1.11.6
2023-09-25
- Fixed an issue with image loading on iOS 17
1.11.5
2023-08-03
v1.11.5
- Minor bug fixes
1.11.4
2023-05-25
1.11.4
- Minor bug fixes
1.11.3
- Minor bug fixes
1.11.2
- Fixed an issue where it wasn't possible to navigate through saves on different playthroughs using screen reader
1.11.0
- Stat checks failure and passes will now be made visible to the player
- Changes in Militia reputation will now be made visible to the player
- Improved screen reader support in the store and paywall
1.11.3
2023-05-21
1.11.3
- Minor bug fixes
1.11.2
- Fixed an issue where it wasn't possible to navigate through saves on different playthroughs using screen reader
1.11.2
2023-05-20
1.11.2
- Fixed an issue where it wasn't possible to navigate through saves on different playthroughs using screen reader
1.11.0
- Stat checks failure and passes will now be made visible to the player
- Changes in Militia reputation will now be made visible to the player
- Improved screen reader support in the store and paywall
1.10.5
- Minor UI improvements in store and paywall for devices using screenreader
1.11.0
2023-03-07
1.11.0
- Stat checks failure and passes will now be made visible to the player
- Changes in Militia reputation will now be made visible to the player
- Improved screen reader support in the store and paywall
1.10.5
- Minor UI improvements in store and paywall for devices using screenreader
1.10.4
- Minor bug fixes related to payment & purchases
- Reduced RAM usage on load screen to minimize risk of overuse
1.10.3
2023-02-25
1.10.4
- Minor bug fixes related to payment & purchases
- Reduced RAM usage on load screen to minimize risk of overuse
1.10.3
- Fixed an issue where the upgrade product would not appear, making upgrades from basic to premium impossible
1.10.2
- Added Premium game version which enables the ability to branch a playthrough
1.10.1
2023-02-24
1.10.0
- Added Premium game version which enables the ability to branch a playthrough
1.9.1
- Riposte will no longer counter Trip or Sweep
- Increased Stab's critical hit chance bonus
- Lowered price of Strange Brew
- Adjusted combat encounter difficulty for certain notable NPCs in act 2 and 3
- Updated Red Stone Maul and Quillon Dagger stats
- Added quest objective update upon finding the scrap of parchment in act 3
- Added animation pauses for combat actions with multiple attacks such as Pummel and Jab
- Updated speed formula and made it possible to exceed the 2.5 cap from side effects such as item boosts or stances
- Made sure proper death narratives are used when dying from consuming certain items
- Fixed a bug where NPCs would not always advance towards the opponent as intended
- Fixed an issue where "dark mode" would cause incorrect UI colors on certain devices
- Screenreaders: Fixed an issue where bleed damage would be announced very slowly
- Screenreaders: Fixed an issue where damage output from Jab and Pummel would be interrupted
- Screenreaders: Added numeric suffix to opponents with same names in combat to make it easier to separate them
1.9.1
2023-02-16
1.9.1
- Riposte will no longer counter Trip or Sweep
- Increased Stab's critical hit chance bonus
- Lowered price of Strange Brew
- Adjusted combat encounter difficulty for certain notable NPCs in act 2 and 3
- Updated Red Stone Maul and Quillon Dagger stats
- Added quest objective update upon finding the scrap of parchment in act 3
- Added animation pauses for combat actions with multiple attacks such as Pummel and Jab
- Updated speed formula and made it possible to exceed the 2.5 cap from side effects such as item boosts or stances
- Made sure proper death narratives are used when dying from consuming certain items
- Fixed a bug where NPCs would not always advance towards the opponent as intended
- Fixed an issue where "dark mode" would cause incorrect UI colors on certain devices
- Screenreaders: Fixed an issue where bleed damage would be announced very slowly
- Screenreaders: Fixed an issue where damage output from Jab and Pummel would be interrupted
- Screenreaders: Added numeric suffix to opponents with same names in combat to make it easier to separate them
1.8.0
2023-02-08
1.8.0
- Added animations to event label appearance/disappearance in combat
- Updated Strange Brew
1.7.3
2023-01-27
1.7.3
- Fixed an issue with the map that would cause crash on certain devices
- Fixed an issue with selecting save while navigating playthroughs in the load screen
1.7.2
- Increase the passive damage bonus gained from strength
- Lower advantage cost of "Impale"
- Fixed an issue with endings not being properly on some devices using screenreader
1.7.1.
- Fixed an issue that caused one of the achievements to not become properly fulfilled
1.7.0
2023-01-25
1.7.0
- Added support for achievements
1.6.1
2022-12-01
1.6.1
- Fixed an issue that caused duplicate notifications
1.6.0
- Add support for push notifications
1.5.3
- Player will now gain full health on level up
- Added more information to combat action modal in character and inventory screens
- Rebalanced a few combat encounters
- Fixed a graphical glitch that would appear on devices with certain pixel densities
- Fixed an issue where the attack button would go black when switching from ranged to melee weapon under certain circumstances
1.6.0
2022-11-30
- Add support for push notifications
1.5.3
2022-11-11
1.5.3
- Player will now gain full health on level up
- Added more information to combat action modal in character and inventory screens
- Rebalanced a few combat encounters
- Fixed a graphical glitch that would appear on devices with certain pixel densities
- Fixed an issue where the attack button would go black when switching from ranged to melee weapon under certain circumstances
1.5.2
2022-11-08
1.5.2
- Fixed an issue where a certain Act 2 NPC would not behave as expected in combat
- Re-balanced a few notable NPCs such as post-prologue Marvin and Mercenaries
- Updated audio in a few scenes
1.5.1
- Made stanched effect visible to player
- Update stat-bar styling for large devices
- Made the start-menu purchase button clickable for screen readers
- Shortened game intro sequence
1.5.1
2022-11-02
1.5.1
- Made stanched effect visible to player
- Update stat-bar styling for large devices
- Made the start-menu purchase button clickable for screen readers
- Shortened game intro sequence
1.5.0
2022-10-26
1.5.0
Combat actions & Effects
- Evade: Added advantage gain when successfully evading an attack
- Riposte: Fixed an issue where Riposte had 25% chance instead of 75%
- Riposte: will now perform counter on any attack, not just those that successfully inflicted damage
- Bleed: Damage formula has been updated to take resilience into account, making it less effective on resilient targets
- Hamstrung: Increased effectiveness by reducing evade chance with -10% rather than -5%. Stacks
- Incapacitated: No longer removes block chance or actions. Instead, lowers speed and increases damage taken for the duration of 1 turn.
- Parry: Lowered cost and added an advantage gain when successfully parrying an attack. Duration: 1 turn. Parry can no longer prevent: Slam, Swipe, Charge
- Knockback: Greatly lowered cost and removed Staggered from being applied to the target
- Stab: Lowered the cost and damage while greatly increasing its chance of critical hit as well as its critical hit damage
- Swipe: Removed the increase in critical hit chance
- Thrust: Lowered damage bonus
- Trip: Lowered cost and will now break opponent's stance. Can no longer be blocked
- Sweep: Will now break opponent's stance. Can no longer be blocked
- Spin: Will always cause disoriented on hit
- Stanched (bleed prevention): Lasts through one scene rather than one fight
- Aggressive Stance adds 5% critical hit chance
- Hook: Removed cost
Balancing
- Most NPCs and items have been updated for balancing purposes
- Various fixes and minor improvements to NPC intelligence in combat
- Reduced protection gain from resilience
Misc
- Two-handed weapons can now carry up to 3 combat actions - only a few do
- Fixed an issue where the wrong scene could be triggered in the infirmary
1.4.4
2022-10-23
1.4.4
- Add error handling of startup errors
1.4.2
- Health bar value will now properly update when maximum health changes (screenreaders)
- Added a way for users to submit diagnostic data when launch error occurs
1.4.1
- Fixed an issue where the news, tips & tricks section would load indefinitely
- Fixed an issue where effects were not announced for screenreaders
- Added current gold value to buy/sell buttons for screenreaders
- Changed behavior to inform the user and not allow game to be started when a fatal error has occurred during startup sequence
1.4.2
2022-10-21
1.4.2
- Health bar value will now properly update when maximum health changes (screenreaders)
- Added a way for users to submit diagnostic data when launch error occurs
1.4.1
- Fixed an issue where the news, tips & tricks section would load indefinitely
- Fixed an issue where effects were not announced for screenreaders
- Added current gold value to buy/sell buttons for screenreaders
- Changed behavior to inform the user and not allow game to be started when a fatal error has occurred during startup sequence
1.4.0
- Added a "News, Tips & Tricks" section to start screen
1.4.1
2022-10-20
1.4.1
- Fixed an issue where the news, tips & tricks section would load indefinitely
- Fixed an issue where effects were not announced for screenreaders
- Added current gold value to buy/sell buttons for screenreaders
- Changed behavior to inform the user and not allow game to be started when a fatal error has occurred during startup sequence
1.4.0
2022-10-18
1.4.0
- Added a "News, Tips & Tricks" section to start screen
1.3.0
- Added a new scene to Cornerstone Keep which is available under certain circumstances
- Added missing music in ending scenes
- Added auto saves in various places throughout the game
- Added missing background image in-between Sickle Church and Blacklands
- Added encumbrance to top stat bar
- Added loading screen while deleting playthrough
- Updated the design of selected item in inventory for increased transparency of stats
- Updated a few combat encounters' difficulty
- Updated HP gain on various consumable items
- Updated damage inflicted on the player in various scenes across the game from attacks, falls etc.
- Updated the way NPCs make use of glide and parry
- Updated width of reader (for books etc.) on large devices
- Fixed an issue where effects would sometimes become invisible in combat
- Fixed an issue where the wrong narrative would be displayed after loading from death screen
- Fixed an issue with re-curring wolf encounters in Ryke Valley
- Fixed an issue with lockpicking at the Whitefeather Farm
- Fixed soft lock issue with a combat encounter in Cornerstone Keep
- Fixed various audio issues in various scenes
- Fixed an issue where certain values would not sustain through reloads
- Fixed quest objectives being shown in the wrong order
- Fixed an issue where a deleted playthrough could cause a fatal crash when resuming game
- Fixed an issue with effect icons being too large on small devices
- Disable zoom out on map when there's no parent area
1.3.1
2022-10-17
1.3.1
- Added missing throwable option in a scene in Phenris woodlands
- Added missing image and audio for when a certain village is in flames
- Item selection in inventory no longer uses percentage when displaying change from current item
- Fixed an issue with not being able to reach a specific location in Act 2 after last update
- Fix: Updated animation to fix a visual glitch for when removing/adding effects in combat
- Fix: Ranged attacks with throwable weapons in scripted scenes (i.e. outside combat) no longer removes the item
- Fix: Items that increase block chance will now only do so if there's a block chance to begin with
- Fixed an issue where the wrong background image would sometimes be displayed
- Fixed an issue where ranged attack comparison would not always show a correct damage increase
1.3.0
2022-10-16
1.3.0
- Added a new scene to Cornerstone Keep which is available under certain circumstances
- Added missing music in ending scenes
- Added auto saves in various places throughout the game
- Added missing background image in-between Sickle Church and Blacklands
- Added encumbrance to top stat bar
- Added loading screen while deleting playthrough
- Updated the design of selected item in inventory for increased transparency of stats
- Updated a few combat encounters' difficulty
- Updated HP gain on various consumable items
- Updated damage inflicted on the player in various scenes across the game from attacks, falls etc.
- Updated the way NPCs make use of glide and parry
- Updated width of reader (for books etc.) on large devices
- Fixed an issue where effects would sometimes become invisible in combat
- Fixed an issue where the wrong narrative would be displayed after loading from death screen
- Fixed an issue with re-curring wolf encounters in Ryke Valley
- Fixed an issue with lockpicking at the Whitefeather Farm
- Fixed soft lock issue with a combat encounter in Cornerstone Keep
- Fixed various audio issues in various scenes
- Fixed an issue where certain values would not sustain through reloads
- Fixed quest objectives being shown in the wrong order
- Fixed an issue where a deleted playthrough could cause a fatal crash when resuming game
- Fixed an issue with effect icons being too large on small devices
- Disable zoom out on map when there's no parent area
1.2.2
2022-10-03
1.2.2
Fixes
- Corrected audio in multiple late game combat encounters
- Combat actions will now properly update when changing weapons (character screen)
- Ending music will now respect sound settings
- Balanced sell value and HP gain for multiple consumable items
- Buttons that were disabled on first render would not look disabled