Isle of Arrows – Tower Defense Cheats

Isle of Arrows – Tower Defense Hack 1.1.4 + Redeem Codes

Roguelike TD meets board game

Developer: Studio Gridpop Inc
Category: Games
Price: $5.99 (Download for free)
Version: 1.1.4
ID: com.gridpop.isleofarrows

Screenshots

Game screenshot Isle of Arrows – Tower Defense mod apkGame screenshot Isle of Arrows – Tower Defense apkGame screenshot Isle of Arrows – Tower Defense hack

Description

Isle of Arrows is a Puzzle Tower Defense game in which you build a fortress in the sky. Place towers, expand the isle, and build your own paths. Can you find the perfect spot for each tile to beat the RNG and defend against waves of invaders?

* Tile-Placement meets Tower Defense: Isle of Arrows is a unique blend of genres that adds a new strategic puzzle element to the Tower Defense formula.
* Roguelike structure: Each run is randomly generated with different tiles, enemies, rewards and events. Playing through campaigns unlocks more elements to appear in the game.
* Modes & modifiers: A variety of game modes, guilds, game modifiers, and challenges make each playthrough unique.

Gameplay
Each round, you get to place a tile on the isle for free. Spending coins allows you to skip to the next tile immediately. When you're ready, call the next enemy wave and watch your placed defenses in action.

There are 50+ tiles in Isle of Arrows:
Towers attack the invaders. Roads extend the path the enemies walk on. Flags grow the isle, giving you more space to build. Gardens reward you with coins. Taverns boost all adjacent archery towers. And so on.

Features
* 3 game Modes: Campaign, Gauntlet, Daily Defense
* 3 themed campaigns that each have their own unique set of tiles
* 70+ tiles
* 75+ bonus cards
* 10+ events that can help or hinder you

Please note that Isle of Arrows does not offer cloud save functionality for the time being.

Version history

1.1.4
2023-07-06
NEW CONTENT
* Miners Guild: Miners have more choices when building towers but must mine the ground of the isle in the process

GENERAL
* Added an option for screen auto rotation to play in landscape mode
* Reworded the ignition card to make it more clear it only transforms existing traps
* Moved skip button for all events and made it red to avoid confusion and accidental clicks
* Added Japanese translation

BALANCING
* Reduced gauntlet level 1 & 5 difficulty: Max lives are now lowered by 1, instead of 2
* Merchants' starting isle is now slightly bigger
* The Merchant’s coin sacks now spawn adjacent to existing tiles whenever possible
* Merchants start with 1 additional bridge
* Buried wisdom does not appear anymore with the architects and cannoneers

BUG FIXES
* Fixed a bug that would prevent the score display in daily mode menu from updating properly
* Fixed an interaction between a few different relics and rewards that give resources when tiles are destroyed
* Fixed a bug that would prevent the legacy tower from spawning and added the legacy bonus when using restart game from in-game menu
* Fixed an issue that would click items in compendium when scrolling
1.1.3
2022-12-02
* Hotfix for a save game related issue
1.1.2
2022-11-30
GENERAL
* Added localization for Simplified Chinese
* Added a popup with a few stats to the daily mode

BALANCING
* The Replication relic will not appear in daily mode anymore

OTHER
* Increased the score counting animation speed after a game
* Changed the color of the ‘start new game button’ to red to indicate it will override the existing save game

BUG FIXES
* Fixed an issue that prevented the game from launching when save files were corrupted
* Added a missing description to the dice roll event
* Fixed a bug that would submit daily mode scores from the previous day
* Fixed the screen shake button setting on mobile
* Clarified the French localization for Horticulture
1.1.1
2022-11-09
Fixed a localization issue
1.1.0
2022-10-31
* Various bug fixes and improvements
1.0
2022-10-15

Download Isle of Arrows – Tower Defense on Android and iPhone for free

Download on Android

Ways to hack Isle of Arrows – Tower Defense

Download hacked APK

Download Isle of Arrows – Tower Defense MOD APK
Request a Hack

Ratings

4.4 out of 5
171 Ratings

Reviews

The Disney Fan,
Amazing game however…
When I saw a $5.99 tower defense game I was excited for that price I knew I would be getting some quality and I did! Great art style, interesting gameplay, fun progression but I have 2 main complaints.

#1 IT IS TOO RANDOM!! I wholeheartedly believe that there are some rounds that even the greatest “Isle of Arrows” player on earth has lost before they even place their first tile, because they are going to get SCREWED by RNG. Oh yeah I’m on round 18 and I’ve only been given FIVE towers I can’t imagine why I’ve lost. Or one round where I had an amazing set-up, I even had a second path with tons of towers to boot but I couldn’t get a bomb for over 15 rounds, awesome set-up and 50 coins down the drain just because of RNG.

#2 MURDERS the battery, I can’t play 40 rounds without my phone losing all of it’s battery (and I recently got it replaced) and even if I have it plugged in I can’t play an entire game because it over heats the device and shuts down entirely. RNG
RWBrooklyn,
Awesome and addicting but have requests
I love Isle of Arrows and have worked through all of the campaign levels exepect for one Merchants Guild in the Burning Embers realm. The variety of towers and relics, randomness and variety of levels, and the option to play the Gauntlet and daily challenges are all great. I keep playing every day. My one major complaint is that I've found the merchant guild levels especially frustrating and I've been playing and replaying the same one again and again and feel totally hamstrung by the RNG quality of the game. I wish that we could do one of the following: 1) keep and use some number of tiles later, 2) have some sort of powerup (other than relics and black market draws) to deal with repeated waves of quick or beefy attackers, especially early in the level when you haven't had a chance to develop your path and towers, or 3) change the weighting of what randomly shows up in the early part of the level to make it more possible to complete.

Despite my frustration with the merchant guild levels I love the game. Thanks for creating it. Hope there are expansions and updates in the works.
Man who types,
New Tower Defense Classic
Simple, challenging, fun. It’s one of the visually appealing tower defense titles that have graced apple’s doors in a while. Every tile, every tower, fits together perfectly and looks quite attractive. The gameplay is challenging yet fair, and their are plenty of randomly generated events to add some flair to any play through. If I were to make any gripes over it, I would say that the variety of enemies is somewhat lacking, and that their appearance is perhaps too simple against the backdrop of the towers. At a glance it can be difficult to really distinguish between one unit and another, and it would be nice to see something like dragons (perhaps flying in a straight line towards the defended block, and destroying towers as they go, with great reward for taking it down). The monochromatic color scheme of the enemy units is aesthetically pleasing, but they lack sufficient distinguishing markers in my view. A shield, or a beard, just seem a little too weak. Yet, this is a minor point, and besides it, i have found the game quite rewarding, both in play, and in visual appeal.
Hawxthorn,
Amazing Tower Defense Tile Placement Board/Video Game Mix
Been years since I had this much fun with an app! I lost 2 hours of time last night to this app and it felt like 15 minutes. I cannot wait to try again. This plays and feels like a tile placement board game that morphs into an amazing tower defense experience. It is turn based, not real time. You draw a tile, place it, and initiate the next wave. You can also spend resources to draw new tiles, demolish existing tiles, or build bridges to place new tiles on open air-because you are on a floating island that you need to expand as you play.

It is a beautiful blend of risk-reward resource management, strategic tile placement, and epic tower defense. I also love the artwork. This game screams sophistication and eloquence even as its difficulty slowly builds to crazy hard levels-just wait until you have to manage multiple paths simultaneously! It’s almost unfair how hard (in a good way) it becomes to choose where to allocate your tiles and spend your resources-because the mark of a good tower defense and tile placement board game is all about choice and compromise. The tile draw factor means you probably won’t get what you want so you need to work with what you have.

But your success rewards you with more options to choose from in future games.

I am enjoying this game so much!

My only wish is that it could also be landscape oriented. I play on an iPad 7th gen and it gets tiring holding it in portrait mode.
Boonely,
Great Tower/Puzzle/Rougelike
Honestly a great mobile game, which I don’t come across many that have such originality as this one. Been really enjoying it but I hope with future updates the game will be smart enough to know if I have bombs in my inventory then it’ll let me build a path facing a flag or water… knowing I have the means to blow it up and put something in its place. I mean the game let’s you build to the edge without bridges… and it’s literally the same thing… so It’s a little annoying we’re you are trying to strategize placements and the game says you’ll cut off the path when you aren’t… also I wish water tiles stacked. Feels kinda silly you have to blow up water to replace it with.. more water. Would make water a little less cumbersome but add an extra element into the puzzle/strategy of the game.
Evilurgency,
Game is rurally hard and success relies to much on luck.
I don’t mind a challenging game but when your entire success is not your mastery of the game but on the luck of the draw (in this case tiles) I find it infuriating. Replay ability is one thing, a great thing actually, but when you play the same map over and over despite mastery of the game but loose over and over again just on luck of the draw isn’t fun for me. In this game you can play the same map 20 (or many more times) and only be able to win because of extremely lucky card draws. Trust me, I don’t give up on game just because it is hard to beat. Example, I played the heck out of Square Enix’s Crystal Defenders. That game was super hard to beet but at least with the next play through I might have a slightly better strategy and be able to progress. Not so with this game. It’s all luck of the draw. That and the game has MAJOR glitches which for a paid title like this are not acceptable. I only give this two stars for not having in app purchases as a pay to win bullsheet like Bloons TD6.
Betazero,
Would love to love this game…
But!!!! Holy crap I think the developer forgot what a game is suppose to be…..fun. At first I was having fun but now I am stuck repeating over and over again the same levels trying to hit 40. I don’t enjoy cannoneers or merchants at all. There should be some minor stats that get better the more you play. Right now the only OP relic is the one where a flag turns into a tower. With that I usually can get further. I wouldn’t say win but it will get me close to 40. I don’t have any desire to play the daily challenges and I have only beat the 1st gauntlet level on the 1st type….One of the other reviewers suggested having 2 cards to pick from and paying for a third and a one step undo. That would help. Also, what would help is maybe a 5-10% drop in enemy health? Not really sure but currently it’s very frustrating. This game was written like a game that requires you to put in real money to progress but I already put the real money to buy the game.
Higg0011,
Fun but frustrating
I really want to love this game but the RNG is simply too hard and it takes away from what otherwise would be a great game. So many times I get to 35+ and then get wiped on a defense that had been working very well. Or, like just now, playing gauntlet and 6 hands in I have lost 2 hearts just trying to balance immediate versus future defenses, really frustrating. Fix the meanness of the rng and you got yourself a game worth playing for the long run. A couple of suggestions: you have two cards to pick from and pay for the third. Also an undo, I have accidentally placed a corner the wrong way or on the iPad hit something I don’t meant to and you’re stuck with it, can be a game ending honest mistake.
Tdmaniac675,
Masterpiece of mobile gaming
I’m including the Kingdom Rush series which I love when I say Isle of Arrows is the best game in the Apple Store. Massive replayability. Always challenging and still fun. You may not always win and sometimes it feels unfair but it’s because the randomness didn’t play out in your favor. It can be frustrating too but I want that in a great game. If I want something mind numbing download an Idle RPG game. I have deleted this game from my phone twice just so I can re-download it and play it from scratch. It’s the only mobile game that has survived on my phone since its Apple Store release. I go through multiple games a week and only 2 games have stopped my itch: Into the Breach and Isle of Arrows. This is a masterpiece.
FlashFlooder,
From a TD fanatic - this one is a gem
I’ve played just about every Tower Defense game available on iOS (except for the blatant shovelware), and this game stands out among the best TD experiences you will have on mobile (or at all, for that matter).

The gameplay mechanics borrow from several genres: isometric turn based strategy (hitman / tomb raider go), card-based games (hearthstone / rogue tower) and combines it with classic path-building TD to create something truly unique.

There’s a lot of content here, and daily challenges keep me coming back. I’d love for the developer to expand on this game… expansions with new towers, levels, modes. This is definitely a winning formula, and I highly recommend this game if you like roguelikes, puzzle games, or TD.