1.0.323
2020-09-26
NEW
- PERSEVERANCE: New card added for Rose "Gain 2@ and restore 1 charge to all spells. Remove from your deck for the remainder of combat (upgrading this card reduces the cost)"
IMPROVEMENTS
- Charismatic will no longer show up for Battle Royale
BUGS
- Fixed the amount of healing done by Shadowburn
- Fixed a bug when playing as Ghost King and hitting Level 10
1.0.322
2020-06-04
- Added volume sliders
- Fixed a bug where the 'Ghost King' buff sometimes appeared outside the Daily Challenge
- Other minor bug fixes
1.0.319
2020-04-30
Fixed an issue where the FPS (frames per second) were reduced for some devices, resulting in sluggish performance
1.0.318
2020-04-28
Bug Fix Update
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss
* Reddit: https://www.reddit.com/r/Meteorfall/
* Discord: https://discord.gg/nEBp4Un
A big thank you to the Meteorfall community for all the invaluable bug reports! Got a bug? Join our Discord and type !bug to automatically log a bug. Alternately, email slothwerks at meteorfall-game.com
BUGS
- #452 Fixed a bug where Cardoso's ability doesn't activate in some cases
- #453 Fixed a bug with Silence being able to target higher level abilities
- #454 Fixed a bug with the description of Quickcast
- #463 Fixed a bug where the Burnout mod was triggering too early
- #470 Fixed a bug where the Ghost King had a passive ability called 'Cardoso's Thirst' in the Daily Challenge
- #471 Fixed a bug where playing as the Ghost King in the Daily Challenge showed the name 'Poh Rey Cardoso'
- #473 Icy Touch now scales properly with level
- #475 Leveling up to Level 10 as Swampalina no longer causes an error
- Cardoso's Thirst can no longer be removed by abilities like Skull Bash
- Health is now properly restored again after beating a boss
- When resuming a game, Cardoso's passive ability is restored properly
- The 'Radioactive' daily modifier no longer crashes if the player's stamina reaches 0
1.0.316
2020-04-22
April Update
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss
* Reddit: https://www.reddit.com/r/Meteorfall/
* Discord: https://discord.gg/nEBp4Un
NEW
- MULDORF: New skin: Poh Rey Cardoso
- NEW CARDS: Life Sip, Silence, Blood Money, Call of the Depths
- DAILY CHALLENGE: New modifiers: Ghastly, Burnout, Clarity, Divine
BALANCE
- Removed Taunt, Hamstring from Muldorf’s loot table
- Hero skin cost 1500 -> 1000 gems
- FEAR: Now applies damage immediately if opponent is at 0 health
- SCYTHE: Triggers its effect immediately when its played
BUGS
- Fixed a bug where Block was missing from Bruno’s loot table
- Fixed a bug in the Chinese version where finding the Rapid Fire card would cause an error message to be displayed
- Fixed a bug where the +action bonus from The Demon Inside event was lost at level up
1.0.312
2020-03-25
March Update
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss
* Reddit: https://www.reddit.com/r/Meteorfall/
* Discord: https://discord.gg/nEBp4Un
NEW
- New companion card selection art (bones), courtesy of Redditor 'Frederik Paes' - thank you!
BUGS
Many of these bugs game from our public Discord - thanks to everyone who took the time to submit a bug report! If you join our Discord, you can type !bug or !request to easily log bugs or feature requests that you have.
- DRAFT: Fixed a bug where Varfa would start the draft Daily Challenge without a pet
- REJUVENATION: Cards are now shuffled into your deck, rather than being inserted at the end
- LION ROAR: Fixed a bug where the buff was not properly applied if the attack damage was 0
- KITE: Fixed a bug where this card was not giving an action
- OL'BESSIE: Fixed a bug where previewing the upgrade for this card did not show the correct description
- Fixed a bug where the Transmutation event (where you transform a card) was replacing a card different than the one shown. Yikes!
- Bleed no longer deals damage to you when you play a pet card
BALANCE
- TRAMPLE: Deal 200%/300%/400% of your CP, up from 100%/200%/300%
1.0.310
2020-01-28
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss
* Reddit: https://www.reddit.com/r/Meteorfall/
* Discord: https://discord.gg/nEBp4Un
BUGS
Many of these bugs game from our public Discord (any bug with a #) - thanks to everyone who took the time to submit a bug report! If you join our Discord, you can type !bug or !request to easily log bugs or feature requests that you have.
- #98 Fixed a bug where Heartshot doesn't grant an action
- #99 Fixed a bug where a double digit cost for 'Restore Pet' wouldn't show up properly
- #100 Fixed a bug where Ol'Bessie's equipment buff did not last after the round
- #101 Fixed a bug where Ol'Bessie wasn't properly increasing shot cost
- #102 Fixed some text that was cut-off in one of the tip / tutorial messages
BALANCE
- #103 DODGE: Cost reduced from 4->3
- #103 BACKFLIP: Cost increased from 2->4
- Replaced Wildcat Talons with Seek in the starting deck for 'Varfa & Bongo'
1.0.309
2020-01-24
VARFA THE RANGER UPDATE
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss
* Reddit: https://www.reddit.com/r/Meteorfall/
* Discord: https://discordapp.com/invite/nEBp4Un
NEW
- VARFA: Brand new ranger hero, with more than 30 new cards! Join Varfa and her companions - Orhu, Caw, and Bongo - on their quest to defeat the Uberlich! Each of Varfa's 3 skins features a different companion and play style
IMPROVEMENTS
- QUICKCAST: Reworked this card. Now reads "Gain 1@. Choose a spell in your discard (up to Level 1/2/3), fully charge it, and put it on top of your deck"
BUGS
- POISON POTION: Fixed a bug where this potion behaved differently than other potoins
- SHADOWBURN: Fixed a bug where this ability restored 1 health too much
- KRUMIT THE FRAIL: Fixed a bug where certain events could possibly clone Krumit
- REJUVENATE: Now adds the healing cards into your deck instead of discard
- CHESS: Fixed a few issues related to this daily modifier
- ARENA: Fixed a bug where max health wasn't granted on level up
- Fixed a crash that occurred if you had more than 50 cards in your deck
- Fixed a bug related to Lightning Storm
- Fixed a crash that occurred when viewing deck while transitioning to the Blacksmith
- Fixed a crash related to a race condition with Devour Magic
1.0.295
2019-08-23
AUGUST CONTENT UPDATE
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss
* Reddit: https://www.reddit.com/r/Meteorfall/
* Discord: https://discordapp.com/invite/nEBp4Un
NEWS
- New skins for Bruno, Mischief, and Greybeard. Meet these new characters - Boris, Lagovaz, and Redbeard - all free and unlockable with gems!
- New Daily Challenge modifiers: Swamp Queen, Arena, Radioactive, Purity, Chess
- New cards added to Bruno's loot table: Armor Up!, Body Slam
- New cards added to Greybeard's loot table: Jumpstart, Dragonbreath, Ice Armor
IMPROVEMENTS
- ROAD RAGE: This challenge modifier now only affects player
- CONFUSED: This challenge modifier has been removed
- DAGGER: Reworked. This card now reads 'For every 4 cards you play, inflict Bleed (1). When you equip this, inflict Bleed (1)'
BALANCE
- KRUMIT THE FRAIL: If you remove Krumit from your deck (for instance, at the Temple) penalty reduced from setting HP to 1, to instead reducing max HP by 5
- DODGE: Cost reduced 5->4; no longer gives an action when played
- Reduced gem cost for skins 2000 -> 1500
- MAGIC DANCE: Cost 3->8, now reads ''Gain 1@ and restore a charge to the next {0} Level 1 spells you draw. Cost is decreased by 1 for each uniquely named spell in your deck
- POTIONS: Now restore 1 action when drawn; no longer restore stamina when skipped
1.0.270
2019-03-12
BUG FIX UPDATE (FULL PATCH NOTES - March 2019)
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
BUGS
- Fixed an issue where cards could not be unlocked with gems
1.0.268
2019-03-05
DAILY CHALLENGE UPDATE (FULL PATCH NOTES - March 2019)
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
NEW
- Added new Daily Challenge mode! Each day, all players will have the opportunity to fight through a daily challenge on the same RNG seed. The game will be modified by 3 modifiers, changing the way you play the game in radical ways. Your score is only counted on your first attempt each day, so good luck! This mode unlocks after you've beaten the game with any character.
Added a News section to the main menu. Find out what's new and what's coming in Meteorfall.
IMPROVEMENTS
- Cleaned up buff tokens - they no longer will cover the health/stamina information
- Various issues & inconsistencies with equipment stacking (eg: playing the same equipment twice) have been resolved
BUGS
- Fixed a bug where enemy cards would creep off the screen during long battles
- Fixed a bug where Sap Mana wasn't restoring charges in some cases
- Fixed a crash that would occasionally occur when the Uberlich used the 'Meteorfall' ability
- Various other small bug fixes
1.0.263
2018-12-17
QUEEN OF SHADOW UPDATE (FULL PATCH NOTES - December 2018)
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
NEW
- Added 'Rose, Queen of Shadow' - a new unlockable skin that also changes your starting deck!
- Added 10 new cards to Rose's loot table: Corruption, Bewitch, Acolyte's Hood, Enfeeble, Helm of the Bat King, Devil's Bargain, Soul Chalice, Feedback, Amulet of Cosmic Horrors, Dark Presence
- IMPROVEMENTS
- ENCHANT WEAPON: Description has been updated to reflect the fact that this buff also heals when dealing spell damage
- 'Shadow' shop bundle for Rose has been updated to reflect the new cards added in this update
- Moved 'Reset Tutorial' button in settings so that it's less clicked by accident
BUGS
- MINING PICK: Fixed a bug where equipment from Mining Pick would randomly switch sides (thanks everyone who reported this!)
- Various other minor bug fixes
1.0.260
2018-11-14
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
- Fixed a bug with max health and certain events
1.0.259
2018-11-04
BUG FIX UPDATE (October 2018)
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
IMPROVEMENTS
- Three new achievements added: Skin & Bones, Phat Deck, Gear Master
- Added outline to 'combat text'
BUGS
- Fixed a bug where Demon Mode was unlocked for new purchasers
- SUMMON GOLEM: Fixed a bug where this was causing a variety of issues with max health
- TRIDENT: Fixed various interactions
- MAGE HUNTER: Fixed a bug where this was not giving +1 action
- BLOOD MAGIC: Fixed a bug where this was giving +2 instead of +1 actions
- WRAITH: Fixed a bug where this card wasn't removed from deck after triggering
- SAP MANA: Updated description to be more clear
- Various typos fixed
1.0.256
2018-09-24
DEMON UPDATE (FULL PATCH NOTES - September 2018)
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
NEW
- Added Demon Mode difficulty! Unlock a set of progressively more difficult challenges by defeating the Uberlich (The first level should unlock automatically if you've beaten the Uberlich and have the achievement for winning with that character)
- 5 new demonic enemies: Cococat, Lutenica, Salamandrah, Chickenburn, Alcodemon
- 2 new quests: The Mischievous Spider and Krumit the Frail
- 18 new cards: Char, Scorch, Dispel, Mage Hunter, Devour Magic, Dig Treasure, Warmblooded, Skull Bash, Swig o' Grog, Bull Horns, Trident, Defensive Stance, Artifact Collector, Mining Pick, Shades, Shake it Off, Kick, Puppet Master
BALANCE
- 'Gold' encounter removed
- 'Treasure' encounter now shows 3 cards (instead of 2), and also gives 5 coins
- 'Shop' encounter has 50% chance (per card) of displaying a card of a higher level than you would normally see on that floor (max is still level 3)
- Level up: when adding a card to your deck, one choice is guaranteed to be a card of a type that is already in your deck, and the other is guaranteed to be a card of a type that is NOT in your deck
- SHADOWBURN AND SHADOW PACT: Now add 'Forsaken' to the target, which prevents the next source of healing from having any effect
- REJUVENATE: Added stamina regeneration; now reads "Shuffle 3 'Blessing' cards into your deck that give 1 action, 3 stamina, and heal for 2 when drawn"
- PICKPOCKET: Now reads "Deal 3 damage. Steal an item or buff (up to level 1) from your opponent";"
- RAVAGE: Now reads "Deal 3 damage. If opponent is bleeding or poisoned, deal an additional 3 damage and gain 1 action"
- VAGABOND BOOTS: At level 2 or higher, now adds improved stamina recovery when skipping a card
- STAB: Now adds Poison at level 2 or higher
- BOAST: Now reads "Deal 4 damage. Increase the damage dealt by this card by 1 each time your play it (resets at end of battle)"
- BLOCK: Now reads "Block the next 3 damage you receive and gain 1 action"
- SUMMON WRAITH: Wraith damage reduced- BOAST: Now reads "Deal 4 damage. Increase the damage dealt by this card by 2 for each other Boast played in this battle (resets at end of battle)"
- SHADOW PACT: Damage taken when drawn with no charges is reduced
- SPIDER BITE: Now reads "Inflict Poison (1) and reduce enemy stamina by 1. Gain 1 action"
- BATTLE STANCE: Now reads "When you play this card, deal 3 damage + 3 for each time you skipped it this battle. Skipping this card also adds 2 armor.";
- Most enemies adjusted to reduce average card level (broad, small nerf to basic non-boss enemies)
- Events "People's Champion" and "Village of Miracles" now scale with current location 'depth'
HEROES
- BRUNO: Added 1x Battle Stance to starting deck, -1x Attack
BUGS
- BRAMBLE'S FORTITUDE: Fixed issue where Bramble's Fortitude to recover too much stamina
- MAGIC DANCE: Fixed bug where it wasn't recovering the right number of charges
- DISINTEGRATE: Fixed bug where Disintegrate wasn't affected by Staff
- Fixed a bug where some cards showed prices to upgrade, even though they were not upgradable
- Fixed a bug where new cards were always added to the bottom of the player's deck
- Various minor bug fixes
1.0.242
2018-07-05
BUG FIX UPDATE (July 2018)
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
BUGS
- Fixed a bug where the shop spawned the wrong level cards
1.0.240
2018-07-02
POST-NECRODUDE Patch (June 2018)
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
BUGS
- Fixed an issue where higher level Summon Wraith cards summoned Level 1 Wraiths
- Fixed bug where Wraith was always added to the top of the deck
- Fixed an issue where cards purchased from a shop shared the same number of charges
- Fixed bug which made in-progress saves from the pre-Necrodude update to be compatible
- Fixed issue where Smite didn't do bonus damage at full health, if you had Summon Golem in your deck
- Fixed(?) bug that caused an inconsistent game state after dying/leveling up at the same time
- Various other minor bug fixes
1.0.233
2018-05-09
NECRODUDE UPDATE
Full notes - http://meteorfall-game.com/patch_notes.txt
Discuss - https://www.reddit.com/r/Meteorfall/
NEW
- Added Muldorf, the Necrodude (new hero!)
- Introduced shop 'bundles' - instead of random cards, cards will be selected from pre-defined bundles of complementary bundles
- Level-up: Stamina upgrade removed and replaced with an 'upgrade a card for free' option
IMPROVEMENTS
- Improved 'event selection' algorithm to prioritize more impactful events such as Blacksmith, Temple, and Shop (when usable by the player)
BALANCE
- BRUNO: Removed 2x Attack from starting deck. Added 1x Intimidate, 1x Gut Punch
- MISCHIEF: Removed 1x Spider Bite from starting deck. Added 1x Vagabond Boots
- ROSE: -1 Holy Strike, +1 Flash Heal
- Shop cost decreased
- Temple frequency increased. Now costs 0/5/10/15/25 to remove a card. Can remove multiple cards in a single visit.
- Many small tweaks to monster decks and bosses
- HEMORRHAGE: Now adds 1 action when played
- POISON: Now adds 1 action when played
- SHADOWBURN: Now reads "Deal 3 damage. Gain 1 HP for each charge on this spell." (damage reduced slightly to compensate for the healing)
- MEDITATE: now always grants an action, regardless of whether you have spells to recharge or not.
BUGS
- Fixed various event/card reroll exploits
- DOOM Fixed a crash related to the Doom card during the Uberlich encounter
- Fixed an exploit that allowed players to re-roll events
- Fixed a bug where players could sometimes upgrade a card beyond the max level (3)
- Fixed a bug where the 'minion counter' for Muldorf was shown in the wrong spot for iPhone X users
- FEAR: Fixed a bug where the effect only lasted on turn
- PICKPOCKET: Will no longer generate a Mana Potion when the effect triggers
1.0.215
2018-02-19
- Fixed Blacksmith crash
1.0.214
2018-02-16
IMPROVEMENTS
- Added 'Earn Gold' and 'Train' options that will replace other encounters, if certain conditions are met
- Improved UI for 18:9 aspect ratio devices
- Added a 'View Deck' button that shows up during quests
- Added an 'Ambient sound' toggle to turn off the crowd chatter
- Added support for 'upside-down portrait' orientation
BALANCE
- Spells will regain 1 charge upon resting/level-up (currently, all charges are restored)
- Dodge buff for Blinding Light reduced to 10/20/35% (down from 20/40/60%)
- Zap will appear slightly less often for Greybeard
- Inferno deals 6/9/13 damage per level (down from 6/10/16)
- Arcane Shock now has 2 charges (down from 3)
- Temples will appear slightly less often
- Lightning Storm reduced to 2 charges (from 3)
BUGS
- Fixed bug where prices are sometimes not shown in the shop
- Made changes to improve stability on some low performance devices
- Fixed bug where 'Win with hero' achievements were not unlocked when beating the game
- Fixed a bug where Taunt was not granting the right amount of stamina
- Fixed a bug where the number shown for the 'Sword' buff did not update when multiple Swords were played
- Fixed a bug where the 'price stickers' shown when upgrading cards obscured the number of charges for spell cards
- Various other bug / crash fixes
1.0.207
2018-02-01
Added iPhone X support