixed bug with missing faces in dialog
- Fixed typos and reported map issues
- Heroes Skill maximums now increase to 22 at level 50 and 24 at level 60
- Heroes Attribute maximums now increase to 18 at level 40, 20 at 50 and 22 at 60
- Fixed stats on Thunderseam Mantle (40% Critical Dmg)
- Final Episode 4 story update included
4.5.18
2018-12-11
- Improved iPhone X, XS, XR and XS Max Support
- Added long-press for menu tips
4.5.17
2018-11-13
- Myshanna's story arc is now ready for completion in Freeport
- Visit Freeport to make your decision and judgment
- Added Fierhold Episode 4 fast travel network: travel between Fierhold, Brunehorn, Braeyshaulm, Freeport, Storm Bastion immediately
- Added missing art for story item: Wooden Flute
- Fixed bug where sometimes the Talents list behaves poorly
4.5.15
2018-09-10
- Completely rebuilt the Orcin monsters in Episode 4 -- easier to hit, heavier armor, heavy hitters in return
- Improved bows for sale in Fierhold -- now include 2 additional 3 AP range 8 bows
- Fixed issue where Strength-based minimum damage could exceed weapon's max damage
- Fixed odd red dagger floating under all undead monsters
- Fixed a set of monsters that were using incorrect attack SFX
4.5.13
2018-06-18
- Vincent's Eye of the Storm Buff now adds Melee Accuracy as well as Ranged for striker build
- Rebalanced Strength-based weapons base damage bonus -- now equal to character's Strength x AP (200% for 2 AP, 300% for 3 AP, 400% for 4 AP)
- First encounter with Bloodstones in the game triggers an explanatory dialog about crafting
- Improved all early game magical gear with minor HP/MP bonuses to be more appealing
- Fixed bug where +Crit Dmg % was not shown in Talent detail for all magical spells
- Stealth bonus now correctly weighted in crafting
- Rebalanced Orcin in Episode 4 City of the Dead
- Fixed crossed dialogs in Episode 4 talking to Laranda
4.5.11
2018-04-28
- Boosted and fixed Holy Retribution damage progression
- Added +Critical % to high level Firestorm
- Added +Critical Dmg % to Ferocity across all 10 levels
- Added +Critical Dmg % to Energy Storm and Immolation across all 10 levels
- Further nerfed Episode 4 Orcin
- Fixed story bug preventing some Laranda conversations after passing through City of the Dead
4.5.9
2018-04-16
- Boost-In to Episode 2 now starts with 20 Bloodstones
- Added 5 new Bloodstones across Episode 1
- Additional fixes for memory bugs
- Added 11 new Bloodstones across Episode 1 and 2
- Added story dialog to Laranda's histories about the chains in the abyss
- Improved balance of monsters in Episode 4
- Fixed quest logs related to Brunehorn story arcs
- Added 16 new Bloodstones to Episode 2 in the Underforge
- Fixed longstanding bug with misreporting Nikolai's fate
- Fixed bugs status screens for Sneak & Mystic characters in late Episode 4
- Added 15 Bloodstones across the surface of the City of the Dead
- Map fixes and improvements for Episode 4 dungeons
- Improves loading performance, memory usage in big fights
- Fixes crashes with late game talents on some GPU
- Fixes memory issues when using Paladin on some maps
- Fixes issues with certain menus getting stuck after right click
- Fixed issues with rare bug effecting armor + ring crafting combos
- Fixed story bugs and typos
- Episode 4: opened travel to the foot of the Sur-Relliar Glacier
- Episode 4: 2 new dungeons + final town
- New loot, craftable weapons and armor available in late Episode 4
- Final town shop sells Moonstones and Bloodstones!
- Two long awaited Patreons appear as characters in game
- Windows: Improved Taskbar and Window Icons
- Fixed map bugs and typos
4.4.23
2017-12-13
- Late Episode 4: further rebalanced of Orcin in Braeys lands
- Increased damage for Kyera's Holy Retribution and Banishment
- Fixed issues with Moonstones looting as Bloodstones
- Fixed map bugs
- Late Episode 4: rebalanced Orcin in Braeys lands
- Fixed issue with +1 Range Legendary Items and self-buffs
- Improved balance of E4 loot drops
- Fixed issues with multiplied crafted items
- Episode 4: opened westward travel out of Braeyshaulm
- Two new travel dungeons to reach Reis Lodge and Vrenhaulm
- Return to these Braeys cities, tread carefully!
- New mundane weapons and armors for sale -- crafting!
- New magical gear shop in Reis Lodge
- Fixed issues with multiple crafted armors
- Added abililty to return to Braeyshaulm, Brunehorn, Storm Bastion in late Episode 4
- Fixed issues with crafting some armor, added crafting to E4 war camps
- Fixed crashes with some E4 weapons
- Fixed typos, map spawn bugs, missing portraits in E4
- Improved format of item shop and pawning shop
- Fixed issue with Tuning items in crafting not consider +HP, +MP, +Res
- Fixed issue exiting Necromantic Sanctuary
- Fixed issues with Nikolai resolution in E4
- Fixed map issues in Ruins of Ember
- Fixed issue with multiple guides taking you to Otherworldly Haven
4.4.11
2017-06-23
- Added 2 new dungeons in the final Ember area in Episode 4
- Added ability to exit Ember and return to war camps
- More Episode 4 content coming in next releases
- Wherever shown, Buffs and Curses include level #
- Fixed story issues related to Vlotgar's fate
4.4.9
2017-06-14
- Added more magical gear to loot groups in Episode 4
- Fixed issues with new accuracy and weapon stat display
- Fixed issues with armors impossible to craft, fixed Kiresh Bolter
- Fixed issue leaving Tower Battlements in Episode 4
- Fixed loot group issues around Tretherin Staff
- Magical weapon stats shown inline with accuracy and defense
- Accuracy and Defense display indicate strong dice with an 's'
- Accuracy and Defense display show calculated totals for all dice pools
- Fixed map bugs
- Fixed issue leaving Tower Battlements in Episode 4
- Fixed loot group issues around Tretherin Staff
- Magical weapon stats shown inline with accuracy and defense
- Accuracy and Defense display indicate strong dice with an 's'
- Accuracy and Defense display show calculated totals for all dice pools
- Fixed map bugs
4.4.5
2017-05-18
- Fixed Kyera's legendary items to have +1 Move Point bonus
- Re-fixed issue with leveling Sneak or Mystic Talents after story event
- Fixed issues with spikes on Tower Battlements and repeat dialogs after Restore
- Fixed issue with disappearing Stealth and Dodge bonuses in Crafting display
- Fixed map bugs and typos
4.4.3
2017-05-02
- Epic Episdoe 4 Expansion Pack, the penultimate story update!
- Start new story arc by visiting the Crone at palace in Freeport
- Meet with Laranda d'Colliar by meeting with Balgair in Freeport tavern
- Added 12 new dungeons
- Crawling with 15 new monster types and major bosses
- Added 120+ new epic weapons, armor and gear
- New Legendary Items story events for Kyera, Vincent
- Added 16 new Bloodstones to Episode 1 - craft early and often!
- Fixed issues with Vincent's Legendary Weapon - reload game
- Fixed Head Taker's Boon and Words of Holy Bond items
- Fixed issue with leveling talents, re-ordering group after new story events
- Fixed issues with Crafted Armors, uncraftable armors, weapon names
- Fixed exit from Ruins of Platinum Peak, impassible tiles in Great Salt Flats, empty chests
- Fixed tons of map bugs and typos
4.3.1
2017-03-15
- New Crafting System: visit any smith to craft
- Crafting create mighty enchantment from mundane Weapon or Armor with magical power
- Each Crafting costs 2 Bloodstones, tuned with magical gear; use your Bloodstones wisely
- Thousands of new magical weapon and armor possibilities
- Magical weapons can now add +Move Points, +Dodge, +Parry and +Stealth
- Improved all Legendary Items for Heroes
- Boost-In to Episode 2 gains +10 Bloodstones
- Fixed bugs in Talent detail display with magical weapons
- Fixed many typos
4.2.79
2017-01-17
- Rebuilt waystation / campsite / inn interfaces
- Fixed bug where first turn after load, some monsters getting double buffs
- Fixed bug with Fire Res stacking from All Elemental Res
- Improved UI elements across the game
- Clarified that +Damage bonus from Strength does not effect Dual Wield in leveling screens
4.2.75
2017-01-05
- Marker added to highlight current character
- Rebalanced Krete monsters across game - lower spot, lessened some ranges
- Fixed issue with Sell All and gear
- Improving UI elements across the game
- Re-balanced use of Talents by bosses in Episode 2 - 4
- Rebuilt main menu
- Fixed bug with some enemy curses not applying first turn, especially some Stuns
- Fixed bug with selecting re-ordered heroes in status screen while glommed
- Auto-glom now works out of inns, waystations and campsites
- Added option to disable Auto-Center on heroes during your turn
- Improved Lazzon's portrait
- Fixed bugs with re-order and re-order UI
- Improved Freeport map
- Fixed issue with egg sacks at Weaver boss
- Fixed issue with Lazzon's model
4.2.60
2016-11-10
- Fixed Move Bugs
4.2.59
2016-11-07
- Re-order party members under Character List
- Unglomming remembers party order
- Fixed hanging Quest Logs in Episode 4
- Fixed issue with Episode 4 dialogs
- Fixed dialog typos
4.2.55
2016-10-07
- Item shop updated to grid view; now displays how many you own of each type
- +Crit Dmg % added to more gear in game - stack for best benefits
- Fixed bug with Kea Braeys being a guide in Episode 4
- Fixed bug with Conquered Keep at end of Episode 1
- Fixed all reported crashes
4.2.47
2016-08-17
- +Crit Dmg % added to Episode 4 loot drops
- 13 types of powerful bosses now make Cursing Attacks
- New enemy curse effect: Stun reduces hero AP
- Fixed bugs with Wolfken Shaman, Gloss Spider, Season Rider curses - now Stunning Curses
- Bone Golem adds Cursing Attack with Stunning effect
- Ratkin Veterans and Ratkin Shamans get new attack and buff talents
- Fixed bugs in Crag Peak with Silver Werewolf
- Fixed bugs with curse effect display
- New art for healt, spirit, rejuvie potions
- Easily differentiate potion types by icon
- Enemy Buffs better displayed when cast
- Fixed issues with Otherworldy Haven and quest logs
- Sell All button added to stores to quickly unload equip
- Lead character is remembered between combats for Auto-Glom
- Fixed issues with Otherworldly Haven and Tevensa - return to altar to continue
4.2.39
2016-06-28
- Major performance increase to game map, enemy turn, UI responsiveness
- New type of game effect: Increased Critical Dmg %
- Increased Crit Dmg for high AP weapons/spells; 3 AP is +50%, 4+ AP is +100%
- Berserk Rage, Hammer Blow, Smiting Blow, Aimed Shot gain +Crit Dmg
- Items list converted to grid, fixed bug with Fast Movement option
- Improved balance in the Weaver boss
- Currently selected character remembered when traveling between regions
- Improved Auto-Glom to fire after last turn of combat
- Fixed crashes on game load with present enemies
- Fixed typos and map bugs, reported crashes
4.2.35
2016-05-19
- New Option: Auto-Glom consolidates group when traveling and loading games
- Fixed issue with hero sometimes disappearing when going in and out of Glom
- Fixed display issue with Sacrifice SP restore
- Fixed display issues with -Crit % curses from enemies
- Fixed story issues with Tevensa and Otherworldly Haven
- Fixed Phalanx Shield exploit, removing shield removes buff
- Fixed issue with blacked out sprites on some devices
4.2.29
2016-04-27
- Re-balanced Sacrifice: powerful SP channeling tool at 1 AP
- Fixed confusing Lock Rating message on chests - only requires Level 1 Unlock Talent
- Fixed crashes fighting Weaver in E4
- Fixed map bugs and typos