Indies' Lies Cheats

Indies' Lies Hack 1.6.3 + Redeem Codes

Developer: Erabit Studios
Category: Games
Price: Free
Version: 1.6.3
ID: com.playbest.ilie.abroad.as

Screenshots

Game screenshot Indies' Lies mod apkGame screenshot Indies' Lies apkGame screenshot Indies' Lies hack

Description

Legend has it that the old gods were the source of creation.

Lord God Strockanos, the god of the universe, created the Mekaa continent out of chaos and formlessness. He poured his own blood into this land, underneath its thick crust of rocks. The gods of agriculture, destiny and death are all guardians of Mekaa, and the source of arcane magic. Therefore God´s Blood and arcane magic form the essentials of life in this world.

Over the years, humans have become the "lords of all things" in Mekaa, from the original ancient clan of the Alrayans, the migrating Elruips, to the Normaasts who were "exiled" to the end of the world. Humanity has developed a variety of civilizations among mountains, on plains, or in the form of nomad tribes. Although there were conflicts between civilizations and different religions over time, the belief in the old gods, mainly Strockanos, has remained dominant.

However, the advent of the "new god" Indies introduced to Mekaa a new faith, and a new "era" for the whole continent and human civilization.

ABOUT THE GAME
Indies' Lies is a single-player game that combines deckbuilding with Roguelike and RPG elements. It features procedurally generated maps, diverse talent/rune/partner mechanics, and hundreds of cards for different classes to ensure a refreshing experience each run. Indies’ Lies also has a thick plot set in a medieval fantasy world, with story adventures for each character.

GAME FEATURES
- Fun for Beginners, Depth for the Experienced
With the hope to introduce the fun of the deckbuilding strategy to more players, we have adjusted and optimized traditional deckbuilding mechanics to create a smoother and more beginner-friendly gameplay. Meanwhile, more experienced players will find gameplay less restrictive yet challenging enough.
 
- Take 9 Characters with Unique Traits on a Roguelike Journey
Indies’ Lies now has 9 playable characters from 3 classes: Wizards, Rangers and Mechanists, with each character coming with a unique set of cards and talents. It will be a different journey each time on the procedurally generated maps, where you pick different cards, learn different talents, encounter different events and enemies. Explore the possibilities and find your favorite strategy!
 
- A Partner System to Spice it Up
Indies’ Lies puts you in command of a team of 1 hero and up to 2 partners. There are over 10 partners, all with distinctive cards and strengths. You can match the hero deck with hundreds of partners’ cards to try different tactics. Instead of acting as a mere tank, the partner brings on more room for flexible strategies and team tactics.

- Craft Your Talent Tree
A unique talent tree is procedurally generated for each run, and talents were designed to suit different classes and builds. There are over 200 talents in total, designed to meet the need for deck development at different stages and for different builds.

- Explore a Medieval Fantasy World
Step into Mekaa, a world caught in the clashes of Gods. By collecting clues for each character, you can unlock each story mode and dive into their quests, whether it is chasing a lost love, fighting the Seven Nightmares, or finding the culprit behind Mekaa’s fall into this dark frenzy.

Follow us on
Twitter: https://twitter.com/IndiesLies
Facebook: https://www.facebook.com/IndiesLies
Discord: https://bit.ly/IndiesLiesDiscord

Version history

1.6.3
2023-03-06
Update Log 1.6.3
Added keyword info for items
The buff info window can now be dragged
Bugfixes & text optimization
1.6.2
2022-10-31
Optimized effects for claiming the Camps' rewards
Fixed Perry achievement issue which hindered it's completion
Fixed Wheel of Fortune mini-game issue with items requiring watching ads
1.6.1
2022-10-10
"New chapter ""Alrayan Undertow"" is now available!
Purchase DLC to play the new Knights class with over 70 new cards
& 3 character stories.

Fixed bugs and optimized some texts."
1.5.0
2022-08-02
Optimized camp achievements
Character clues are now displayed for a longer time
Bug fixes and text optimization
1.4.8
2022-06-09
1. Added short story content for each character's roguelike mode
2. Added clue tips for each character on the camp selection screen
3. Fixed the issue where some Rune cards do not display on the Library
4. Added a few dictionary terms
5. Fixed some bugs on Rohan
6. Other bugfixes and optimization
1.4.7
2022-05-24
1. Added Japanese localization
2. Added rewards for camp achievements
3. Added new General cards and talents to be unlocked with camp achievements
4. Fixed bugs to optimize game experience
1.4.4
2022-04-11
1. Added Spanish version
2. Optimized some text description
3. Fixed some bugs
1.4.3
2022-03-07
1. Added a new mini-game for events
2. Fixed some issues to improve experience
1.4.2
2022-01-24
1. Optimized details and UI for homepage and multiple pages during a run.
2. Added unlock instructions to library.
3. Added access to an achievement page during a run.
4. Adjusted the leaderboard and added new conditions for gaining points.
5. Each player now has one free chance to change the nickname.
6. Fixed some bugs.
1.4.1
2021-12-23
1. Added extra HP healing for watching ads after defeat
2. Updated guides for event and talent pages
3. Optimized touch area to view enemy details
4. Optimized difficulty designs for multiple levels
5. Optimized art details on some pages
6. Fixed some bugs
1.4.0
2021-12-03
1. Improved art effects
2. Optimized the game interface interaction
3. Optimized the battle animation
4. Optimized the feedback function
5. Add some minigames
6. Optimized some texts in all languages
7. Fixed some bugs
1.3.9
2021-11-26
1. Optimized the starting plot, and adjusted difficulty
2. Optimized the game interface interaction, and improved art effects
3. Added more guides and tips for new players
4. Optimized the account login process and operation guides
5. Optimized player experience on curved screens and other special devices
6. Optimized some texts in all languages
7. Fixed some bugs
8. Other balance modifications:
(1) Effect 'Vault' modified to non-removable
(2) Effect 'Strength-' modified to removable
1.3.7
2021-10-15
1. Supports offline gaming (Ps: Network is needed for the first time log-in, unlocking new levels, new chapters and achievements.)
2. Optimized game interface and added notice information
3. Updated DLC intro page
4. Added access to player communities
5. Optimized monster difficulties on level 0
6. Increased damage for some class-specific cards
7. Optimized texts in all language versions
8. Fixed bugs
1.3.6
2021-10-01
recompile app with the newest version of xcode.
1.3.5
2021-09-27
Fix small bugs.
1.3.4
2021-09-22
Fix some bugs.
1.3.3
2021-09-14
Add app review for Chinese.
Fix some bugs.
1.3.2
2021-09-06
Add Opening Video.
Add DLC Purchasing.
Open GameCetner.
1.3.1
2021-08-04
Add Simplified Chinese, English content
1.3.0
2021-07-28

Cheat Codes for In-App Purchases

Item Price iPhone/iPad Android
Tide of Steel
(The New Chapter "Tide of Steel")
$2.99
Free
BE677754573✱✱✱✱✱ D7B4AFD✱✱✱✱✱
Ashes of Sorrow
(The New Chapter "Ashes of Sorrow")
$2.99
Free
BE292131313✱✱✱✱✱ F3079E6✱✱✱✱✱
Alrayan Undertow
(Buy to unlock Alrayan Undertow & 3 characters)
$2.99
Free
BE293954661✱✱✱✱✱ 877771F✱✱✱✱✱

Ways to hack Indies' Lies

Download hacked APK

Download Indies' Lies MOD APK
Request a Hack

Ratings

4.7 out of 5
358 Ratings

Reviews

OhSoOh,
Bad Grammar Great Gameplay!
I figure this must be a translation or make by brilliant small children, because the grammar is horrible and the card mechanics are confusingly worded, but the game is amazing. It's pretty close to slay the spire, which I paid like 20$ for on three seperate platforms. This game is free and I think it's a better game. If you want to unlock the whole story you can pay for the DLCs (3$ a pop) and once you pay for the first one you can turn off the ads, but you may not want to, you only watch ads to gain a benefit. Really, the game is 5/5 with or without paying for it. I was really impressed by it. My wife and I have been sick for weeks and I must have sunk 70 hours or more into it so far, and I don't think I'll be slowing down anytime soon. Which brings me to my one complaint, I have been playing Daniels roguelike to unlock his story for about 30 hours. He's not my favorite character, but I'm a completionist and I want to unlock his story to unlock his optional starting talents. I take every ? I can and make it impossible to encounter enemies half the time. And I have not seen Funky Brew quest prompt yet. At this point either I have the worst rng imaginable or its broken. If it's broken please fix.
aconfusedkender,
Wasn’t ready!
I was NOT ready for the fun I was delving into when I downloaded this. This game has your StS type game mode but also has a Story Adventure for each hero that adds more depth to the game. You have to unlock certain achievements for each hero to unlock the story. Once you finish the story, you unlock other cool things…not going to spoil it…that make for more fun runs later. The story is narrative and choice based! On top of that the talents you get every run are randomized so there is no short of potential here for some really awesome runs. You also get teammates in this game, unlike StS. If you’re a fan of Steamworld Quest and Slay the Spire, then here is your hybrid alien baby waiting for you to pick it up and play with it!
You will not be disappointed!
Bob Dewalrus,
Nice game, bad translation
Mechanically this is a nice deck builder with plenty of depth and content to keep it engaging. The art and polish are impressive and it has enough originality and distinction from other games in the genre to earn a spot on my tablet. But the translation to English is so unwieldy it gets in the way of the experience. The tooltips, card text, and lore references make it hard to know what’s going on, both due to grammar and word choice and also some flat out bizarre associations between one thing and another. For instance the Event nodes always come with some quote from the game world’s historical archives that seems completely out of context with the event it’s supposed to illuminate. I’m sure these references make perfect sense in the developer’s native culture, but that sense is utterly lost in translation. (What are all these “camps”?) This continual weirdness makes a well designed and beautifully produced game feel confusing and disjointed to play. Just one good localization pass could fix this completely if done by someone with the proper linguistic and cultural comprehension. I’d like to see that because this is a really nice game that deserves to succeed.
Regalus27,
Excellent So Far
So far, I’m having fun. This game is a great example of how to take inspiration from excellent deckbuilders in the genre and improve/add new systems.

The game feels like a mix of the Vault of the Void map system, along with the Slay the Spire events. However, this is so much more than just a copy. They have a cool system that replaces the relic system of Slay the Spire with a semi-random talent pool that you unlock by challenging difficult enemies, which I really like.

It also has a cool partner system, where you gain a buddy after each act and they act as both an energy relic and a specialized mini-deck that is added into your deck.

Also, when you add cards into your deck, you can just replace cards in your deck instead of searching for removal. Really great mechanic that has allowed me to have fun with tiny decks, and it makes card removal events feel like an actual choice.

Ads only pop up before boss fights, and are tastefully scattered in shops and rewards to block the more powerful consumables.

Great stuff all around so far, I am definitely considering purchasing the full version to support the devs.
Dadeos Musik,
A Gem on the Mobile Market
First, lets get this out of the way. I think it’s better than Slay the Spire!

The cards and strategies are varied and interesting and there is personality and heart put into all the cards and characters. I love just how many interesting combinations there are to find and it’s always such a joy to find infinite-combos and other “broken” strategies.

The monetization is one of the best I’ve seen in a game. I don’t ever risk purchasing (somewhat obscure) mobile games so I was glad to be able to play a good slice of the game for free (with some optional ads). Only knowing what I know now I would have happily paid for a game like this. I’ve purchased all 3 expansions/dlc and they are each totally worth it and makes for a complete game (and lets you turn off ads entirely).

If there are ever any additions made I would like to see more experimental game modes such as one allowing a pre-constructed deck or one that mixes class cards together and definitely a never-ending game mode would be great too.
Hdenekfbkens,
Better than slay the spire
I think this is my first review, and I certainly never have felt the need to leave a positive one. But I have played ALL the “StS clones” out there. Only 2 or 3 are even worth mentioning as being as good as StS (Night of the Full Moon, Tavern Brawler, Dawncaster) This exceeds them.

Slay the Spire wishes it was as good as this game and the story/mechanics and expansions are too notch for the genre. It feels like an actually complete game but still with room for more DLC. Usually I feel cheated by DLC, like I wasn’t given a whole game. Not so for this. I immediately broke my F2P status to get the DLCs and I don’t regret it at all. Just play the game.
444mn,
Exceeded expectations
Overall the game is well crafted, none of the cards feel useless when combined in the right ways and the game doesn’t bombard you with ads like the many I played before. Good story, very addictive and repeat times through are always fun. It is good to see that there are still apps being made that are meant to be fun for the people playing it and not some quick cash grab. If you like StS this game is very reminiscent of it but still puts its own unique twist to make it stand apart.
MN_Seahawk,
Fantastic Project!
I absolutely LOVE this game. I’ve been working on developing my own game for my “Energy/MAXED” Co-Manga that I’ve published this year and I was working on a gaming concept for it and this is the style of gameplay I was going for! I hope you guys continue to build this game up because I really do love it, I’d love a “survival mode” that goes on for 100 floors and you eventually get to build a team of 5 throughout and to see how far you can really go!
Shin_app,
Another scrappy roguelike
game type is not a reason to rate your down.
Roguelike is a nice way to have fun. there are many great roguelike games before and others are just copy them but have even worse footage. UI not bad. Characters not fit with background. everything are just not match. looks like all your game company are just drag some pictures together and make it to a game.
then the game through are wired. the enemy are just not doing any thing threaten. some of them just do nothing for a round.
may the assistence role is a only nice try of this game. but guess what? a assistance have a whole deck of combo but while in assistance he can not combo cus he only have one card of combo!
mkvaladez,
3 stage Ads really degrade the experience.
I’m fine with ads in a free game but these are ridiculous. You have to watch a video then click the tiny next button, then you have to wait out the “interactive” ad and click the tiny next button, then you have to wait out the logo ad and finally you can hit the tiny close button.

I’m going to buy the DLC to disable the ads because I do think there’s a good game here. It really makes what seems like a good premium have look very cheap. The same 3 stage ads for garbage mobile games nobody wants over and over.