1.8.588
2021-12-30
A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- Localization to Russian.
- Improved efficiency in CPU usage, resulting in longer battery life.
- Added +ActivateTurrets command to automatically fire your capship turrets at the selected target.
- Asynchronous loading of assets to improve startup time.
- Streamlined first-run tutorials, and HUD elements are highlighted.
- New Touch-Look flight model.
- HUD shakes when turbo is engaged.
- Larger throttle and steering touch regions.
- New startup loading screen.
- Updated voiceovers for ship-purchase tutorial.
- Re-synchronized all game assets from 1.8.565 to 1.8.588.
1.8.587
2021-12-28
A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- Localization to Russian.
- Improved efficiency in CPU usage, resulting in longer battery life.
- Added +ActivateTurrets command to automatically fire your capship turrets at the selected target.
- Asynchronous loading of assets to improve startup time.
- Streamlined first-run tutorials, and HUD elements are highlighted.
- New Touch-Look flight model.
- HUD shakes when turbo is engaged.
- Larger throttle and steering touch regions.
- New startup loading screen.
- Re-synchronized all game assets from 1.8.565 to 1.8.587.
1.8.565
2021-07-29
A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- New mineable Ore: "Sammic". It is rare, has a high mass, and is available only in the Unknown System. Expect it to play a part in future Manufacturing goals.
- Remote capships can now be commanded to "Follow" the capship Owner.
- Automatic cargo tractor beam allows easier pickup of nearby crates.
- Trident and Goliath-class capital ships now include scanners for cargo (2000m), addons (2000m), asteroid temperature (500m) and asteroid mineral content (500m).
- Fixed internal analytics.
- Fixed issues with In-App Purchasing.
- Re-synchronized all game assets from 1.8.554 to 1.8.565.
1.8.554
2021-05-22
A large number of gameplay, universe, economic and NPC changes have been made since the last iOS release, which exceeds what can be written here. Many of the gameplay changes are server-side and not specific to iOS.
A few notable changes, from the last few months, includes the following:
- iOS version now supports dynamic lighting and shadows.
- All level caps have been removed for Lite and Freemium players.
- Updates to temporary factional ramifications and Strike Forces to more aggressively protect new players.
- Lite Members now gain access to build and use Goliath-class capital ships (also retains 50% higher daily crystal limits from bots).
- Technically, all players may now construct Capital Ship components, but final assembly and usage is limited by membership tier.
- New rare drop: "Rarified Heliocene Alloy" can occasionally be found from certain NPCs in the Unknown System.
- New "Enduring Content" missions, making associated player-owned Capital Ships a permanent part of the galaxy, with enduring history, trade-able between players.
- Much improved sorting and management of Keys for Player Owned content, like capships and stations.
- NPCs now more specifically obey radar limitations, and ignore mines more than 1000m away.
- Improved display of trade pricing to include the best pricing throughout the galaxy.
- Re-synchronized all game assets from 1.8.523 to 1.8.554.
1.8.523
2020-08-12
- Improved network performance for players on high-ping connections.
- Bug fixes.
1.8.504
2020-02-05
Gamepad calibration settings are now properly applied.
Added audio options to toggle engine and turbo sounds.
1.8.501
2019-12-09
- Requires iOS 12 or newer, iPhone 5S is now the minimum spec.
- Full support for Xbox One and Sony DualShock 4 controllers (some differences in support between iOS 12 and 13).
- Now offering recurring Subscriptions via In-App Purchase, including the requested 12-month option.
- Shadows, 4x anisotropic filtering, two dynamic lights are enabled by default now.
- Uses OpenGL ES 3.0, with instanced rendering.
- Uses multi-threaded rendering, enabled by default.
- Textures and effects have been improved in quality, particularly normal maps.
- Fixed issue with not saving changed gamepad commands.
1.8.433
2017-09-29
- Crash fixes when the game is sent to the background.
1.8.432
2017-09-20
- Vendetta Online is now available for free!
- Launch of iPhone support! All devices supporting iOS 10 or newer. The
larger screens of the recent iPhones are a bit easier than the small 5S,
but it's still playable on the latter. For best results, we still
recommend a full-sized MFi game controller.
- Fixes and improvements for iOS 11.
Thanks to everyone who helped TestFlight the iPhone release!
1.8.430
2017-09-04
- New version now uses specialized archive files with much faster load times.
- Players may now configure their gamepad sensitivity curves, under Options -> Input.
1.8.422
2017-06-16
- New Centaur, Ragnarok, Hornet graphical ship assets.
- Touch tracking circles are now drawn in the HUD touch regions, with an option to turn them off in Options -> Advanced -> Interface -> HUD Settings.
1.8.402
2016-12-13
- Added support for Extended MFi game contollers (dual analog sticks, etc).
- Integrated Voice Chat allows engaging with the entire Vendetta Online cross-platform community.
- Speech Recognition allows text entry without typing, for text-chat usage.
- Text-to-speech will read mission updates to you.
- Many performance enhancements, updates, 64bit support, iOS 10 now required, too many other changes to list.
This update brings the iOS version to full Feature Parity with all other versions (actually, even better than PC at the moment, which lacks speech recognition).
Many other server-side gameplay updates are frequently taking place, usually every week or two. Please do not judge the "age" of our app releases, and assume that nothing is happening.. we place a high value on application stability.
1.8.262
2013-09-17
- Removed iOS 5 support.
- Fixed compatibility issues with iOS 7.
- Capship owners can now control their own turrets.
1.8.250
2013-05-07
- Added warning and reduced memory usage for iPad 1.
- Added support for both landscape orientations on iPad devices.
- Added tilt calibration menu in Options->Advanced->Controller->Accelerometer.
- Added Premium In-App product purchases.
- Fixed issues with In-App Purchasing.
- Fixed crash when putting the iPad to sleep.
- Fixed issues with low framerate when getting damaged repeatedly.
1.8.246
2013-04-04
Improved HUD, tutorials, and planets. Added Retina Display support. Lite mode in-app purchases are now available. Fixed rendering errors with planet rings.