Wonderbox: The Adventure Maker Cheats

Wonderbox: The Adventure Maker Hack 2.5.1 + Redeem Codes

Endless adventures await.

Developer: AQUIRIS GAME STUDIO LLC
Category: Games
Price: Free
Version: 2.5.1
ID: com.aquiris.wonderbox

Screenshots

Game screenshot Wonderbox: The Adventure Maker mod apkGame screenshot Wonderbox: The Adventure Maker apkGame screenshot Wonderbox: The Adventure Maker hack

Description

Wonderbox: The Adventure Maker by AQUIRIS — Wonderbox sets players on an exciting action-adventure journey, and introduces them to an ever-expanding platform where players can make and share their own adventures with friends and family. Wonderbox taps into gamers' creative and explorative minds, delivering an endless field for imaginative play. In the game, players traverse beautiful screen-sized dioramas, each box carefully-crafted spaces where the adventure flows. They'll face a path full of challenges, enemies, puzzles, and platforms. The challenges, like the boxes, are limitless. Players can grab their friends, create a party and have a blast exploring together. In the Creator Mode, players will have all the tools they need to easily build their own adventures: blocks, characters, and items like swords and grappling hooks. Each comes with set behaviors and allows players to easily create game content using the same tools that the developers use themselves. See how blocks magically combine into stunning structures to build environments, give life to customized characters, hide treasures, place enemies, and design encounters. Building is made easy for players to publish and share their new adventures with friends and players around the world. Gamers of all ages can dive into an all-new entry in the builder genre with this unique game from award-winning developer, AQUIRIS.

SEVEN WONDERS OF THE GAME
1 - The Adventures
Accept the call, and your journey is set: to have fun! Prepare yourself to face a path full of challenges, enemies, puzzles, and platforms. Every time you open the game, a new road of trials stands between you and the heart of adventure. Only the brave will succeed.

2 - The Creator Mode
Playing an adventure is cool, but what would it be like to create your own? You have all you need: Blocks, Characters, and Items. They come with premade behaviors and allow you to create an entire adventure using the same tools and content we use ourselves. See how blocks magically combine into stunning structures. Your finger is all you need to build environments, give life to characters, hide treasures and place enemies. Take a chance! Publish your adventure and share it with friends and players around the world. Such creativity might even be featured in the Wonderbox gallery.

3 - The Boxes
These are the core of the game: the carefully-crafted spaces where the adventure flows. Visuals are colorful and often breathtaking. Don't get too cozy, though, because a quiet sunset box might lead to one with nightfall or sandstorm. From box to box, there is a deep chain of interconnected environments to explore. Each one is unique, like a masterly grown bonsai: small in shape, immense in meaning.

4 - The Heroes
Choose the hero you want to be. Customize your character with a vast diversity of possibilities. Earn more as you play and upgrade your collection. Assemble the coolest, the bravest, or even the weirdest hero for your quest. Travel through the boxes, talk to the villagers, cross the portals, and avoid the hazards. Playing this game is all about exploring, fighting, jumping, and solving.

5 - The Challenges
Some boxes are amazing. Others are a maze. Sometimes you need coins to buy the sword to beat the goblin to get the key to open the door to finally escape. A treasure might be hidden under, above, in front of, or behind a simple tree. Discover! Rotate the camera to explore each corner of the Diorama. And beware: the puzzles are limitless, just like the adventures.

6 - The Party Mode
Expandable fun! Up to 4 players can form a party and play any adventure together. Call your tribe and cross the threshold. Even a dark dungeon gets brighter when you're surrounded by well-equipped family and friends.

7 - The Soundtrack
Be amused by the chords of Eric Chevalier, the composer of Rayman 2: The Great Escape. Each note of the soundtrack is there for a reason: to build the perfect atmosphere not only to play a game but to play a hero.

Version history

2.5.1
2023-04-17
Update information:
- Adds avatar skin content for upcoming adventure collection events.

Thanks for playing Wonderbox: The Adventure Maker. For more information about events and the community, stay tuned on our social media!
2.5.0
2023-03-20
Update information:
- Adds avatar skin content for upcoming adventure collection events.

Thanks for playing Wonderbox: The Adventure Maker. For more information about events and the community, stay tuned on our social media!
2.4.0
2022-11-07
Update information:
- Adds avatar skin content for upcoming adventure collection events.

Thanks for playing Wonderbox: The Adventure Maker. For more information about events and the community, stay tuned on our social media!
2.3.1
2022-08-23
Update information:
Fixed some bugs affecting music and the splash screen visual on newer devices.

Thanks for playing Wonderbox: The Adventure Maker. For more information about events and the community, stay tuned to our social media!
2.3.0
2022-06-14
Update information:
- Adds avatar skin content for upcoming adventure collection events.

Thanks for playing Wonderbox: The Adventure Maker. For more information about events and the community, stay tuned on our social media!
2.2.0
2022-03-29
Update information:
- Improved sound effects during adventures.
- Fixed some issues that caused the game to crash.

Thanks for playing Wonderbox: The Adventure Maker. For more information about events and the community, stay tuned on our social media!
2.1.0
2022-02-01
New feature: Find Creators! You can now find more adventures from the same creator just by tapping their name.
Improved ending flow: New options at the end of the adventure let you get back to the Gallery, leave to the Home Box, or move on to the next adventure in a collection.
Adventure recommendations at the Great Portal are now more reliable.
It is now possible to disable player emotes in the Settings menu, or mute a particular player via the Pause screen in multiplayer.
It is now possible to disable feedbacks and likes for your adventures in the Settings menu.
Fixed Hoppers stopping when blocked with a Shield, and dying when stuck inside blocks.
Several smaller bugs and a crash fixed.
2.0.5
2021-12-10
New content: Cat! A friendly NPC in the Goblin Raid set that will liven up any home or village.
New decorative content: Comfy Bed, Danger Sign, Treasure Sign, Wheat, Ceriman and Lovebirds.
Signposts can now be customized to point left, right, up or down.
Bones now come in 2x2 and 3x3 variations, for extra dangerous dungeons.
Added support for Thai and Hindi languages.
Several smaller bugs fixed.
2.0.1
2021-10-09
- Fixed an issue that was causing the game to close when searching or naming adventures for iPad users running iPadOS 15

Check out the main features of the Master of Magic update:

- New building set: Masters of Magic! Uncover the mysteries of magic with new blocks, items and characters to use in your own adventures — ice and fire spells, platforms that move on their own, a chest powered by time, a magical cauldron and more.
- New campaign: Arcane Uprising! Join the Spellspark Academy to master the magical arts.
- New feature: Follow Creators! Follow your favorite creators to easily discover new adventures published by them.
- New feature: Rewarded Collections! Watch out for surprise rewards in the upcoming gallery updates.
2.0.0
2021-10-07
- New building set: Masters of Magic! Uncover the mysteries of magic with new blocks, items and characters to use in your own adventures — ice and fire spells, platforms that move on their own, a chest powered by time, a magical cauldron and more.
- New campaign: Arcane Uprising! Join the Spellspark Academy to master the magical arts.
- Increased level cap to 80, with 6 new player avatars to earn in the new levels and in the campaign.
- New feature: Follow Creators! Follow your favorite creators to easily discover new adventures published by them.
- New feature: Rewarded Collections! Watch out for surprise rewards in the upcoming gallery updates.
- Creator: Added feedback showing the maximum building size when you zoom out.
- Creator: Grubs and Smart Grubs can now be set up to not fall off ledges.
- Added communication about the difficulty of each campaign.
- Improved gameplay performance and game stability in general.
- Several smaller bugs fixed.
1.5.0
2021-07-29
New content added to all sets, to be used in Adventures and your Home Box:
- Goblin Raid: Berry Bush and Wooden Stairs
- Castle Feud: Cabinet
- Scorching Frontier: Cactus and Music Door (yep, it works alongside the Music Box!)
- Winter Keep: Scrolls
Added support for sharing links to your Adventures!
Added new "Hot & New" sorting option to the Adventure Gallery, which is now the default for all Category collections. This should help you keep up with the best content published daily by other players.
Added more information to the Adventure Cover to help you better choose what to play: time since publication, average gameplay duration and completion rate.
Added in-game markers to better communicate when there are new adventures or new content added to the game.
You can now delete and duplicate your adventures in the My Creations screen.
Added non-verbal communication to Multiplayer parties. Tap your avatar at any time and choose an option. Gamepad users can use D-Pad Left + Right Analog Stick instead.
Maximum level is now properly communicated when reaching level 63.
Several minor stability fixes.
1.4.0
2021-05-20
New Blocks added!
- Music Box: Plays a musical note when stepped on or hit. Can be found in the Scorching Frontier set.
- Reanimator: Respawns defeated enemies when returning to a box. Can be found in the Castle Feud set.
Improved loading times for boxes with lots of light emitting entities.
Improved logic for recommending adventures.
Added option to add and remove adventures to My List from the Adventure Cover screen.
1.3.2
2021-04-21
Allow underage accounts to play online when Multiplayer is not restricted in their account
Multiplayer parties are Public by default now
Fixed large Home Boxes taking a long time to load or not loading at all in Multiplayer
Fixed name of campaigns, adventures and collections not showing properly for some locales
Fixed progress inside played adventures sometimes not being properly saved when closing the game
1.3.1
2021-04-02
Improved game startup performance
Fixed crash when skipping tutorial adventure
1.3.0
2021-03-22
Added new Decoration Blocks
Added Winter Keep content
Support for infinite scrolling in Adventure Gallery
Added Photo Mode
Improved navigation in entities catalog in the Creator
Added initial step in first launch to select Player Avatar
Improved multiplayer experience
General improvements and bug fixes
0.10.0
2020-09-22

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Ratings

4.4 out of 5
1 160 Ratings

Reviews

brettimus,
Great, challenging game
Downloaded this over the weekend and didn’t look up from my screen for several hours. My daughter loves it too, especially being able to play with me, and designing new worlds for us to explore together. My only complaint is that it is nearly impossible to play the more challenging boxes (e.g., the boss fight at the end of Hero’s Journey) on an iPhone. The screen is just too cramped and my thumbs too big for the tiny buttons. As a result, when I try to attack or defend, I end up changing the perspective instead, almost always resulting in my untimely demise. Incredibly frustrating! My suggestions: 1) make the buttons slightly bigger (by default or as an option), as there is no use for the space between buttons; and 2) allow players to lock the perspective with some sort of toggle; or 3) allow AI to take control of the perspective, especially during intense action when you need your thumbs for fighting.
RonnieSan360,
Fun and addicting game, but missing a few things
I discovered this game after subscribing to Apple Arcade and this game alone makes it worth the cost. It’s so much fun making levels, I just wish validating long levels was better, like you could pick up on the box prior to the one you make changes to. What I would suggest adding would be a few more enemies like a grub that can turn left or right to hug the edge of a platform. Maybe a new boss or two like a big sand worm that pops up in different locations. Some of the enemies are also dumb and kill themselves on stuff. Would be cool to have some kind of water enemy also like a piranha. For additional blocks, I would love to have an invisible barrier block that players can’t go past, like a force field. It would be super helpful in making it so people can’t bypass stuff with the grappling hook or other tools. I’d also like a pushable block instead of having to use the frog for puzzles. Maybe a hovering elevator block that moves up and down a certain number of blocks or can be activated by a switch or when stepped on. A block you can bounce on maybe. We definitely need a teleported so when you beat a section, you don’t need to run all the way back through it. Also, can we get a cloud block or cloud city theme? And one last thing that would be great would be the ability to customize dialog. I want to write hints. Anyways, love this game and would like to see more additions.
Spudlips,
Great game, ruined by save game bugs.
Update: It looks like when the game loses connection to Game Center, it reverts back to some old save. You play that for awhile and when Game Center connection comes back, you may get back to your original progress. I made it back to “transcendence” level, but now I can’t move when the level starts, only jump or swing sword.

I waited a long time for this delayed game to finally be released. It is a great game, with nice graphics, story, and game play. The disappointment is with saving progress. On my iPad Pro, after pausing the game it says progress saved. However, you come back later and the game has been pulled out of memory and restarts. You are then maybe a world and some levels back from where you left off. I’m tired of repeating hours of progress to get back to where I was. Devs need to fix this auto save or give us a manual save option. Another weird issue is the earning of clothes, heads, etc. I pick them and play several levels, then at some point in the future after a pause, my choices are reverted back to random choices and some of what I earned is now not there anymore. Comment: Why have us collect coins if I can’t purchase anything? I get the levels that require you to find enough coins to purchase something to continue. But why should I bother for the other levels if they don’t accumulate during the entire game to buy skins, weapons, upgrades, or something.
skullership,
Great game, just one problem
I honestly think this is one of the best games Apple Arcade has in its catalog, but one thing irks this experience away from being a true 5 stars. It mostly hurts the creator box, but also a bit of the campaign. My big issue with this game is its inability to create user dialogue. In many cases players not only want to make an engaging level, but also an engaging plot. This can enable the plot to the point that it can be as cookie cutter as simply telling you what task you should do without any explanation. Sadly this also has an effect on the campaign. Usually a campaign in a game like this would be small and short, but the campaign in this game is 33 levels and 4 worlds long, with more to come soon. As I went through the campaign certain things didn’t make much sense to me unless I used my imagination. Plot details were left out and many things couldn’t be understood unless you read the descriptions in the creator box. Many of the villains motives are explained there, but I shouldn’t have to read a different source within the game that isn’t directly included as a collectible or piece of text in the campaign. This also leads to some characters dialogue (such as the as the villagers and monarch) becoming boring and repetitive. I hope this problem is fixed in coming updates but for now I’ll wait.
hiphopnerd345🦄💩,
Really fun, just a few suggestions
Hi! My name is JacksonPizza810 and I made Save the King! and Find the flowers. I think that this game is very fun and addicting, and deserves five stars. I just have a few suggestions. Maybe you could have a feature to disconnect different boxes from each other, because one time I had an inn and a boss battle right next to each other. It was really annoying, and I had to hide the portal between them under the land. I also think you could have a collection of items that is underwater-themed, and if you add an environment block that is completely underwater, your character could automatically start floating in the air and looking like he/she/they is swimming. You could even add a mode for any character that gives you something. You could turn on a mode called “Trick Mode” where the person tells you that they need something from you like usual, and they will buy it from you, you will trade, or you will buy it from them. You get it, you give it to them, and it turns out that that person is evil! Thank you for reading this! Note: Some of these features may already exist. If so, please comment how to access these! Sincerely, JacksonPizza810

Edit: I figured out how to connect and disconnect boxes! lol
zenfrodo,
Awesome game, but...
I LOVE this game. It's definitely one of the more unique mobile games out there & the reason I initially tried Apple Arcade to begin with. You create your own hero, traveling thru player- and developer-created adventures to find the Heart of Adventure. Yup, it allows player-content, and the creativity of the player base never fails to amaze. Adventures run the gamut from simple, easy platforming to full-on multi-player brawls with frustratingly tough monsters to complex puzzles that require serious brainwaves to figure out.

With all that said -- and understand, it's one of the best offerings on Arcade! -- it does have some issues. If you're on iOS, you definitely want to find a controller. Trying to do adventures with just the default touchscreen can be very frustrating, if not impossible. Also, adventures can get very repetitive, since you cannot change any of the text that the NPCs say, all the monsters are the same and players are limited to whatever updates and styles and objects that Aquiris takes the time to put out. Mind, the player base is EXTREMELY creative, but it'd be nice to get more regular updates and item sets added to the game.
SummerShimmer,
Horrible bug report system
There’s no way a player can describe a problem, game only gives 3 options to choose, and even if it does apply to the problem, it doesn’t let you to share details of this problem. So far i had problems 2 times, and these problems were never fixed. One time there was a glitch with a grub, it got stuck behind the open doors, while it was supposed to crawl to it’s doom ahead, in order for me to be able to open the chest. It happened in the area of box covered by a wall and separated with a split, so i had no way to get there or intervene in any other way, and the rest of the grubs were killed by me from distance with the help of a lever and disappearing blocks (this one was supposed to do the same, but it got stuck). Now, after a year, another issue emerged for me, and I’m afraid it’s not going to be fixed, as well. I have cleared all July top boxes, except for one, because every time i start it, game kicks me out in two minutes or less. I reported it, but since there was no option to tell what exactly is happening, I doubt the developers will get it right, and, thus, there is no way they are ever going to fix it for me.
shadowlord521,
Excellent game, few suggestions
This game is really good! one that I would recommend if your that person who likes creative type games. A few suggestions though, like adding fire, for like a goblin raids the villages or castles, or a house that’s on fire. Another idea is vines, for abandoned villages or a really old house in the middle of the woods, I don’t really like using the bushes to make overgrown cites, it’s too mush of a hassle. Another idea are twigs, like you can place them randomly around a forest, but if you step on it, it can alert enemies around or just annoy some villagers, and it can make a place more realistic. Another idea is filters for the random box generator, sometimes, I want a house, but it takes sooooo long to find that house (interior) because I find a million other boxes, this could be helpful for so many starters who are just beginning to create. These are a lot of ideas that I hope come into the game and would appreciate it if you did! And I’m pretty sure others would appreciate too.

PS, this game is awesome
👍good game, read this \/,
Very fun!! Recommend
So, I got this game yesterday and I have been obsessed with it! It’s a very cool game, and I always love games where you make your own game, and this is one of the best. But, it kind of looks like it’s just for little kids, but it’s NOT. It is actually pretty complicated and fun for older kids (and maybe even adults). One of the best Apple Arcade apps! It lacks the ability to make your own textures/ dialogue like other games, but A: I don’t know how that could even work with the graphics and B: they want to keep it kid-appropriate. My suggestions for the developers would be to add a few more “packs” (or whatever you call the things with themed blocks and items). You have already done “European” architecture, and desert “Middle East” architecture, so you should add “African” savannah packs, “Asian” bamboo theme, “South American” jungle theme, “North American” prairie theme, and “Australia and Oceania” island themes. Just suggestions, so that lots of types of medieval time period cultures are represented.
Phonon Speaks,
WORTH EVERY PENNY of Apple Arcade Premium
There’s only so much that words can say, and that goes for anything. But, when it comes to the land of Wonderbox, the ancient wisdom becomes reality. This is more than just a game; this is THE GAME!

For being a beginner, I am simply amazed at how quickly I became fluent with not only the gameplay, but with the create mode’s nav system.
I’ve always enjoyed sim-type games, mainly because of the creative means of which the game can be played. This game has changed everything I ever knew.

I’m not sure how long Wonderbox has been in rhe works, but I get the feel that it’s relatively new, mainly because of notably major design modes/methods found in other, typically PC-based “build” games like The Sims. I am positive that I will keep on building for however long it takes, but I sure wish that some new LANDSCAPING TOOLS could become reality.

For instance, I would really like to create detailed slopes and planes. My goal is to eventually have the capability of making a cute hill-side zen garden, complete with stepping stone pathways through pebble stone trails. If only the same/similar tools as those found in The Sims 3 for PC/Mac could become manifest in Wonderbox… That would ineffably mind blowing!!!

It’s little things in life, like Wonderbox, that can turn any day around. I hope you enjoyed my review and that you may have found it useful.

Thanks!

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